For some weird reason, in that game, you can destroy everything and kill everyone...
...except, that is, for cows. For some reason, cows are completely invincible in that game. Which doesn't mean that you can't launch them at stuff, mind you.
Didn't take long for my brothers and I to hatch the very first Kickcow Olympics. Where we would take turns trying to put the cows through as much abuse as we could. We'd take a running start and kick a cow into an oil well, which would blow up and send the cow rocketing sky-high, then fall back down to the ground, where it would STILL BE ALIVE, madly waving its legs. We'd pick up cows and throw them at people, killing them. We'd pick up cows, leap to the highest building we could find, and snipe vehicles with it (making the vehicles, yes, blow up), only to go pick up the still living invincible cow of doom. That game has got to have the most crazy-fun physics in an sandbox game EVER.
EDIT: Also, smashing a cow into a house until the house collapses, leaving the cow intact.
SimBen on
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thorgotthere is special providencein the fall of a sparrowRegistered Userregular
edited February 2007
I don't see what Halo, Halo 2, and Half-life 2 are doing on that list. You don't need to make your own fun for those games.
GMod, though. That's pretty much all up to the user.
This may or may not qualify, but Myth II with Fear & Loathing.
I once tried to put together a hunting-style map with nothing but hawks as the quarry, and dwarves as the available units (standard or mortar, it really didn't matter). Suffice to say, I never got it working 100%, but if I had, oh the hours wasted trying to actually finish a map.
Perfect Dark for the 64:
Played through the game destroying every single light I could in a level.
Seeing if I could shoot every weapon out of the hands of a group of enemies.
In multiplayer me and my brother thought of a little game. One of us would cover the other in remote mines, then who ever was covered would run into a group of bots and have the mines detonated.
1. I remember racing to the top of the Bomb mountain surfing on the turtle shell.
2. This may not be classified as "making my own fun" but it is crazy. Remember the first water world, the star where you have to shoot out of the cannon on the pillar, then jump on the small platform for the star? Well, I tried the pillar at first, aimed too low and missed, so I immediately dismissed it. So I tried another approach. I fired out of the cannon over and over, gauging my progress and angle, that eventually I actually fucking landed on that tiny platform. It took my four hours.
Perfect Dark
My friends and I would play battle mode with only the seeker missile launcher. We would each hide in some area of the battle field, and then just keep launching. None of us knew you could slow the missile down, so we just had to manage it. At first we sucked, but after a half-hour we were navigating through hallways and tunnels at full speed like pros. It was crazy fun. After we found out you could slow the missile down, the fun stopped.
So far my favorite has been a custom game mode called Zombie Survivor in TS3. Two to four human players. The rest are zombie bots on another team altogether. No weapons aside from a well hidden revolver and double barrel shotgun.
My god the obscenities from that.
BornToHula on
Origin is the exact same as my Steam, in case you're needing a Support or Assault in BF3.
Halo 1: Warthog golf. Setup a 3 player game on the gulch with warthogs and infinite grenades. The 3rd player slot was the "hole", just run him into a position while each players' warhogs are grouped up at some start location. Take turns throwing as many plasmas onto your hog. First player to knock their hog into the hole wins the match. The challenging shot, was putting the hole up on one of the bases or up on one of the steeper sides of the canyon wall.
Okay... I'm not exactly a fan of the GTA series, but I was driving around in the tank one day (yay tank!) and was commenting to my friend that you can never get anywhere because the recoil always pushed you back. So he had a brilliant idea.... turn the turret around and use the recoil to propel yourself forward.
100 MPH car-crushing rocket.
YES
if you use the flying car cheat you can fly the tank around
I'd say the most crazy fun thing that I didn't really have to do was when I kept diving off things in Wind Waker. I would get to the highest places that I possibly could, then dive off with the Deku leaf to see how far I could get. Kind of dumb, but I liked doing it.
Non-Existent Freezer on
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Rpegbear at picnic tableSeattleRegistered Userregular
edited March 2007
can .. can I still post in this thread?
Half-Life TFC: Concing. I still have a directory with dozens of maps made specifically for conc jumping. Also, rocket/grenade jumping. good times.
