2016 can't come soon enough. After re-playing Mass Effect I love how Deus Ex implemented the hacking mini-game, I'm glad it's back. All the new skills look great, I'm already imagining the remote hacking possibilities.
So I've been working on a long overdue update to Biomod for the original Deus Ex and need some help testing it before releasing it to the general public. It's mostly fixes to some important longstanding issues, but there's also a few requested features and other improvements in there.
It's in need of testing, so I wouldn't recommend using this for your first playthrough, but if anyone was willing to give it a spin and let me know if they run into any issues I would really appreciate it.
Yeah will just grab on Steam on release. Also we had a chance at getting unique CE stuff and instead we have a figure and artbook like everything else.
Ehh...those comments never change. The whole "preorders are going to kill the game" thing was around when Human Revolution was taking preorders (and long before that, too). Personally, I'll preorder it, sure...provided either GMG gives a pretty decent discount on it (like they just did with Mad Max) or if there's a proper CE with some particularly impressive tchotchkes.
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
It doesn't seem as awful as last time, where the equipment they put into the preorder packs weren't in the game at all unless you bought them (which just galls in a game about choice, no remote explosives or hacking tools? c'mon). These just seem to be reskins, and everyone will be able to get the extra mission.
"Never pay more than 20 bucks for a computer game"
I'll probably wait for the 'ultimate edition' to go on sale.
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BRIAN BLESSEDMaybe you aren't SPEAKING LOUDLY ENOUGHHHRegistered Userregular
I preordered Human Revolution and that turned out to be a Very Good Game
So I'll probably preorder Mankind Divided, which will probably turn out to be a Very Good Game as well
My only regret was preordering the Digital Deluxe version instead of a physical edition with actual physical swag to go with
Site looks like it's getting hammered, but they got rid of the augmented preorder program. The incentive content will be made available both to those who preorder and those who purchase the Day 1 edition.
Site looks like it's getting hammered, but they got rid of the augmented preorder program. The incentive content will be made available both to those who preorder and those who purchase the Day 1 edition.
Sooner or later these Japanese publishers are going to understand that the industry is about 10 years ahead of them in the West. They may still have Japan by the balls in terms of pre-order fluff and DLC bullshit, but the West was fucking tired of that years ago, and will lash out like an angry badger at them for the attempt.
Site looks like it's getting hammered, but they got rid of the augmented preorder program. The incentive content will be made available both to those who preorder and those who purchase the Day 1 edition.
Sooner or later these Japanese publishers are going to understand that the industry is about 10 years ahead of them in the West. They may still have Japan by the balls in terms of pre-order fluff and DLC bullshit, but the West was fucking tired of that years ago, and will lash out like an angry badger at them for the attempt.
Though it keeps on happening, even with western stuff. And if it's not random crap doled out by store, it's season passes. Deus Ex's sin was just going one step beyond the usual crapola.
Site looks like it's getting hammered, but they got rid of the augmented preorder program. The incentive content will be made available both to those who preorder and those who purchase the Day 1 edition.
Sooner or later these Japanese publishers are going to understand that the industry is about 10 years ahead of them in the West. They may still have Japan by the balls in terms of pre-order fluff and DLC bullshit, but the West was fucking tired of that years ago, and will lash out like an angry badger at them for the attempt.
I still do not understand how riled up people get over shit that they don't even use. The DLC on offer here seemed to be on the same level as the "Gimmick Weapon" silliness that came with DS2 - mildly useful weapons/shields that are outclassed within an hour or so of playing the game.
The developers tried to do something interesting with the DLC/Pre-Order scheme, including offering the game on the non-standard Friday release date - and the internet had an over-exaggerated tantrum as usual. So now you get weapons and character skins that don't matter, and lose out on playing the game over the weekend. Hurray?
