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The Legend of Zelda Thread: Wind Waker HD (Fall 2013) and New Zelda!

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  • carmofincarmofin Registered User regular
    edited April 2013
    Wait what? LttP was a launch title?

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  • HounHoun Registered User regular
    The entire internet seems to say it was released on SNES Launch Day in Japan. North America I remember it wasn't a launch title, though it was pretty early in.

  • Maz-Maz- 飛べ Registered User regular
    Wasn't the Adventure of Link after LoZ? They repopulated the earth...somehow.

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  • RenzoRenzo Registered User regular
    I think it'd be awesome if the next Zelda doesn't even acknowledge the timelines and just does whatever it wants. The timelines don't add anything to Zelda, if you ask me. I always look at the games as reinterpretations or variations on the same story.

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  • ZephiranZephiran Registered User regular
    Renzo wrote: »
    I think it'd be awesome if the next Zelda doesn't even acknowledge the timelines and just does whatever it wants. The timelines don't add anything to Zelda, if you ask me. I always look at the games as reinterpretations or variations on the same story.

    And I suspect it is as thus most of them were conceived anyway.

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  • Jam WarriorJam Warrior Registered User regular
    I would like them to continue to play fast and loose with continuity. It is a 'Legend' after all.

    My fear is that LttP2 will try to tie the existing games' storylines together, but in doing so make even more of a mess than before.

    Where does LttP fit in the (nonsensical) Hyrule Historia timeline?

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  • carmofincarmofin Registered User regular
    Well I am pretty sure that LttP2 will have a NSMB approach in terms of storyline.

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  • RenzoRenzo Registered User regular
    carmofin wrote: »
    Well I am pretty sure that LttP2 will have a NSMB approach in terms of storyline.

    What does that mean; I hate fun and never played NSMB.

  • skeldareskeldare Gresham, ORRegistered User regular
    edited April 2013
    carmofin wrote: »
    Well I am pretty sure that LttP2 will have a NSMB approach in terms of storyline.

    I don't see why that would be. There's no reason the storyline approach would be any different than the DS games or Minish Cap.

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  • carmofincarmofin Registered User regular
    Renzo wrote: »
    carmofin wrote: »
    Well I am pretty sure that LttP2 will have a NSMB approach in terms of storyline.

    What does that mean; I hate fun and never played NSMB.

    The NSMB games basically have no story. "The princess is kidnapped and you have to go after her" is the plot of 4 games in a row now. I believe that it won't be much different with LttP2, so it would be something like "Ganon is back you have to go and pick up three emblems to defeat him". Basically the blueprint of a Zelda-story in anyones head. I have that feeling not only because the graphical style seems so reminiscent of the NSMB-approach, but also because Nintendo in general seems to focus less and less on story while putting the emphasis on gameplay, see Paper Mario Sticker Star for an example. And I'm not saying that would be a bad approach, personally I loved Paper Mario.

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  • RenzoRenzo Registered User regular
    carmofin wrote: »
    Renzo wrote: »
    carmofin wrote: »
    Well I am pretty sure that LttP2 will have a NSMB approach in terms of storyline.

    What does that mean; I hate fun and never played NSMB.

    The NSMB games basically have no story. "The princess is kidnapped and you have to go after her" is the plot of 4 games in a row now. I believe that it won't be much different with LttP2, so it would be something like "Ganon is back you have to go and pick up three emblems to defeat him". Basically the blueprint of a Zelda-story in anyones head. I have that feeling not only because the graphical style seems so reminiscent of the NSMB-approach, but also because Nintendo in general seems to focus less and less on story while putting the emphasis on gameplay, see Paper Mario Sticker Star for an example. And I'm not saying that would be a bad approach, personally I loved Paper Mario.

    I like this. Skip all the junk, get to the game. Basically the opposite approach than the one they've taken since...Twilight Princess?

  • WybornWyborn GET EQUIPPED Registered User regular
    Wind Waker.

    Or Majora's Mask.

    Or Ocarina even.

    Pretty much everything after LttP.

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  • HounHoun Registered User regular
    Pretty sure Zelda's had a stronger story since at least LttP, if not AoL.

    skeldare
  • WybornWyborn GET EQUIPPED Registered User regular
    Link's Awakening was probably the first one you'd really call story-focused as such, though Link to the Past was no slouch in that department

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  • carmofincarmofin Registered User regular
    edited April 2013
    There's a difference between "having a story" and "being cinematic".
    edit:
    What I mean is, I'm sure there will be some dialogue and maybe some LttP like plottwist halfway through, but I really don't think story will be a focus, you don't even have a companion that talks to you this time (which is of course a good thing ;P).

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  • HounHoun Registered User regular
    If you want to make that the "metric", then all of the 3D Zeldas have been "cinematic", and none of the 2D Zeldas have.

