So NPCs dont ride horses at all in this game? Its weird cos they did in Oblivion. I havent seen a single person on horseback, everyone walks everywhere its weird.
Also my goddamn weapon racks are fucked, I cant put weapons in them no matter what I try, I try approaching them with weapons equiped, tried various types of weapons, nothing.
Seeing as how the horses are suicidal and handle like crippled hippos I don't blame them.
I was exploring very close to the eastern edge of the map, in the south, and I had a High Elf (his name was "High Elf") on a horse come galloping down the road towards me. He got off his horse and started flinging ice bolts at me, so I put an arrow in his eye. No unique loot/notes/anything.
High Elves are dicks for no reason. If the lore of the period between Oblivion and Skyrim teaches us anything, it's that.
So NPCs dont ride horses at all in this game? Its weird cos they did in Oblivion. I havent seen a single person on horseback, everyone walks everywhere its weird.
Also my goddamn weapon racks are fucked, I cant put weapons in them no matter what I try, I try approaching them with weapons equiped, tried various types of weapons, nothing.
Seeing as how the horses are suicidal and handle like crippled hippos I don't blame them.
I was exploring very close to the eastern edge of the map, in the south, and I had a High Elf (his name was "High Elf") on a horse come galloping down the road towards me. He got off his horse and started flinging ice bolts at me, so I put an arrow in his eye. No unique loot/notes/anything.
High Elves are dicks for no reason. If the lore of the period between Oblivion and Skyrim teaches us anything, it's that.
Everyone is a dick. Except the Dunmer. Which is really weird.
But yeah the High Elves are pretty much using the Khajit and the Wood Elves for their own ends.
I do like how the empire sells out the Redgaurds to the Dominion who then invade the redgaurd homeland. So the Redgaurd spend the next 5 years playing pinata with elves.
So random question for everybody: how fast do your characters move?
Because my mage seems a little on the sluggish side and he's not even wearing any armor. But since there's no longer any Athletics attribute, I'm assuming that all characters move at the same base speed setting aside gear?
Overall, there's not a lot I miss about the attribute system, but in Oblivion I had a Dunmer chick thief/archer/assassin with the Steed birthsign and man could she hoof it.
Try pressing Caps Lock?
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David_TA fashion yes-man is no good to me.Copenhagen, DenmarkRegistered Userregular
Aww, got my first quest breaking bug
Redguard Woman quest:
Found Sandy in the Battered Mare, talked to her, followed her upstairs, got the option to either talk to her or tell the Ala Kazam about her, talked to her and nothing triggered. I got the next part of the quest, to go to the cave and kill Kryten, but even after killing him, I still haven't triggered any of the quest parts beyond "Talk to Sandy or rat her out".
I do like how the empire sells out the Redgaurds to the Dominion who then invade the redgaurd homeland. So the Redgaurd spend the next 5 years playing pinata with elves.
I've said it over and over, but I seriously want the next game to be in Hammerfell.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
So NPCs dont ride horses at all in this game? Its weird cos they did in Oblivion. I havent seen a single person on horseback, everyone walks everywhere its weird.
Also my goddamn weapon racks are fucked, I cant put weapons in them no matter what I try, I try approaching them with weapons equiped, tried various types of weapons, nothing.
Seeing as how the horses are suicidal and handle like crippled hippos I don't blame them.
I was exploring very close to the eastern edge of the map, in the south, and I had a High Elf (his name was "High Elf") on a horse come galloping down the road towards me. He got off his horse and started flinging ice bolts at me, so I put an arrow in his eye. No unique loot/notes/anything.
High Elves are dicks for no reason. If the lore of the period between Oblivion and Skyrim teaches us anything, it's that.
They're the generic snooty elf race.
What would a game based in fantasy be without one.
I do like how the empire sells out the Redgaurds to the Dominion who then invade the redgaurd homeland. So the Redgaurd spend the next 5 years playing pinata with elves.
Actually...
They had already invaded the Redguard homeland, I believe. The Empire agreed to let them have the part they currently occupied as part of the terms of the treaty ending the war. The Redguards were unsurprisingly not happy with this and chose to fight on, so the Empire had to disavow the rest of Hammerfell as a province. So the Redguards eventually managed to expel the Elves but Hammerfell is still independent.
I do like how the empire sells out the Redgaurds to the Dominion who then invade the redgaurd homeland. So the Redgaurd spend the next 5 years playing pinata with elves.
Actually...
