I haven't played MK but I agree with their reasoning for the best story games of the year. Deus Ex HR was good but it wasn't great, and has soured with age. I still look back fondly on the game, but nothing about it whatsoever really stands out with hindsight.
It's an amalgamation of the first three MK's stories, told "continuously" where cutscenes seamlessly flow into fights then back out and run through the cast of characters. It sets the bar for story in a fighting game. The story itself is dumb, but the execution is fantastic.
It's an amalgamation of the first three MK's stories, told "continuously" where cutscenes seamlessly flow into fights then back out and run through the cast of characters. It sets the bar for story in a fighting game. The story itself is dumb, but the execution is fantastic.
As much as i like Dragon Age 2, it did let down a lot of people. And as well coming after the first one that got how many years in development, there wasn't much a way they could really compete with it. Granted i like the second one more then the first, i don't have the connection to all the old games they were trying to recapture with the first one. Also i think the characters where better realized in the second one, but whatevs.
Hopefully 3 gets more then 18 months before it is pushed out and will make the whole thing worth while.
Their personal GOTY lists are probably more in like with "Most Funnest", but the Giant Bomb's official GOTY is a bit more than that, definitely. Not that fun doesn't play a large part in their choice, they still have to consider in the technical stuff too.
I haven't played MK but I agree with their reasoning for the best story games of the year. Deus Ex HR was good but it wasn't great, and has soured with age. I still look back fondly on the game, but nothing about it whatsoever really stands out with hindsight.
"With age"? The game is like 4 months old. It's also still awesome. Portal 2 was also awesome but I don't think about it every day or anything.
I mean, the issue with the Best Story category is whether or not you're comparing storytelling styles and which is better or more influential, or the actual stories and how they unfurl.
The more I think about it, the more I feel that Bastion and Portal 2 are the two that definitely has both of those areas. Deus Ex HR would tie with those two for the best actual story, as would The Witcher 2, but in terms of storytelling Bastion and Portal 2 are way better than the rest this year.
I think the story of Deus Ex HR was better than Skyrim. Portal 2 and Bastion? Debatable, but not skyrim.
Well, yeah. Lots of games had a better story then the main quest of skyrim. Luckily, everything in skyrim was better then its main plot. "Hey, go kill a guy who will end the world" isn't really going to win any story awards. However, skyrim has a much better then the DX:HR
I think the story of Deus Ex HR was better than Skyrim. Portal 2 and Bastion? Debatable, but not skyrim.
Well, yeah. Lots of games had a better story then the main quest of skyrim. Luckily, everything in skyrim was better then its main plot. "Hey, go kill a guy who will end the world" isn't really going to win any story awards. However, skyrim has a much better then the DX:HR
I didn't feel like any of the stories in Skyrim were better DX. They were all fairly short lived plots that weren't very engrossing.
I think the story of Deus Ex HR was better than Skyrim. Portal 2 and Bastion? Debatable, but not skyrim.
Well, yeah. Lots of games had a better story then the main quest of skyrim. Luckily, everything in skyrim was better then its main plot. "Hey, go kill a guy who will end the world" isn't really going to win any story awards. However, skyrim has a much better then the DX:HR
I didn't feel like any of the stories in Skyrim were better DX. They were all fairly short lived plots that weren't very engrossing.
Eh, thieves guild is a pretty tight story, and the dark brotherhood is pretty good. they were much smaller plots, because they're side quests, so of course the main plot of a game is going to be more engrosing. there is also a sense of agency that doesn't exist in Skyrim.
Also, Skyrim plays a lot better. So i am willing to forgive its lacklustre plot over the horrible ending(s) of Deus Ex.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
I think the story of Deus Ex HR was better than Skyrim. Portal 2 and Bastion? Debatable, but not skyrim.
I have not played Skyrim, but I have played Deus Ex. Deus Ex HR had a great world built to it and a compelling backstory from what I have seen. But at risk repeating myself, the story fell flat the further it went. It didn't quite seem to know what it wanted to tell, a micro-scopic personal story of Adam's vendetta to save the girl he once loved or a macroscopic political-science-fiction spy/intrigue tale. All of the game's really good notes are when it focus on the people who are being affected and the personal journey, I took the time to look at all the emails and notes in the game and wanted to complaint quests because the characters compelled me through the missions. Some of the dialogue 'bosses' are even just about the personal effects of what Adam is doing and how his quest is affecting him.
But the game bucks from this constantly, saying "No, this is about the GLOBE" makes Adam distant, keeps you from getting a cathartic resolution to the whole plot. The whole time I figured Adam was embarking on a personal revenge quest (which would echo the sidequests you do early on in China) but then it all becomes distant, secondary, and irrelevant to his pseudo-messiah role.
I can't really say Deus Ex had a great story because of how close it came to being good then how far it jumped to keep from getting there. If Skyrim could not give a better complete story, then I'm surprised it's getting all this praise. Deus Ex's story was at best lukewarm with the averaging of the high notes and the lows.
Humor can be dissected as a frog can, but dies in the process.