Yeah, I still don't get why so many people flip shit over DLC. I sometimes preorder from Best Buy just to get the occasional $10 rewards bonus, but I almost never redeem the pre-order DLC because it's not worth the time to enter the code. I often hear variations of "It's content that should have been in the base game." But it's usually content that might as well not exist at all. Nobody's experience is going to suffer because they didn't have some random weapon skin with marginally different stats.
At this point I think "Pre-order DLC" has become a sort of dog whistle for "internet consumer rights" folks who feel like they are sticking it to the man by moaning about the most pointless things ever. Which sucks because there are pre-order schemes (Evolve and Dark Knight) that deserve this kind of hate.
No one is confused at the point of pre-order bonuses, but at least some of these developers are trying to make it a not-one-sided arrangement. Of all the pre-order schemes, this really did seem like they tried to make something interesting and tied into the games theme, with a pretty major "final tier" rewarding consumers for buying in.
So of course it becomes a huge thing with Jim Sterling even dedicating a video to it (and not once saying WHY it's a bad thing other than "It's pointless. . ." - which kind of goes against his argument of not doing it).
It's bad because they're trying to bribe customers into putting money down on a sight-unseen product by withholding content. And they're playing into hype mentality to ramp up the pressure.
It's bad because they're trying to bribe customers into putting money down on a sight-unseen product by withholding content. And they're playing into hype mentality to ramp up the pressure.
It's gross.
Especially in this era where more and more games ship incomplete or buggy, thanks to the complexity of development.
It's bad because they're trying to bribe customers into putting money down on a sight-unseen product by withholding content. And they're playing into hype mentality to ramp up the pressure.
It's gross.
Especially in this era where more and more games ship incomplete or buggy, thanks to the complexity of development.
I honestly didn't think I had to explain my point, so I'm glad you two picked up while I was commuting. The two games that have tried this pre-order tiered scheme to get more pre-orders is this game and the Steam version of Tales of Zestiria, both of which are wholly published by Japanese companies.
The reason why some of us are really pissed at this is half because it's getting so common, and half because there's a lot of you becoming OKAY with it. And that's depressing as fuck. There was a time not too long ago where pre-ordering didn't get you content that was blocked from normal retail copies or behind a paywall, but was just bonus swag because you liked the idea of the game so much. OST, art books, shiny metal cases... that's what pre-ordering used to give you. Persona 3 and 4 came with BOTH OST and art book for pre-ordering, CDProjektRed just throws swag at you for buying their games at all, yet somehow some gamers just got used to the idea that the EA/Activision/Squaresoft/NamcoBandai paywall/pre-order bullshit was just the new normal.
I hate that gamers are becoming complacent with their purchase being arbitrarily worth less than before.
It's bad because they're trying to bribe customers into putting money down on a sight-unseen product by withholding content. And they're playing into hype mentality to ramp up the pressure.
It's gross.
Especially in this era where more and more games ship incomplete or buggy, thanks to the complexity of development.
I honestly didn't think I had to explain my point, so I'm glad you two picked up while I was commuting. The two games that have tried this pre-order tiered scheme to get more pre-orders is this game and the Steam version of Tales of Zestiria, both of which are wholly published by Japanese companies.
The reason why some of us are really pissed at this is half because it's getting so common, and half because there's a lot of you becoming OKAY with it. And that's depressing as fuck. There was a time not too long ago where pre-ordering didn't get you content that was blocked from normal retail copies or behind a paywall, but was just bonus swag because you liked the idea of the game so much. OST, art books, shiny metal cases... that's what pre-ordering used to give you. Persona 3 and 4 came with BOTH OST and art book for pre-ordering, CDProjektRed just throws swag at you for buying their games at all, yet somehow some gamers just got used to the idea that the EA/Activision/Squaresoft/NamcoBandai paywall/pre-order bullshit was just the new normal.
I hate that gamers are becoming complacent with their purchase being arbitrarily worth less than before.
