Took down two bosses today, Sif and the Ceaseless Discharge.
I was able to take down Sif on one try, the first time for any boss in Dark Souls, while the Discharge monster took the most of any so far, more than ten at least. That was probably only because he was such a small stroll away from a bonfire, that I didn't care to die.
I didn't even think it was possible to dodge his attack. I had to wear every fire resistant thing possible, along with flash sweat to be safe.
Man, Ornstein and Smough are absolutely wrecking my shit. I can't dodge any of Smough's attacks for the life of me, even using the pillars. I also have no humanity at all so it looks like I'm going to head back to the burg to farm rats for humanity. Any tips?
I was stuck on them for ages until I got the Dark Woodgrain Ring. After that they couldn't land a hit on me.
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The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
So the Server is a greatsword that has life-steal. You can find it in the swampy area of Blighttown. Now I'd like to know if adding elemental damage to it removes the life-steal? Can anybody answer?
Had a good run last night, first time I had a few hours to actually invest in the game. Got to the undead burg, light the fire, grind a little for the shop, and keeps on trucking. Had my first invasion, killed that little punk all dead with fire. I'm so good. Then I see an exciting little path you can fall down to after the trap is sprung on the stairs. Ah! This must be some secret I smugly thought, Oh me, you're so clever.
Then I fall down and die two times and can't reach my corpse....6 humanity and loads of souls lost. Fuck. :rotate:
I just gave up and went to bed by then. I've got today to figure out how to get down there. The souls, she is a harsh mistress indeed.
I've had such a lucky streak lately that I'm bound to suffer horribly as payback.
Found a summon circle near Capra Demon that spawned a dude who took out the SOB in just a couple of hits. He cast what looked like a Final Fantasy fire spell that enveloped the entire floor in lava.
How come I can only swing once with the morning star but the axes and swords lets me string attacks together. Something with stat reqs? What are the penalties if you don't have enough to meet the requirements.
How come I can only swing once with the morning star but the axes and swords lets me string attacks together. Something with stat reqs? What are the penalties if you don't have enough to meet the requirements.
Nah, it's just that different weapons have different move sets. Something to take into account when you're deciding what to use.
Like, the club has some of the best strength-scaling in the game, and you can get it from the first merchant, but it has a terrible moveset.
So the Server is a greatsword that has life-steal. You can find it in the swampy area of Blighttown. Now I'd like to know if adding elemental damage to it removes the life-steal? Can anybody answer?
According to the wiki, Server only heals for like 7 hp per hit, so I prolly wouldn't invest too heavily in it. That being said, elemental damage doesn't seem to affect it.
Tonight: Shard farming, grenading ghosts, figuring out how the fuck to use waterwheels to descend into the swamp, trying to stab Fluffy the Oversized White Dog.
...so I'm now trapped inside a painting, with no way to go out or go get materials to improve my weapons. I was exploring the big cathedral in the entrance of Anor Londo, saw you could examine the painting, and suddenly bam, in. So now I'll have to beat this place before going anywhere.
Easier said than done, too, because the enemies lugging enormous heart-faces Toxic me whenever I kill them, which is making exploration difficult to say the least. It's a veryslow toxic, and as long as I keep killing shit the Evil Eye ring keeps me afloat more or less, but having such a countdown definitely does not make one very eager to keep going.
Enemies also drop a lot of souls around here. I don't know whether to use all these souls to level up or what. On one hand, it's not like I have ANYTHING else to do with them here unless there's a vendor around somewhere, but on the other hand, I fear that having my level overtaking my equipment might cause problems with phantoms, since I seem to have heard somewhere that the invading phantoms in areas are kind of set to your level.
What the hell does "disasters are gone after the gravelord is defeated" mean?
If that's what I think it means, it means that if you get cursed by a gravelord and then invade and beat his ass down, all the super-enemies that the gravelord caused to spawn in your world will be gone.
...so I'm now trapped inside a painting, with no way to go out or go get materials to improve my weapons. I was exploring the big cathedral in the entrance of Anor Londo, saw you could examine the painting, and suddenly bam, in. So now I'll have to beat this place before going anywhere.