I think the story of Deus Ex HR was better than Skyrim. Portal 2 and Bastion? Debatable, but not skyrim.
Well, yeah. Lots of games had a better story then the main quest of skyrim. Luckily, everything in skyrim was better then its main plot. "Hey, go kill a guy who will end the world" isn't really going to win any story awards. However, skyrim has a much better then the DX:HR
I didn't feel like any of the stories in Skyrim were better DX. They were all fairly short lived plots that weren't very engrossing.
Eh, thieves guild is a pretty tight story, and the dark brotherhood is pretty good. they were much smaller plots, because they're side quests, so of course the main plot of a game is going to be more engrosing. there is also a sense of agency that doesn't exist in Skyrim.
Also, Skyrim plays a lot better. So i am willing to forgive its lacklustre plot over the horrible ending(s) of Deus Ex.
I enjoyed the gameplay in DX:HR over Skyrim. Skyrim's fun, don't get me wrong, but DX really pulled me into it.
I wouldn't really call the endings to Deus Ex horrible. They were basically the definition of trite, but they definitely weren't horrible.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
They were horrible in the context of the game.
Humor can be dissected as a frog can, but dies in the process.
Push button pick ending, nothing you did before this actually matters. a game about choice, that is a horrible ending. It is literally a bad joke.
Also the gameplay of Deus Ex i found very disconnected. like, they had very stealth game AI on enemies. made it easy as hell if you were going in shooting because you could just duck down, move cover and now they have no idea where you are. even if you didn't mean to do that. Gun play was okay. Dialog was good, and the systems involved where good, but the actual action of the game wasn't very solid.
I think the story of Deus Ex HR was better than Skyrim. Portal 2 and Bastion? Debatable, but not skyrim.
I have not played Skyrim, but I have played Deus Ex. Deus Ex HR had a great world built to it and a compelling backstory from what I have seen. But at risk repeating myself, the story fell flat the further it went. It didn't quite seem to know what it wanted to tell, a micro-scopic personal story of Adam's vendetta to save the girl he once loved or a macroscopic political-science-fiction spy/intrigue tale. All of the game's really good notes are when it focus on the people who are being affected and the personal journey, I took the time to look at all the emails and notes in the game and wanted to complaint quests because the characters compelled me through the missions. Some of the dialogue 'bosses' are even just about the personal effects of what Adam is doing and how his quest is affecting him.
But the game bucks from this constantly, saying "No, this is about the GLOBE" makes Adam distant, keeps you from getting a cathartic resolution to the whole plot. The whole time I figured Adam was embarking on a personal revenge quest (which would echo the sidequests you do early on in China) but then it all becomes distant, secondary, and irrelevant to his pseudo-messiah role.
I can't really say Deus Ex had a great story because of how close it came to being good then how far it jumped to keep from getting there. If Skyrim could not give a better complete story, then I'm surprised it's getting all this praise. Deus Ex's story was at best lukewarm with the averaging of the high notes and the lows.
These are some very solid points with the story. Skyrim to me just doesn't give a better complete story, mainly because all of the really brilliant moments in the game are short-lived. Overall, the quality of the story and gameplay is much better than any other elder scrolls game, but for a complete story it doesn't really hold up. Then again though, the elder scrolls games aren't really built for that kind of set up.
Also Melding, I haven't done the thieves guild or dark brotherhood. I've done the Companion quest line (which was really good), the main quest line, and the civil war questline (not very good), if that gives you a sense of what I've seen (also at level 35). I've done a bunch of Daedric quests too, which are good, but again they don't really make a complete story in the world.
I'd compare the Skyrim story set-up to an amalgamation of short-stories, similar to The Thing They Carried, rather than a full novel, and when almost every other game is a full novel, it's hard to really compare the two.
Push button pick ending, nothing you did before this actually matters. a game about choice, that is a horrible ending. It is literally a bad joke.
Also the gameplay of Deus Ex i found very disconnected. like, they had very stealth game AI on enemies. made it easy as hell if you were going in shooting because you could just duck down, move cover and now they have no idea where you are. even if you didn't mean to do that. Gun play was okay. Dialog was good, and the systems involved where good, but the actual action of the game wasn't very solid.
Different strokes, i guess.
I'll concede to this, cause you make a very solid point on that matter.
I never finished DX:HR. I guess someday I should, but I don't think it'll happen soon.
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PharezonStruggle is an illusion.Victory is in the Qun.Registered Userregular
I thought the endings made sense in the context of an age of mass media and the fact that each ending was a message to be consumed by the world at large. Also we know what happens next: Deus Ex happens.
Uncharted 3, Dragon Age 2 and AssCreed were my biggest disappoints of the year. U3 because I was expecting it too be SO MUCH BETTER and it wasn't even equal to 2. Dragon Age 2, I was willing to accept changes, but I think most of them were for the worst, not the better and graphically, it was startlingly bland. As for AssCreed, goddammit. I've never been invested in the story because it's retarded and I don't get off on games being "cool" (like Saint's Row, it's fun but there are many problems, enough for it not to be my fav) but I really enjoyed Brotherhood and this just felt like no steps forward and two steps back.
