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Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
How can I put this? I worked for a company… that was bought by another huge company… which turned it into the largest of companies… yes. Anyway, I worked in the localisation QA offices of the above in Dublin, Ireland. We had to test stupid-big games on every goddamn platform there was with schedules that were, no joke, measured in fucking minutes. Speed was our metric for success, and if we couldn’t keep time with the schedules, it was our ass.
This meant there were no time for test scripts, test cases or any of that stuff that makes QA slightly less than impossible. It made us fucking crazy. On uh, a ROBOT GAME SEQUEL… I had the indignity of having to call my Project Manager while she was at a goddamn funeral.
I look back on it now and all I can think is that the job fucked my brain that far southward that I AND SHE thought it was just the nature of the business that calling someone at a funeral was AN OKAY THING TO DO.
FUCK games QA man, fuck it right in its Cthulhu-esque face.
There is only one way to describe it: profoundly uncivilised.
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