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WTF does it take to get all achievements in a game?
The "Be Number One in the World" achievements are evil things.
Mostly the achievements I hate are the ones that require you to go out of your way doing the same thing over and over and over to the point of it not being fun. Dead Rising had an achievement that made me feel like I was farming mobs in an MMO. I never did get it because it was so boring.
The "Be Number One in the World" achievements are evil things.
Mostly the achievements I hate are the ones that require you to go out of your way doing the same thing over and over and over to the point of it not being fun. Dead Rising had an achievement that made me feel like I was farming mobs in an MMO. I never did get it because it was so boring.
Yeh the 'be number one in the world' achievement is out of order. You have to beat the scores of MILLIONS of live subcribers who have the game to unlock this.
I can't stand the "Do X for Y hours" Achievements. I finished everything else that interested me about Viva Pinata at around 25 hours. 980/1000 would have bugged me for life, so I hooked up a wired controller and left it at the menu for an hour or so a day for a month to get the 50 hours played achievement.
Also, ranked game wins. I don't like 98% of the people on Live. Thus, I only play with my friends. You cannot play ranked matches with friends.
Dusdais ashamed of this postSLC, UTRegistered Userregular
edited February 2007
Ranked matches. The only reason I have 580/1000 in Gears (aside from the fact that I'm still missing a few of those damn cogs) is due to those. I won't touch ranked matches.
So far, all of the achievements in Crackdown have been an absolute blast to get. They are rewards for doing FUN things. They got these right. They are even withholding 100 points from the game and letting the people decide what the last seven achievements will be for.
At least the second year of the system is seeing some of the issues be ironed out.
I don't know about Xbox achievements, but BF2 has some pretty retarded ones. Like 200 hours in certain vehicles, 100 hours in specific classes, 1200 team points. Ridiculous shit that takes people more hours than I put into an MMORPG.
The thing that is stupid is when you meet all the requirements for the achievements except the hour requirement, that is just a sinkhole.
Oh and props to the guy who made the robot. I would say that achievement benefitted him more than anything else, it allowed him to apply his knowledge to daily life. When you can put your skills to use at random like that, it shows a very good understanding of what you do.
If I don't get all the achivements in Halo 3 from just playing it for 3 years straight, something will be very wrong.
I've yet to beat Halo 2 in a straight in-order run on Legendary. Fucking jackal snipers! Fucking starting room with a million brutes on Gravemind!
Shit dude thats hardcore
Halo 2 Vista is going to have achievements.
I wonder how many people are just going to buy it for that.
I wonder how "hackable" PC game Achievments will be.
It'll probably depend on the game.
Since Halo 2 Vista has already been announced that it'll come with a level editor of "Some sort", it would be trivial for someone to make an "Achievements Map" witha 100,000 clip Battle Rifle that never needs reloading and put a bunch of enemies out in the open. Give the weapon super-autoaim and you could get a bunch of achievements in 3 seconds.
Then again, they could make achievements only count in verified campaign maps, or only ranked servers online.
They might also reduce the # of total points a PC Live game can give out, too.
.... That's worse then the 14 hour infinity mode challenge on Dead Rising.
Dee Kae on
0
ViscountalphaThe pen is mightier than the swordhttp://youtu.be/G_sBOsh-vyIRegistered Userregular
edited February 2007
Im starting to realize how much bullshit achievements are. Some are too easy, most are either too hard or insanely hard.
If the videogame is frustrating you or not being enjoyable, why play in the first place? That in mind most achievements are NOT enjoyable.
Btw, most of the novadrome achievements are redicilous. I swear they didn't play test them at all. +40 hours or marathon achivements are also dumb because they are unhealty.
hey! lets sue the game developers for making unhealthy achievements/games!
