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[Starcraft 2] THIS THREAD IS OVER. POST IN THE NEW ONE.

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Posts

  • ImpyrockerImpyrocker Registered User regular
    Sheth was looking so good, up 140 supply to 108, and up 3 bases... then he feeds 4 30 food armies in drops to alicia, instead of just maxing and killing him

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    Quasi ignis
    Flamma inferno
    Igne cutis
  • InvictusInvictus Registered User regular
    Yup. Sheth played the first part of that game awesome.

    ...

    Generalísimo de Fuerzas Armadas de la República Argentina
  • SpaffySpaffy Fuck the Zero Registered User regular
    Dhalphir wrote:
    that is because void rays are one of the hardest counters to Colossus that there is.

    Well yes but he had a lot of stalkers too. But Immo VR Zealot worked awesome.

    ALRIGHT FINE I GOT AN AVATAR
    Steam: adamjnet
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Alicia doesn't seem to be so strong in PvZ. I'm not really watching but Sheth was winning decisively before some silly decisions, and now I tune back in and Ret is up 40 supply and a base to him.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    whoa, and just like that Alicia's back in the game.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    goddamn it Ret.

    Why do so few Zergs know how to use roaches against colossus armies? You don't stand back and trade in a concave, you stutterstep in and push up right in their face so that they have to micro their colossus away, spend time not shooting, and then don't have as great a splash arc.

  • LemmingLemming Registered User regular
    Dhalphir wrote:
    goddamn it Ret.

    Why do so few Zergs know how to use roaches against colossus armies? You don't stand back and trade in a concave, you stutterstep in and push up right in their face so that they have to micro their colossus away, spend time not shooting, and then don't have as great a splash arc.

    Nice thread btw

  • OremLKOremLK Registered User regular
    Ret is pretty good at macroing

    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • His CorkinessHis Corkiness Registered User regular
    ZvP nowadays seems to be largely "ok, we're at the 15-minute mark so the Zerg is naturally ahead. Let's see if they engage well and stomp all over the Protoss, or engage poorly and lose in a silly fashion".

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    That seems accurate.

  • SaarutoSaaruto Registered User regular
    @Jaef....baller status. Slowly but surely, PA is adding masters to its ranks.

    If you can chill, chill.
    Steam ID
  • SaarutoSaaruto Registered User regular
    edited September 2011
    EDIT - Double post...where has my delete button gone?

    Saaruto on
    If you can chill, chill.
    Steam ID
  • 0Replace4Displace0Replace4Displace The best girls are ships and guns. Registered User regular
    Destiny is playing placement matches against bronze players. Fucking hilarious.

    u4OkoEI.png
  • SeguerSeguer of the Void Sydney, AustraliaRegistered User regular
    Saaruto wrote:
    EDIT - Double post...where has my delete button gone?

    Same place as your hat. :3


    04: Lol is he crushing their souls?

  • Salvation122Salvation122 Registered User regular
    Hunter-Seeker Missile is fucking stupid retarded good now, FYI

  • OremLKOremLK Registered User regular
    Hunter-Seeker Missile is fucking stupid retarded good now, FYI

    Imagine three seeker missiles at a highly saturated mineral line

    Imagine the pain.

    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • Salvation122Salvation122 Registered User regular
    OremLK wrote:
    Hunter-Seeker Missile is fucking stupid retarded good now, FYI

    Imagine three seeker missiles at a highly saturated mineral line

    Imagine the pain.

    I have to admit that I don't entirely understand the rationale for buffing HSM and nerfing Fungal at the same time.

    I mean, yes, technically you can dodge HSM, but you better be watching when it's launched and you better GTFO immediately or it's going to land like a tiny nuke.

  • SeguerSeguer of the Void Sydney, AustraliaRegistered User regular
    Are they faster than workers now?

  • Salvation122Salvation122 Registered User regular
    Also, why the hell don't Terran use Ravens more often in TvP?

    Like, you get a couple of ghosts for EMP, a couple ravens for PDD, then you laugh at the deathball with whatever else you get.

  • Salvation122Salvation122 Registered User regular
    Seguer wrote:
    Are they faster than workers now?

    I don't think so, but it's pretty close.

  • MechMantisMechMantis Registered User regular
    edited September 2011
    Destiny comes for the children.

    Godspeed you glorious bastard.

    EDIT: Placed Platinum.

    MechMantis on
    dkj3oHf.jpg
  • SeguerSeguer of the Void Sydney, AustraliaRegistered User regular
    They say it costs too much gas.

    I don't know what they're spending their gas on if they're just building marines :P.

  • SeguerSeguer of the Void Sydney, AustraliaRegistered User regular
    Seguer wrote:
    Are they faster than workers now?

    I don't think so, but it's pretty close.

    That's really annoying. If you put down 3 storms on a mineral line and they react fast enough, you might be able to get some kills if you're lucky (if you place the third one in the retreating path)

    I'm fairly sure the Seeker missile won't say "We're under attack!" until your shit has asploded.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    I still say it is retarded that Fungal is a complete snare rather than just a movement-slowing effect. Buff the damage or duration if need be, but something that takes control completely away from your units is dumb as fuck. As a slow, at least, it could be worked around and would lead to some interesting micro, and it would still serve its current function of synergizing well with banelings, lings, and ultralisks.

