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Posts

  • SeguerSeguer of the Void Sydney, AustraliaRegistered User regular
    edited September 2011
    Shutup, Moletrap.


    EDIT: Lol TOTP. Whoops.

    Seguer on
  • PoolCuePoolCue Registered User regular
    no, it was a worthy TOTP

  • His CorkinessHis Corkiness Registered User regular
    Does nobody use cloaked units at the top of the NA/Euro ladders against Terran? Every single goddamn foreigner Terran who comes to Korea loses to Banshees or DTs.

  • SeguerSeguer of the Void Sydney, AustraliaRegistered User regular
    OK, GSL off.

    Can't be bothered to continue to watch a TvT with these two talking.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    you missed an epic final game Seg.

  • PoolCuePoolCue Registered User regular
    that was so good

    that's what you get maka

  • SeguerSeguer of the Void Sydney, AustraliaRegistered User regular
    Fuck. What happened?

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Seguer wrote:
    Fuck. What happened?

    sjow did some stuff and maka did some stuff then sjow was suddenly 140 supply to 60.

  • FrozenzenFrozenzen Registered User regular
    That last game was pretty awesome muted.

    I was reading a book on the side, makes TvT much more tolerable.

  • KambingKambing Registered User regular
    MC =((((((((((((((((((((((((((((((((((((((((((((((((((((((((

    @TwitchTV, @Youtube: master-level zerg ladder/customs, commentary, and random miscellany.
  • CantidoCantido Registered User regular
    Kambing wrote:
    MC =((((((((((((((((((((((((((((((((((((((((((((((((((((((((

    Salty. Can I say salty? That's more of a Marvel thing.

    3DS Friendcode 5413-1311-3767
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited September 2011
    Out of 32 Code S players this season

    20 are Terran (up from 17 last season)
    5 are Protoss (down from 8 previous season)
    7 are Zerg (same as last season)

    Out of 32 Code A players this season

    8 are Terran (down from 15 last season, four of those 15 making Code S)
    12 are Protoss (up from 9 last season, due to three Code S protoss being knocked down to Code A)
    12 are Zerg (up from 8 last season)

    Also worth pointing out that, of the Protoss in Code A, three are already out of Code A and two of them were Code S last season.

    Its a shame that the casters for Code A can be so annoying, because the games are rapidly becoming the far more diverse set of matches. TvT is fun and all to watch, but it gets staaaale.

    EDIT: also, this was mentioned earlier, but its relevant. Tonight's win of JYP over JookTo was the first time a Protoss has won a televised GSL series (a series being bo3 or longer) since August 24th.

    Dhalphir on
  • KambingKambing Registered User regular
    Dhalphir wrote:
    Out of 32 Code S players this season

    20 are Terran (up from 17 last season)
    5 are Protoss (down from 8 previous season)
    7 are Zerg (same as last season)

    Out of 32 Code A players this season

    8 are Terran (down from 15 last season, four of those 15 making Code S)
    12 are Protoss (up from 9 last season, due to three Code S protoss being knocked down to Code A)
    12 are Zerg (up from 8 last season)

    Also worth pointing out that, of the Protoss in Code A, three are already out of Code A and two of them were Code S last season.

    Its a shame that the casters for Code A can be so annoying, because the games are rapidly becoming the far more diverse set of matches. TvT is fun and all to watch, but it gets staaaale.

    Code A is only getting more diverse because that's where all the non-terrans go before they are eliminated by more terrans. Give it a few more months and it'll be TvT all day, every day.

    @TwitchTV, @Youtube: master-level zerg ladder/customs, commentary, and random miscellany.
  • OremLKOremLK Registered User regular
    Terran good race

    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • PoolCuePoolCue Registered User regular
    assuming everything gameplay wise stays the same for the next few months

  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    So Select and Sjow both won? That's fucking rad.

    Select doesn't surprise me, he's always been great. Sjow is a weird player in that in some games he looks AMAZING, and in some he looks awful.

  • FrozenzenFrozenzen Registered User regular
    PoolCue wrote:
    assuming everything gameplay wise stays the same for the next few months

    They are not fixing terrans since they have no idea what they are doing.

  • OremLKOremLK Registered User regular
    I just 1base 5gate + robo Immortal all-in'd (around 9 minutes in) an expanding Terran and demolished him.

    He floated his buildings all over the map and spent 5 minutes berating me for it being so broken that I can get so much stuff off of one base and just A-move to win.

    Ah, sweet poetic justice.

    Back to legit macro games, I s'ppose.

