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[Zelda Thread] Skyward Sword...smells nice too.

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Posts

  • Xenogears of BoreXenogears of Bore Registered User regular
    The dirty way to kill lizards: Charge up skyward strike, wait for them to breathe fire, use SS, Z target, Mortal blow.

    3DS CODE: 3093-7068-3576
  • InitialDKInitialDK Registered User regular
    edited November 2011
    Once I figure out an enemies weakness they are all pretty simple. Skulltullas are the easiest to me! I fear the bats more than those guys, and that's only because they can kind of suprise you from off camera.

    However I always get ripped up when there are multiple Beamos targeting me. F#!$ those guys...

    Also two Dark Lizalfos are kind of frustrating if you are trying to hit one and the other is attacking. But once one is gone it's back to business as usual. I just imagined Dark Souls with motion controls (next Move game?!).

    InitialDK on
    "I'd happily trade your life for knowledge of my powers."
    -Louis C.K.
  • Simon MoonSimon Moon Registered User regular
    I'm slightly (but only slightly) amazed at everyone being able to reference enemies by name off-hand. To me, everything was just "the spiders" or "electro-dudes" or whatever.

    Steam: simon moon
  • lionheart_mlionheart_m Registered User regular
    I blame Fi. Made me learn how to play the damn game...

    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • lionheart_mlionheart_m Registered User regular
    BTW. Is the whip awesome or what? Bat killer. Jar Thrower. Horn Stealer. Dammit made me want to play Metroid Prime 3 too.

    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • HeleorHeleor SeattleRegistered User regular
    Jephery wrote:
    Oh, I just realized what this game is missing.

    Ping pong with Ganondorf.
    ... The hell? The last battle with Ghirahim is basically that - remember when he shoots the red things at you? You can bat them back. Also, the boss on top of Levias is this as well.

  • PurpleMonkeyPurpleMonkey Why so derp? Registered User regular
    BTW. Is the whip awesome or what? Bat killer. Jar Thrower. Horn Stealer. Dammit made me want to play Metroid Prime 3 too.

    Made me want to listen to Whip It by Devo

    teddiepicture-1.jpg
    XBL, Steam & Tribes: elmartino333
  • QinguQingu Registered User regular
    I never even used the whip! Now I want to go back...

  • Maz-Maz- 飛べ Registered User regular
    edited November 2011
    Do the effects of two heart medals stack? Anyone know?

    Even having upgraded the adventure pouch to its maximum capacity I'm still having a hard time deciding which items to take with me.

    Maz- on
    Add me on Switch: 7795-5541-4699
  • UncleSporkyUncleSporky Registered User regular
    Maz- wrote:
    Do the effects of two heart medals stack? Anyone know?

    Even having upgraded the adventure pouch to its maximum capacity I'm still having a hard time deciding which items to take with me.

    For much of the game I had both a wooden and metal shield, even though I didn't bother switching between them.

    Toward the end I rolled with one shield, only three bottles, two quivers and two medals.

    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • JepheryJephery Registered User regular
    edited November 2011
    Heleor wrote:
    Jephery wrote:
    Oh, I just realized what this game is missing.

    Ping pong with Ganondorf.
    ... The hell? The last battle with Ghirahim is basically that - remember when he shoots the red things at you? You can bat them back. Also, the boss on top of Levias is this as well.
    But its not rapid fire ping pong! Bounce bounce bounce bounce bounce!

    Jephery on
    }
    "Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
  • Maz-Maz- 飛べ Registered User regular
    Simon Moon wrote:
    I'm slightly (but only slightly) amazed at everyone being able to reference enemies by name off-hand. To me, everything was just "the spiders" or "electro-dudes" or whatever.

    Same here!

    Maybe it's because I only started playing Zelda games in English a few years ago, but to me the enemies are still just "bats" and "spiders" even though by now I know they're keese and skulltulla. The whole Call a Rabbit a Smeerp thing is silly anyway.