I enjoyed the crap out of Dragon Age: Origins, warts and all. And I enjoyed the crap out of Dragon Age 2, as well. I'm not going to deny it had problems, because that's insane, but it's still one of my favorite things to come out this year.
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I do so love you
He also sums up exactly why I like Saints Row The Third to the point of GOTY; it's just fun.
Hello yes this is me also.
and I'm late for the xenoblade talk, but that game is best rpg of the decade easily, for me at least. Blows past dark souls and skyrim for my goty
but man, I love all the Trackmania love from Jeff.
That IS what GOTY is.
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*Rich should be read as: batshit crazy and makes no sense, but kinda interesting
Hm...that's pretty cool actually.
Hopefully 3 gets more then 18 months before it is pushed out and will make the whole thing worth while.
nah, maybe for you personally but most people tend to view a GOTY as something more than just "fun"
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these are the things i think most people would agree factor heavily into GOTY choices. obviously personal taste will weight some more than others
"With age"? The game is like 4 months old. It's also still awesome. Portal 2 was also awesome but I don't think about it every day or anything.
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snooze fest
(and i kept dying)
The more I think about it, the more I feel that Bastion and Portal 2 are the two that definitely has both of those areas. Deus Ex HR would tie with those two for the best actual story, as would The Witcher 2, but in terms of storytelling Bastion and Portal 2 are way better than the rest this year.
Well, yeah. Lots of games had a better story then the main quest of skyrim. Luckily, everything in skyrim was better then its main plot. "Hey, go kill a guy who will end the world" isn't really going to win any story awards. However, skyrim has a much better then the DX:HR
I didn't feel like any of the stories in Skyrim were better DX. They were all fairly short lived plots that weren't very engrossing.
Eh, thieves guild is a pretty tight story, and the dark brotherhood is pretty good. they were much smaller plots, because they're side quests, so of course the main plot of a game is going to be more engrosing. there is also a sense of agency that doesn't exist in Skyrim.
Also, Skyrim plays a lot better. So i am willing to forgive its lacklustre plot over the horrible ending(s) of Deus Ex.
I have not played Skyrim, but I have played Deus Ex. Deus Ex HR had a great world built to it and a compelling backstory from what I have seen. But at risk repeating myself, the story fell flat the further it went. It didn't quite seem to know what it wanted to tell, a micro-scopic personal story of Adam's vendetta to save the girl he once loved or a macroscopic political-science-fiction spy/intrigue tale. All of the game's really good notes are when it focus on the people who are being affected and the personal journey, I took the time to look at all the emails and notes in the game and wanted to complaint quests because the characters compelled me through the missions. Some of the dialogue 'bosses' are even just about the personal effects of what Adam is doing and how his quest is affecting him.
But the game bucks from this constantly, saying "No, this is about the GLOBE" makes Adam distant, keeps you from getting a cathartic resolution to the whole plot. The whole time I figured Adam was embarking on a personal revenge quest (which would echo the sidequests you do early on in China) but then it all becomes distant, secondary, and irrelevant to his pseudo-messiah role.
I can't really say Deus Ex had a great story because of how close it came to being good then how far it jumped to keep from getting there. If Skyrim could not give a better complete story, then I'm surprised it's getting all this praise. Deus Ex's story was at best lukewarm with the averaging of the high notes and the lows.
I enjoyed the gameplay in DX:HR over Skyrim. Skyrim's fun, don't get me wrong, but DX really pulled me into it.
I wouldn't really call the endings to Deus Ex horrible. They were basically the definition of trite, but they definitely weren't horrible.
Also the gameplay of Deus Ex i found very disconnected. like, they had very stealth game AI on enemies. made it easy as hell if you were going in shooting because you could just duck down, move cover and now they have no idea where you are. even if you didn't mean to do that. Gun play was okay. Dialog was good, and the systems involved where good, but the actual action of the game wasn't very solid.
Different strokes, i guess.
These are some very solid points with the story. Skyrim to me just doesn't give a better complete story, mainly because all of the really brilliant moments in the game are short-lived. Overall, the quality of the story and gameplay is much better than any other elder scrolls game, but for a complete story it doesn't really hold up. Then again though, the elder scrolls games aren't really built for that kind of set up.
Also Melding, I haven't done the thieves guild or dark brotherhood. I've done the Companion quest line (which was really good), the main quest line, and the civil war questline (not very good), if that gives you a sense of what I've seen (also at level 35). I've done a bunch of Daedric quests too, which are good, but again they don't really make a complete story in the world.
I'd compare the Skyrim story set-up to an amalgamation of short-stories, similar to The Thing They Carried, rather than a full novel, and when almost every other game is a full novel, it's hard to really compare the two.
You could argue that you did that in the first game but at least the first game had you do a couple things to get each ending
DX: HR was just "Welp, push this button if you want this ending!"
I'll concede to this, cause you make a very solid point on that matter.
and since I'm my own person who doesn't jump on bandwagons I still do
This will probably never change.
fuck you, websites
I mean, put aside everything else, it's a massive improvement not to be wandering around goddamn mud for eighty hours