There were even "civilian" maps -- where everyone spawns as a civilian with no gun -- with platformer-like obstacles. Many of them required teamwork (like crouching to serve as a platform for another player to reach a vent to proceed). Hell, I remember a TFC minigolf map, where one player spawns as the "golfball" (and is immobile) and is assigned another player to shoot him down 9 holes.
This may not be an obvious one but the custom battle mode in the Total War series can be fun for this sort of thing. Some prime examples include taking an all elephant army out for a roll, just having a maxed out army of Kataphractoi against a sea of Peasants and going the other way and trying to cram as many troops into your army as you can.
Might not quite be what this thread is about but I've spent FAR too much time messing about in Strategy games that allow point-buy.
1. I remember racing to the top of the Bomb mountain surfing on the turtle shell.
2. This may not be classified as "making my own fun" but it is crazy. Remember the first water world, the star where you have to shoot out of the cannon on the pillar, then jump on the small platform for the star? Well, I tried the pillar at first, aimed too low and missed, so I immediately dismissed it. So I tried another approach. I fired out of the cannon over and over, gauging my progress and angle, that eventually I actually fucking landed on that tiny platform. It took my four hours.
Yeah the mario thing was great, I remember trying all kinds of crap with it, trying to jump to the island in the sky, grabbing up the red coins. Good times.
Ultimate Spider-man was another good one for that. I could just swing around town for hours(after you unlocked it) there's just something totally satisfying about swinging.
Also I can't remember the game, but I distinctly remember a guy that when you jumped on him, he bounced you way up, and I remember trying to keep on him as he kept bouncing you up over and over. Bah, now it's going to bug me.
Okay... I'm not exactly a fan of the GTA series, but I was driving around in the tank one day (yay tank!) and was commenting to my friend that you can never get anywhere because the recoil always pushed you back. So he had a brilliant idea.... turn the turret around and use the recoil to propel yourself forward.
100 MPH car-crushing rocket.
YES
Dude, I've done that so much.
It gets particularly interesting when you have the low gravity code on;
Go off a jump, keep shooting, and your tank turns into a huge rocket ship, all the while blowing up cars below you.
Okay... I'm not exactly a fan of the GTA series, but I was driving around in the tank one day (yay tank!) and was commenting to my friend that you can never get anywhere because the recoil always pushed you back. So he had a brilliant idea.... turn the turret around and use the recoil to propel yourself forward.
100 MPH car-crushing rocket.
YES
if you use the flying car cheat you can fly the tank around
Super Smash Brothers (classic or melee): Get 2 ness's and a samus. Go to a long, flat stage (like the mushroom kingdom or sector z), and have two ness's stand on either side of the level so that there's a straight, horizontal, unobstructed line between them. Have one person take control of each ness.
Have the samus stand between them and fire a fully charged shot at one of the ness's. Use ness's bat and see how many times you can hit the charged shot back and forth.
You don't even need the jump. Just a straight road a few blocks long. I once landed the tank inside the car crusher in the junkyard in GTA3. It just barely fit.
For some weird reason, in that game, you can destroy everything and kill everyone...
...except, that is, for cows. For some reason, cows are completely invincible in that game. Which doesn't mean that you can't launch them at stuff, mind you.
Didn't take long for my brothers and I to hatch the very first Kickcow Olympics. Where we would take turns trying to put the cows through as much abuse as we could. We'd take a running start and kick a cow into an oil well, which would blow up and send the cow rocketing sky-high, then fall back down to the ground, where it would STILL BE ALIVE, madly waving its legs. We'd pick up cows and throw them at people, killing them. We'd pick up cows, leap to the highest building we could find, and snipe vehicles with it (making the vehicles, yes, blow up), only to go pick up the still living invincible cow of doom. That game has got to have the most crazy-fun physics in an sandbox game EVER.
EDIT: Also, smashing a cow into a house until the house collapses, leaving the cow intact.
Yes. This game was fucking awesome, and didn't do nearly as well as it should. Anyone who likes sandbox games, buy it. You can lift a tank up by the turret, swing it around and fling it at a motherfucking helicopter.
GoslingLooking Up Soccer In Mongolia Right Now, ProbablyWatertown, WIRegistered Userregular
edited March 2007
My Hulk stories tend to revolve around this one guy. If you're holding a person, jumping or running up buildings will make them scream. Also, if you let them go, they won't disappear if you can grab them again real quick.
