IMPORTANT WARNINGS BEFORE PLAYING!
Do not do an activity in the open world before it is introduced in the actual story mission. If you do, it has the nasty side effect of skipping all the character dialogue and cutscene when doing the actual mission with it. For example, Pierce will have a mission for you to be on Professor Genki's Super Ethical Reality Climax. Once you complete that mission it is okay to do any of the open world instance of the Professor Genki activity.
In single player, you have the choice to replay the final mission one time only and see the alternate ending. If you have only beaten it once with one ending and then coop you will lose your one chance to replay it.
Some of the challenges like 25 Gang Taunts or kill X Gang Specialists are exponentially harder if you wipe out the gangs first, so you may want to attempt those before clearing out the gangs.
NOTE: You can still do assassination targets even if you wipe out all the gang control beforehand. The game is smart enough to repopulate the area if you select the target. There is no way to be locked out of doing them and not getting 100%.
What is Saints Row: The Third?
"Let's get something cleared up. If you object to the idea of someone being walloped with a giant comedy phallus, then Saints Row: The Third isn't going to be the game for you."
Saints Row: The Third is the upcoming sequel in one of the most beloved sandbox series of all right thinking gamers everywhere who love fun. This brand new entry is dated for release on November 15, 2011 for 360, PS3, and PC, and amps up the action and insanity with a focus on the single player and coop experience, dropping the multiplayer component of the previous two games. New weapon customization, a new city called Steelport, an awesome button to missile dropkick into cars, rc control devices, airstrikes, a mexican wrestling gang, detailed gang customizing including mix and match, an autotune pimp, rickshaws, and a gimp suit are all signs that point towards Saints Row: The Third being the sandbox game of the decade.
Years after taking Stilwater for their own, the Third Street Saints have evolved from street gang to household brand name, with Saints sneakers, Saints energy drinks and Johnny Gat bobble head dolls all available at a store near you. The Saints are kings of Stilwater, but their celebrity status has not gone unnoticed. The Syndicate, a legendary criminal fraternity with pawns in play all over the globe, has turned its eye on the Saints and demands tribute. Refusing to kneel to the Syndicate, you take the fight to a new city, playing out the most outlandish gameplay scenarios ever seen. Strap it on.
The Teaser Trailer!
An animated gif of the teaser!
Some short words about nutshots
By this point, many of you have already seen our debut gameplay trailer, and more than likely, hit the play button a few extra times to watch the face of agony over and over. Our animation team here at Volition have some words to bring extra light as to what occurs in the trailer.
"The testicular assault is kind of a natural evolution of Saint's Row melee combat. I mean honestly, how many games are comfortable with their own sense of self that they can build an entire melee system around the comedic brilliance of a person taking a shot in the crotch?"
Saints Row: The Third CG Trailer
Gameplay Trailer with Commentary!
Professor Genki Preorder Trailer!
Comic Con SD 2011 - Saints Row the Third 3D Projection Show!
Saints Row: The Third Syndication Trailer!
Saints Row: The Third complete second mission!
Meet the characters of Saints Row: The Third
Phillipe Loren is the leader of the Syndicate, in particular the gang called the Morning Star, says Steve Jaros, lead writer of Saints Row: The Third. He's kind of like a Bond villain. He's statuesque and poised and elegant, and he's a total gentleman. He's not a fop, he's not effeminate, and he's not going to play to that European stereotype. He's coldly logical and dangerous and very savvy.
Phillipe is the main antagonist in the game, essentially kicking off the game's story by kidnapping the player character, Johnny Gat, and Shaundi after a botched bank robbery. The game's first mission takes place in Phillipe's jet, as the player blasts his way out of the aircraft and down into Steelport.
It turns out that the player has made a powerful enemy in Phillipe, who's far more powerful than the street level thugs that littered Stilwater. He's made a killing being an international arms dealer. He's pretty much the leader of the criminal fraternity in Steelport. He calls all the shots, he directs everybody, he's the guy that you just don't want to fuck with.
The wrestling-masked Luchadores are one of the more flamboyant criminal organizations in Steelport, so it's only appropriate that the gang is led by someone equally peculiar. Killbane is a former professional wrestler who also founded the Luchadors with his tag-team partner, Angel. Killbane became jealous of his partner's success, which led him to publicly unmask and shame his former friend. Eventually, Killbane was banished to Mexico after he killed an opponent in the ring. That exile didn't last, and the grappler is back and running his group.