Easier said than done, too, because the enemies lugging enormous heart-faces Toxic me whenever I kill them, which is making exploration difficult to say the least. It's a veryslow toxic, and as long as I keep killing shit the Evil Eye ring keeps me afloat more or less, but having such a countdown definitely does not make one very eager to keep going.
Enemies also drop a lot of souls around here. I don't know whether to use all these souls to level up or what. On one hand, it's not like I have ANYTHING else to do with them here unless there's a vendor around somewhere, but on the other hand, I fear that having my level overtaking my equipment might cause problems with phantoms, since I seem to have heard somewhere that the invading phantoms in areas are kind of set to your level.
Yeah, you kind of have to be careful entering the painted world. It's actually not TOO hard to get out though, once you know how.
1)Open the main gates. You can drop into the courtyard from a couple places, just find one and take the plunge. Otherwise, you'll eventually end up inside the center tower, and the fog gate at the bottom leads out. This isn't strictly necessary, but it's good for your sanity.
2a) Bonewheel route. From the bonfire, enter the main courtyard, and follow the left wall around to a well. Climb down. Fight the bonewheels until you get to the large area (lots of illusory walls down here), then the first pillar has a control wheel. Use it and then run across the bridge past the door that opens to Priscilla's room, and just ignore her and run to the end of the path behind her.
2b) From the center tower, go up a floor and outside, then bait the undead dragon. Kill it. Perform an attack on the legs left behind to get em to stand up, then drop down and follow the bridge to Priscilla's room.
What the hell does "disasters are gone after the gravelord is defeated" mean?
Gravelord servants lay a mark in their world. It picks three people connected to them and spawns horrible, nasty black phantoms in their worlds. To get rid of them, you have to find the gravelord's mark and use it to invade and kill them.
...so I'm now trapped inside a painting, with no way to go out or go get materials to improve my weapons. I was exploring the big cathedral in the entrance of Anor Londo, saw you could examine the painting, and suddenly bam, in. So now I'll have to beat this place before going anywhere.
Easier said than done, too, because the enemies lugging enormous heart-faces Toxic me whenever I kill them, which is making exploration difficult to say the least. It's a veryslow toxic, and as long as I keep killing shit the Evil Eye ring keeps me afloat more or less, but having such a countdown definitely does not make one very eager to keep going.
Enemies also drop a lot of souls around here. I don't know whether to use all these souls to level up or what. On one hand, it's not like I have ANYTHING else to do with them here unless there's a vendor around somewhere, but on the other hand, I fear that having my level overtaking my equipment might cause problems with phantoms, since I seem to have heard somewhere that the invading phantoms in areas are kind of set to your level.
Yeah, you kind of have to be careful entering the painted world. It's actually not TOO hard to get out though, once you know how.
1)Open the main gates. You can drop into the courtyard from a couple places, just find one and take the plunge. Otherwise, you'll eventually end up inside the center tower, and the fog gate at the bottom leads out. This isn't strictly necessary, but it's good for your sanity.
2a) Bonewheel route. From the bonfire, enter the main courtyard, and follow the left wall around to a well. Climb down. Fight the bonewheels until you get to the large area (lots of illusory walls down here), then the first pillar has a control wheel. Use it and then run across the bridge past the door that opens to Priscilla's room, and just ignore her and run to the end of the path behind her.
2b) From the center tower, go up a floor and outside, then bait the undead dragon. Kill it. Perform an attack on the legs left behind to get em to stand up, then drop down and follow the bridge to Priscilla's room.
I did kill the dragon (same way as the one in the valley of drakes - stay away and shoot fifty arrows at it), but the stuff behind it didn't move at all even attacking it, so I hadgone another way already.
In any case, found a large woman with a tail who asked me to please go away. This is Priscilla, I presume.
I'm faced with a conundrum. I'm told Priscilla gives truly awesome weapons for a dex-based character - but this is like the first nonhuman in this game that seems to not be evil and crazy. She actually seems rather nice and polite. I'd feel really bad attacking her.