So I grabbed a guy and gave him, literally, a half hour ride from hell. Went into a race minigame so I didn't have to deal with any enemies, grabbed the first guy I saw, and proceeded to take the longest, most convoluted circle around the city possible. Ran through any object possible, threw him at cars and picked him back up, flicked him at buildings and picked him back up, air stomping from a skyskraper while still hanging onto him, whatever I could think of. After a half hour I wound up chucking him into the ocean.
I never did complete the race.
Gosling on
I have a new soccer blog The Minnow Tank. Reading it psychically kicks Sepp Blatter in the bean bag.
I played the Indiana Jones game for the Xbox for quite a long way into the game without using weapons - just my whip, fists and whatever random melee weapons I could find. It required a heck of a lot of luring people into corridors and using ledges wherever possible.
Unreal Tournament GOTY Edition: low gravity, half speed, pistols only. Felt like I was fighting underwater.
I remember in certain games which had impressive set-piece battles, I would save the point just before it so that I could try and beat it in a number of different ways - only using one weapon, or avoiding killing anybody, or taking no damage. The GTA missions were pretty good for this - sometimes I'd go in with explosives, sometimes I'd just shoot people through the windows of their car.
Rhesus Positive on
[Muffled sounds of gorilla violence]
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited March 2007
This hulk game, its on ps2 yes? I never played it. I should look it up.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
1. I remember racing to the top of the Bomb mountain surfing on the turtle shell.
2. This may not be classified as "making my own fun" but it is crazy. Remember the first water world, the star where you have to shoot out of the cannon on the pillar, then jump on the small platform for the star? Well, I tried the pillar at first, aimed too low and missed, so I immediately dismissed it. So I tried another approach. I fired out of the cannon over and over, gauging my progress and angle, that eventually I actually fucking landed on that tiny platform. It took my four hours.
Yeah the mario thing was great, I remember trying all kinds of crap with it, trying to jump to the island in the sky, grabbing up the red coins. Good times.
Ultimate Spider-man was another good one for that. I could just swing around town for hours(after you unlocked it) there's just something totally satisfying about swinging.
Also I can't remember the game, but I distinctly remember a guy that when you jumped on him, he bounced you way up, and I remember trying to keep on him as he kept bouncing you up over and over. Bah, now it's going to bug me.
dood, why swing on ultimate spiderman when you can swing on spider-man 2. much better web slinging and you have all of new york to play in.
i used to always try to get to the top in mario 64 with the shell.
There's very few genres in which the very best games don't encourage multiple playthroughs, with goofy, arbitrary restrictions on what you allow yourself to do. Trying to beat FF6 with just Setzer, Celes and Sabin, for example.
I have done this. Only, it's Edgar, not Sabin. not many people realise you can skip Sabin though.
It's hella hard, if only because the last boss can do a move that kills you, dead, and if you don't rez your team mate fast enough, they don't carry over to the next segment.
Mine ended with a showdown between edgar and the boss. It was kinda brief though, atma weapon is totally broken.
Posts
For some weird reason, in that game, you can destroy everything and kill everyone...
...except, that is, for cows. For some reason, cows are completely invincible in that game. Which doesn't mean that you can't launch them at stuff, mind you.
Didn't take long for my brothers and I to hatch the very first Kickcow Olympics. Where we would take turns trying to put the cows through as much abuse as we could. We'd take a running start and kick a cow into an oil well, which would blow up and send the cow rocketing sky-high, then fall back down to the ground, where it would STILL BE ALIVE, madly waving its legs. We'd pick up cows and throw them at people, killing them. We'd pick up cows, leap to the highest building we could find, and snipe vehicles with it (making the vehicles, yes, blow up), only to go pick up the still living invincible cow of doom. That game has got to have the most crazy-fun physics in an sandbox game EVER.
EDIT: Also, smashing a cow into a house until the house collapses, leaving the cow intact.
GMod, though. That's pretty much all up to the user.
I once tried to put together a hunting-style map with nothing but hawks as the quarry, and dwarves as the available units (standard or mortar, it really didn't matter). Suffice to say, I never got it working 100%, but if I had, oh the hours wasted trying to actually finish a map.
Played through the game destroying every single light I could in a level.
Seeing if I could shoot every weapon out of the hands of a group of enemies.