He's obsessed with his legacy and is a total fame ***, says Steve Jaros, lead writer on Saints Row: The Third. In some ways, he's like a dark mirror to the player.
Killbane's given name is Eddie Pryor, but he doesn't respond to that moniker. His mask is a constant presence, whether he's on the streets, being interviewed on television, or attending a Syndicate board meeting. He's always embracing that luchadore spirit and never wants to let it go, says Jaros, adding that while Killbane might look a little clownish he's not someone to be taken lightly. He's very volatile. He can be charming and debonair one moment and then just snap off and break your neck.
And what of Angel? He's still dealing with the disgrace of being unmasked, but he'll prove to be a helpful ally to the player as he navigates the unfamiliar streets of Steelport.
Even though Steelport is a city where groups of wrestling-masked gangsters stalk corners without anyone giving it a second thought, don't assume all of the city's crime involves ostentatious displays of costuming, rocket launchers, or remote-controlled drones. Sometimes, even the world of Saints Row calls for subtlety.
Matt Miller is the Syndicate's go-to guy for those instances. As leader of the Deckers, Miller (no relation) is in charge of the city's cybercrime. As with a lot of folks bolstered by the anonymity of the Internet, Miller is all swagger when he's at his keyboard. Take him out of his element, and it's another story. The thing that's interesting about him is that when he's by himself he thinks that he's god, says Steve Jaros, the game's lead writer. He's super cocky and kind of obnoxious and is very self-assured in what he does. However, when he's around Killbane or Phillipe, he's like a 15-year-old kid sitting at the big kid table.
Even if he does clam up during those meetings, Phillipe and the rest of the Syndicate appreciate his contributions. It's always good to have someone smart in your corner, particularly when it's so potentially lucrative.
Angel De La Muerte, and Viola and Kiki DeWynter
As Steelport's oldest pimp, Zimos is a fixture in the criminal ecosystem. At first, the Syndicate tolerates the eccentric character, and he even forges a friendship with Phillipe Loren's proteges, Viola and Kiki DeWynter. The relationship goes south for as-yet-unknown reasons, and Zimos finds himself locked away in the basement of one of the Syndicate's human trafficking hubs.
After being rescued by the player, the temporarily gimp-suited Zimos becomes an important ally. His ties to the criminal underworld are critical in the player's early days in Steelport, and he's a great guide to the city. In general, he's kind of like the lovable granddad of the Saints, says lead writer Steve Jaros. He's too old to care, he has a lot of swagger. Pretty much he's seen it all, he's done it all, and he's too cool to be scared or offended.
In addition to the role of de facto tour guide, Zimos provides plenty of comic relief. He has had a tracheotomy, though that hasn't stopped him from smoking through the subsequent hole in his throat. He speaks using an electronic voice box, which has been autotuned. In other words, everything he says sounds like it was plucked from a T-Pain song. Stay classy, Saints Row.
Shaundi, Pierce, and everyone's favorite Gat are all returning for the sequel.
The New City of Steelport
Some Sexy Steelport Wallpaper
Take a video tour of Saints Row's new city:
Designing Saints Row: The Third's New City:
* Players will be able to share their characters online with the Initiation Station:
* Triangular based character sliders
* You can paint your character green, blue, gold, silver, etc.
* Sex Appeal slider
* You will not be able to import your SR2 character into SR3, since the new engine is not compatible.
"While it's by no means the most subtle weapon in your arsenal, this floppy phallus packs a mean punch when used as a melee weapon. The top of this sex toy seems to have a mind of its own, wobbling around in a disturbing display of physics."
* Weapon customization purchasable through earned XP
why shoot a gun when you can wear giant over-sized boxing gloves called "Apoca-fist" that instantly vaporize anyone you punch?
The New Weapons of Saints Row: The Third Article
Professor Genki's Super Ethical Reality Climax
This activity has been described as a cross between a crazy Japanese gameshow and The Running Man. Like the awesome Schwarzenegger movie, this show pits several sociopaths against each other in a fight to the death. Weapon drops and fire traps ensure bloodshed, and the hyperactive Japanese announcers will be jabbering away throughout. Expect onscreen graphics like Japanese text and oddities similar to Mortal Kombat II's "Toasty guy" as you murder the competition.
