I don't see anything wrong with that.. it runs as well as it can do off a disc, but if you install it, it'll run and look better. Thanks for the option, I say.
Yeah. They basically said it is how the PS3 and PC versions work. Since not every 360 has a hard drive DICE has to make it an option, instead of just installing the textures automatically.
The only real question I have is how big this texture pack is. Anything over like 30 gigs would elect a WTF expression, but I think that's an outside longshot. Otherwise, neat idea if it works and makes games look way better.
Just be glad they didn't have the sense to put 2 and 2 together and sell it as DLC. Though that's an explosive fallout I'd kind of like to see...
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
It's not like this is the first time the 360 has had a second optional disc to install to the HD
Forza 3 had a second disc with extra cars and tracks and such
The only reason this is newsworthy at all is because MS has traditionally tried to poopoo on that sort of behavior because there's a 360 out there somewhere that doesn't have a HD
Got $650,000 to burn? Build yourself a 360 degree first person shooter room with "force feedback".
Racing simulators are ten a penny, but the closest an FPS player will get to an immersive experience is buying some branded peripherals. Armed with a pre-release level of Battlefield 3, The Gadget Show enlisted a team of design experts to transform a Birmingham studio into an FPS simulator costing £500,000 ($650,000). A four by nine meter video dome surrounds the player as they stand on an omni-directional treadmill that lets you walk wherever you want to go. Ten infra-red motion tracking cameras and a sensor on your gun enables the picture to follow where you point it and a Kinect hack controls your jumping and crouching. The fun doesn't stop there -- 12 paintball markers mean that every time you get shot in the game, you'll feel it. The show airs in the UK on October 24th at 8:00pm, Channel 5. We've got a behind the scenes gallery below (supplied by those lovely people from the show) as well as PR and a trailer after the break.
It's not like this is the first time the 360 has had a second optional disc to install to the HD
Forza 3 had a second disc with extra cars and tracks and such
The only reason this is newsworthy at all is because MS has traditionally tried to poopoo on that sort of behavior because there's a 360 out there somewhere that doesn't have a HD
Well, it's not just that this is extra content, it's that this is a "texture pack" necessary to make the game look its best. This is definitely something that hasn't been done before.
And I've read that press release up and down, and I'm still baffled as to why it's necessary. If it's an issue of space, why not just put single player and multiplayer on separate disks?
It's not like this is the first time the 360 has had a second optional disc to install to the HD
Forza 3 had a second disc with extra cars and tracks and such
The only reason this is newsworthy at all is because MS has traditionally tried to poopoo on that sort of behavior because there's a 360 out there somewhere that doesn't have a HD
Well, it's not just that this is extra content, it's that this is a "texture pack" necessary to make the game look its best. This is definitely something that hasn't been done before.
And I've read that press release up and down, and I'm still baffled as to why it's necessary. If it's an issue of space, why not just put single player and multiplayer on separate disks?
Because people whine and moan at how they have to get off the couch to change the disc in an RPG, and that takes all of 10 seconds. You separate single and multi player like that? Hoo boy.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
It's not like this is the first time the 360 has had a second optional disc to install to the HD
Forza 3 had a second disc with extra cars and tracks and such
The only reason this is newsworthy at all is because MS has traditionally tried to poopoo on that sort of behavior because there's a 360 out there somewhere that doesn't have a HD
Well, it's not just that this is extra content, it's that this is a "texture pack" necessary to make the game look its best. This is definitely something that hasn't been done before.
And I've read that press release up and down, and I'm still baffled as to why it's necessary. If it's an issue of space, why not just put single player and multiplayer on separate disks?
Because people whine and moan at how they have to get off the couch to change the disc in an RPG, and that takes all of 10 seconds. You separate single and multi player like that? Hoo boy.
Well, that's just it. Aside from random internet wags people don't really care about changing disks. But creating a texture pack and requiring a hard drive install seems like just enough newness and effort to annoy people more. So why didn't they go with the less annoying option?