They had already invaded the Redguard homeland, I believe. The Empire agreed to let them have the part they currently occupied as part of the terms of the treaty ending the war. The Redguards were unsurprisingly not happy with this and chose to fight on, so the Empire had to disavow the rest of Hammerfell as a province. So the Redguards eventually managed to expel the Elves but Hammerfell is still independent.
The Redguards use it as evidence that both elves and imperials are all pussies.
Maybe an independent Skyrim and an independent Hammerfell can form an alliance of badasses and just own face.
I do like how the empire sells out the Redgaurds to the Dominion who then invade the redgaurd homeland. So the Redgaurd spend the next 5 years playing pinata with elves.
Actually...
They had already invaded the Redguard homeland, I believe. The Empire agreed to let them have the part they currently occupied as part of the terms of the treaty ending the war. The Redguards were unsurprisingly not happy with this and chose to fight on, so the Empire had to disavow the rest of Hammerfell as a province. So the Redguards eventually managed to expel the Elves but Hammerfell is still independent.
Yeah I take back what I said, everyone in Tamriel is a dick but the Dunmer and the Redgaurd.
So random question for everybody: how fast do your characters move?
Because my mage seems a little on the sluggish side and he's not even wearing any armor. But since there's no longer any Athletics attribute, I'm assuming that all characters move at the same base speed setting aside gear?
Overall, there's not a lot I miss about the attribute system, but in Oblivion I had a Dunmer chick thief/archer/assassin with the Steed birthsign and man could she hoof it.
Try pressing Caps Lock?
Or maybe even...Alt?
Cute, but Caps Lock is the walk/run toggle, and I leave it on run all the time (only holding Shift to walk when following some strolling NPC). Even sprinting doesn't feel very fast though.
It's more everybody moving at the speed speed that bothers me than my lack of speed, though. Overall I think the attributes/skills streamlining was an improvement, and it didn't hurt the distinctiveness of characters much like I originally feared it might when they described it, but it just seems like there should be some difference in running speed between, say, a skinny little Khajiit female and a hulking Nord guy.
I love my horse. It's faster than walking, and for some reason the horses in Skyrim are all part donkey because they can scale those cliff faces like a champ. Anyone remember the horses in Oblivion? Yeah, those were awful and handled like absolute shit. Skyrim horsery is much better.
The easiest way to keep them out of combat is to just... not dismount in the midst of a whole crew Hell bent on wrecking your shit. Seriously though just a few paces away is generally enough.
I don't really know what to think of High Rock from what I've read from Lore sources.
It sounds like the suburbia of Tamriel. Bretons, as a race, strike me as a mild-mannered nerd.
The Bretons are actually half-elf, way back, for whatever that's worth, which is supposedly what gives them their affinity for magic.
They're also sort of infamous for byzantine court intrigues and feuds between noble families and such. Remember that High Rock, the Breton province, was the one where there were like thirty or something little warring mini-states until the "Warp in the West" miracle/retcon calmed things down.
Gaslight on
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3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
So NPCs dont ride horses at all in this game? Its weird cos they did in Oblivion. I havent seen a single person on horseback, everyone walks everywhere its weird.
Also my goddamn weapon racks are fucked, I cant put weapons in them no matter what I try, I try approaching them with weapons equiped, tried various types of weapons, nothing.
Seeing as how the horses are suicidal and handle like crippled hippos I don't blame them.
I was exploring very close to the eastern edge of the map, in the south, and I had a High Elf (his name was "High Elf") on a horse come galloping down the road towards me. He got off his horse and started flinging ice bolts at me, so I put an arrow in his eye. No unique loot/notes/anything.
High Elves are dicks for no reason. If the lore of the period between Oblivion and Skyrim teaches us anything, it's that.
Everyone is a dick. Except the Dunmer. Which is really weird.
But yeah the High Elves are pretty much using the Khajit and the Wood Elves for their own ends.
My character is a high elf because I'm a minmaxing fuck, but I murder every high elf I meet. ESPECIALLY Thalmor anything.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I find the horses in this game pretty disappointing. I'm not sure they're actually any faster than being on foot. As far as I can tell, the only benefit is that you can sprint longer. It's like being stuck with a paint horse from Oblivion. I know they also allow you to run while over encumbered, but I'm not the sort that needs to grab everything that isn't nailed down (merchants don't have enough gold to buy everything from me as it is). Can't wait for a mod that gives horses a nice speed boost.
The destruction of vvadenfall is pretty fucked up.