In a sense, it's somewhat liberating to have achievements that are flat out impossible for you to accomplish. That way you know you won't ever get all of them, and there's no pressure to bother with achievements that would force you to play a game way longer than you want to. The gamerscore doesn't mean anything either, since all it really is is a measurement of how many games you've bought. The only healthy option here is to just not worry about achievements unless they're within reasonable limits.
Zek on
0
Dr_KeenbeanDumb as a buttPlanet Express ShipRegistered Userregular
So far, all of the achievements in Crackdown have been an absolute blast to get. They are rewards for doing FUN things. They got these right. They are even withholding 100 points from the game and letting the people decide what the last seven achievements will be for.
At least the second year of the system is seeing some of the issues be ironed out.
I second this. The Crackdown achievements are awesome fun.
Except getting to 500 agility orbs when you have 498.
Where are the last 2 fuckers I've been everywhere!
Rainbow Six Vegas is the first I am trying to 1000 percent.
I agree with you in a way, Zek. For some games, I don't care about achievements, such as gears of war. I believe I am at 400, and side from beating the game on insane mode and possibly get all the dog tags, I don't plan to do any other achievement.
However, in Rainbow Six Vegas' case, I have four achievements left. Best of the Best, which is get the highest rank in the game, I plan to do. I play the game online all the time anyways, so I might as well go for it. Master of Ceremonies, host a dedicated server with 16 people will force me to go out of my way, but very doable if it is scheduled. However, Beat the game on Realistic mode and Terrorist hunt on Realistic mode doesn't sound like much fun to me, but I am going to force myself through them just to cap out on the 1000.
I made 100% on Lego Star Wars II recently, aside from the undefeated achievements (which are damn hard sometimes) It wasn't too hard to do.
Blazing Angels on the other hand getting Ace rating on some of the missions is crazy insane. I broke down and used a cheat to beat one mission, but there are some missions where you just simply need awesome piloting skills and a cheat will not help at all. Unlocking all the planes and beating a squadron of enemies for each one is starting to drag on me though
I kinda like the achievements in Oblivion, as they are all very doable. A lot of them are "Advance to a certain rank in a guild/arena", and the bigger ones involve the main storyline.
Dead Rising's survival achievements were the only ones that really bugged me. I still don't have them.
GRAW and their play for 8 hours straight or be the best on earth achievements pissed me off.
I love the achievements for getting me to try things I might not have bothered to do if the achievement wasn't there. Like killing the 50,000 zombies or saving 50 people in Dead Rising.
But I get nothing from the 1000 points I earn in Fight Night or CoD2 or NFS: MW where the achievements amount to "finish the game like you normally would... maybe try hard mode"
Dead Rising's survival achievements were the only ones that really bugged me. I still don't have them.
GRAW and their play for 8 hours straight or be the best on earth achievements pissed me off.
I love the achievements for getting me to try things I might not have bothered to do if the achievement wasn't there. Like killing the 50,000 zombies or saving 50 people in Dead Rising.
But I get nothing from the 1000 points I earn in Fight Night or CoD2 or NFS: MW where the achievements amount to "finish the game like you normally would... maybe try hard mode"
On the flip side, I love the achievements that require ridiculous or inane tasks, because then it reveals the ridiculous and inane people that seek out the meager points from said achievements.
When you walk away from your 360 after taking steps to automatically get that "play for eight hour straight" achievement ... you're admitting that you're a tool.
Rainbow Six Vegas is the first I am trying to 1000 percent.
I agree with you in a way, Zek. For some games, I don't care about achievements, such as gears of war. I believe I am at 400, and side from beating the game on insane mode and possibly get all the dog tags, I don't plan to do any other achievement.
However, in Rainbow Six Vegas' case, I have four achievements left. Best of the Best, which is get the highest rank in the game, I plan to do. I play the game online all the time anyways, so I might as well go for it. Master of Ceremonies, host a dedicated server with 16 people will force me to go out of my way, but very doable if it is scheduled. However, Beat the game on Realistic mode and Terrorist hunt on Realistic mode doesn't sound like much fun to me, but I am going to force myself through them just to cap out on the 1000.