    If you'd rather point out the strength of a given game's story in relevance to it's mechanics, presentation, and limitations/common stylings of the time it was released, then pretty much every Zelda game has been weighted closer to the "story" end of the scale, barring MAYBE the original, but even it had more story than, say, SMB.

  • skeldareskeldare Gresham, ORRegistered User regular
    I'm personally expecting a story at least as deep/cinematic as Minish Cap. Best to keep expectations low.

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  • sweetcreamscoopssweetcreamscoops Registered User regular
    I really wish that nintendo would follow sony, and release their first party games on both handheld and home consoles. I would love to play this and luigis mansion but I just don't like playing on a handheld. Plus, the wiiu and 3ds are practically the same in features, so it seems like a no brainer.

  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited April 2013
    shadowane wrote: »
    ArcSyn wrote: »
    Just bought my tickets to the Zelda Symphony date here in Philly.

    /me Excite

    It's coming back to Philly?!!!!!!!!!

    edit: It's coming back to Philly!!!! New music, new imagery!

    Last time I had front section orchestra seats, maybe this time I'll go for the lawn.
    My wife and I are really disappointed they apparently aren't allowing picnics this time. That was half the fun for us.

    Yeah, I'm in Orch-B, Right Center, second row. I'm taking my parents too so they can appreciate a literal symphony of great music.

    Should be a great show. :D

    KoopahTroopah on
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  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    Mario platformers are 100% skill based gameplay and nothing else. That's the whole point of them. The best fucking platformer you can make, be it 2d or 3d or anything inbetween. It's as abstract as you can get without going with something like Geometry wars.

    Zelda, ever since the first one, is about the EXPERIENCE. Myiamoto said, time and again, how the first game was supposed to evoke the same feelings he had as a kid, exploring the woods and hills close to his home. Gameplay is obviously very important (as in any Nintendo core game), but the immersiveness and the feelings of exploration and adventuring are much more important than a set, solid story. On the other hand, unlike Mario, this means that some sort of narrative is intrinsic to the games, even if it's a emergent, non-linear, loose sort of narrative. And the gameplay is based not just in skill, but also knowledge and exploration. So it's a pretty good mix, overall.

    Therefore, I don't think it's a good idea to go full NSMB on LTTP2.

    Metroid games (from Super Metroid on, at least) are kinda in the middle, but that's another debate.

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  • KrathoonKrathoon Registered User regular
    OoT was actually one of the early cinematic games. I remember being impressed at how they were using the 3D camera as a movie camera.

  • CantidoCantido Registered User regular
    I forgot about Spirit Tracks. That game had some of my absolute favorite dungeons. (The solo dungeons, not the tower ones.)

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  • kimekime Queen of Blades Registered User regular
    Would it be too much to ask for them to flesh out the bad guy in LttP2? (Although it's almost certainly Ganon because it always is :P )

    But WW had the best Ganon because he actually had some depth, and that was awesome. Albeit didn't happen for most of the game, but still :P

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  • RamiRami Registered User regular
    Probably won't be Ganon, he generally shows up once per Link generation.

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  • UncleSporkyUncleSporky Registered User regular
    kime wrote: »
    Would it be too much to ask for them to flesh out the bad guy in LttP2? (Although it's almost certainly Ganon because it always is :P )

    But WW had the best Ganon because he actually had some depth, and that was awesome. Albeit didn't happen for most of the game, but still :P

    Ganon would be a lot more acceptable if we just saw more of him. He was good in Wind Waker because we got him plotting early on. I want to see him running around doing evil things, being 5 minutes too late to stop him. He's only poorly done in games where we're led to believe it won't be Ganon this time and then surprise! Pig guy. Make him the bad guy from the start. Give us an intermediate fight with him, anything.

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  • ChenChen Registered User regular
    The problem is that Ganon is the only iconic villain the series has. All the other villains are either non-existant (LA), a mirror version (AoL), a child (MM), a child god (MC), a puppet (TP), another puppet (SS).

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  • ZephiranZephiran Registered User regular
    He is also tied so tightly to the mythology of the series that it makes no sense to emphasize the trinities that lie at its core, and then leave out him, the eternal bearer of the Triforce of Power. In the games where the Hyrule and Triforce mythology is the central underlying theme, he has to show up because nobody else could play his part.

    Alright and in this next scene all the animals have AIDS.

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  • RockinXRockinX Registered User regular
    edited April 2013
    The moment I started doubting Ganon would be in Skyward Sword was just before the final boss. But the rest of the game I thought Groose was going to turn into Ganon at some point.

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  • skeldareskeldare Gresham, ORRegistered User regular
    I'd rather have Vaati than Ganon. But it'll probably be an original enemy.

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  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    Chen wrote: »
    The problem is that Ganon is the only iconic villain the series has. All the other villains are either non-existant (LA), a mirror version (AoL), a child (MM), a child god (MC), a puppet (TP), another puppet (SS).

