@Arivia have you decided if our characters are starting on a team?
@Captain Carrot:Here's my idea so far, you can tell me if you like it or want me to go back to square one:
-Up until five years ago, superheroes and their larger-than-life exploits had become an established and accepted part of modern life. American patriots strode the coasts protecting the US from various villains, several prominent teams filled the front pages and the 6 pm newscasts, and honourable vigilantes watched over, say, Atlanta and Detroit.
-Unfortunately, something went bad - very bad. During a showdown against the evil scientist Professor Archimedes, one of the more prominent superheroes (Captain Matter) lost control of his powers and set off a nuclear bomb in the heart of Buffalo, ruining the city for eons. A McCarthy-esque Senator took advantage of this event to inflame anti-superheroic sentiment, resulting in a series of laws which made the independent (or unsanctioned) superhero illegal. Not only was performing superheroic acts made illegal, but using superheroic powers is as well. All of this is enforced by a governmental task force that due to advanced technology and other so-far-undetermined factors can keep super powered individuals in line (including the handful of villains who haven't received the message yet.)
-Such is the status quo for some five years. After everything has calmed down, your characters, members of a regional or national team before the rules went into place, begin noticing signs that point towards one of your old foes putting together a grand scheme to destroy your local city. No one else is aware - no one else can even see the signs. You get together and agree to stop this diabolic plot - all the while needing to stay out of the government agency's view and the public's eye.
Thoughts? I've kept this really general because I want you folks to feel free to fit yourselves into the past wherever you'd like.
@Arivia have you decided if our characters are starting on a team?
@Captain Carrot:Here's my idea so far, you can tell me if you like it or want me to go back to square one:
-Up until five years ago, superheroes and their larger-than-life exploits had become an established and accepted part of modern life. American patriots strode the coasts protecting the US from various villains, several prominent teams filled the front pages and the 6 pm newscasts, and honourable vigilantes watched over, say, Atlanta and Detroit.
-Unfortunately, something went bad - very bad. During a showdown against the evil scientist Professor Archimedes, one of the more prominent superheroes (Captain Matter) lost control of his powers and set off a nuclear bomb in the heart of Buffalo, ruining the city for eons. A McCarthy-esque Senator took advantage of this event to inflame anti-superheroic sentiment, resulting in a series of laws which made the independent (or unsanctioned) superhero illegal. Not only was performing superheroic acts made illegal, but using superheroic powers is as well. All of this is enforced by a governmental task force that due to advanced technology and other so-far-undetermined factors can keep super powered individuals in line (including the handful of villains who haven't received the message yet.)
-Such is the status quo for some five years. After everything has calmed down, your characters, members of a regional or national team before the rules went into place, begin noticing signs that point towards one of your old foes putting together a grand scheme to destroy your local city. No one else is aware - no one else can even see the signs. You get together and agree to stop this diabolic plot - all the while needing to stay out of the government agency's view and the public's eye.
Thoughts? I've kept this really general because I want you folks to feel free to fit yourselves into the past wherever you'd like.
Posts
O_o
I mean, you know... the climate... and lots of places to hide the plants.
I'm just spit-balling here.
In Brazil you are allotted your own empty warehouse and a handy how-to drug guide.
yessssssssssssssss
PSN/XBL: Zampanov -- Steam: Zampanov
I mean... Carnival... that looks like enough fun to last a year.
I mean, New York has all those buildings
I bet everyone there grows drugs
But I break my total-immersion policy when I'm rewatching recent things. Are you excited about Drive? Because I am.
Detroit is now the Meth Lab City.
http://www.youtube.com/watch?v=oHlKjeHKIYI
Yeah, but they don't have the climate... nobody likes indo'
Man, I just watched on the first SNL episode. Holy crap.
I dunno if you can really call it a city anymore.
And that's more like Burton and Flint anyway.
Nah, it's pretty much a huge 90's kick. I can't get enough Pixies, Toadies, PotUS...
I've listened to Bittersweet Symphony more times than my computer is telling me. I know that for sure.
Kinda. Goldman Sachs is using empty warehouses there to store aluminum then only letting a trickle out to sell to artificially inflate the price.
http://www.youtube.com/watch?v=elguO9usN4Q
congrats on your cat surviving nature.
The place Robocop lives?
Maybe after all the bitches leave.
It really is bullshit that they're advertising unlimited messaging when we should be getting unlimited fucking data.
I think I'll be jumping to the Sprint ship, soon, and get some of the sweet multi-GB++ action.
@Captain Carrot:Here's my idea so far, you can tell me if you like it or want me to go back to square one:
-Up until five years ago, superheroes and their larger-than-life exploits had become an established and accepted part of modern life. American patriots strode the coasts protecting the US from various villains, several prominent teams filled the front pages and the 6 pm newscasts, and honourable vigilantes watched over, say, Atlanta and Detroit.
-Unfortunately, something went bad - very bad. During a showdown against the evil scientist Professor Archimedes, one of the more prominent superheroes (Captain Matter) lost control of his powers and set off a nuclear bomb in the heart of Buffalo, ruining the city for eons. A McCarthy-esque Senator took advantage of this event to inflame anti-superheroic sentiment, resulting in a series of laws which made the independent (or unsanctioned) superhero illegal. Not only was performing superheroic acts made illegal, but using superheroic powers is as well. All of this is enforced by a governmental task force that due to advanced technology and other so-far-undetermined factors can keep super powered individuals in line (including the handful of villains who haven't received the message yet.)
-Such is the status quo for some five years. After everything has calmed down, your characters, members of a regional or national team before the rules went into place, begin noticing signs that point towards one of your old foes putting together a grand scheme to destroy your local city. No one else is aware - no one else can even see the signs. You get together and agree to stop this diabolic plot - all the while needing to stay out of the government agency's view and the public's eye.
Thoughts? I've kept this really general because I want you folks to feel free to fit yourselves into the past wherever you'd like.
@desc
@Silas Brown
@Thomamelas
Best commercial ever.
So...the Incredibles meets Civil War. Got it.
I'm going to respond to this with a dancing bee. :bz
I want to pipe my information to your dump truck.
Not really. I'm flexible! Hence asking for feedback :P