The one aug suggestion that I have, regardless of play-style, is the Typhoon Explosive System. The boss fights are kind of the low point of this game, and the upgraded Typhoon is basically an easy button for them.
The Wii U version is the Director's Cut, I believe, so boss fights shouldn't be as bad given that you have other options than pour bullets into them.
How do you stealth Tychus (The first boss)?
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
Yo, I cleared that room from above with minimal effort, thanks for the heads up on the alternate route!
Now I'm cleaning this place out. Noticed a lot of mentions of a Manderley on these FEMA computers. I feel like that's a name from the original game, but I remember virtually nothing about it. Should I remember that guy? ;P
The one aug suggestion that I have, regardless of play-style, is the Typhoon Explosive System. The boss fights are kind of the low point of this game, and the upgraded Typhoon is basically an easy button for them.
The Wii U version is the Director's Cut, I believe, so boss fights shouldn't be as bad given that you have other options than pour bullets into them.
How do you stealth Tychus (The first boss)?
Well, I don't think there's any true stealth options. But I used the invisibility to get from terminal to terminal to open those doors and turn the turrets against him. I guess that's kinda stealthy.
Yo, I cleared that room from above with minimal effort, thanks for the heads up on the alternate route!
Now I'm cleaning this place out. Noticed a lot of mentions of a Manderley on these FEMA computers. I feel like that's a name from the original game, but I remember virtually nothing about it. Should I remember that guy? ;P
Yo, I cleared that room from above with minimal effort, thanks for the heads up on the alternate route!
Now I'm cleaning this place out. Noticed a lot of mentions of a Manderley on these FEMA computers. I feel like that's a name from the original game, but I remember virtually nothing about it. Should I remember that guy? ;P
Congrats on clearing that room! I tend to favour the high ground whenever possible.
And yeah, like cB said, Manderley is the head of UNATCO by 2052 when the original game takes place.
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
BOSS FIIIIIGHT
yo that was the most intense bit of hacking I ever did do.
Noticed some turrets sitting around, and I lucked into a Praxis point as the fight started. Barrett kindly blew a door open for me. Hacked a terminal in there that gave me access to the turrets. BOOP. He managed to blow one up before it did any damage. Second one took him down.
The one aug suggestion that I have, regardless of play-style, is the Typhoon Explosive System. The boss fights are kind of the low point of this game, and the upgraded Typhoon is basically an easy button for them.
The Wii U version is the Director's Cut, I believe, so boss fights shouldn't be as bad given that you have other options than pour bullets into them.
How do you stealth Tychus (The first boss)?
Well, I don't think there's any true stealth options. But I used the invisibility to get from terminal to terminal to open those doors and turn the turrets against him. I guess that's kinda stealthy.
I recall going up into a vent somewhere, and slowly sniping him to death through a grate. Does that count?
The one aug suggestion that I have, regardless of play-style, is the Typhoon Explosive System. The boss fights are kind of the low point of this game, and the upgraded Typhoon is basically an easy button for them.
The Wii U version is the Director's Cut, I believe, so boss fights shouldn't be as bad given that you have other options than pour bullets into them.
How do you stealth Tychus (The first boss)?
Well, I don't think there's any true stealth options. But I used the invisibility to get from terminal to terminal to open those doors and turn the turrets against him. I guess that's kinda stealthy.
I recall going up into a vent somewhere, and slowly sniping him to death through a grate. Does that count?
Close enough.
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
Just got up to what turns out to be the Missing Link DLC, only here it's integrated into the game. Gotta say... not a fan. Losing all my augs is a neat idea, but then getting them back seems to be restricted to a very specific build, you need like level 4 hacking to get at some of the Praxis kits, and I just don't have the points to spare. :I
Trying to google info about it mentions a dump of 7 Praxis kits near the start which I guess I just walked past and can't get now. Would've been nice if they had a marker on em! THEY'RE KINDA IMPORTANT! So maybe if I'd had them this section of the game wouldn't have been so ball breaking. As is, was an unfun slog. And the weird back and forth through the sections with the biometric scan loading walls is very strangely designed.
So do I get all my stuff back at the end of this? Or was I just expected to find enough Praxis and XP throughout this wild ride to make up the difference?
Oh brilliant
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augustwhere you come from is goneRegistered Userregular
They just give you a ton of praxis kits equal to the number of skill points you earned prior.
I don't like that section, but it's a good opportunity to respec.
