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Do... do you want me to write a treatise here or something? It would start with Touhou and go through about 30 other games above and beyond that series.
Do... do you want me to write a treatise here or something? It would start with Touhou and go through about 30 other games above and beyond that series.
Do... do you want me to write a treatise here or something? It would start with Touhou and go through about 30 other games above and beyond that series.
Do it.
Let's start with the current gen Touhou crowd... Embodiment of Scarlet Devil, Perfect Cherry Blossom, Imperishable Night, Phantasmagoria of Flower View, and Shoot the Bullet.
Then we move into the doujin soft crowd... Airrade 1 & 2, Angel Destroyer, Angeraze 1 & 2, Banshiryuu, Bike Banditz, Blue Sabers, Buritan, eXceed 1 & 2, Feather Raid, Gochamaze No Arashi, Gundead Ligne, Gundemonium, Hein Legend, Hitoga Happa, Kamui, Kanossyu 1 & 2, Kokoro, Lethal Application, Lyrical STG, Maria and a Red Bloom, Master Burner, Matataki, Mayu Shoot, Mousou Bousou no Kyourenshi, Mousouken, Parity Shoot, Pladzma, Road to Al-De-Baran, Royal Edoma Engine, Samidare, Soldier Force, Suguri, Tobitouka, Tobitsuki, Too Heat2, Under Stellar 2, Valstar, Visionary Wings.
I think that's probably at least 30. And I didn't even need to touch the ABA Games stuff either.
Also, if you like vertical-scrolling shooters and have an itch for speed, you seriously need to try Torus Trooper. It's nothing fancy - you have a long winding tube (which breaks down into a half-pipe corkscrew pretty regularly), a ship with a nice gun and a time limit. More time comes from passing certain score barriers and killing endbosses. It's pretty straightforward.
The thing is, though, it's pretty fast. Play on Extreme for the full effect, and learn to fly evasion patterns, cos there's no way you're dodging individual bombs...
(I play this a couple of times a day just to chill out, got to level 13 or so on Extreme so far, but I always restart from 1. It's not the score that matters, it's the chilled-out relaxation.)
Project-X by Team 17. An MS-DOS version was released in 1994 which I believe you can still buy from their online store (otherwise... y'know... look elsewhere. eBay, or something). I've never played the PC version but the Amiga version is an incredible game. Bloody difficult, mind.
I just downloaded Blue Wish Resurrection. Now what do I use to open it? .lzh file? I'm not familiar with that.
Similar problem with Cho Ren Sha. I'm looking at the folder, but since everything seems to be native to Japanese, I have no clue what I'm doing, and I don't want to screw anything up.
I'll be posting a pic of my first boss that I died against in Warning Forever. The thing looks like a spider/scorpion hybrid.
Edit: Whats up with the sound in Cho Ren Sha? Does it do a hop-skip-jump-athon for everyone? I tried to download the thing in the read-me that url said something about sound, but it didn help none.
Edit: Whats up with the sound in Cho Ren Sha? Does it do a hop-skip-jump-athon for everyone? I tried to download the thing in the read-me that url said something about sound, but it didn help none.
Thanks for that. Downloading soon.
Now, about Cho Ren Sha......what do you do to start it? Forgive me if that's a dumb question. I'm still somewhat dumb with games on computers. :P
Second boss I died against in WF is coming up. I'm going to guess I was attacking the front of the Pure Heart a lot.
I'm kinda new to shmups, i like playing them, but havent played many..and probably due to this fact, blue wish resurrection is confusing the hell out of me, it seems like half the bullets hurt you, and half don't, and theres no way to tell which will and which won't (and no, it isnt the guard going off) :?:
I just downloaded Blue Wish Resurrection. Now what do I use to open it? .lzh file? I'm not familiar with that.
With regards to .LZH files, WinRAR has always worked for me pretty well.
Also, Torus Trooper = HAWT. I just downloaded it and am having a blast.
Tyrian is also a classic among classics, if not alone for its zany script, but it'll require DOSBox to run properly on XP, and I've not been able to get it right myself, being fairly inept with DOSBox.
I'm kinda new to shmups, i like playing them, but havent played many..and probably due to this fact, blue wish resurrection is confusing the hell out of me, it seems like half the bullets hurt you, and half don't, and theres no way to tell which will and which won't (and no, it isnt the guard going off) :?:
Oh, it's not the bullets -- every single one of them will kill you dead.