I've mostly tuned out superfluous DLC stuff, but chiming in because I think this is the real issue here. If these extra bells and whistles were paired with games that were generally being launched as complete packages, with minimal launch hassle or day zero patching, I doubt many would bat an eye at this. Hell, I've nothing against DLC in principle, and if I like the game and plan on buying it anyway, I'll spring for the extras on a selective basis.
But it's increasingly seen, not without justification, as attempts to trick the player into buying before actual reviews come out that may expose gaping, jagged holes in the final product. There's been no shortage of recent examples, but it doesn't even have to be technical problems. I keep going back to Watch Dogs with its insane selection of add-ons, which (to paraphrase Chris Remo of Idle Thumbs) was the poster child of "'promises to be something different,' cut to 'is more of the same than you can imagine.'" Preorder thresholds just feel like an especially dirty trick, even if the company's on the up-and-up.
Looking back to Human Revolution is instructional. Yes, that game had its own selection of preorder chaff, but people were impressed by actual gameplay demonstrations, and even the beta leak generated unusually positive buzz for the full product. Not to speak for all fans everywhere, but if Eidos can show off some game footage and it looks good, I think a lot of this will be water under the bridge. Right now we're short on that information, so we're reacting to what we do have; we've seen this part of the movie before, and some of the audience is wondering which way this is gonna go.
Don't most pre-order versions match the retail editions in terms of content? As in, if you purchase the game from Wal-Mart or do a pre-order it is the same content? It was like that for MKX, Arkham Knight, Shadows of Morder, Dragonball Xenoverse, etc. So you could wait for the reviews, and if they are good, swing by Best Buy or something and pick it up.
I hate that gamers are becoming complacent with their purchase being arbitrarily worth less than before.
I paid something like $70 for a couple N64 games back in the day, which, per the BLS, is worth ~$106 today. Meanwhile, I bought Tomb Raider 2013—which also had a tiered preorder scheme on Steam—for $25 a week before it released.
Some trivial one-off missions or faff DLC to try and move preorders doesn't really get my blood up.
It's bad because they're trying to bribe customers into putting money down on a sight-unseen product by withholding content. And they're playing into hype mentality to ramp up the pressure.
It's gross.
They "withheld" a character skin and a "mission". There's "content" and then there's content. Your single player experience would have been less than 1% different than someone who had decided to pre-order.
There are pre-order schemes that are completely dishonest and only exist to lock in pre-release cash; and then there was this pre-order scheme with "content" that was completely benign to the overall video game experience (along with the ability to get the game early) and there as a "Hey if you help us out here's some bullshit swag for it. . ."
When they start gating significant content behind NON REFUNDABLE pre-orders, then we can start talking about crossing the Rubicon.
90% of all DLC is terrible anyway, and 100% of pre-order DLC is terrible. Just get the game when you want to and stop fucking worrying you won't get that extra gun that will be obsolete after an hour, or that extra mission that's only 10 minutes long and is also garbage.
It's bad because they're trying to bribe customers into putting money down on a sight-unseen product by withholding content. And they're playing into hype mentality to ramp up the pressure.
It's gross.
Especially in this era where more and more games ship incomplete or buggy, thanks to the complexity of development.
I honestly didn't think I had to explain my point, so I'm glad you two picked up while I was commuting. The two games that have tried this pre-order tiered scheme to get more pre-orders is this game and the Steam version of Tales of Zestiria, both of which are wholly published by Japanese companies.
Actually, this is not a new thing on Steam and a lot of other games have done tiered pre-purchase bonuses including Bioshock Infinite, GTA5, XCOM and a bunch of others.
90% of all DLC is terrible anyway, and 100% of pre-order DLC is terrible. Just get the game when you want to and stop fucking worrying you won't get that extra gun that will be obsolete after an hour, or that extra mission that's only 10 minutes long and is also garbage.
Exactly. People act like these things are the equivalent of taking Super Mario Bros. 1 and putting all of World 7 behind a separate pay-wall, but it's more like adding a special power up that makes your fireballs green instead of red.