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
People are going to complain about it for all of ten minutes until they forget about it because it's a once and done thing.
Dice/EA probably should have waited to start their CoD battle until they made Bad Company 3. Battlefield 3 is first and foremost a(n amazing looking) PC game.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
Was I the only one who really liked BC2's story? The little character dialogue bits outside of the story were hilarious. Like the speaking spanish one.
I would like some money because these are artisanal nuggets of wisdom philistine.
Look, the DVD drive of a 360 has less read throughput than from the hard drive.
So, in order to make the game run smoothly from the disc, they had to use lower-resolution textures. (Because Microsoft has some weird aversion to installing things on the hard drive)
If you HAVE a hard drive, the game will let you install those higher-resolution textures to it, so that the game can use those instead now that it doens't have to depend on getting a trickle of data from the disc.
This sin't an issue for PC (duh) and PS3 because there are already tons of games that do this on PS3.
Forza 3 did it on 360 and everyone had the same idiotic freakout.
Let it go, people. It's non-news. The game is fine.
I rarely install a game to my harddrive, its a symptom of previously having only a 20 gig. And normally I don't play a game that long to justify installing anyway. I mean I installed rage took like twenty minutes or so for the full install and I finished the game in less than a week, seemed kind of silly to have installed it for that.
I would like some money because these are artisanal nuggets of wisdom philistine.
Maybe I'm just a simple unfrozen caveman lawyer, who is confused by the concepts of "read throughput" and "video games" and "personal hygiene," but I think that the creation of a separate disk dedicated not to extra content, but to texture data meant to be installed, is pretty unprecedented, at least in the console world.
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Look, the DVD drive of a 360 has less read throughput than from the hard drive.
So, in order to make the game run smoothly from the disc, they had to use lower-resolution textures. (Because Microsoft has some weird aversion to installing things on the hard drive)
If you HAVE a hard drive, the game will let you install those higher-resolution textures to it, so that the game can use those instead now that it doens't have to depend on getting a trickle of data from the disc.
This sin't an issue for PC (duh) and PS3 because there are already tons of games that do this on PS3.
Forza 3 did it on 360 and everyone had the same idiotic freakout.
Let it go, people. It's non-news. The game is fine.
You do get that this is optional, right? This isn't a required installation. It just makes the game look better. And if it makes a significant difference, so what? Unless there's a hidden conspiracy and they really could do higher res textures without the need to install, I don't see the big deal, Especially since people have mentioned already why the 360 kinda has a problem in this area, and how the texture pack fixes it.
Like I said before, be thankful they're not charging 10 bucks for it. Then it would be worth rabbling about.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
I don't see anything wrong with that.. it runs as well as it can do off a disc, but if you install it, it'll run and look better. Thanks for the option, I say.
Yeah. They basically said it is how the PS3 and PC versions work. Since not every 360 has a hard drive DICE has to make it an option, instead of just installing the textures automatically.
While it's a roundabout way of doing it, and it could lead to other developers just skipping it...this is a case of it being handled best.
Choice is a good thing in this matter. Not forcing people to do an installation--when what they want to do is pop in the game and play, textures be damned--but giving them the option to do so if they desire? Best possible outcome.
How many PS3 games still require you install the game off the disk before playing it? Is that still somewhat common?
Choice = Good. Good on Microsoft. However, this has probably led to a few developers skipping the choice on the Xbox 360, which is unfortunate.
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Yeah, if they had allowed an optional texture install, it wouldn't have happened.
That travesty.
I only remember this because I deliberately asked the PA Final Fantasy thread if the differences were significant enough on an HDTV to warrant not purchasing the version with my preferred controller.
Meh, I saw screens and vids of XIII comparisons. And while I saw a very slight difference, I concluded that it didn't matter one single bit.
Had I a PS3 at the time I probably would have just got that one, but I didn't so I got the 360 version, and didn't feel like I was getting an inferior version at all. And I do tend to be like that too.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Yeah I never really noticed anything ZOMG horrible graphic wise on the 360 version of FF13. Though I'll admit in some sections I wasn't really focussing on the graphics but on putting that game to bed.