Tank Mayhem places you in a tank instead of behind the sights of an assault rifle or RPG launcher. Various high-value targets will appear while you're going all Goldeneye on the city, including a parade of strippers. Send a shell their way or get them tangled in your treads, and you'll be raking in the cash and respect.
Your buddy Angel hates the Syndicate just as much as you do, and he wants to make sure you're tough enough to take them on. In this activity, he forces you to drive a car around while a tiger sits in the backseat. Get into a fender bender or run into a stop sign, and he'll start mauling you. It's a definite test of your driving ability, but a co-op partner can sit in the backseat and try to tame the tiger if things get too tough.
Insurance Fraud and Trail Blazing are returning. Septic Avenger, Fight Club, and FUZZ are sadly not.
The Over the Top Activities of Saints Row: The Third
the core mechanic of the driving experience has been completely overhauled. Car handling is a lot more fast, fluid and fun, and leaves you open to doing some insane stunts in the open-world setting.
There are some outlandish cars, too, such as one that features the giant head of Johnny Gat on the hood smoking a cigarette that shoots out flames. Then there's Professor Genki's Super Ballistic Manapult, which features a giant cannon on the roof that can suck up people (or even yourself) and then shoot them out.
The coolest air vehicle was the Vertical Take-Off and Landing (VTOL) Jet, which can seamlessly switch from hover to jet mode in an instant. It also lets you shoot missiles and laser beams. LASER BEAMS!
"The LB button acts as a sprint button as well as a modifier. Volition refers to it as the "awesome button" because it amplifies any action you do. In the case of carjacking, this shortens the process down to a missile drop kick into the driver's seat. Sprint at the car from the side and you'll break through the window, sending the driver flying out the opposite door."
The Levar Burton Seal of Approval
Signs point to an awesome PC port this time:
Eddie Nunez special one-off print of Killbane and the Luchadores:
Professor Genki Preorder!
A real life version of the Professor Genki car from Comic-con!
Info from Consoles article (French gaming magazine)
* Philippe Loren has a french accent, thus making him a Walloon Belgian.
* One of the influences for Steelport is the alternate Hill Valley from Back to the Future 2. This is so awesome.
* Between 15 and 20 of the missions don't happen on the main map, but on "extern places", like the first mission in Loren's jet. Some mini-games will be as well. This allow for missions very differents from what this genre of games usually delivers, say Greg.
* QTE Fights will be present, the first fight on the jet will be played this way.
* The cars are much better to handle than the SR2 cars. A small blur effect will appear when you accelerate.
* One new screenshot : The MC is robbing a gunsmith. You can see a lot of guns, like the pistol the MC uses (it looks a lot like a Strayer Voigt Infinity with a compensator), and guns on the shelves : old AK47, newer (all black) AK 103, some kind of Barrett, M4, on an unknown sniper rifle on the counter.
* Some ideas, abandoned because of a lack of time during the creation of SR2, will appear in SR3.
* No cover system. They want a fast, fluid, fun combat system.
In previous Saints Row games, the player would be able to approach each of the three rival gangs along separate storylines that ultimately culminated into a final conclusion. In The Third, the storylines between the three gangs are interconnected, and decisions that the player makes in dealing with one faction may alter the behavior of the other factions towards the player or missions that may be available later. The developers have focused on developing an open-ended storyline; the majority of storyline missions can be completed in multiple ways, and the decisions that the player makes on these missions will ultimately affect the game's ending.
Download your very own Johnny Gat papercraft!
* Calling in airstrikes is an ability you get early in the game
* A Saints Row 3DS game was announced at last year's E3 called Saints Row: Drive By but it has been officially cancelled.
* No Multiplayer for Saints Row: The Third (only coop and single player)
Saints Row The Third Pre E-3 Interview:
SR3 developer interview about how they approach the design of the game:
Video Interview with Scott Phillips from Volition on SR3:
Brainstorming the Humor in SR3:
Morningstar gang Info at the GameInformer SR3 hub:
The Evolution of Saints Row video:
"When you're charged with rescuing a pimp named Zimos later in the game, it bins the traditional rescue and escort format in favour of a weapon-heavy chase between gimp-drawn rickshaws."
And the final big question on everyone's mind...