90% of all DLC is terrible anyway, and 100% of pre-order DLC is terrible. Just get the game when you want to and stop fucking worrying you won't get that extra gun that will be obsolete after an hour, or that extra mission that's only 10 minutes long and is also garbage.
Exactly. People act like these things are the equivalent of taking Super Mario Bros. 1 and putting all of World 7 behind a separate pay-wall, but it's more like adding a special power up that makes your fireballs green instead of red.
Except there is DLC that's putting like... interesting game-content behind pay walls. EA's DLC for example.
(Then again, really, EA also has books and puts plot-content in those too, and is that a "pay-wall"? Are those DLC? I dunno.)
90% of all DLC is terrible anyway, and 100% of pre-order DLC is terrible. Just get the game when you want to and stop fucking worrying you won't get that extra gun that will be obsolete after an hour, or that extra mission that's only 10 minutes long and is also garbage.
Exactly. People act like these things are the equivalent of taking Super Mario Bros. 1 and putting all of World 7 behind a separate pay-wall, but it's more like adding a special power up that makes your fireballs green instead of red.
Except there is DLC that's putting like... interesting game-content behind pay walls. EA's DLC for example.
(Then again, really, EA also has books and puts plot-content in those too, and is that a "pay-wall"? Are those DLC? I dunno.)
In a non-snarky way, like what? I can't think of any EA games lately that have put needed game mechanics or plot behind dlc.
90% of all DLC is terrible anyway, and 100% of pre-order DLC is terrible. Just get the game when you want to and stop fucking worrying you won't get that extra gun that will be obsolete after an hour, or that extra mission that's only 10 minutes long and is also garbage.
Exactly. People act like these things are the equivalent of taking Super Mario Bros. 1 and putting all of World 7 behind a separate pay-wall, but it's more like adding a special power up that makes your fireballs green instead of red.
Except there is DLC that's putting like... interesting game-content behind pay walls. EA's DLC for example.
(Then again, really, EA also has books and puts plot-content in those too, and is that a "pay-wall"? Are those DLC? I dunno.)
In a non-snarky way, like what? I can't think of any EA games lately that have put needed game mechanics or plot behind dlc.
I'm going to go out on a limb here and guess that this is a reference to the From Ashes DLC for Mass Effect 3...which isn't a pre-order incentive, but a N7CE/DDE inclusion.
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
90% of all DLC is terrible anyway, and 100% of pre-order DLC is terrible. Just get the game when you want to and stop fucking worrying you won't get that extra gun that will be obsolete after an hour, or that extra mission that's only 10 minutes long and is also garbage.
Exactly. People act like these things are the equivalent of taking Super Mario Bros. 1 and putting all of World 7 behind a separate pay-wall, but it's more like adding a special power up that makes your fireballs green instead of red.
Except there is DLC that's putting like... interesting game-content behind pay walls. EA's DLC for example.
(Then again, really, EA also has books and puts plot-content in those too, and is that a "pay-wall"? Are those DLC? I dunno.)
In a non-snarky way, like what? I can't think of any EA games lately that have put needed game mechanics or plot behind dlc.
Well.. what's "needed" game mechanics or plot? I mean, SMB1 without World 7 is... still... like, there'd be no drastic game experience missing, other than the game being 1/8th shorter. I'd argue that people would miss some Mass Effect/Dragon Age DLC more, like Citadel and Trespasser for post-game DLC conclusion, but also Lair of the Shadow Broker, Arrival, Legacy, and Witch Hunt for plot that's explicitly referenced in their sequel games. I think I'd rather miss SMB1 World 7 than Legacy.
That type of dlc is a-ok. Anything that's a significant chunck of content like that is like an expansion pack. It's not cut content sold to you, it's content that exists because it can generate more revenue. That content wouldn't be in the game otherwise.
