Ok, for any stealthy type guys, If you get "Silent Roll", you will be "smug-facing" your way across Skyrim.
It's probably the most hilarious and awesome ability. While rolling your detection level can not be changed from when you entered the roll. So you can be hidden, guy turns around, roll past him and then slit his throat with a backstab.
As far as the Imperials vs. the Stormcloaks decision, I think that if you look at the big picture the Imperials are so right it's not even funny
If the Stormcloaks win the war then the Dominion would instantly sweep in there and take over Skyrim. Without the united forces of all the remaining nations in the Empire it appears as though it would be basically impossible to repel them, and the Dominion almost certainly intends to take over all of Tamriel. It even makes you think that the banning of Talos worship was really just a long-game plan to get the remaining Imperial nations to revolt. The Stormcloaks are playing right into the Dominion's hands.
0
Forever Zefirocloaked in the midnight glory of an event horizonRegistered Userregular
Any pure mages spec into restoration just to get the recovery perk? So far I've been fine with destruction/alteration/conjuration, but 50% mana regen seems a little too good to pass up for just 3 perk points.
I thought about it, but it's kinda late for that noise for me. (I'm lvl 22). With the items I have, I think I have 200% regen already. That said, if I had it to do over again, I'd probably invest in Restoration. Wards are really fucking good. I avoided it because restoration blew ass in Oblivion.
So far I'm going Illusion / Destruction / Conjuration / Alchemy. That pretty much takes up all my points, and I barely have anything in Alchemy. Even so, alchemy is extremely good. Shocker, right? With my low investment and 30ish skill, I can make my destruction magic hit 40% harder, poison to make my enemies 25% weaker to an element, as well as giving myself added health and mana regen when I need it. I can kill a dragon so fast that it's almost comical.
Conjuration is kind of a waste, to be honest. I just get a kick out of reanimating dead dudes so I don't mind it. If I was power gaming though, all of those points would be in alchemy.
Man, that Companion quest in the tombs was hard as balls. Especially that last part.
I actually did try to put the enchantment from the robe onto my steel armor but it only gave me 1% extra Regen due to my admittedly low Enchantment skill and the crappy gem I was using.
Holy crap, I'm loving this game! I joined the Companions and have been doing their quests, but now I have a question about the Circle.
I'm at the part where they're taking me to the Underforge to try to turn me into a werewolf. Problem is I don't really WANT to be a werewolf. Is there anything I can do at this point? I told him I wasn't ready and left, but he just said he'd wait for me and no one else seemed to have any other work for me. Have I gone as far as I can with the Companions if I don't take the werewolf thing?
accept it for now. When you are asked to do the side quest involving the witches later, be sure to take all of their heads. In the last quest of the quest line, you'll have an option to use a witch head to cure yourself of being a werewolf.
Man, none of the light armor's seem to line up with the hoods you can get. So far the Elven Light Armor is the closest...but it's all golden, and that just doesn't work for the scout theme I have going.
Also, double daggers is just sick. Especially when one of them reaps souls. I have an unlimited number of soul stones.
0
HardtargetThere Are Four LightsVancouverRegistered Userregular
edited November 2011
so guys
once you put enough points into one handed weapons you started DECAPITATING dudes.
so ya
amazing
also my smithing is now 60 and I made myself some sweet Orchish armour
me and lydia be rocking
(It's also super upgraded to Superior level)
Man, none of the light armor's seem to line up with the hoods you can get. So far the Elven Light Armor is the closest...but it's all golden, and that just doesn't work for the scout theme I have going.
Also, double daggers is just sick. Especially when one of them reaps souls. I have an unlimited number of soul stones.
The last armor you get from the Thiefs Guild missions is really awesome, and it can be upgraded to be pretty decent armorwise as well (not quite as good as Flawless Elven Armor, unfortunately.)
The perk UI on the PC is the worst UI of its kind ever. How did they manage to fuck up the simplest interface used in almost every RPG? Sigh.
Yeah, seriously. A simple and clear tree? Nooooo, gotta have fucking star constellations and a horizontal menu that uses a completely unique control scheme to the rest of the UI!
Man, I still don't get the PC UI complaints. The only real issue I've had with it is not being able to go backwards in character creation at the beginning. Sometimes I click one thing in dialogue and it chooses something else, but that's minor. I just wait before click anything now. I mean, it's not a perfect UI by any means, but I feel like the vitriol directed toward it is somewhat unwarranted.
Question: Could some one spoil or post where to get new followers? I'm tired of my first one I was granted...
You could join the Companions and follow through with the quests until the available followers in the group offer to join you. You could go to the mage college and befriend a few mages there and get them to join. Feindall or Sven from Riverwood will join if you stop their bickering in favor of one of them. The list goes on.
Well go on with this list.
Oh, okay then.
"Play the game."
There you go. Now let ME get back to playing the game.