    Same with the boss names..safe for a few OoT bosses I don't know the names of any of them.
    But maybe that's just because my memory in general sucks.

    Add me on Switch: 7795-5541-4699
  • Z0reZ0re Registered User regular
    edited December 2011
    Maz- wrote:
    Simon Moon wrote:
    I'm slightly (but only slightly) amazed at everyone being able to reference enemies by name off-hand. To me, everything was just "the spiders" or "electro-dudes" or whatever.

    Same here!

    Maybe it's because I only started playing Zelda games in English a few years ago, but to me the enemies are still just "bats" and "spiders" even though by now I know they're keese and skulltulla. The whole Call a Rabbit a Smeerp thing is silly anyway.

    Same with the boss names..safe for a few OoT bosses I don't know the names of any of them.
    But maybe that's just because my memory in general sucks.

    It helps that nearly all of them have been recurring enemies for the last decade and a half or so.

    Bokoblins are basically the only new name, and they're really just some jumped up moblins which have been in for forever.

    Everything else is exactly an old enemy, a twist on the basic concept (Bemos, Armos), or a stupid frog thing.

    Z0re on
  • etdragonetdragon Registered User regular
    edited December 2011
    So if anyone here is still hunting for the bundle with the gold Wiimote, Amazon currently has it in stock with Prime Shipping.

    etdragon on
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  • agoajagoaj Top Tier One FearRegistered User regular
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  • XaquinXaquin Right behind you!Registered User regular
  • HadjiQuestHadjiQuest Registered User regular
    Maz- wrote:
    Do the effects of two heart medals stack? Anyone know?

    Even having upgraded the adventure pouch to its maximum capacity I'm still having a hard time deciding which items to take with me.

    They do stack!

    My question is if those two medals detract from the number of heart pieces.

    In other words, if you get all the heart pieces will you still be two hearts short of the total from not having the medals?

  • ChenChen Registered User regular
    edited December 2011
    Maz- wrote:
    Simon Moon wrote:
    I'm slightly (but only slightly) amazed at everyone being able to reference enemies by name off-hand. To me, everything was just "the spiders" or "electro-dudes" or whatever.

    Same here!

    Maybe it's because I only started playing Zelda games in English a few years ago, but to me the enemies are still just "bats" and "spiders" even though by now I know they're keese and skulltulla. The whole Call a Rabbit a Smeerp thing is silly anyway.

    http://www.youtube.com/watch?v=E-qBkWerZDg

    Trippy and informative! Perhaps the most bizarre Nintendo commercial to advertise for one of their games (not in Japan) and that's counting the other commercial with the rapping nerds.

    Chen on
    V0Gug2h.png
  • Z0reZ0re Registered User regular
    HadjiQuest wrote:
    Maz- wrote:
    Do the effects of two heart medals stack? Anyone know?

    Even having upgraded the adventure pouch to its maximum capacity I'm still having a hard time deciding which items to take with me.

    They do stack!

    My question is if those two medals detract from the number of heart pieces.

    In other words, if you get all the heart pieces will you still be two hearts short of the total from not having the medals?

    They do. You can only have a maximum of 18 hearts without the two heart medals.

  • Maz-Maz- 飛べ Registered User regular
    No no no, I meant the medal that makes hearts appear more frequently, not the one that gives you an extra heart container.

    Add me on Switch: 7795-5541-4699
  • QinguQingu Registered User regular
    Z0re wrote:
    It helps that nearly all of them have been recurring enemies for the last decade and a half or so.

    Bokoblins are basically the only new name, and they're really just some jumped up moblins which have been in for forever.

    Everything else is exactly an old enemy, a twist on the basic concept (Bemos, Armos), or a stupid frog thing.
    Missile shooting drones

    also bokoblins have been around since ww

  • Z0reZ0re Registered User regular
    edited December 2011
    Qingu wrote:
    Z0re wrote:
    It helps that nearly all of them have been recurring enemies for the last decade and a half or so.