After Vivec is taken by the Daedra during the Oblivion crisis emergency measures are needed to keep the ministry of truth in the air. So a guy makes a machine that consumes souls to do so. Its fueled at first by criminals and undesirables (read: argonians). Eventually though others start getting thrown in as well. Well eventually the inventors wife is gonna have her soul eaten so he rescues her but the machine is destroyed. The ministry collapses and vivec is destroyed. The impact causes Red Mountain to erupt rendering most of morrowind hostile to life. The argonians then invade and take whats left. Most of the surviving dunmer go to Solsthiem.
The destruction of vvadenfall is pretty fucked up.
After Vivec is taken by the Daedra during the Oblivion crisis emergency measures are needed to keep the ministry of truth in the air. So a guy makes a machine that consumes souls to do so. Its fueled at first by criminals and undesirables (read: argonians). Eventually though others start getting thrown in as well. Well eventually the inventors wife is gonna have her soul eaten so he rescues her but the machine is destroyed. The ministry collapses and vivec is destroyed. The impact causes Red Mountain to erupt rendering most of morrowind hostile to life. The argonians then invade and take whats left. Most of the surviving dunmer go to Solsthiem.
Holy shit. Which book is this in?
EDIT: Also, is there a book that summarizes the plot of Morrowind in the same way The Oblivion Crisis summarizes Oblivion?
I'm definitely going to hit absolute max level. I can not stop doing side quests, running into every dungeon/cave I find, generally being a huge dick to Skyrim.
I love this game. I'm so glad it doesn't necessarily "end". I do really wish we could have heard some planned release dates for DLC, even if it's a year out. It would be nice to know when I'd need a backup save.
Like in FO3:NV, it was hard to make me want to play back through the game for the DLC when I'd already plugged 90 hours into the game on a few characters.
Also, word on the toolset would be nice. I know it hasn't even been out a week, but I know I'm not the only one with 40-60 hours into the game already.
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MonkeyConQuesoNo more MH ClawHappy handsRegistered Userregular
Huh, first CTD after... 40 hours of play. I think an Ice Wraith was about to rear it's ugly head, but I'm just guessing. Welp, hopefully I keep that 1 CTD/40 hours ratio.
The destruction of vvadenfall is pretty fucked up.
After Vivec is taken by the Daedra during the Oblivion crisis emergency measures are needed to keep the ministry of truth in the air. So a guy makes a machine that consumes souls to do so. Its fueled at first by criminals and undesirables (read: argonians). Eventually though others start getting thrown in as well. Well eventually the inventors wife is gonna have her soul eaten so he rescues her but the machine is destroyed. The ministry collapses and vivec is destroyed. The impact causes Red Mountain to erupt rendering most of morrowind hostile to life. The argonians then invade and take whats left. Most of the surviving dunmer go to Solsthiem.
Holy shit. Which book is this in?
EDIT: Also, is there a book that summarizes the plot of Morrowind in the same way The Oblivion Crisis summarizes Oblivion?
The Infernal City.
Not sure about Morrowind but I can give you the run down.
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proyebatGARY WAS HEREASH IS A LOSERRegistered Userregular
I had to run a misc. quest for the Jarl of Riften, where it states "Talk to the Jarl of Riften" but she doesn't have any options other than small talk. I forgot what I had to do originally; could have been to kill a dragon, or clear a bandit camp.
I told Lydia to wait for me in some city when I was doing Thieves Guild quests and now I can't remember where the hell I left her. Is there any way to figure out where she is, or get her to respawn somewhere?
I told Lydia to wait for me in some city when I was doing Thieves Guild quests and now I can't remember where the hell I left her. Is there any way to figure out where she is, or get her to respawn somewhere?
Eventually, she gets tired of waiting and goes back to her starting location (the Jarl's palace in Whiterun).
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proyebatGARY WAS HEREASH IS A LOSERRegistered Userregular
I told Lydia to wait for me in some city when I was doing Thieves Guild quests and now I can't remember where the hell I left her. Is there any way to figure out where she is, or get her to respawn somewhere?
Check back in Dragonsreach, or the House in Whiterun there if you bought it.
MonkeyConQuesoNo more MH ClawHappy handsRegistered Userregular
Oh, apparently this is a well known crash in the Bonechill Passage. If anyone else runs into this problem, apparently running the game in windowed mode allows you to traverse the passage without crashing, then you can revert to fullscreen.
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
Had a bit of an interesting dragon fight just now.