    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    I played zerg last night! Against my friend, who started playing yesterday and is really awful because this is her first RTS :X

    I maxed Roaches off of two bases and killed her >.>

    Zerg was a ton of fun but holy required APM batman I can't multitask that well (yet... ;D)

    How do people do their queens in an expedient manner?

    ...

    I think I may have enjoyed it too much.

  • MMMigMMMig Registered User regular
    No no no... you're doing it all wrong.

    You let the girl WIN.

    for eSports!

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • OremLKOremLK Registered User regular
    edited September 2011
    3clipse wrote:
    I played zerg last night! Against my friend, who started playing yesterday and is really awful because this is her first RTS :X

    I maxed Roaches off of two bases and killed her >.>

    Zerg was a ton of fun but holy required APM batman I can't multitask that well (yet... ;D)

    How do people do their queens in an expedient manner?

    ...

    I think I may have enjoyed it too much.

    When I play Zerg I put my hatches on 2, then queens on 3-4-5-6-7. Tab, 1, and my two extra mouse buttons on my DeathAdder are unit control groups.

    OremLK on
    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • MMMigMMMig Registered User regular
    No fancy mouse for me :(

    I don't hotkey my queens
    I have all hatcheries on 5, and have 6 changed to "next command center".
    to inject I use 6 and mouse drag select queen + inject, hit 6 again, etc.

    most pros use other styles though (one hot-key per queen and just double tap each queen to inject, or one hotkey per hatch, etc.)

    I don't like double tapping keys, ever
    it feels like a slow action

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • Joe KJoe K Registered User regular
    MMMig wrote:
    No fancy mouse for me :(

    I don't hotkey my queens
    I have all hatcheries on 5, and have 6 changed to "next command center".
    to inject I use 6 and mouse drag select queen + inject, hit 6 again, etc.

    most pros use other styles though (one hot-key per queen and just double tap each queen to inject, or one hotkey per hatch, etc.)

    I don't like double tapping keys, ever
    it feels like a slow action

    i put all queens on 9, which I've also rebound to W. Inject has been rebound to E. SHIFT-SPACE I bound additionally to NextTownHall.

    So, W, HOLD SHIFT FOR THE FOLLOWING [ E, SPACE, Click on Hatch, repeat space & click for all hatches].

    Super fricking fast. The harder problem is remembering to do it.

  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    How do you hotkey 6 to "next command center?" What is that?

  • Joe KJoe K Registered User regular
    3clipse wrote:
    How do you hotkey 6 to "next command center?" What is that?

    you gotta use the sc2 keyboard editor and rebind the keys....

  • kedinikkedinik Captain of Industry Registered User regular
    edited September 2011
    So hey, there's this.

    Pretty confused that TvZ dipped below 50.

    Personal theory that mediocre Terrans are qualifying for matches against much stronger zerg players on the strength of their PvT.

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    kedinik wrote:
    So hey, there's this.

    Pretty confused that TvZ dipped below 50.

    Personal theory that mediocre Terrans are qualifying for matches against much stronger zerg players on the strength of their PvT.

    I can believe that. I maintain that ZvT is actually really balanced.

    XvP is fucked, though. ZvP and TvP are really hard (particularly late game ZvP), and PvP has always been a shithole.

  • kedinikkedinik Captain of Industry Registered User regular
    edited September 2011
    The match up might need work, but I don't think late game ZvP is the problem. Not for protoss any ways.

    Like, as someone starts pumping out 12-gate blink stalker / colossi / void ray / ht from 4+ bases, I don't think you'll hear them complain about anything in the zerg arsenal. Even infestor/broodlord.

    I've more been hearing and seeing "god dammit, midgame infestor pressure crippled me again" or "ughhhh, roach / ling timings." Stuff like that.

    Alternatively, "they did absolutely anything and my midgame cheese failed, dammit!"

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • His CorkinessHis Corkiness Registered User regular
    edited September 2011
    So far for September I believe both PvT and PvZ are at 3-12. That's a 20% winrate in both matchups.

    edit: TvZ at 14-5 I think

    double edit: no wait, PvZ is 5-12. With 3 of those wins from JYP.

    His Corkiness on
  • 815165815165 Registered User regular
    Just watched MMA vs NesTea from the weekend.
    Honestly? Balance in this game is beyond a joke.

    That TDA game is ridiculous.

  • kedinikkedinik Captain of Industry Registered User regular
    To quote NesTea just before his finals against Mvp:

    "T >>>>>>>>>>>>>>>>> Z >>>>>> P"

    I made a game! Hotline Maui. Requires mouse and keyboard.
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    I do have to laugh at everyone saying that balance is "beyond a joke" or similar. Yes, there are balance concerns.