So the Server is a greatsword that has life-steal. You can find it in the swampy area of Blighttown. Now I'd like to know if adding elemental damage to it removes the life-steal? Can anybody answer?
According to the wiki, Server only heals for like 7 hp per hit, so I prolly wouldn't invest too heavily in it. That being said, elemental damage doesn't seem to affect it.
It handles fairly well though for it's size.
I recall liking it quite a bit when I used it, with the health gain as a nice bonus.
Had a good run last night, first time I had a few hours to actually invest in the game. Got to the undead burg, light the fire, grind a little for the shop, and keeps on trucking. Had my first invasion, killed that little punk all dead with fire. I'm so good. Then I see an exciting little path you can fall down to after the trap is sprung on the stairs. Ah! This must be some secret I smugly thought, Oh me, you're so clever.
Then I fall down and die two times and can't reach my corpse....6 humanity and loads of souls lost. Fuck. :rotate:
I just gave up and went to bed by then. I've got today to figure out how to get down there. The souls, she is a harsh mistress indeed.
This is the stairs right before the Taurus demon tower right? That little secret ledge you see down there, it just takes you to an area you can normally access a bit before. It was a big disappointment for me
...so I'm now trapped inside a painting, with no way to go out or go get materials to improve my weapons. I was exploring the big cathedral in the entrance of Anor Londo, saw you could examine the painting, and suddenly bam, in. So now I'll have to beat this place before going anywhere.
Easier said than done, too, because the enemies lugging enormous heart-faces Toxic me whenever I kill them, which is making exploration difficult to say the least. It's a veryslow toxic, and as long as I keep killing shit the Evil Eye ring keeps me afloat more or less, but having such a countdown definitely does not make one very eager to keep going.
Enemies also drop a lot of souls around here. I don't know whether to use all these souls to level up or what. On one hand, it's not like I have ANYTHING else to do with them here unless there's a vendor around somewhere, but on the other hand, I fear that having my level overtaking my equipment might cause problems with phantoms, since I seem to have heard somewhere that the invading phantoms in areas are kind of set to your level.
Yeah, you kind of have to be careful entering the painted world. It's actually not TOO hard to get out though, once you know how.
1)Open the main gates. You can drop into the courtyard from a couple places, just find one and take the plunge. Otherwise, you'll eventually end up inside the center tower, and the fog gate at the bottom leads out. This isn't strictly necessary, but it's good for your sanity.
2a) Bonewheel route. From the bonfire, enter the main courtyard, and follow the left wall around to a well. Climb down. Fight the bonewheels until you get to the large area (lots of illusory walls down here), then the first pillar has a control wheel. Use it and then run across the bridge past the door that opens to Priscilla's room, and just ignore her and run to the end of the path behind her.
2b) From the center tower, go up a floor and outside, then bait the undead dragon. Kill it. Perform an attack on the legs left behind to get em to stand up, then drop down and follow the bridge to Priscilla's room.
I did kill the dragon (same way as the one in the valley of drakes - stay away and shoot fifty arrows at it), but the stuff behind it didn't move at all even attacking it, so I hadgone another way already.
In any case, found a large woman with a tail who asked me to please go away. This is Priscilla, I presume.
I'm faced with a conundrum. I'm told Priscilla gives truly awesome weapons for a dex-based character - but this is like the first nonhuman in this game that seems to not be evil and crazy. She actually seems rather nice and polite. I'd feel really bad attacking her.
Yeah. She's not really an enemy, but she does give amazing dex weapons. Specifically, cutting her tail gives Priscilla's Dagger (which at +5 has S dex scaling), and her soul makes the Lifehunt Scythe, which has massive attack power, great attack patterns (Wide sweeps for heavy, and narrow smashes on light), and scales at B. Both weapons also inflict a special kind of bleed that does 50% max HP instead of the usual 33%. The Scythe does apply bleed to you as well when it hits though (But hey, you know it's coming, so just equip the Bloodshield and pace yourself).
There are other crazy-good dex weapons though, so you can always come back later if you decide you want her stuff - as a boss, she's a pushover, it's just tricky to cut her tail (Read: VERY tricky).