For e-peen status.
I haven't gotten much of anything in Vegas yet, but I did start the game on Realistic because that just seemed like the thing to do.
What's the difference between normal and realistic anyway?
I kinda like the achievements in Oblivion, as they are all very doable. A lot of them are "Advance to a certain rank in a guild/arena", and the bigger ones involve the main storyline.
I thought the achievements in Oblivion were shitty.
Everyone was linked to a guild or the main quest and not one of them was given for doing something different. I blew through the game in about 2 weeks and unlocked all the achievements and due to the lack of any interesting achievments, I shelved the game as there was realy no point to continue playing.
I kinda like the achievements in Oblivion, as they are all very doable. A lot of them are "Advance to a certain rank in a guild/arena", and the bigger ones involve the main storyline.
I thought the achievements in Oblivion were shitty.
Everyone was linked to a guild or the main quest and not one of them was given for doing something different. I blew through the game in about 2 weeks and unlocked all the achievements and due to the lack of any interesting achievments, I shelved the game as there was realy no point to continue playing.
How about playing because it's fun?
I mean, sure, the achievements can be a good incentive to keep playing and trying absurd challenges, but for some games, it's just enough constant fun (which Oblivion is, to me) that even getting the full 1000 points doesn't mean you've and seen every single thing there is in the game (which you certainly haven't in Oblivion, if you just do what's needed for the achievements)
Vegas on Realistic = enemies do more damage. That's pretty much it.
There was a bug on Realistic at one point where whenever you loaded from a checkpoint it would reset the difficulty to Normal, which is why I still haven't tried that one - I can't be assed doing it scene by scene. I've never heard anyone say it's officially been fixed.
Terrorist Hunt on Realistic, however, is easy. Just get three competent friends and you should be able to breeze through them all in hours. Split-screen T-Hunt is the one that pisses me off; I know two people with a 360 in real life, and neither is particularly keen on Vegas - not to the point where they'd come over and play it that much with me.
And on topic, Crackdown is possibly, possibly, possibly going to be the first game I 1000/1000, depending on whether I can be bothered to find all the orbs and what the DLC is. It's certainly the only game so far where all the achievements have seemed like they'd be fun to try, at least for a bit, whereas 5/7 day survivor in Dead Rising = not a chance in hell.
Eight Rooks on
<AtlusParker> Sorry I'm playing Pokemon and vomiting at the same time so I'm not following the conversation in a linear fashion.
I kinda like the achievements in Oblivion, as they are all very doable. A lot of them are "Advance to a certain rank in a guild/arena", and the bigger ones involve the main storyline.
I thought the achievements in Oblivion were shitty.
Everyone was linked to a guild or the main quest and not one of them was given for doing something different. I blew through the game in about 2 weeks and unlocked all the achievements and due to the lack of any interesting achievments, I shelved the game as there was realy no point to continue playing.
How about playing because it's fun?
I mean, sure, the achievements can be a good incentive to keep playing and trying absurd challenges, but for some games, it's just enough constant fun (which Oblivion is, to me) that even getting the full 1000 points doesn't mean you've and seen every single thing there is in the game (which you certainly haven't in Oblivion, if you just do what's needed for the achievements)
See, Oblivion really didn't have anything left to offer me once I'd reached the maximum level, attained the Daedric weapons and armour. The dungeons were all cookie cutter and there was little point in exploring them as the rewards were rubbish.
Really the only thing left to do is the Daedric quests and I was suprised these were not given awards over the guild ranks as they are much harder to complete and need to go out of the way to accomplish.
I only recently started chasing achievements, and this led me to Hexic HD, the pre-loaded XBLA puzzler.
I was expecting a quick 150 or so, but I found the most demanding achievement list that I have yet to see. I think I could learn to start fires with my mind before I could create a Black Pearl Flower.