What's going on is that only the very center of your ship registers a hit with a bullet, so if they don't hit there you're safe. So you can "scrape" on by those bullets and make it through really really tiny gaps that you'd otherwise be zapped in. It's kind of counterintuitive, and the size of that hit box varies from game to game, from a single pixel all the way to the size of your entire ship. In BWR, it's just a couple pixels big.
Once its unzipped all you have to do is click on the .exe ...?
If you talking about in-game all you gotta do is hit the shoot button (z) a few times...?
Once its unzipped all you have to do is click on the .exe ...?
If you talking about in-game all you gotta do is hit the shoot button (z) a few times...?
No no no......LOL
I had both 7-Zip and BWR. I didn't know how to use 7-Zip to extract the files for BWR since BWR was still in an .lzw file (a.k.a. its original downloaded form). I figured it out though, and I've played through a few levels of BWR to get a taste for it. All is well.
I played it back when I was at school, and I can safely say that it's the most epic feeling I've ever gotten out of a shmup. It's just pretty glorious.
G-Type is a shooter fan's dream, a brilliant blend of Gradius and R-Type. It uses a lot of recycled graphics from Super NES games but still feels fresh and unique, almost as if Irem and Konami really teamed up to make it. Finish the game and you'll unlock tons of cool omake features, ranging from a ball-crushingly difficult Boss Rush mode to a retro version of G-Type that takes you back to the good old days of 8-bit gaming. Very cool!
I played it back when I was at school, and I can safely say that it's the most epic feeling I've ever gotten out of a shmup. It's just pretty glorious.
Tyrian was one of the first games I got my hands on after getting my first PC. Depending on your mood, you can play a campaign game with saves, branching routes, and customizing stuff for money or a more traditional game where you collect and upgrade weapons via drops on a map. Even the latter lets you play with some different ships with different weapon choices by entering codes the game gives you. The flying carrot ship armed with hot dogs was always good for a laugh back in the day.
It even supports two players.
The story got a little weird when they added those two extra chapters (the original game only had 3 chapters), but still lots of fun and you get to see what Epic used to have their hands in before they went hog wild on Unreal.
I played it back when I was at school, and I can safely say that it's the most epic feeling I've ever gotten out of a shmup. It's just pretty glorious.
Tyrian was one of the first games I got my hands on after getting my first PC. Depending on your mood, you can play a campaign game with saves, branching routes, and customizing stuff for money or a more traditional game where you collect and upgrade weapons via drops on a map. Even the latter lets you play with some different ships with different weapon choices by entering codes the game gives you. The flying carrot ship armed with hot dogs was always good for a laugh back in the day.
It even supports two players.
The story got a little weird when they added those two extra chapters (the original game only had 3 chapters), but still lots of fun and you get to see what Epic used to have their hands in before they went hog wild on Unreal.
And the street fighter-style super weapon combos were cool, too.
I never really played shmups before, and found Perfect Cherry Blossom (from the Touhou series) a great intro to the genre.
If you like pain.
Start with something simple, like 1945 or Raiden.
After the initial "OH MY FUCKING GOD THEY'RE EVERYWHERE OH SHIT OH SHIT" stage, it is actually pretty good.
Think of it like shmup bootcamp. It destroys you, then rebuilds you as a better gamer.
The Touhou series isn't really standard SHMUP faire. Most are about big lasers sweeping around and tons of explosions covering 1/Xth of the screen. The Touhou games are about small, precise movements and understanding the way that the patterns work. There's certainly a large portion of twitch gameplay to them, but they're definitely more of the thinking-man's variety of the shmup.
Seems impossible... until you notice that the daggers are actually tracking you just prior to the time-stop, and that all you need to do is make sure you're moving at certain times and outside of the initial spray at the start of each 'pattern' and it becomes one of the easiest bonus cards in the game.
The Touhou series isn't really standard SHMUP faire. Most are about big lasers sweeping around and tons of explosions covering 1/Xth of the screen. The Touhou games are about small, precise movements and understanding the way that the patterns work. There's certainly a large portion of twitch gameplay to them, but they're definitely more of the thinking-man's variety of the shmup.
