I always figured that the obvious way to handle Johnny Gat dying in this one was to have him go back to Stilwater, playing off his whole "yeah we are going soft" thing at the start of the game to rally the saints there into his own saints, and then SR4 is SAINTS ON SAINTS VIOLENCE, THE BOSS VS JOHNNY GAT
Never saw it happen. Never saw the body.
As far as I'm concerned, anything goes.
Just finished the game earlier today. After playing the last little bit before the credits, I REALLY want Volition to make a Saints Row styled, open world game set in a 1940-1950s pulp sci-fi universe. That'd be so friggin' cool. Carjacking flying saucers, shootin' lasers and getting it on with blue skin alien hookers.
On another note. I'm thinking of installing the Gentlemen of Steelport mod now that I've finished the game. I understand that it lets you replay missions ... will this allow me to get both rewards from missions that force you to choose between two options? If so, is it safe to do, or can it potentially mess up my save?
NAND NOR on
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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
Yeah, the clone material had to come from somewhere.
If Gat returns...no correction when he returns because you know they realize whoops, maybe it was a mistake to kill him off (get a new VA for him if the old one just can't do it) I'm betting that we'll end up with Gat basically getting used to take down the Saints not knowing who he was or what he did. You know, the whole took a bullet to the skull that left him not knowing who he was, the syndicate planned to use him but he was in a coma so until he woke up they kept him on ice. But then with the syndicate falling the plan didn't happen.....until of course he does eventually wake up.
In the end he realizes who he is and either joins with you or as the boss you blow his brains out for not remembering you in the first place.
Could the thread title be changed, since it's, you know, not true?
has the guy clarified? i don't really keep up with videogame news. i was under the impression the new president was blaming volition for thq's failures
"Why couldn't that be a Red Dead Redemption or a Skyrim?" he said. "I look at that title and I say, ‘Who cares what it is and why it got to be what it is? From that team we can make something that isn't embarrassing."
This is in addition to him talking up every single THQ developer and franchise in other interviews except Volition and Saints Row. He has been pretending that they don't even exist except in that one interview where he slams them. I also know a few people involved in this who have shared some extremely worrying things about where this is all headed.
He was speaking about it in the context of responding to the interviewer
Dude said the game was embarrassing to play in front of his wife and kids, and in that context he agrees. Shit, I'd agree. But it's still a really well-made game that I find to be personally hilarious.
Saints Row 2 and 3 are ribald, juvenile power fantasies that glorify super-criminals who advocate and participate in wholesale mayhem, literally go to war with police, engage in sex trafficking and slavery, sell all of the drugs they can find (well, the characters use A LOT of drugs, but they sell some drugs) etc etc
They are two of my favorite games ever. They aren't perfect at all-- sr2 had "holy shit, this car just appeared right in front of me" things would embarrass Vice City, and SR3 has its share of problems, a lot of which are probably the result of a slashed budget. There's nothing with a sandbox crime game embracing its premise rather than going the Rockstar route of the protagonist murdering hundreds in story mission gameplay and then presenting the character in cut scenes as a guy seeking redemption.
He was speaking about it in the context of responding to the interviewer
Dude said the game was embarrassing to play in front of his wife and kids, and in that context he agrees. Shit, I'd agree. But it's still a really well-made game that I find to be personally hilarious.
Context.
except even in context, he's making the claim that the reason saints row is embarrassing is also one of the reasons it's not a skyrim or RDR (AKA, a triple A title). that is a flawed theory, in fact i'd say the reason it even sells as well as it does is due to the juvenile and over-the-top style of the franchise.
so it is worrying no matter what context it is, because this is the dude who shut down a studio on the day of E3 to bury the news. we should be wary of what he says and does because he's clearly not in this business to make friends or good games, he's here to make money.
He was speaking about it in the context of responding to the interviewer
Dude said the game was embarrassing to play in front of his wife and kids, and in that context he agrees. Shit, I'd agree. But it's still a really well-made game that I find to be personally hilarious.
Context.
You bring up context, but there's more to that interview which enforces his feelings of the game:
To be clear, Rubin isn’t saying there isn’t any room in his company “for a game that features a purple dildo,” in fact he points out there are now two such games (the other is South Park: The Stick of Truth). But that sensibility isn’t always a good fit for a studio.
“It works for South Park, but I’m not sure it does elsewhere,” he said. “I don’t think (Volition) chose to do what they did because they had all of the options available to them. It was the environment at the time.
“I know I can change that.”
His words are crystal clear, and they all indicate that he has a problem with the tone of SRTT and that he is, yes, "embarrassed". He wants to change Volition and the series into something else that it's not. He wants to remove offensive (to him) content, and he wants the kind of respect and money that games like RDR and Skyrim generate no matter what it does to the creative vision of the studio.