    Bokoblins are basically the only new name, and they're really just some jumped up moblins which have been in for forever.

    Everything else is exactly an old enemy, a twist on the basic concept (Bemos, Armos), or a stupid frog thing.
    Missile shooting drones

    also bokoblins have been around since ww

    I thought they were Moblins in WW. Huh, guess I can blame Wind Waker for the stupid name instead of SS.

    And I forgot about the other thing.

    Z0re on
  • ToldoToldo But actually, WeegianRegistered User regular
    I did the first third of dungeon three with one-quarter of a heart left, so I pretty much learned to perfect my horizontal strikes and stabs on the Beamos.

  • UncleSporkyUncleSporky Registered User regular
    Wind Waker has miniblins (the little guys who me and my friends call DA-NANTS), bokoblins (the spindly weak looking goblins with swords), and moblins (the big pig faced ones with spears).

    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    Really wish there was a Day/Night cycle. I want to see the woods and stuff at night :(

    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • PeewiPeewi Registered User regular
    I can't blame anyone for not knowing the enemy names in The Wind Waker. I'm fairly sure the Nintendo Gallery and the Tingle Tuner are the only things that will tell them to you.

  • HeleorHeleor SeattleRegistered User regular
    Jephery wrote:
    Heleor wrote:
    Jephery wrote:
    Oh, I just realized what this game is missing.

    Ping pong with Ganondorf.
    ... The hell? The last battle with Ghirahim is basically that - remember when he shoots the red things at you? You can bat them back. Also, the boss on top of Levias is this as well.
    But its not rapid fire ping pong! Bounce bounce bounce bounce bounce!
    It gets that way after a few bounces!

  • DerrickDerrick Registered User regular
    Just started and I'm on the part with the sailcloth.

    Jesus is this irritating. Do we really need to get the same vague 4 pages of instructions every time? Gets a little tedious after number 10, boys. How about some decent fucking directions instead? Thanks.

    Steam and CFN: Enexemander
  • MechMantisMechMantis Registered User regular
    Heleor wrote:
    Jephery wrote:
    Heleor wrote:
    Jephery wrote:
    Oh, I just realized what this game is missing.

    Ping pong with Ganondorf.
    ... The hell? The last battle with Ghirahim is basically that - remember when he shoots the red things at you? You can bat them back. Also, the boss on top of Levias is this as well.
    But its not rapid fire ping pong! Bounce bounce bounce bounce bounce!
    It gets that way after a few bounces!
    Or if you're right up next to him when he does that.

    THAT was exciting.

    dkj3oHf.jpg
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    Just starting the second dungeon. Of all the enemies in the game, the bokoblins are still giving me the most trouble. It doesn't matter what side they are blocking on, my attacks are ALWAYS blocked even if I swing on their open side.

    Stalfos battle was the most fun, though a bit too easy. He hardly attempted to attack.

    cs6f034fsffl.jpg
  • KorKor Known to detonate from time to time Registered User regular
    Kor wrote:
    Just beat the game
    Didn't think the last dungeon was the last dungeon... whoops.

    I'll talk more about it later, but I the first thing I want to say is I feel like I had 1 maybe 2 more dungeons coming my way.

    Why?
    Your collection screen was completely full. What else did you expect?

    I suppose you could've gotten a mirror shield, but that'd be dependent upon pouch slots. None of the main dungeon treasures went in your pouch because it's possible to be full of other items or not have a critical item with you.
    Well I kind of gave the Ghirahim Fight as the boss of the 7th dungeon, since it didn't have one.

    But it just didn't feel right not having a final dungeon with a really intense lead up. I guess you could say LttP did the same thing.

    The Demise fight was insanely easy. I got it my first try and only lost 2 hearts the whole fight. Meanwhile the Ghirahim fight took me 3 GameOvers worth of attempts. The part where you have to break through his giant sword was quite the challenge.