If you haven't been human in there yet, there's an NPC pyromancer who invades you on the area to the right of the Phalanxes, beating him will cause his armor to spawn on a bench at the exit and he drops the notched whip. His armor is really good, and a throwback to a boss in Demons Souls.
On a different note, I need PvP advice. Specifically, how to deal with assholes who are basically demanding I let them kill me by doing nothing but running and hiding. I just lost twenty minutes in Darkroot to a forest hunter who just did ninja flips and hid behind trees whenever I tried to attack. Then he'd basically come out and try shooting some arrows when I'd stand still for a while. Even when other forest hunters invaded, he still just hid there instead of trying to double team me (and watched as I killed them). I finally got him because of the poise from wolf ring (he hit me, but couldn't flinch me so my weapon finished him off).
Yeah. She's not really an enemy, but she does give amazing dex weapons. Specifically, cutting her tail gives Priscilla's Dagger (which at +5 has S dex scaling), and her soul makes the Lifehunt Scythe, which has massive attack power, great attack patterns (Wide sweeps for heavy, and narrow smashes on light), and scales at B. Both weapons also inflict a special kind of bleed that does 50% max HP instead of the usual 33%. The Scythe does apply bleed to you as well when it hits though (But hey, you know it's coming, so just equip the Bloodshield and pace yourself).
There are other crazy-good dex weapons though, so you can always come back later if you decide you want her stuff - as a boss, she's a pushover, it's just tricky to cut her tail (Read: VERY tricky).
If you haven't been human in there yet, there's an NPC pyromancer who invades you on the area to the right of the Phalanxes, beating him will cause his armor to spawn on a bench at the exit and he drops the notched whip. His armor is really good, and a throwback to a boss in Demons Souls.
Yeah, I did kill the guy, and got a whip and his armor. I'm never, ever, going to wear that helmet. Holy crap so ugly.
As for Priscilla, I decided I didn't want to kill her. She isn't hurting anyone, and if her name (Priscilla the Crossbreed) is any indication, she's probably half-dragon, in a world where according to the intro the dragons lost big time, so I doubt she had a very fun life. Last she needs is a crazy woman coming into her sanctuary and stabbing her for her tail.
How come I can only swing once with the morning star but the axes and swords lets me string attacks together. Something with stat reqs? What are the penalties if you don't have enough to meet the requirements.
Three possibilities: 1. If you don't meet the stat requirements, you stumble a little after each swing, preventing combos. 2. If you are testing by swinging at empty air, axes and hammers have whiff animations that make them look like they can't combo. If you hit an enemy or something breakable with the morningstar, you can actually get a pretty quick follow-up hit. 3. If you run out of endurance from one swing, you can't swing again until it recovers. I don't think any class starts with endurance low enough not to be able to swing a morningstar twice, but just covering the possibilities here.
How come I can only swing once with the morning star but the axes and swords lets me string attacks together. Something with stat reqs? What are the penalties if you don't have enough to meet the requirements.
Three possibilities: 1. If you don't meet the stat requirements, you stumble a little after each swing, preventing combos. 2. If you are testing by swinging at empty air, axes and hammers have whiff animations that make them look like they can't combo. If you hit an enemy or something breakable with the morningstar, you can actually get a pretty quick follow-up hit. 3. If you run out of endurance from one swing, you can't swing again until it recovers. I don't think any class starts with endurance low enough not to be able to swing a morningstar twice, but just covering the possibilities here.
So last night I started a new character just for fun, and boy, it's a different game. The undead asylum is done in 5 minutes, killed the Black Knight with an Estoc no sweat, the Taurus demon is piss easy even at a low level. You definitely gain a lot of skill in reading enemy actions and reacting to them appropiately.
Oh, BTW, on this new run, the Dark Knight didn't drop his sword, does this mean I won't be able to get it any longer? At least early on, I don't recall killing many black knights up to Anor Londo
EDIT: Butts indeed. The archer murdercorridor just killed me twice, costing me three humanity and 60000 souls.
Empty body/ring of fog!
Or just get below 50% weight and sprint with timed dodges!
I seriously have no idea how so many people get stuck here. I was talking with one of my friends about this earlier this very night - the archer murridor is where she quit.