    Out of the blue, I had a random thought about a GoW-style game where you play as a young Ganon trained by the Gerudo, taking out some of Hyrule's biggest monsters with a level of brutality and strength never displayed in the franchise, culminating with his mental and physical rise to the villain he is today.

    I also thought about it being developed by Platinum Games. This was all just a random joke in my head.

    But then I realized, wait...that would actually be pretty awesome.

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  • WybornWyborn GET EQUIPPED Registered User regular
    We haven't had a game where Ganon was the front-and-center primary villain since Wind Waker

    It's been ten freaking years

    Even the last game where Ganon was the final boss was seven years ago

    "Always Ganon" my eye, they better be giving me Ganon.

    Not in LttP2, though, need an original enemy for that. Give me Ganon on the console.

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  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    kime wrote: »
    Would it be too much to ask for them to flesh out the bad guy in LttP2? (Although it's almost certainly Ganon because it always is :P )

    But WW had the best Ganon because he actually had some depth, and that was awesome. Albeit didn't happen for most of the game, but still :P

    Ganon would be a lot more acceptable if we just saw more of him. He was good in Wind Waker because we got him plotting early on. I want to see him running around doing evil things, being 5 minutes too late to stop him. He's only poorly done in games where we're led to believe it won't be Ganon this time and then surprise! Pig guy. Make him the bad guy from the start. Give us an intermediate fight with him, anything.

    In my Zelda game in my head, Ganon is a bastard, but not the villain

  • UncleSporkyUncleSporky Registered User regular
    edited April 2013
    There are a lot of interesting things they could do with Ganon.

    Put in a healthy dose of dramatic irony, introduce him right from the start as Link's friend and mentor, and let things go south. Maybe he intended to do evil all along, or maybe there really is a falling out between people who trusted each other. Either way, cool stuff.

    They could even pull a Bowser and give him a reason to join forces with Link...though I'd rather they not make him completely toothless.

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  • ZephiranZephiran Registered User regular
    I think they could do something interesting with the "Always fated to hold the Triforce of Power"...
    ... And "Be an incarnation of Demise"...

    ... Parts.

    It's kind of interesting to note though, that the Triforces themselves should not be inherently evil, which could give Ganondorf a sort of "Out" to be nice for once.

    Compare:
    Soma Cruz in the DSvanias/ Sorrow games, and how he seems to have successfully fought off the more destructive influences of being Dracula's incarnation but still manages to inherit all of the Dark Lord's powers.

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  • WybornWyborn GET EQUIPPED Registered User regular
    Here is how I want Ganon to work:

    He does [bad things] for [reasons]

    Those reasons can be sad, or sympathetic, or whatever, but he still needs to do bad things because he's selfish and power-hungry, and if he's pushed he needs to hate the gods

    He is the one consummate evil in video games that I can actually take seriously every time he shows up

    dN0T6ur.png
  • UncleSporkyUncleSporky Registered User regular
    Wyborn wrote: »
    Here is how I want Ganon to work:

    He does [bad things] for [reasons]

    Those reasons can be sad, or sympathetic, or whatever, but he still needs to do bad things because he's selfish and power-hungry, and if he's pushed he needs to hate the gods

    He is the one consummate evil in video games that I can actually take seriously every time he shows up

    He steals all of Hyrule's cakes because he was hungry?

    I mean, that would be terrible.

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  • ZephiranZephiran Registered User regular
    Wyborn wrote: »
    Here is how I want Ganon to work:

    He does [bad things] for [reasons]

    Those reasons can be sad, or sympathetic, or whatever, but he still needs to do bad things because he's selfish and power-hungry, and if he's pushed he needs to hate the gods

    He is the one consummate evil in video games that I can actually take seriously every time he shows up

    He steals all of Hyrule's cakes because he was hungry?

    I mean, that would be terrible.

    Also, adorable.

    Done in chibi style!

    Alright and in this next scene all the animals have AIDS.

    I got a little excited when I saw your ship.
    kime
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    I will say this for Ganon: he makes a heck of a wrestler.

    Protect the Skies

  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    Wyborn wrote: »
    Here is how I want Ganon to work:

    He does [bad things] for [reasons]

    Those reasons can be sad, or sympathetic, or whatever, but he still needs to do bad things because he's selfish and power-hungry, and if he's pushed he needs to hate the gods

    He is the one consummate evil in video games that I can actually take seriously every time he shows up

    He steals all of Hyrule's cakes because he was hungry?

    I mean, that would be terrible.

    Only if it were 40 cakes. That's as many as 4 tens.

    HounMaz-shoeboxjeddy
  • Chris FOMChris FOM Registered User regular
    Just bought tickets for Symphony of the Goddess Season 2 in Austin, TX. Anyone else going?

This discussion has been closed.