That's why even after I branched out to other shmups after PCB, I kept coming back to Touhou. The recognising of patterns is pretty much the tipping point between being destroyed and becoming better. Thinking before twitching.
The Touhou series isn't really standard SHMUP faire. Most are about big lasers sweeping around and tons of explosions covering 1/Xth of the screen. The Touhou games are about small, precise movements and understanding the way that the patterns work. There's certainly a large portion of twitch gameplay to them, but they're definitely more of the thinking-man's variety of the shmup.
That's why even after I branched out to other shmups after PCB, I kept coming back to Touhou. The recognising of patterns is pretty much the tipping point between being destroyed and becoming better. Thinking before twitching.
There also some really crazy stuff that goes on in the background of the Touhou series too. EoSD, for example, has a hidden incrementing difficulty switch for all difficulties which increases as you grab items and drops when you bomb/die. It's funny to see what happens when things get hacked to have the limits set to beyond their normal limits.
Posts
Warning: Forever is awesome
Do it.
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
Edit: screenshots
beat me to it.
although I kinda beat you to it in the thread you linked
S U G G E S T I O N P A R A D O X
Let's start with the current gen Touhou crowd... Embodiment of Scarlet Devil, Perfect Cherry Blossom, Imperishable Night, Phantasmagoria of Flower View, and Shoot the Bullet.
Then we move into the doujin soft crowd... Airrade 1 & 2, Angel Destroyer, Angeraze 1 & 2, Banshiryuu, Bike Banditz, Blue Sabers, Buritan, eXceed 1 & 2, Feather Raid, Gochamaze No Arashi, Gundead Ligne, Gundemonium, Hein Legend, Hitoga Happa, Kamui, Kanossyu 1 & 2, Kokoro, Lethal Application, Lyrical STG, Maria and a Red Bloom, Master Burner, Matataki, Mayu Shoot, Mousou Bousou no Kyourenshi, Mousouken, Parity Shoot, Pladzma, Road to Al-De-Baran, Royal Edoma Engine, Samidare, Soldier Force, Suguri, Tobitouka, Tobitsuki, Too Heat2, Under Stellar 2, Valstar, Visionary Wings.
I think that's probably at least 30. And I didn't even need to touch the ABA Games stuff either.
This is a fairly good game, it seems.
Also, if you like vertical-scrolling shooters and have an itch for speed, you seriously need to try Torus Trooper. It's nothing fancy - you have a long winding tube (which breaks down into a half-pipe corkscrew pretty regularly), a ship with a nice gun and a time limit. More time comes from passing certain score barriers and killing endbosses. It's pretty straightforward.
The thing is, though, it's pretty fast. Play on Extreme for the full effect, and learn to fly evasion patterns, cos there's no way you're dodging individual bombs...
(I play this a couple of times a day just to chill out, got to level 13 or so on Extreme so far, but I always restart from 1. It's not the score that matters, it's the chilled-out relaxation.)
Did Apidya ever get released for the PC?
I just downloaded Blue Wish Resurrection. Now what do I use to open it? .lzh file? I'm not familiar with that.
Similar problem with Cho Ren Sha. I'm looking at the folder, but since everything seems to be native to Japanese, I have no clue what I'm doing, and I don't want to screw anything up.
I'll be posting a pic of my first boss that I died against in Warning Forever. The thing looks like a spider/scorpion hybrid.
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
7-zip its free too.
Edit: Whats up with the sound in Cho Ren Sha? Does it do a hop-skip-jump-athon for everyone? I tried to download the thing in the read-me that url said something about sound, but it didn help none.
Thanks for that. Downloading soon.
Now, about Cho Ren Sha......what do you do to start it? Forgive me if that's a dumb question. I'm still somewhat dumb with games on computers. :P
Second boss I died against in WF is coming up. I'm going to guess I was attacking the front of the Pure Heart a lot.
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
Shoot the Core -- PC Shooters Database
It's got links to just about every doujin PC shooter you can think of. Good stuff.
With regards to .LZH files, WinRAR has always worked for me pretty well.
Also, Torus Trooper = HAWT. I just downloaded it and am having a blast.
Tyrian is also a classic among classics, if not alone for its zany script, but it'll require DOSBox to run properly on XP, and I've not been able to get it right myself, being fairly inept with DOSBox.