Man, I still don't get the PC UI complaints. The only real issue I've had with it is not being able to go backwards in character creation at the beginning. Sometimes I click one thing in dialogue and it chooses something else, but that's minor. I just wait before click anything now. I mean, it's not a perfect UI by any means, but I feel like the vitriol directed toward it is somewhat unwarranted.
my 3 biggest gripes with it....
-The skill tree's are needlessly painful to navigate, I just want to select the one slightly above and to the right but instead I am taken on a tour of the entire damn tree getting to it.
-Inventory has no comparison stats short of selecting each item individually (would be so much better with column's for weight / damage / value etc.)
-where the hell are my pretty icons that tell me when I have a spell/power/buff/debuff selected, hotkeys would be more attractive if I had some indication as to which one I swapped to
The whole thing is designed with a controller in mind, it is useable with KBAM but it is obvious that was never the intention.
It works, but it could be so much better.
I am spending so much time doing tiny little side quests and increasing skills I haven't touched the main story past the first dragon kill (though I did kill a 2nd outside a mine. A MINE./Gimilivoice)
Any of you thief players have some quick starter tips?
Dunno if anybody's posted this yet, but the little homage to The Hangover was fantastic.
Holy shit Daedric princes! I've already run into two of their artifacts in Sanguine's Rose and Azura's Star, are they really supposed to be so easy to find or randomly run into?
DO NOT READ UNLESS YOU HAVE COMPLETED THE STORMCLOAK QUEST LINE!
Fuck the police! Took Whiterun for the true sons and daughters of Skyrim. Fucking Imperial lap dogs got was was coming to the. I fucking love this game.
Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
Everything is just weird blobby geo with tiled textures. No color to the environments lighting either. Just a white/black.
Also no lighting on anything past 100ft.
So while out trying to clear quests (and getting about 8 more in the process) a fugitive came up to me, handed me something in a forced conversation, which did not do a thing to stop the nearby bear from killing me twice.
I never did understand what he said but he supposedly handed me something and I am not sure what the fuck it was. Any help? >_>;
Someone mentioned something about the thieves' guild questline locking you out of someone else's quest - does anyone know which one that is, or details about it?
The first screenshot is an issue with your computer. My game looks nothing like that, and judging from the screenshots posted in this thread, few others have the same problem. You might want to check drivers/settings, because that is a problem with your computer and not necessarily the engine. (To be fair, I did have something similar happening just now, but it was my card spazzing out. A quick restart of the game fixed it back to ultra)
Second: Dude, you're just trying to find things to complain about for no reason. A Tundra environment looking "boring" is pretty ridiculous. Have you ever been to a winter wasteland? It's pretty god damn bland. In fact, I think this game captures it really well and manages to make it less bland then the reality of that kind of environment.
The lighting is so much better than Oblivion or Fallout that I just can't give a shit that the cast shadows are a bit low res.
I'll agree the texturing and poly counts on some of the rocky terrain in particular is pretty bad. I have little doubt those were concessions made for console memory limitations. I think the regions of the game are surprisingly well differentiated though, and it makes it interesting to explore and find different biomes with slightly different natural features and color schemes. It's way more varied and interesting than Oblivion or the Fallouts.
I see a lot of colored light in the game though. Particularly easy to notice at dawn.
From a technical point, there are lots of things that could make skyrims tundra look better. Ignore the fact that its a tundra, and focus on the technicals. Lots of newer games are set in deserts but still the environments look more convincing.
Same with the lighting. Yes its overcast, but technically the way it was executed it was done poorly.
I say, the Thalmor are like the Romulans of Tamreil. I am currently in Magic College. It is awesome.
Damn hoity toity magic users in their hoity toity colleges. You're everything that is wrong with Skyrim.
Agreed (in jest). I've been playing a Nord "scout", focusing on stealth, bow, and twin daggers. I've toyed with other characters, but magic baffles me. It just seems like work.
0
FreiA French Prometheus UnboundDeadwoodRegistered Userregular
Posts
It's probably the most hilarious and awesome ability. While rolling your detection level can not be changed from when you entered the roll. So you can be hidden, guy turns around, roll past him and then slit his throat with a backstab.
It's glorious.
?
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
I thought about it, but it's kinda late for that noise for me. (I'm lvl 22). With the items I have, I think I have 200% regen already. That said, if I had it to do over again, I'd probably invest in Restoration. Wards are really fucking good. I avoided it because restoration blew ass in Oblivion.
So far I'm going Illusion / Destruction / Conjuration / Alchemy. That pretty much takes up all my points, and I barely have anything in Alchemy. Even so, alchemy is extremely good. Shocker, right? With my low investment and 30ish skill, I can make my destruction magic hit 40% harder, poison to make my enemies 25% weaker to an element, as well as giving myself added health and mana regen when I need it. I can kill a dragon so fast that it's almost comical.
Conjuration is kind of a waste, to be honest. I just get a kick out of reanimating dead dudes so I don't mind it. If I was power gaming though, all of those points would be in alchemy.