    It just really comes down to the 7th dungeon not feeling very endgame. Especially because that entire dungeon was very platformer and not very action/adventure.

    I don't mean to whine very much. I absolutely love the game, I think it is 2nd to LttP as my personal favorite. I was a huge fan of the story elements, as well as all the combat inventions.

    About the collection screen though, I don't remember it being full. I can't remember what it was, but there was something shaped like a hexagon just above the Song of the Hero that I don't remember being full of anything. I remember seeing the Triforce take over the spot that the map pieces went, but that's it.


    On an entirely different note, something about Ghirahim very related to the end game:
    So was he an equivalent to Fi? Because that's what I'm taking away from this. I hope to see a Dark Master Sword make an appearance again. Hell, I hope to see a future Zelda game involve a much more plot filled Dark Link with that Dark Master Sword that Demise had/that Ghirahim was.

    DS Code: 3050-7671-2707
    Pokemon Safari - Sneasel, Pawniard, ????
  • lionheart_mlionheart_m Registered User regular
    Just starting the second dungeon. Of all the enemies in the game, the bokoblins are still giving me the most trouble. It doesn't matter what side they are blocking on, my attacks are ALWAYS blocked even if I swing on their open side.

    Stalfos battle was the most fun, though a bit too easy. He hardly attempted to attack.

    Kinda spoilerish.
    And then they dump 3 Stalfos at the same time. D:
    Bokoblins. There was a post here that should really go to the OP (which tells me SS will be released in two months!) regarding them. Try just having your shield out and then attempt a horizontal slash (not a diagonal one!) instead of trying to fake 'em out. Or just wait for a Shield Bash.

    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • KorKor Known to detonate from time to time Registered User regular
    The easiest trick for Bokoblins for me was
    Don't Z target. Just swing horizontally as they walk up toward you and keep swinging until they fall over dead.

    DS Code: 3050-7671-2707
    Pokemon Safari - Sneasel, Pawniard, ????
  • QinguQingu Registered User regular
    There is no best way to kill bokoblins.

    You can swordfight them and accept they will block a few of your swings. If you vary your swings, they will eventually switch their stance too slowly.

    You can stun them and hit them.

    You can hold your sword at the ready, watch and wait for them to shift their guard to a more vulnerable stance and then attack.

    You can skyward strike them from a distance and kill them with a finishing blow.

  • GraviijaGraviija Registered User regular
    edited December 2011
    I just beat the game.

    Just...impeccable. Phenomenal. Awe-inspiring. To me, it is perfect. My new favorite game, only rivaled by previous Zelda titles.

    This is why I play videogames.

    Graviija on
  • UncleSporkyUncleSporky Registered User regular
    Kor wrote:
    The Demise fight was insanely easy. I got it my first try and only lost 2 hearts the whole fight. Meanwhile the Ghirahim fight took me 3 GameOvers worth of attempts. The part where you have to break through his giant sword was quite the challenge.

    Ha, I had the exact opposite experience here.
    My shield broke and I burned three fairies super quickly and died and I reloaded and went back to town and fully upgraded a second shield to take with me and then one still broke but I finally won.

    Of course I never figured out that I could skyward strike. Fi told me I couldn't every time I scanned the boss, so I didn't bother trying.
    About the collection screen though, I don't remember it being full. I can't remember what it was, but there was something shaped like a hexagon just above the Song of the Hero that I don't remember being full of anything. I remember seeing the Triforce take over the spot that the map pieces went, but that's it.

    That was the
    emblem jewel that you put in the statue's eye to unlock the last dungeon.