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SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
You just get all the points you had before the dlc and essentially get to respec before moving forward. Any points you gain during missing link are bonuses!
Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
Beat Missing Link. It got a lot more fun once I'd gotten a little breathing room and actually was able to do stuff. Ended up getting the recharge batteries first, so I could do a bunch of takedowns. I can't fathom ghosting that section, I was alarming like every room, at certain times just running through laser grids or past cameras cause I had no options. Really wish I'd found the 7 Praxis kits at the start, I imagine just that tiny bit of leverage would have made it a lot more fun to play.
The choice at the end, I managed to find a third way! Followed the pipe from the console into a hidden room, managed to disable the gas at source, saved everyone.
Also I found Burke's revolver when ransacking the place, pawned it at the shop for a Praxis kit. Reading up on it after, turns out this deprives him of it during the boss fight. Hah!
So with how this sequence begins and ends, I could see it being excised without missing a beat. In the original release, did it feel like there was something missing in between getting in the pod and getting out? And was it cut content, or something developed after release and that was the most natural place to put it?
Oh brilliant
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SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
It was odd..but I can't remember if they mention the passing of time while you are in the pod or not. Either way I don't remember feeling like I'd missed anything, just that the transit took a longer time than expected. What is fun is getting Factory Zero, which definitely is pushing it for a first run through, that plus the third option are a pretty entertaining combination.
augustwhere you come from is goneRegistered Userregular
The expansion plotline kinda explains some things about what you face at the end of the game.
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Forever Zefirocloaked in the midnight glory of an event horizonRegistered Userregular
It also connects HR to the original a bit more
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
Finished!
Hahahah, the original theme playing at the end of the credits is very jarring and outta place here. :P
I chose the blow it all up ending. I didn't agree with any of the 3 options, and letting people figure it out for themselves felt like the thing Adam would want.
Then I read the plot synopsis for Mankind Divided and got sad. I killed everyone for nothing, they covered it up. :<
this game was overall fantastic, and I wish I'd played it sooner. But leaving it so late means I have less time to wait for Mankind Divided at least! ;D
Isn't the "blow it all up ending" the one that's canon anyway? I recall a trailer for Mankind Divided showing Jensen in the ocean after the destruction of Panchaea.
Isn't the "blow it all up ending" the one that's canon anyway? I recall a trailer for Mankind Divided showing Jensen in the ocean after the destruction of Panchaea.
I certanly hope not, and we will get some kind of "hybrid" canon ending anyway.
Isn't the "blow it all up ending" the one that's canon anyway? I recall a trailer for Mankind Divided showing Jensen in the ocean after the destruction of Panchaea.
I certanly hope not, and we will get some kind of "hybrid" canon ending anyway.
MY Adam Jensen is not a murderer!
Maybe right after Jensen makes his decision, but right before anything happens, some higher up blows it up to keep it under wraps. Same outcome regardless of choice, and your personal narrative remains intact.
Are the other Deus Ex games still canon (DX1 and DX2)?
I'm not sure if DX:HR was a prequel or a reboot of the entire thing, after the shit show that was DX2.
Deus Ex is definitely still canon
HR Spoilers
Bob Page, the main antagonist of DX is shown at the end of HR talking about an AI which turns into Morpheus in DX and a virus which eventually becomes the Grey Death in DX.
I never really played the old games. I mean, I tried the original, but without the nostalgia goggles, I can't get past how clunky and dated it all feels.
Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
I never got too far in the original Deus Ex either. Think I ended up watching a friend play it. I got as far as shooting a person in the head with a tranq round and it having no effect. Couldn't handle that. ;P
I never got too far in the original Deus Ex either. Think I ended up watching a friend play it. I got as far as shooting a person in the head with a tranq round and it having no effect. Couldn't handle that. ;P
Tranq rounds do have an effect, it just takes a bit for them to work. They're not a stealth option, they're purely there for if you want to be a pacifist.
Its doable, what I have trouble with is picturing a remake thats as big as the original was, DX is a long ass game and modern development costs have pushed games towards shorter lengths.
The FF7 remake was apparantly on he back burner for years for this exact reason, another long as hell game that becomes potentially very costly when you try to modernize it.
Its doable, what I have trouble with is picturing a remake thats as big as the original was, DX is a long ass game and modern development costs have pushed games towards shorter lengths.
The FF7 remake was apparantly on he back burner for years for this exact reason, another long as hell game that becomes potentially very costly when you try to modernize it.