Luckily, I'm only willing to go for achievements that I feel are within reason.
Another thought: Many achievements are ruined by simple impatience. I enjoy playing my custom soundtrack while hitting some cone courses a few times per week in a slow, steady, enjoyable climb to the Rank 1 achievement in PGR3. Better to do that than to cram it all into one weekend and want to microwave the disc when I'm done.
There's an achievement for each job that reaches lv75, and 1 for each nation's original storyline missions completed. Plus a few more like get fishing skill to 100.
Posts
Mostly the achievements I hate are the ones that require you to go out of your way doing the same thing over and over and over to the point of it not being fun. Dead Rising had an achievement that made me feel like I was farming mobs in an MMO. I never did get it because it was so boring.
Yeh the 'be number one in the world' achievement is out of order. You have to beat the scores of MILLIONS of live subcribers who have the game to unlock this.
That just winds me up so much.
Also, ranked game wins. I don't like 98% of the people on Live. Thus, I only play with my friends. You cannot play ranked matches with friends.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
Number 1 on Xbox Live achievements. Atleast let them be worth 0 points and be a badge, ala losing many times in DOA4.
PSN = malickai XBL = gdragonstar Pokemon SS = 3095 7347 2659 Pokemon White = 5028 4446 2386
At least the second year of the system is seeing some of the issues be ironed out.
Ha, ha, hah, I LOVE IT!
That still has never been done to this day??
Bloody annoying
The thing that is stupid is when you meet all the requirements for the achievements except the hour requirement, that is just a sinkhole.
Oh and props to the guy who made the robot. I would say that achievement benefitted him more than anything else, it allowed him to apply his knowledge to daily life. When you can put your skills to use at random like that, it shows a very good understanding of what you do.
That was one of my favourite achievements to get, plus you unlocked some cool goodies with the brilliant new game + aspect.
Romping around the maintenance tunnels, with the chaingun bullets outfit and a chainsaw is just brilliant.
Shit dude thats hardcore
Halo 2 Vista is going to have achievements.
I wonder how many people are just going to buy it for that.
Same for the "#1 on the world."
Getting all the gaps in THAW and THP8 are pretty rediculous too.
PKMN White FC: 0046 2138 1298
I wonder how "hackable" PC game Achievments will be.
PKMN White FC: 0046 2138 1298
It'll probably depend on the game.
Since Halo 2 Vista has already been announced that it'll come with a level editor of "Some sort", it would be trivial for someone to make an "Achievements Map" witha 100,000 clip Battle Rifle that never needs reloading and put a bunch of enemies out in the open. Give the weapon super-autoaim and you could get a bunch of achievements in 3 seconds.
Then again, they could make achievements only count in verified campaign maps, or only ranked servers online.
They might also reduce the # of total points a PC Live game can give out, too.
If the videogame is frustrating you or not being enjoyable, why play in the first place? That in mind most achievements are NOT enjoyable.
Btw, most of the novadrome achievements are redicilous. I swear they didn't play test them at all. +40 hours or marathon achivements are also dumb because they are unhealty.
hey! lets sue the game developers for making unhealthy achievements/games!
I second this. The Crackdown achievements are awesome fun.
Except getting to 500 agility orbs when you have 498.
Where are the last 2 fuckers I've been everywhere!
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
I agree with you in a way, Zek. For some games, I don't care about achievements, such as gears of war. I believe I am at 400, and side from beating the game on insane mode and possibly get all the dog tags, I don't plan to do any other achievement.
However, in Rainbow Six Vegas' case, I have four achievements left. Best of the Best, which is get the highest rank in the game, I plan to do. I play the game online all the time anyways, so I might as well go for it. Master of Ceremonies, host a dedicated server with 16 people will force me to go out of my way, but very doable if it is scheduled. However, Beat the game on Realistic mode and Terrorist hunt on Realistic mode doesn't sound like much fun to me, but I am going to force myself through them just to cap out on the 1000.
