Wasn't my favorite game, because I feel like the only way for the village to win was a lot of really lucky guesswork. Also the fact that is wasn't really clear if people were actually converted or not and the fact that 2 death millers were being created daily was pretty silly, in my opinion. But hey, you said it was experimental, and I like the fact that it was, just not so much how it ended up.
My friend is working on a roguelike game you can play if you want to. (It has free demo)
What? No. There were 5 mafia. To win, you had to just kill them. Using vote records. They weren't real conversions, they still had the same village win conditions. Note that only the mafia won, not the 'converted' people
Yeah. I know. I was "converted" and didn't win. The thing was that I was using vote records where I was assuming people dying black were mafia, and I didn't really know what my goal was after I got added to the boards.
My friend is working on a roguelike game you can play if you want to. (It has free demo)
Yeah, i didn't expect that. Nowhere did i tell anyone they were converted, i just gave them a link to the board. Additionally, if anyone had asked me, i would have said that your win condition remained the same. Hence i think most of the blame for the confusion lies with the vague villager win condition.
Most of the specials were dead day 2. Getting as much information public as possible is the way for a vanillager village to win, not squirreling it away in not-networks
Posts
also, anyone who did not know what was up with the project mayhem boards did not analyze my posts.
it was very secretive, and it was billed as a hidden mechanics game
i was member 55, tho