The trick is to remake it so that you keep interest with both the folks who played the old games, and the folk who played the newer games and we're curious about the older games. It's a tough balancing act, but it's been done before.
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Iron WeaselDillon!You son of a bitch!Registered Userregular
I never got too far in the original Deus Ex either. Think I ended up watching a friend play it. I got as far as shooting a person in the head with a tranq round and it having no effect. Couldn't handle that. ;P
Tranq rounds do have an effect, it just takes a bit for them to work. They're not a stealth option, they're purely there for if you want to be a pacifist.
I seem to recall tranq darts knocking people out immediately on a headshot - so they can be a stealth option, if you have good aim/the right upgrades.
Currently Playing:
The Division, Warframe (XB1)
GT: Tanith 6227
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
Its doable, what I have trouble with is picturing a remake thats as big as the original was, DX is a long ass game and modern development costs have pushed games towards shorter lengths.
The FF7 remake was apparantly on he back burner for years for this exact reason, another long as hell game that becomes potentially very costly when you try to modernize it.
The trick is to remake it so that you keep interest with both the folks who played the old games, and the folk who played the newer games and we're curious about the older games. It's a tough balancing act, but it's been done before.
It has been done before, but only rarely is it successful (e.g. X-Com).
Posts
How do you stealth Tychus (The first boss)?
Now I'm cleaning this place out. Noticed a lot of mentions of a Manderley on these FEMA computers. I feel like that's a name from the original game, but I remember virtually nothing about it. Should I remember that guy? ;P
Congrats on clearing that room! I tend to favour the high ground whenever possible.
And yeah, like cB said, Manderley is the head of UNATCO by 2052 when the original game takes place.
yo that was the most intense bit of hacking I ever did do.
Close enough.
Trying to google info about it mentions a dump of 7 Praxis kits near the start which I guess I just walked past and can't get now. Would've been nice if they had a marker on em! THEY'RE KINDA IMPORTANT! So maybe if I'd had them this section of the game wouldn't have been so ball breaking. As is, was an unfun slog. And the weird back and forth through the sections with the biometric scan loading walls is very strangely designed.
So do I get all my stuff back at the end of this? Or was I just expected to find enough Praxis and XP throughout this wild ride to make up the difference?
I don't like that section, but it's a good opportunity to respec.
D3 Steam #TeamTangent STO
The choice at the end, I managed to find a third way! Followed the pipe from the console into a hidden room, managed to disable the gas at source, saved everyone.
Also I found Burke's revolver when ransacking the place, pawned it at the shop for a Praxis kit. Reading up on it after, turns out this deprives him of it during the boss fight. Hah!
So with how this sequence begins and ends, I could see it being excised without missing a beat. In the original release, did it feel like there was something missing in between getting in the pod and getting out? And was it cut content, or something developed after release and that was the most natural place to put it?
D3 Steam #TeamTangent STO
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
I chose the blow it all up ending. I didn't agree with any of the 3 options, and letting people figure it out for themselves felt like the thing Adam would want.
Then I read the plot synopsis for Mankind Divided and got sad. I killed everyone for nothing, they covered it up. :<
this game was overall fantastic, and I wish I'd played it sooner. But leaving it so late means I have less time to wait for Mankind Divided at least! ;D
I certanly hope not, and we will get some kind of "hybrid" canon ending anyway.
I'm not sure if DX:HR was a prequel or a reboot of the entire thing, after the shit show that was DX2.
Deus Ex is definitely still canon
HR Spoilers
I stand by my point about DX2
But yeah it did not age well.
In Karl's ideal world, they'll just remake it with modern gameplay/graphics after DX:Mankind Divided.
Agreed. I can't deny some parts seeming dated but I'd still play Deus Ex over pretty much anything.
XCOM:Enemy Unknown is a perfect example.
Oh I'd love a remake.
I'm just saying...
Its doable, what I have trouble with is picturing a remake thats as big as the original was, DX is a long ass game and modern development costs have pushed games towards shorter lengths.
The FF7 remake was apparantly on he back burner for years for this exact reason, another long as hell game that becomes potentially very costly when you try to modernize it.
The trick is to remake it so that you keep interest with both the folks who played the old games, and the folk who played the newer games and we're curious about the older games. It's a tough balancing act, but it's been done before.
The Division, Warframe (XB1)
GT: Tanith 6227
It has been done before, but only rarely is it successful (e.g. X-Com).