Was leaving that inn in Riverwood when I heard the roar and saw the damn thing circling over head. The town goes in to a frenzy and the guards start shooting arrows at it. Some people in town were throwing fireballs, and everyone was in panic mode.
However the damn thing never landed or attacked. So I moved away from the town out near the river.
It finally gets close to attack and we begin the battle. In the madness of combat I fall in to the damn river and get swept away and down a waterfall, the whole time with this dragon doing strafe runs on me.
My white rapid ride finally comes to an end near that little town by Whiterun. Madness ensues again as townspeople either run or fight and some guards show up to fight the damn thing as well.
It lands on a house (which I didn't know they could do) and the guards end up finishing it off. During my entire fight with the dragon I do not think I ever actually got a hit in. All's well that ends well I suppose. :P
A Capellan's favorite sheath for any blade is your back.
The destruction of vvadenfall is pretty fucked up.
After Vivec is taken by the Daedra during the Oblivion crisis emergency measures are needed to keep the ministry of truth in the air. So a guy makes a machine that consumes souls to do so. Its fueled at first by criminals and undesirables (read: argonians). Eventually though others start getting thrown in as well. Well eventually the inventors wife is gonna have her soul eaten so he rescues her but the machine is destroyed. The ministry collapses and vivec is destroyed. The impact causes Red Mountain to erupt rendering most of morrowind hostile to life. The argonians then invade and take whats left. Most of the surviving dunmer go to Solsthiem.
Holy shit. Which book is this in?
EDIT: Also, is there a book that summarizes the plot of Morrowind in the same way The Oblivion Crisis summarizes Oblivion?
The Infernal City.
Not sure about Morrowind but I can give you the run down.
Takes place like a hundred years after joining the Empire. The Empire's hold is still fairly weak. Morrowind is ruled by 3 demigods, Vivec, Almalexia, and Sotha Sil.
Enter the main character who seems to adhere to a dunmer prophecy of the Nevarine. The Empire doesn't care if you are the Nevarine, the reincarnation of a Dunmer hero or not, but they want to use you to weaken the Tribunal enough to solidify their control, as the prophecy is banned by the Tribunal.
Long story short it turns out you are the Nevarine and your job is to kill Dagoth Ur, the counterpart to the Tribunal before he breaks out and kills everyone. He's kind of a dick.
Along the way you meet Vivec, who tells you their power is waning while Dagoth Ur's is growing. You also learn that Nerevar, who was you in a past life, was betrayed by the Tribunal and that's why he's dead.
Essentially there was this device that let the users literally tap into the heart of a fallen god and gain power. Nerevar didn't want to use it but the tribunal did so they betrayed him. Azura was super pissed about this so she cursed the Dunmer, turning them their current color.
So you as Nerevar have to go to Red Mountain and destroy the heart and kill Dagoth Ur.
When you destroy the heart you've deprived the tribunal of most of their power. Vivec is cool with this, accepting his fate. Almalexia goes insane and kills Sotha Sil and you kill her.
Not sure if I got everything or got it right, I have a huge head ache.
And of course there's more to it than that, that's just the cliff notes. Let me know if something doesn't make sense.
I had to run a misc. quest for the Jarl of Riften, where it states "Talk to the Jarl of Riften" but she doesn't have any options other than small talk. I forgot what I had to do originally; could have been to kill a dragon, or clear a bandit camp.
Anyone have a way to finish this quest?
It actually says in journal to talk to the Jarl rather than the steward?
Posts
High Elves are dicks for no reason. If the lore of the period between Oblivion and Skyrim teaches us anything, it's that.
Everyone is a dick. Except the Dunmer. Which is really weird.
But yeah the High Elves are pretty much using the Khajit and the Wood Elves for their own ends.
Try pressing Caps Lock?
Redguard Woman quest:
The, uh, the names may have been changed.
I've said it over and over, but I seriously want the next game to be in Hammerfell.
They're the generic snooty elf race.
What would a game based in fantasy be without one.
Actually...
Maybe an independent Skyrim and an independent Hammerfell can form an alliance of badasses and just own face.
Yeah I take back what I said, everyone in Tamriel is a dick but the Dunmer and the Redgaurd.
It sounds like the suburbia of Tamriel. Bretons, as a race, strike me as a mild-mannered nerd.
"Shit's fucked up."
Or maybe even...Alt?
Cute, but Caps Lock is the walk/run toggle, and I leave it on run all the time (only holding Shift to walk when following some strolling NPC). Even sprinting doesn't feel very fast though.