In multiplayer me and my brother thought of a little game. One of us would cover the other in remote mines, then who ever was covered would run into a group of bots and have the mines detonated.
1. I remember racing to the top of the Bomb mountain surfing on the turtle shell.
2. This may not be classified as "making my own fun" but it is crazy. Remember the first water world, the star where you have to shoot out of the cannon on the pillar, then jump on the small platform for the star? Well, I tried the pillar at first, aimed too low and missed, so I immediately dismissed it. So I tried another approach. I fired out of the cannon over and over, gauging my progress and angle, that eventually I actually fucking landed on that tiny platform. It took my four hours.
Perfect Dark
My friends and I would play battle mode with only the seeker missile launcher. We would each hide in some area of the battle field, and then just keep launching. None of us knew you could slow the missile down, so we just had to manage it. At first we sucked, but after a half-hour we were navigating through hallways and tunnels at full speed like pros. It was crazy fun. After we found out you could slow the missile down, the fun stopped.
Baseball bats. One hit kills.
You don't need to, but you certainly can.
My god the obscenities from that.
Origin is the exact same as my Steam, in case you're needing a Support or Assault in BF3.
if you use the flying car cheat you can fly the tank around
Half-Life TFC: Concing. I still have a directory with dozens of maps made specifically for conc jumping. Also, rocket/grenade jumping. good times.
There were even "civilian" maps -- where everyone spawns as a civilian with no gun -- with platformer-like obstacles. Many of them required teamwork (like crouching to serve as a platform for another player to reach a vent to proceed). Hell, I remember a TFC minigolf map, where one player spawns as the "golfball" (and is immobile) and is assigned another player to shoot him down 9 holes.
ah, TFC...
Might not quite be what this thread is about but I've spent FAR too much time messing about in Strategy games that allow point-buy.
SoogaGames Blog
Yeah the mario thing was great, I remember trying all kinds of crap with it, trying to jump to the island in the sky, grabbing up the red coins. Good times.
Ultimate Spider-man was another good one for that. I could just swing around town for hours(after you unlocked it) there's just something totally satisfying about swinging.
Also I can't remember the game, but I distinctly remember a guy that when you jumped on him, he bounced you way up, and I remember trying to keep on him as he kept bouncing you up over and over. Bah, now it's going to bug me.
Dude, I've done that so much.
It gets particularly interesting when you have the low gravity code on;
Go off a jump, keep shooting, and your tank turns into a huge rocket ship, all the while blowing up cars below you.
I especially love dual flare guns on mexican mission.
Ach, nevermind.
Have the samus stand between them and fire a fully charged shot at one of the ness's. Use ness's bat and see how many times you can hit the charged shot back and forth.
Yes. This game was fucking awesome, and didn't do nearly as well as it should. Anyone who likes sandbox games, buy it. You can lift a tank up by the turret, swing it around and fling it at a motherfucking helicopter.
So I grabbed a guy and gave him, literally, a half hour ride from hell. Went into a race minigame so I didn't have to deal with any enemies, grabbed the first guy I saw, and proceeded to take the longest, most convoluted circle around the city possible. Ran through any object possible, threw him at cars and picked him back up, flicked him at buildings and picked him back up, air stomping from a skyskraper while still hanging onto him, whatever I could think of. After a half hour I wound up chucking him into the ocean.
I never did complete the race.
Unreal Tournament GOTY Edition: low gravity, half speed, pistols only. Felt like I was fighting underwater.
I remember in certain games which had impressive set-piece battles, I would save the point just before it so that I could try and beat it in a number of different ways - only using one weapon, or avoiding killing anybody, or taking no damage. The GTA missions were pretty good for this - sometimes I'd go in with explosives, sometimes I'd just shoot people through the windows of their car.
dood, why swing on ultimate spiderman when you can swing on spider-man 2. much better web slinging and you have all of new york to play in.
i used to always try to get to the top in mario 64 with the shell.
I have done this. Only, it's Edgar, not Sabin. not many people realise you can skip Sabin though.
It's hella hard, if only because the last boss can do a move that kills you, dead, and if you don't rez your team mate fast enough, they don't carry over to the next segment.
Mine ended with a showdown between edgar and the boss. It was kinda brief though, atma weapon is totally broken.