So complaining about that is silly. Complaining about exclusive preorder dlc is silly as well, however I think there definitely is a large case against the moves publishers have made to encourage preorder culture. The disappearance of demos, the ever more complex retailer exclusives, and this kind of preorder mimicking crowd funding. It's stupid. It makes buying games a risk considering the inability to try anything anymore before purchase or preorder.
I want a demo or beta of a game without preordering it. I want to know if the game is for me. And so many games just don't do that anymore. And then they come out busted.
That's the real bullshit. A few extra guns or a mission for preordering? Eh, not a big deal.
Posts
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
.
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
It's in need of testing, so I wouldn't recommend using this for your first playthrough, but if anyone was willing to give it a spin and let me know if they run into any issues I would really appreciate it.
Why I fear the ocean.
https://www.youtube.com/watch?v=eJkzcQDqbpE
https://www.youtube.com/watch?v=CClu_nem7UA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"Never pay more than 20 bucks for a computer game"
I'll probably wait for the 'ultimate edition' to go on sale.
So I'll probably preorder Mankind Divided, which will probably turn out to be a Very Good Game as well
My only regret was preordering the Digital Deluxe version instead of a physical edition with actual physical swag to go with
Sooner or later these Japanese publishers are going to understand that the industry is about 10 years ahead of them in the West. They may still have Japan by the balls in terms of pre-order fluff and DLC bullshit, but the West was fucking tired of that years ago, and will lash out like an angry badger at them for the attempt.
Though it keeps on happening, even with western stuff. And if it's not random crap doled out by store, it's season passes. Deus Ex's sin was just going one step beyond the usual crapola.
I still do not understand how riled up people get over shit that they don't even use. The DLC on offer here seemed to be on the same level as the "Gimmick Weapon" silliness that came with DS2 - mildly useful weapons/shields that are outclassed within an hour or so of playing the game.
The developers tried to do something interesting with the DLC/Pre-Order scheme, including offering the game on the non-standard Friday release date - and the internet had an over-exaggerated tantrum as usual. So now you get weapons and character skins that don't matter, and lose out on playing the game over the weekend. Hurray?
Breaking off content and putting it behind a sight-unseen paywall is pretty gross.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
No one is confused at the point of pre-order bonuses, but at least some of these developers are trying to make it a not-one-sided arrangement. Of all the pre-order schemes, this really did seem like they tried to make something interesting and tied into the games theme, with a pretty major "final tier" rewarding consumers for buying in.
So of course it becomes a huge thing with Jim Sterling even dedicating a video to it (and not once saying WHY it's a bad thing other than "It's pointless. . ." - which kind of goes against his argument of not doing it).
It's gross.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Especially in this era where more and more games ship incomplete or buggy, thanks to the complexity of development.
I honestly didn't think I had to explain my point, so I'm glad you two picked up while I was commuting. The two games that have tried this pre-order tiered scheme to get more pre-orders is this game and the Steam version of Tales of Zestiria, both of which are wholly published by Japanese companies.
The reason why some of us are really pissed at this is half because it's getting so common, and half because there's a lot of you becoming OKAY with it. And that's depressing as fuck. There was a time not too long ago where pre-ordering didn't get you content that was blocked from normal retail copies or behind a paywall, but was just bonus swag because you liked the idea of the game so much. OST, art books, shiny metal cases... that's what pre-ordering used to give you. Persona 3 and 4 came with BOTH OST and art book for pre-ordering, CDProjektRed just throws swag at you for buying their games at all, yet somehow some gamers just got used to the idea that the EA/Activision/Squaresoft/NamcoBandai paywall/pre-order bullshit was just the new normal.
I hate that gamers are becoming complacent with their purchase being arbitrarily worth less than before.
I've mostly tuned out superfluous DLC stuff, but chiming in because I think this is the real issue here. If these extra bells and whistles were paired with games that were generally being launched as complete packages, with minimal launch hassle or day zero patching, I doubt many would bat an eye at this. Hell, I've nothing against DLC in principle, and if I like the game and plan on buying it anyway, I'll spring for the extras on a selective basis.