Oh, it's not the bullets -- every single one of them will kill you dead.
What's going on is that only the very center of your ship registers a hit with a bullet, so if they don't hit there you're safe. So you can "scrape" on by those bullets and make it through really really tiny gaps that you'd otherwise be zapped in. It's kind of counterintuitive, and the size of that hit box varies from game to game, from a single pixel all the way to the size of your entire ship. In BWR, it's just a couple pixels big.
You pick. Same effect either way.
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
If you like pain.
Start with something simple, like 1945 or Raiden.
After the initial "OH MY FUCKING GOD THEY'RE EVERYWHERE OH SHIT OH SHIT" stage, it is actually pretty good.
Think of it like shmup bootcamp. It destroys you, then rebuilds you as a better gamer.
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
Okay, Got 7-Zip. Now I REALLY don't know what the hell I'm doing. HELP!
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
http://homepage2.nifty.com/rochet/storage/guxt_0800.zip
Guxt.
Made my Studio Pixel.
You may have played the last game made by this guy.
Right click the file, Open With... -> 7-Zip GUI, Extract, choose location
No matter though. I'm not 100% sure what I did, but I managed to get BWR going. So awesome. Thanks for your help, you guys!
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
If you talking about in-game all you gotta do is hit the shoot button (z) a few times...?
No no no......LOL
I had both 7-Zip and BWR. I didn't know how to use 7-Zip to extract the files for BWR since BWR was still in an .lzw file (a.k.a. its original downloaded form). I figured it out though, and I've played through a few levels of BWR to get a taste for it. All is well.
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
I can't believe how terrible I am at this game. Maybe it's because it's past midnight here and I worked all day.
I played it back when I was at school, and I can safely say that it's the most epic feeling I've ever gotten out of a shmup. It's just pretty glorious.
G-Type is a shooter fan's dream, a brilliant blend of Gradius and R-Type. It uses a lot of recycled graphics from Super NES games but still feels fresh and unique, almost as if Irem and Konami really teamed up to make it. Finish the game and you'll unlock tons of cool omake features, ranging from a ball-crushingly difficult Boss Rush mode to a retro version of G-Type that takes you back to the good old days of 8-bit gaming. Very cool!
Same old site, great new look! Check out The Gameroom Blitz at:
http://www.lakupo.com/grblitz
Tyrian was one of the first games I got my hands on after getting my first PC. Depending on your mood, you can play a campaign game with saves, branching routes, and customizing stuff for money or a more traditional game where you collect and upgrade weapons via drops on a map. Even the latter lets you play with some different ships with different weapon choices by entering codes the game gives you. The flying carrot ship armed with hot dogs was always good for a laugh back in the day.
It even supports two players.
The story got a little weird when they added those two extra chapters (the original game only had 3 chapters), but still lots of fun and you get to see what Epic used to have their hands in before they went hog wild on Unreal.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
The Touhou series isn't really standard SHMUP faire. Most are about big lasers sweeping around and tons of explosions covering 1/Xth of the screen. The Touhou games are about small, precise movements and understanding the way that the patterns work. There's certainly a large portion of twitch gameplay to them, but they're definitely more of the thinking-man's variety of the shmup.
Sakuya's Last Word for example
http://www.youtube.com/watch?v=Xxm-nY0V0Nc
Seems impossible... until you notice that the daggers are actually tracking you just prior to the time-stop, and that all you need to do is make sure you're moving at certain times and outside of the initial spray at the start of each 'pattern' and it becomes one of the easiest bonus cards in the game.
That's why even after I branched out to other shmups after PCB, I kept coming back to Touhou. The recognising of patterns is pretty much the tipping point between being destroyed and becoming better. Thinking before twitching.
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
There also some really crazy stuff that goes on in the background of the Touhou series too. EoSD, for example, has a hidden incrementing difficulty switch for all difficulties which increases as you grab items and drops when you bomb/die. It's funny to see what happens when things get hacked to have the limits set to beyond their normal limits.
Normal:
http://www.youtube.com/watch?v=hHmzO2RI1fs
Crazy/broken version:
http://www.youtube.com/watch?v=eRNkJTUInAU
My personal experience with IN tells me that it has a similar counter based more around spell card capture, so I assume PCB has one too.