I would like some money because these are artisanal nuggets of wisdom philistine.
Yeah I never really noticed anything ZOMG horrible graphic wise on the 360 version of FF13. Though I'll admit in some sections I wasn't really focussing on the graphics but on putting that game to bed.
I would hope you noticed the fact that it was on multiple discs, then.
(In case it wasn't apparent from the italics, I was being sarcastic. Aside from some compressed video, the differences are so minute I don't notice them. And I was not playing XIII for the cinematics. We weren't talking Ghostbusters levels of differences. That being said, an option to install textures would have been nice because, you know, choices.)
Yeah I never really noticed anything ZOMG horrible graphic wise on the 360 version of FF13. Though I'll admit in some sections I wasn't really focussing on the graphics but on putting that game to bed.
I would hope you noticed the fact that it was on multiple discs, then.
Oh no not multiple discs THE HORROR! I only have a 360, for larger games I've gotten used to like five hours in I might have to swap a disc.
I would like some money because these are artisanal nuggets of wisdom philistine.
GnomeTankWhat the what?Portland, OregonRegistered Userregular
I really don't get the freak out. This was bound to happen late in the generation with Microsoft's lack of high-density media and lack of required HDD. I still think the lack of required HDD was one of Microsoft's biggest blunders with the 360.
I would bet a dollar that their next console will have both an HDD standard, and probably license Blu-Ray for high density media.
Rage was also on mutliple discs, and despite installing you had to swap discs anyway, which hilariously caused the game to crash to dashboard. Because bug testing for rage was done by a small autistic child who spoke only in balloons.
I would like some money because these are artisanal nuggets of wisdom philistine.
Okay then... what other games have "texture packs" on separate disks?
*points at the last two Forza games*
*looks at the last two Forza games*
Nope, no texture packs there.
Honestly, I don't think it's really a horrible thing, just mildly baffling. Though I'm also confused that the first use of "texture packs" ever isn't, at the very least, notable.
I mean, the tech behind Rocksmith is, at the very least, notable, even though the game will probably bomb.
I really don't get the freak out. This was bound to happen late in the generation with Microsoft's lack of high-density media and lack of required HDD. I still think the lack of required HDD was one of Microsoft's biggest blunders with the 360.
I would bet a dollar that their next console will have both an HDD standard, and probably license Blu-Ray for high density media.
If an optional HDD is the only thing keeping mandatory installations on home consoles from making up 90% of games on all consoles...I hope they keep that blunder. I'd like the option to always be there, but I'm not going to trade that for no option at all.
Of course, I'm assuming Microsoft wants to be just like Sony. Maybe the jokes on me.
Yeah I never really noticed anything ZOMG horrible graphic wise on the 360 version of FF13. Though I'll admit in some sections I wasn't really focussing on the graphics but on putting that game to bed.
I would hope you noticed the fact that it was on multiple discs, then.
Oh no not multiple discs THE HORROR! I only have a 360, for larger games I've gotten used to like five hours in I might have to swap a disc.
We need to put more emphasis on THE HORROR! of switching disks between multiple hours of gameplay.
Let me tell you about a time when PC games regularly came on 2 to 4 CDs that distributed the gameplay or campaigns between them and you had to switch between them. I envy people living under the Chilean military dictatorship. It was that bad.
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Yeah. They basically said it is how the PS3 and PC versions work. Since not every 360 has a hard drive DICE has to make it an option, instead of just installing the textures automatically.
Just be glad they didn't have the sense to put 2 and 2 together and sell it as DLC. Though that's an explosive fallout I'd kind of like to see...
Forza 3 had a second disc with extra cars and tracks and such
The only reason this is newsworthy at all is because MS has traditionally tried to poopoo on that sort of behavior because there's a 360 out there somewhere that doesn't have a HD
Engadget
Well, it's not just that this is extra content, it's that this is a "texture pack" necessary to make the game look its best. This is definitely something that hasn't been done before.