There's enough room for awesome in this world that we don't need to take down Skyrim to make SRTT look good. Skyrim was great, despite some problems. SRTT was also great, despite its convoluted plot, "the Gat situation", and steps back in the customization department.
I just have a hard time believing Bethesda can do anything except build massive worlds with terrible writing and shitty characterization.
Why should Volition follow that path?
Because Volition is owned by THQ, and Rubin runs THQ. He thinks the Saints Row franchise is embarrassing, and he's been stating that he's cleaning house and refocusing development on stuff that he thinks is worthwhile.
Rubin confirmed that Gullermo del Toro's Insane is still coming, but every project in THQ's slate can be changed.
"I'm taking every project as clay, a clay statue that's been built. It's not nearly been completed. It can be augmented, it can be shrunk, it can be changed. Everything is up for change to make the best possible product that could be," said Rubin.
"I'm well aware of the other projects that are kind of in what you would call 'nebulous states' (though internally they may not be so nebulous)," Rubin added. "I have to go around and look at everything over the next few weeks, next month, and I have to then decide which of the titles are the titles we're gonna focus on based on what I believe our future should be."
Coupled with his refusal to praise Volition or the series for their hard work and sales respectively, it's a not-so-subtle statement that if SR4 gets made, it won't be the same game.
I don't understand how he got into that position in the first place. It seems like the only thing he bases his business desicions on is personal preference. Well, that and greed, I guess. It'd be sad but no surprise if he'd get rid of saints row to try and reach CoD level sales, but getting rid of a franchise because he doesn't like it? That's childish!
again: why the fuck is the entire industry trying to match CoD sales
movies don't do this
it's not like every studio makes a movie and aims to dethrone Titanic or Avatar
why do game publishers do this
That's...a good question, considering how easy it is to fail and wind up with way lower sales than you got with your franchise before, and making a new game in a franchise with a proven formula isn't nearly as risky.
I don't know? It's always the fault of whoever is in charge, I guess, but the reasoning behind it...maybe CoD has become something like the holy grail in terms of sales and everyone thinks they have a chance at it if they just copy every detail from it.
again: why the fuck is the entire industry trying to match CoD sales
movies don't do this
it's not like every studio makes a movie and aims to dethrone Titanic or Avatar
why do game publishers do this
Oh but they do. Hence the reason every action movie since Avatar has been shoehorning 3D into it, regardless of whether or not it will be beneficial (and it almost never is), because money.
The games industry has the unfortunate reality of being more polarized now that the 'mid-size developers' pretty much no longer exist now, being relegated to being A) bought out if they made at least one title with relevance to today's audience/industry or shut down entirely if they don't generate huge numbers. So if you're a Jason Rubin (aka dude who just got appointed to the most powerful position in a flagging company), you're going to do your damndest to put your available properties on the fast track to (percieved) profitability. How do you do that? Innovate and hope to be successful or copy like a muh'fucka and be reasonably certain that your franchises do at least half the business of those that you're trying to emulate.
If the guy is smart, he'll work with Volition on polishing what made the SR franchise great and give it more staying power to boot. DLC costume packs and such won't get the job done. Mission packs, done properly, go much farther in giving your game longevity. See: any of the GTAIV DLC missions.
So I beat Saints Row a couple months back and I want to jump back in, are any of the dlc worth the seven dollar price tag they're going for?
The Season Pass mission packs? I belive the genral opinion is that Genkibowl ain't worth it, but Gangstas in Space and Trouble with Clones are fun, if really, really short and light on extra content beyond the missions themselves, but not so fun to be worth $7. You'll probably want to wait for the next sale and get them cheap.
Posts
He shall return.
Gat is!
If you let Shaundi die, he would have been seen with a new Syndicate leader as a new lieutenant for them.
If you saved Shaundi and made the Saints, "go soft," she would have defected and joined STAG.
As far as I'm concerned, anything goes.
Just finished the game earlier today. After playing the last little bit before the credits, I REALLY want Volition to make a Saints Row styled, open world game set in a 1940-1950s pulp sci-fi universe. That'd be so friggin' cool. Carjacking flying saucers, shootin' lasers and getting it on with blue skin alien hookers.
On another note. I'm thinking of installing the Gentlemen of Steelport mod now that I've finished the game. I understand that it lets you replay missions ... will this allow me to get both rewards from missions that force you to choose between two options? If so, is it safe to do, or can it potentially mess up my save?
NAND: Get the DLC.
Steam ID: Good Life
I haven't played this since release.
Anything cooled for it yet?