It's more everybody moving at the speed speed that bothers me than my lack of speed, though. Overall I think the attributes/skills streamlining was an improvement, and it didn't hurt the distinctiveness of characters much like I originally feared it might when they described it, but it just seems like there should be some difference in running speed between, say, a skinny little Khajiit female and a hulking Nord guy.
The easiest way to keep them out of combat is to just... not dismount in the midst of a whole crew Hell bent on wrecking your shit. Seriously though just a few paces away is generally enough.
Tamriel is a world in decline right now.
The empire was more or less a good thing and with the end of the Septim line the world is in chaos for hundreds of years.
3DSFF: 5026-4429-6577
The Bretons are actually half-elf, way back, for whatever that's worth, which is supposedly what gives them their affinity for magic.
They're also sort of infamous for byzantine court intrigues and feuds between noble families and such. Remember that High Rock, the Breton province, was the one where there were like thirty or something little warring mini-states until the "Warp in the West" miracle/retcon calmed things down.
My character is a high elf because I'm a minmaxing fuck, but I murder every high elf I meet. ESPECIALLY Thalmor anything.
Steam: MightyPotatoKing
Ancano's outfit is straight-up pimp, I have to admit.
Infinite stamina
Only attack in Defence
And let me cast shouts while riding so I can use Kyne to make the stupid bear go away
Holy shit. Which book is this in?
EDIT: Also, is there a book that summarizes the plot of Morrowind in the same way The Oblivion Crisis summarizes Oblivion?
I love this game. I'm so glad it doesn't necessarily "end". I do really wish we could have heard some planned release dates for DLC, even if it's a year out. It would be nice to know when I'd need a backup save.
Like in FO3:NV, it was hard to make me want to play back through the game for the DLC when I'd already plugged 90 hours into the game on a few characters.
Also, word on the toolset would be nice. I know it hasn't even been out a week, but I know I'm not the only one with 40-60 hours into the game already.
Destiny! : Warlock - Titan - Hunter
The Infernal City.
Not sure about Morrowind but I can give you the run down.
Anyone have a way to finish this quest?
Eventually, she gets tired of waiting and goes back to her starting location (the Jarl's palace in Whiterun).
Check back in Dragonsreach, or the House in Whiterun there if you bought it.
Destiny! : Warlock - Titan - Hunter
Was leaving that inn in Riverwood when I heard the roar and saw the damn thing circling over head. The town goes in to a frenzy and the guards start shooting arrows at it. Some people in town were throwing fireballs, and everyone was in panic mode.
However the damn thing never landed or attacked. So I moved away from the town out near the river.
It finally gets close to attack and we begin the battle. In the madness of combat I fall in to the damn river and get swept away and down a waterfall, the whole time with this dragon doing strafe runs on me.
My white rapid ride finally comes to an end near that little town by Whiterun. Madness ensues again as townspeople either run or fight and some guards show up to fight the damn thing as well.
It lands on a house (which I didn't know they could do) and the guards end up finishing it off. During my entire fight with the dragon I do not think I ever actually got a hit in. All's well that ends well I suppose. :P
Thanks, that would be cool.
Enter the main character who seems to adhere to a dunmer prophecy of the Nevarine. The Empire doesn't care if you are the Nevarine, the reincarnation of a Dunmer hero or not, but they want to use you to weaken the Tribunal enough to solidify their control, as the prophecy is banned by the Tribunal.
Long story short it turns out you are the Nevarine and your job is to kill Dagoth Ur, the counterpart to the Tribunal before he breaks out and kills everyone. He's kind of a dick.
Along the way you meet Vivec, who tells you their power is waning while Dagoth Ur's is growing. You also learn that Nerevar, who was you in a past life, was betrayed by the Tribunal and that's why he's dead.
Essentially there was this device that let the users literally tap into the heart of a fallen god and gain power. Nerevar didn't want to use it but the tribunal did so they betrayed him. Azura was super pissed about this so she cursed the Dunmer, turning them their current color.
So you as Nerevar have to go to Red Mountain and destroy the heart and kill Dagoth Ur.
When you destroy the heart you've deprived the tribunal of most of their power. Vivec is cool with this, accepting his fate. Almalexia goes insane and kills Sotha Sil and you kill her.
Not sure if I got everything or got it right, I have a huge head ache.
And of course there's more to it than that, that's just the cliff notes. Let me know if something doesn't make sense.
It actually says in journal to talk to the Jarl rather than the steward?