I actually did try to put the enchantment from the robe onto my steel armor but it only gave me 1% extra Regen due to my admittedly low Enchantment skill and the crappy gem I was using.
Talked to him and he said he was trying to find an honourable death so I fought him.
And wow that was hard.
Also, double daggers is just sick. Especially when one of them reaps souls. I have an unlimited number of soul stones.
once you put enough points into one handed weapons you started DECAPITATING dudes.
so ya
amazing
also my smithing is now 60 and I made myself some sweet Orchish armour
me and lydia be rocking
(It's also super upgraded to Superior level)
The last armor you get from the Thiefs Guild missions is really awesome, and it can be upgraded to be pretty decent armorwise as well (not quite as good as Flawless Elven Armor, unfortunately.)
I hate that Light Armor == Green Armor.
1. Are there other houses to buy aside from the one in White Run? I've run out of book shelf space!
2. Anyone know what is causing this glitch?
I would think most of the holds have a house in them?
Yeah, seriously. A simple and clear tree? Nooooo, gotta have fucking star constellations and a horizontal menu that uses a completely unique control scheme to the rest of the UI!
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
Oh, okay then.
"Play the game."
There you go. Now let ME get back to playing the game.
XBL: GamingFreak5514
PSN: GamingFreak1234
-The skill tree's are needlessly painful to navigate, I just want to select the one slightly above and to the right but instead I am taken on a tour of the entire damn tree getting to it.
-Inventory has no comparison stats short of selecting each item individually (would be so much better with column's for weight / damage / value etc.)
-where the hell are my pretty icons that tell me when I have a spell/power/buff/debuff selected, hotkeys would be more attractive if I had some indication as to which one I swapped to
The whole thing is designed with a controller in mind, it is useable with KBAM but it is obvious that was never the intention.
It works, but it could be so much better.
Bravely Default / 3DS Friend Code = 3394-3571-1609
Ohhhh why didn't I stick with my thief!?
Oh right, the never ending arrow.
I am spending so much time doing tiny little side quests and increasing skills I haven't touched the main story past the first dragon kill (though I did kill a 2nd outside a mine. A MINE./Gimilivoice)
Any of you thief players have some quick starter tips?
the thief quests are getting good too
oh well
still doing 30x dmg with dagger backstabs (when i can manage to get behind someone hrumph)
Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
Ugly jaggy shadows on everything (that glitch out as well)
http://cloud.steampowered.com/ugc/650997180312521733/2F9108C478515A06374EC35946BC32FE1CB1E149/
And bland environments. Now, there are some that look pretty decent. But a majority of the time this is what you are looking at:
http://cloud.steampowered.com/ugc/650997180312540533/5FBB8CC8DA6ECFA1E98240034B7D101A9AB3E313/
Everything is just weird blobby geo with tiled textures. No color to the environments lighting either. Just a white/black.
Also no lighting on anything past 100ft.
edit: nvm I got it. Deleted unnecessary spoiler
You missed the point of that completely.
So whatever.
I never did understand what he said but he supposedly handed me something and I am not sure what the fuck it was. Any help? >_>;
The first screenshot is an issue with your computer. My game looks nothing like that, and judging from the screenshots posted in this thread, few others have the same problem. You might want to check drivers/settings, because that is a problem with your computer and not necessarily the engine. (To be fair, I did have something similar happening just now, but it was my card spazzing out. A quick restart of the game fixed it back to ultra)
Second: Dude, you're just trying to find things to complain about for no reason. A Tundra environment looking "boring" is pretty ridiculous. Have you ever been to a winter wasteland? It's pretty god damn bland. In fact, I think this game captures it really well and manages to make it less bland then the reality of that kind of environment.
Damn hoity toity magic users in their hoity toity colleges. You're everything that is wrong with Skyrim.
Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
I'll agree the texturing and poly counts on some of the rocky terrain in particular is pretty bad. I have little doubt those were concessions made for console memory limitations. I think the regions of the game are surprisingly well differentiated though, and it makes it interesting to explore and find different biomes with slightly different natural features and color schemes. It's way more varied and interesting than Oblivion or the Fallouts.
I see a lot of colored light in the game though. Particularly easy to notice at dawn.
Same with the lighting. Yes its overcast, but technically the way it was executed it was done poorly.
Agreed (in jest). I've been playing a Nord "scout", focusing on stealth, bow, and twin daggers. I've toyed with other characters, but magic baffles me. It just seems like work.
http://cloud.steampowered.com/ugc/650996891997385783/C8F8B4819C883BA9962D7D9AFE081AE17E90EAF8/
Seriously, so disgusting. Get it off my computer:
http://cloud.steampowered.com/ugc/650996891978387083/B0873E9083975BA2B804D04B982D94F39BFFDE61/
And the character models? PS1 era called!
http://cloud.steampowered.com/ugc/650996891980330179/28D335CAB36D2E7D423091DBA7D1962E383E546D/