For e-peen status.
http://steamcommunity.com/id/Cykstfc
Blazing Angels on the other hand getting Ace rating on some of the missions is crazy insane. I broke down and used a cheat to beat one mission, but there are some missions where you just simply need awesome piloting skills and a cheat will not help at all. Unlocking all the planes and beating a squadron of enemies for each one is starting to drag on me though
Enlist in Star Citizen! Citizenship must be earned!
They were way easy it felt like cheating.
Gamerscore means didley but also means so much to me and other people.
Strange combination
GRAW and their play for 8 hours straight or be the best on earth achievements pissed me off.
I love the achievements for getting me to try things I might not have bothered to do if the achievement wasn't there. Like killing the 50,000 zombies or saving 50 people in Dead Rising.
But I get nothing from the 1000 points I earn in Fight Night or CoD2 or NFS: MW where the achievements amount to "finish the game like you normally would... maybe try hard mode"
When you walk away from your 360 after taking steps to automatically get that "play for eight hour straight" achievement ... you're admitting that you're a tool.
SSB code- 0216-0856-6886 PM me so I can add you
I haven't gotten much of anything in Vegas yet, but I did start the game on Realistic because that just seemed like the thing to do.
What's the difference between normal and realistic anyway?
I thought the achievements in Oblivion were shitty.
Everyone was linked to a guild or the main quest and not one of them was given for doing something different. I blew through the game in about 2 weeks and unlocked all the achievements and due to the lack of any interesting achievments, I shelved the game as there was realy no point to continue playing.
Where Madness and the Fantasical Come to Play
How about playing because it's fun?
I mean, sure, the achievements can be a good incentive to keep playing and trying absurd challenges, but for some games, it's just enough constant fun (which Oblivion is, to me) that even getting the full 1000 points doesn't mean you've and seen every single thing there is in the game (which you certainly haven't in Oblivion, if you just do what's needed for the achievements)
There was a bug on Realistic at one point where whenever you loaded from a checkpoint it would reset the difficulty to Normal, which is why I still haven't tried that one - I can't be assed doing it scene by scene. I've never heard anyone say it's officially been fixed.
Terrorist Hunt on Realistic, however, is easy. Just get three competent friends and you should be able to breeze through them all in hours. Split-screen T-Hunt is the one that pisses me off; I know two people with a 360 in real life, and neither is particularly keen on Vegas - not to the point where they'd come over and play it that much with me.
And on topic, Crackdown is possibly, possibly, possibly going to be the first game I 1000/1000, depending on whether I can be bothered to find all the orbs and what the DLC is. It's certainly the only game so far where all the achievements have seemed like they'd be fun to try, at least for a bit, whereas 5/7 day survivor in Dead Rising = not a chance in hell.
Read my book. (It has a robot in it.)
something about someone showing you a picture of a gun and you both die.
That's realistic.
See, Oblivion really didn't have anything left to offer me once I'd reached the maximum level, attained the Daedric weapons and armour. The dungeons were all cookie cutter and there was little point in exploring them as the rewards were rubbish.
Really the only thing left to do is the Daedric quests and I was suprised these were not given awards over the guild ranks as they are much harder to complete and need to go out of the way to accomplish.
Where Madness and the Fantasical Come to Play
I was expecting a quick 150 or so, but I found the most demanding achievement list that I have yet to see. I think I could learn to start fires with my mind before I could create a Black Pearl Flower.
Luckily, I'm only willing to go for achievements that I feel are within reason.
Another thought: Many achievements are ruined by simple impatience. I enjoy playing my custom soundtrack while hitting some cone courses a few times per week in a slow, steady, enjoyable climb to the Rank 1 achievement in PGR3. Better to do that than to cram it all into one weekend and want to microwave the disc when I'm done.
There's an achievement for each job that reaches lv75, and 1 for each nation's original storyline missions completed. Plus a few more like get fishing skill to 100.
haha