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Saints Row 4: The Search for Gat?
Steam ID: Good Life
In the end he realizes who he is and either joins with you or as the boss you blow his brains out for not remembering you in the first place.
has the guy clarified? i don't really keep up with videogame news. i was under the impression the new president was blaming volition for thq's failures
He came off as backtracking to me to save himself some embarrassment as Idol a page or two elaborated on with various quotes from the guy.
Except that it is. Despite all the backpedaling that Rubin did, he still said this about Saints Row which was never retracted:
This is in addition to him talking up every single THQ developer and franchise in other interviews except Volition and Saints Row. He has been pretending that they don't even exist except in that one interview where he slams them. I also know a few people involved in this who have shared some extremely worrying things about where this is all headed.
http://steamcommunity.com/id/idolninja
He was speaking about it in the context of responding to the interviewer
Dude said the game was embarrassing to play in front of his wife and kids, and in that context he agrees. Shit, I'd agree. But it's still a really well-made game that I find to be personally hilarious.
Context.
They are two of my favorite games ever. They aren't perfect at all-- sr2 had "holy shit, this car just appeared right in front of me" things would embarrass Vice City, and SR3 has its share of problems, a lot of which are probably the result of a slashed budget. There's nothing with a sandbox crime game embracing its premise rather than going the Rockstar route of the protagonist murdering hundreds in story mission gameplay and then presenting the character in cut scenes as a guy seeking redemption.
except even in context, he's making the claim that the reason saints row is embarrassing is also one of the reasons it's not a skyrim or RDR (AKA, a triple A title). that is a flawed theory, in fact i'd say the reason it even sells as well as it does is due to the juvenile and over-the-top style of the franchise.
so it is worrying no matter what context it is, because this is the dude who shut down a studio on the day of E3 to bury the news. we should be wary of what he says and does because he's clearly not in this business to make friends or good games, he's here to make money.
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And I don't know if there's any correlation here to the shutdown
But WWE All-Stars is like $20 new now and I highly recommend it
You bring up context, but there's more to that interview which enforces his feelings of the game:
His words are crystal clear, and they all indicate that he has a problem with the tone of SRTT and that he is, yes, "embarrassed". He wants to change Volition and the series into something else that it's not. He wants to remove offensive (to him) content, and he wants the kind of respect and money that games like RDR and Skyrim generate no matter what it does to the creative vision of the studio.
The man is a menace.
http://steamcommunity.com/id/idolninja
Why should Volition follow that path?
Never mind that it isn't fun in the least
I don't understand how he got into that position in the first place. It seems like the only thing he bases his business desicions on is personal preference. Well, that and greed, I guess. It'd be sad but no surprise if he'd get rid of saints row to try and reach CoD level sales, but getting rid of a franchise because he doesn't like it? That's childish!
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Personaly, I would also accept a new Red Faction game in the same vein as Guerrilla.
EDIT: Though by "accept" I mean "won't go on crazed murder rampage in protest"
movies don't do this
it's not like every studio makes a movie and aims to dethrone Titanic or Avatar
why do game publishers do this
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
That's...a good question, considering how easy it is to fail and wind up with way lower sales than you got with your franchise before, and making a new game in a franchise with a proven formula isn't nearly as risky.
I don't know? It's always the fault of whoever is in charge, I guess, but the reasoning behind it...maybe CoD has become something like the holy grail in terms of sales and everyone thinks they have a chance at it if they just copy every detail from it.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Conflict Red Faction-Space? Return to a fully destructable mars, in a 15 KM long battleship and gleefully blow it to rubble.
Painted in purple and gold, with dildo guns and 5km rims.
Your ideas are intriguing to me and I wish to subscribe to your newsletter
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
The games industry has the unfortunate reality of being more polarized now that the 'mid-size developers' pretty much no longer exist now, being relegated to being A) bought out if they made at least one title with relevance to today's audience/industry or
If the guy is smart, he'll work with Volition on polishing what made the SR franchise great and give it more staying power to boot. DLC costume packs and such won't get the job done. Mission packs, done properly, go much farther in giving your game longevity. See: any of the GTAIV DLC missions.
I just associate him with Crash Bandicoot and Jak and Daxter and think "what a cool dude"
I love the pro-wrestling references in the game. I honestly wish there were more. Killbane saying every line like he's doing a promo was amazing.
The Season Pass mission packs? I belive the genral opinion is that Genkibowl ain't worth it, but Gangstas in Space and Trouble with Clones are fun, if really, really short and light on extra content beyond the missions themselves, but not so fun to be worth $7. You'll probably want to wait for the next sale and get them cheap.
Steam: MightyPotatoKing