And I've read that press release up and down, and I'm still baffled as to why it's necessary. If it's an issue of space, why not just put single player and multiplayer on separate disks?
For shame. :P
Also it seems a reasonable work around of the problem presented by a split SKU userbase.
Because people whine and moan at how they have to get off the couch to change the disc in an RPG, and that takes all of 10 seconds. You separate single and multi player like that? Hoo boy.
Well, that's just it. Aside from random internet wags people don't really care about changing disks. But creating a texture pack and requiring a hard drive install seems like just enough newness and effort to annoy people more. So why didn't they go with the less annoying option?
pleasepaypreacher.net
pleasepaypreacher.net
Look, the DVD drive of a 360 has less read throughput than from the hard drive.
So, in order to make the game run smoothly from the disc, they had to use lower-resolution textures. (Because Microsoft has some weird aversion to installing things on the hard drive)
If you HAVE a hard drive, the game will let you install those higher-resolution textures to it, so that the game can use those instead now that it doens't have to depend on getting a trickle of data from the disc.
This sin't an issue for PC (duh) and PS3 because there are already tons of games that do this on PS3.
Forza 3 did it on 360 and everyone had the same idiotic freakout.
Let it go, people. It's non-news. The game is fine.
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
pleasepaypreacher.net
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Plenty of PS3 games have a mandatory install
Okay then... what other games have "texture packs" on separate disks?
*points at the last two Forza games*
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
This. It really is nothing.
Like I said before, be thankful they're not charging 10 bucks for it. Then it would be worth rabbling about.
While it's a roundabout way of doing it, and it could lead to other developers just skipping it...this is a case of it being handled best.
Choice is a good thing in this matter. Not forcing people to do an installation--when what they want to do is pop in the game and play, textures be damned--but giving them the option to do so if they desire? Best possible outcome.
How many PS3 games still require you install the game off the disk before playing it? Is that still somewhat common?
Choice = Good. Good on Microsoft. However, this has probably led to a few developers skipping the choice on the Xbox 360, which is unfortunate.
Still very common
Off the top of my head both RAGE and Deus Ex recently have mandatory installs on PS3
Yeah, if they had allowed an optional texture install, it wouldn't have happened.
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
I ahve a small boatlaod of PS3 games and I think only 3 of them DON'T do it.
That travesty.
I only remember this because I deliberately asked the PA Final Fantasy thread if the differences were significant enough on an HDTV to warrant not purchasing the version with my preferred controller.
The answer was a resounding "NO."
I WAS BETRAYED.
Had I a PS3 at the time I probably would have just got that one, but I didn't so I got the 360 version, and didn't feel like I was getting an inferior version at all. And I do tend to be like that too.
pleasepaypreacher.net
I would hope you noticed the fact that it was on multiple discs, then.
Oh no not multiple discs THE HORROR! I only have a 360, for larger games I've gotten used to like five hours in I might have to swap a disc.
pleasepaypreacher.net
I would bet a dollar that their next console will have both an HDD standard, and probably license Blu-Ray for high density media.
pleasepaypreacher.net
*looks at the last two Forza games*
Nope, no texture packs there.
Honestly, I don't think it's really a horrible thing, just mildly baffling. Though I'm also confused that the first use of "texture packs" ever isn't, at the very least, notable.
I mean, the tech behind Rocksmith is, at the very least, notable, even though the game will probably bomb.
If an optional HDD is the only thing keeping mandatory installations on home consoles from making up 90% of games on all consoles...I hope they keep that blunder. I'd like the option to always be there, but I'm not going to trade that for no option at all.
Of course, I'm assuming Microsoft wants to be just like Sony. Maybe the jokes on me.
We need to put more emphasis on THE HORROR! of switching disks between multiple hours of gameplay.
Let me tell you about a time when PC games regularly came on 2 to 4 CDs that distributed the gameplay or campaigns between them and you had to switch between them. I envy people living under the Chilean military dictatorship. It was that bad.