We had a fairly good title, one of the few made by the company that people didn’t hate. A lovely baseball game with beautiful graphics, wonderful game play and easter eggs aplenty.. it was glorious.
Then they added the cinematics.
This is normally done in the final days of the development cycle, as they take time to make, among other reasons. The cinematics were added during Crunch TIme, and unfortunately, a small error popped up.
Basically, the game would HARD CRASH when you won the World Series.
The problem was traced to the cinematic. Crap. Not enough time. Strip out the cinematic, replace it with a slide show? STILL crashes. Ok, not enough time.. put a still victory screen up of the trophy. STILL crashes?! On-screen text? No?
It turned out that ANY acknowledgement of winning the World Series would cause the game to die horrifically. So they left it out entirely and shipped a baseball game where winning the most important game in baseball is the same as winning a sandlot game in Podunksville. OUCH.
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"W00t," I guess? Yes, w00t.
"Wait, you mean I worked 80 hour weeks to finish this feature and it's being cut?"
Anyway, I sure hope they take that thing about Portallis off the box before the game ships or people are gonna be piiiissssed.
Could be worse though, they could have not tested winning the World Series due to time constraints, assuming since the other cinematics worked so would that one, and shipped it crashing hard on a win.