But it's increasingly seen, not without justification, as attempts to trick the player into buying before actual reviews come out that may expose gaping, jagged holes in the final product. There's been no shortage of recent examples, but it doesn't even have to be technical problems. I keep going back to Watch Dogs with its insane selection of add-ons, which (to paraphrase Chris Remo of Idle Thumbs) was the poster child of "'promises to be something different,' cut to 'is more of the same than you can imagine.'" Preorder thresholds just feel like an especially dirty trick, even if the company's on the up-and-up.
Looking back to Human Revolution is instructional. Yes, that game had its own selection of preorder chaff, but people were impressed by actual gameplay demonstrations, and even the beta leak generated unusually positive buzz for the full product. Not to speak for all fans everywhere, but if Eidos can show off some game footage and it looks good, I think a lot of this will be water under the bridge. Right now we're short on that information, so we're reacting to what we do have; we've seen this part of the movie before, and some of the audience is wondering which way this is gonna go.
Now playing: Teardown and Baldur's Gate 3 (co-op)
Sunday Spotlight: Horror Tales: The Wine
I paid something like $70 for a couple N64 games back in the day, which, per the BLS, is worth ~$106 today. Meanwhile, I bought Tomb Raider 2013—which also had a tiered preorder scheme on Steam—for $25 a week before it released.
Some trivial one-off missions or faff DLC to try and move preorders doesn't really get my blood up.
They "withheld" a character skin and a "mission". There's "content" and then there's content. Your single player experience would have been less than 1% different than someone who had decided to pre-order.
There are pre-order schemes that are completely dishonest and only exist to lock in pre-release cash; and then there was this pre-order scheme with "content" that was completely benign to the overall video game experience (along with the ability to get the game early) and there as a "Hey if you help us out here's some bullshit swag for it. . ."
When they start gating significant content behind NON REFUNDABLE pre-orders, then we can start talking about crossing the Rubicon.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Actually, this is not a new thing on Steam and a lot of other games have done tiered pre-purchase bonuses including Bioshock Infinite, GTA5, XCOM and a bunch of others.
Exactly. People act like these things are the equivalent of taking Super Mario Bros. 1 and putting all of World 7 behind a separate pay-wall, but it's more like adding a special power up that makes your fireballs green instead of red.
Except there is DLC that's putting like... interesting game-content behind pay walls. EA's DLC for example.
(Then again, really, EA also has books and puts plot-content in those too, and is that a "pay-wall"? Are those DLC? I dunno.)
In a non-snarky way, like what? I can't think of any EA games lately that have put needed game mechanics or plot behind dlc.
I'm going to go out on a limb here and guess that this is a reference to the From Ashes DLC for Mass Effect 3...which isn't a pre-order incentive, but a N7CE/DDE inclusion.
Well.. what's "needed" game mechanics or plot? I mean, SMB1 without World 7 is... still... like, there'd be no drastic game experience missing, other than the game being 1/8th shorter. I'd argue that people would miss some Mass Effect/Dragon Age DLC more, like Citadel and Trespasser for post-game DLC conclusion, but also Lair of the Shadow Broker, Arrival, Legacy, and Witch Hunt for plot that's explicitly referenced in their sequel games. I think I'd rather miss SMB1 World 7 than Legacy.
So complaining about that is silly. Complaining about exclusive preorder dlc is silly as well, however I think there definitely is a large case against the moves publishers have made to encourage preorder culture. The disappearance of demos, the ever more complex retailer exclusives, and this kind of preorder mimicking crowd funding. It's stupid. It makes buying games a risk considering the inability to try anything anymore before purchase or preorder.
I want a demo or beta of a game without preordering it. I want to know if the game is for me. And so many games just don't do that anymore. And then they come out busted.
That's the real bullshit. A few extra guns or a mission for preordering? Eh, not a big deal.