    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • AiouaAioua Ora Occidens Ora OptimaRegistered User regular
    That was the
    emblem jewel that you put in the statue's eye to unlock the last dungeon.
    Heh, I was so happy when I got that. I'd been walking past that damn one-eyed statue all game. Every time I'd be like: "I KNOW YOU'RE NOT WHAT YOU SEEM. REVEAL YOUR SECRETS TO ME, BIRD STATUE!"

    life's a game that you're bound to lose / like using a hammer to pound in screws
    fuck up once and you break your thumb / if you're happy at all then you're god damn dumb
    that's right we're on a fucked up cruise / God is dead but at least we have booze
    bad things happen, no one knows why / the sun burns out and everyone dies
  • Z0reZ0re Registered User regular
    edited December 2011
    Kor wrote:
    The Demise fight was insanely easy. I got it my first try and only lost 2 hearts the whole fight. Meanwhile the Ghirahim fight took me 3 GameOvers worth of attempts. The part where you have to break through his giant sword was quite the challenge.

    Ha, I had the exact opposite experience here.
    My shield broke and I burned three fairies super quickly and died and I reloaded and went back to town and fully upgraded a second shield to take with me and then one still broke but I finally won.

    Of course I never figured out that I could skyward strike. Fi told me I couldn't every time I scanned the boss, so I didn't bother trying.

    Ditto, I had some extreme difficulty
    In the second part of the Demise fight. I'd get through the first part with like 4 hearts and he'd kill me with his own Skyward Strike before I could charge mine. Took me four tries before I just went up to Skyloft and bought 4 red potions, barely managing to beat him. I had the Hylian shield, but I am absolutely terrible at blocking because I relied so heavily on backflips which screwed me with his attack timings.

    On the other hand I beat Ghirahim fairly easily. He was tough, but not especially dangerous. It helped that I picked up on his gimmick pretty quickly and just relentlessly pushed the attack which his slow, armored form couldn't really do much about. Being in that kind of mindset also made me take a lot of stupid risks against Demise I think, which is why I needed the damn potions.

    Z0re on
  • lionheart_mlionheart_m Registered User regular
    edited December 2011
    Z0re wrote:
    Kor wrote:
    The Demise fight was insanely easy. I got it my first try and only lost 2 hearts the whole fight. Meanwhile the Ghirahim fight took me 3 GameOvers worth of attempts. The part where you have to break through his giant sword was quite the challenge.

    Ha, I had the exact opposite experience here.
    My shield broke and I burned three fairies super quickly and died and I reloaded and went back to town and fully upgraded a second shield to take with me and then one still broke but I finally won.

    Of course I never figured out that I could skyward strike. Fi told me I couldn't every time I scanned the boss, so I didn't bother trying.

    Ditto, I had some extreme difficulty
    In the second part of the Demise fight. I'd get through the first part with like 4 hearts and he'd kill me with his own Skyward Strike before I could charge mine. Took me four tries before I just went up to Skyloft and bought 4 red potions, barely managing to beat him. I had the Hylian shield, but I am absolutely terrible at blocking because I relied so heavily on backflips which screwed me with his attack timings.

    On the other hand I beat Ghirahim fairly easily. He was tough, but not especially dangerous. It helped that I picked up on his gimmick pretty quickly and just relentlessly pushed the attack which his slow, armored form couldn't really do much about. Being in that kind of mindset also made me take a lot of stupid risks against Demise I think, which is why I needed the damn potions.
    Fi actually cheapened my bad ass run. I never had to rely on her until my 2nd Demise run when she said why don't just try the lightning thing. I felt like I had used a Mario Guide or something because he died and I never even had to use my 3 Potions.

    lionheart_m on
    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
  • QinguQingu Registered User regular
    I had 9 heart containers going into the last fight because after all I have the Triforce of Courage.

    I managed to beat Ghirahim only using one red potion. Then Demise killed me as soon as the lightning started. I hadn't actually experimented much with the shield parry timing; I had the Hylian shield luckily but that lightning sword does a lot of damage.

    I barely managed to kill Demise on my second try with three red potions and a fairy.

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