  • OremLKOremLK Registered User regular
    Also, High Templar cannot fly.

    Seeker Missiles do move faster than workers now, by the way.

    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • Salvation122Salvation122 Registered User regular
    Seguer wrote:
    Seguer wrote:
    Are they faster than workers now?

    I don't think so, but it's pretty close.

    That's really annoying. If you put down 3 storms on a mineral line and they react fast enough, you might be able to get some kills if you're lucky (if you place the third one in the retreating path)

    I'm fairly sure the Seeker missile won't say "We're under attack!" until your shit has asploded.

    For reference, I had a flock of mutas about, I dunno, three inches from the Raven on 1600x900 resolution. He fired the HSM, I had time to go "The fuck? Oh!" Then all my mutas were orange health. Two heartbeats-ish.

  • Salvation122Salvation122 Registered User regular
    Dhalphir wrote:
    I still say it is retarded that Fungal is a complete snare rather than just a movement-slowing effect. Buff the damage or duration if need be, but something that takes control completely away from your units is dumb as fuck. As a slow, at least, it could be worked around and would lead to some interesting micro, and it would still serve its current function of synergizing well with banelings, lings, and ultralisks.

    Ehhhhhh

    I'm pretty sure no one ever used Ensnare ever in the history of BW

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Seguer wrote:
    Seguer wrote:
    Are they faster than workers now?

    I don't think so, but it's pretty close.

    That's really annoying. If you put down 3 storms on a mineral line and they react fast enough, you might be able to get some kills if you're lucky (if you place the third one in the retreating path)

    I'm fairly sure the Seeker missile won't say "We're under attack!" until your shit has asploded.

    to play devil's advocate for a moment, a player who doesn't react to the storm drop until he hears that his workers are under attack will not save them in time for them to not die. A storm does 80 damage and even SCVs only have 45hp. A seeker missile strike on workers would be no more or less devastating than a storm drop.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Although why a Terran would bother with seeker missiles on a mineral line is beyond me.

    8 marines and a medivac will kill more workers reliably, are cheaper, more powerful, more able to chase down workers who attempt to run, can kill more than just workers, are more able to defend themselves and more able to escape.

  • see317see317 Registered User regular
    Dhalphir wrote:
    Although why a Terran would bother with seeker missiles on a mineral line is beyond me.

    8 marines and a medivac will kill more workers reliably, are cheaper, more powerful, more able to chase down workers who attempt to run, can kill more than just workers, are more able to defend themselves and more able to escape.
    Because Ravens look cooler?
    Sure, I suck at the game, but my army looks badass.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Do they look cooler enough to risk three ravens at 300 minerals/600 gas instead of 8marines1medivac at 500 minerals/100 gas?

    Nothing rivals a marine drop for worker harass. Nothing.

  • 0Replace4Displace0Replace4Displace The best girls are ships and guns. Registered User regular
    But do marines shoot fucking missiles?

    u4OkoEI.png
  • 815165815165 Registered User regular
    Dhal is the anti-Fonzie of SC2.

  • RiledoRiledo Registered User regular
    Watching Jaef stream is keeping me from going to bed.

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  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    that's exactly it. they're very expensive and take starport build time.

    late game it makes sense, they make sense for timings attacks... they're growing in popularity in tvt even more because they also stop marauder shots

    but tvp it's gonna be a little bit. they stop stalker shots but stalkers are already not great against terran... detection is nice but it's super vulnerable to being sniped and you can comfortably save scans by the time you could comfortably get a raven with the current metagame.

    they're awesome units, there are just better ones.

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • SeguerSeguer of the Void Sydney, AustraliaRegistered User regular
    Variable wrote:
    that's exactly it. they're very expensive and take starport build time.

    late game it makes sense, they make sense for timings attacks... they're growing in popularity in tvt even more because they also stop marauder shots

    but tvp it's gonna be a little bit. they stop stalker shots but stalkers are already not great against terran... detection is nice but it's super vulnerable to being sniped and you can comfortably save scans by the time you could comfortably get a raven with the current metagame.

    they're awesome units, there are just better ones.

    Issues with Terran

  • 815165815165 Registered User regular
    edited September 2011
    I think the issue is that the best unit costs 50 minerals and, runs round the map at 500mph and shoots nukes.

    815165 on
  • OremLKOremLK Registered User regular
    The cost of a Raven isn't much more than what it's costing you to scan instead of dropping a MULE; I think more Terrans should get them for reliable detection with their armies... pick off one observer and it's already essentially paid for itself, assuming you would have scanned to kill the obs in the first place. And then the array of fantastic abilities you get with having a Raven...

    Great, now I'm giving them ideas.

    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • JAEFJAEF Unstoppably Bald Registered User regular
    edited September 2011
    Well looks like Masters is already putting me up against some stiff competition. Have to step up my macro hardcore. I lost a silly game to a Terran because I let him build a bunker outside my natural after I successfully pressured him with 2stalker and floated 900 minerals because I was microing. Gonna do more streaming and heavier ladder games in a row once I get some free time, probably after Thursday.

    JAEF on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Variable wrote:
    they're awesome units, there are just better ones.

    this is the kind of harrowing problems Terran players face on a daily basis

    "OH GOD, all my units are SO AWESOME. How do I CHOOSE between them"

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