    I played Dawn of War 2 at release. THAT was beyond a joke. There were hero/race combinations that had a 90-95% winrate at all levels of the game, and some that had <15%. Balance in SC2 may not be perfect, but you can't really make that case that ZvP is "completely unwinnable." Going against Ravener/Tyranids with anything besides Ravener/Tyranids (maaaaaaybe Hive Tyrant or Lictor/Tyranids if you were really, really good) was unwinnable.

  • OremLKOremLK Registered User regular
    As much as we might bitch to make ourselves feel better after a loss (and that's okay), it is pretty apparent that the effect balance has on games below grandmaster level is very small. Games are more decided by who makes the least mistakes.

    The issue for me is more that, as a spectator and eSports enthusiast, it's very obvious that the game is not balanced enough for the top level of play (the GSL) and that makes for stale viewership.

    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • 815165815165 Registered User regular
    3clipse wrote:
    I do have to laugh at everyone saying that balance is "beyond a joke" or similar. Yes, there are balance concerns.

    I played Dawn of War 2 at release. THAT was beyond a joke. There were hero/race combinations that had a 90-95% winrate at all levels of the game, and some that had <15%. Balance in SC2 may not be perfect, but you can't really make that case that ZvP is "completely unwinnable." Going against Ravener/Tyranids with anything besides Ravener/Tyranids (maaaaaaybe Hive Tyrant or Lictor/Tyranids if you were really, really good) was unwinnable.
    I'll give you that, it isn't Relic levels of bad. But I don't think any one is actually as bad as Relic are at balancing an RTS game.

    Either way just because you don't need to play one race to get above a certain point in the ladder (DoW1 pre-expansions) doesn't mean one being able to come back from having five workers to another races thirty five (and a minute later having a better income 11 vs 35) should be accepted.

  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    No, I'm not arguing that, I think the game isn't really balanced.

    But it could be much worse.

  • JutranjoJutranjo Registered User regular
    815165 wrote:
    one being able to come back from having five workers to another races thirty five (and a minute later having a better income 11 vs 35) should be accepted.

    How the hell does that happen? Armies? More CC?

  • PantsBPantsB Fake Thomas Jefferson Registered User regular
    OremLK wrote:
    As much as we might bitch to make ourselves feel better after a loss (and that's okay), it is pretty apparent that the effect balance has on games below grandmaster level is very small. Games are more decided by who makes the least mistakes.

    The issue for me is more that, as a spectator and eSports enthusiast, it's very obvious that the game is not balanced enough for the top level of play (the GSL) and that makes for stale viewership.

    I think balance issues are largely a GM issue. Except, people watch the pros to get their builds and when there is an arguably OP early game timing attack the difference between the pros and mere mortals is not necessarily so big that it can be reasonably held off by another mere mortal (see 1-1-1, reaper rush early on, pre-nerf 4 gate PvP, etc). It leaks down faster than macro OP-ness would.

    11793-1.png
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    QEDMF xbl: PantsB G+
  • mEEksamEEksa Registered User regular
    I certainly don't understand how you can call a match-up unwinnable with a win percentage of something like 46%.

    I also wish people would decide which element of Terran is overpowered, because from what I've gathered every single Terran unit and mechanic is. I have literally seen every unit called overpowered many times (except the Raven and Battlecruiser).

  • EvangirEvangir Registered User regular
    mEEksa wrote:
    I certainly don't understand how you can call a match-up unwinnable with a win percentage of something like 46%.

    I also wish people would decide which element of Terran is overpowered, because from what I've gathered every single Terran unit and mechanic is. I have literally seen every unit called overpowered many times (except the Raven and Battlecruiser).

    You haven't seen the Raven called overpowered? PDD is one of the most whined about skills. :D

    PSN/XBL/STEAM: Evangir - Starcraft 2: Bulwark.955 - Origin: Bulwark955 - Diablo 3: Bulwark#1478
  • OremLKOremLK Registered User regular
    edited September 2011
    mEEksa wrote:
    I certainly don't understand how you can call a match-up unwinnable with a win percentage of something like 46%.

    I also wish people would decide which element of Terran is overpowered, because from what I've gathered every single Terran unit and mechanic is. I have literally seen every unit called overpowered many times (except the Raven and Battlecruiser).

    It's the whole package that's overpowered, you could fix that in a number of different ways. Different people have different opinions on the most elegant/best solution.

    I mean the individual things are weights in a scale. You could choose one weight or another to remove, but something needs to be done to balance the scale.

    Personally I think the most elegant solution is to nerf MULEs and Marines, just a little bit, to start out with, and see what happens.

    OremLK on
    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
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