And then I had trouble in weird places, like against the bone pillar gauntlet leading to Nito, or this time around Hellkite has killed me a bunch of times.
I have to get all the way to Kiln of The First Flame which by then it will be useless for me. Is there a way of transferring an item from one char to another? Like someone holding it for me?
Or just get below 50% weight and sprint with timed dodges!
This is what I'm trying, yes. The thing is, I do manage to arrive at the end of the diagonal beam, pretty much every time - but trying to actually kill the archers inevitably results in me falling off, because rolling in that narrow ledge has a good 50% of sending me into the air, and trying to block is a crapshoot (blocking those arrows sends me backwards). I almost killed the archer in the right before the one in the left sent me a complimentary arrow to the back and pushed me off. Then I died again trying to recover that body, as mentioned before.
Or just get below 50% weight and sprint with timed dodges!
This is what I'm trying, yes. The thing is, I do manage to arrive at the end of the diagonal beam, pretty much every time - but trying to actually kill the archers inevitably results in me falling off, because rolling in that narrow ledge has a good 50% of sending me into the air, and trying to block is a crapshoot (blocking those arrows sends me backwards). I almost killed the archer in the right before the one in the left sent me a complimentary arrow to the back and pushed me off. Then I died again trying to recover that body, as mentioned before.
Hidden Body is a sorcery that makes you nearly-invisible. Greatly reduces the range enemies aggro at. Ring of Fog is a ring that does the same.
The spell is from Dusk of Oolacile - you have to kill the Hydra in Darkroot Basin to get to her (And do a couple other things, but killing the Hydra is the only tough part), and it takes 14 int.
The ring is from either the Forest Hunter covenant (a mere 3 pvp kills) or trading a skull lantern to Snuggly.
They're not horribly easy to get, but not horribly hard either. Frankly, just running through works for me - a timed roll at the top, then parry-riposte/block-counter the archer on the right (right up in his face is a blind spot of the other archer), and move past to the bonfire shortly after.
Why did you have 60k souls on you when attempting that?
Or just get below 50% weight and sprint with timed dodges!
This is what I'm trying, yes. The thing is, I do manage to arrive at the end of the diagonal beam, pretty much every time - but trying to actually kill the archers inevitably results in me falling off, because rolling in that narrow ledge has a good 50% of sending me into the air, and trying to block is a crapshoot (blocking those arrows sends me backwards). I almost killed the archer in the right before the one in the left sent me a complimentary arrow to the back and pushed me off. Then I died again trying to recover that body, as mentioned before.
Hidden Body is a sorcery that makes you nearly-invisible. Greatly reduces the range enemies aggro at. Ring of Fog is a ring that does the same.
The spell is from Dusk of Oolacile - you have to kill the Hydra in Darkroot Basin to get to her (And do a couple other things, but killing the Hydra is the only tough part), and it takes 14 int.
The ring is from either the Forest Hunter covenant (a mere 3 pvp kills) or trading a skull lantern to Snuggly.
They're not horribly easy to get, but not horribly hard either. Frankly, just running through works for me - a timed roll at the top, then parry-riposte/block-counter the archer on the right (right up in his face is a blind spot of the other archer), and move past to the bonfire shortly after.
Why did you have 60k souls on you when attempting that?
Not gonna lie, I quit at the snipers too. I tried playing it again for 20-30 minutes a month or two ago but couldn't do it. Got way too frustrated too quickly. Gonna have to try again when I get there on the PC edition.
Or just get below 50% weight and sprint with timed dodges!
This is what I'm trying, yes. The thing is, I do manage to arrive at the end of the diagonal beam, pretty much every time - but trying to actually kill the archers inevitably results in me falling off, because rolling in that narrow ledge has a good 50% of sending me into the air, and trying to block is a crapshoot (blocking those arrows sends me backwards). I almost killed the archer in the right before the one in the left sent me a complimentary arrow to the back and pushed me off. Then I died again trying to recover that body, as mentioned before.
Hidden Body is a sorcery that makes you nearly-invisible. Greatly reduces the range enemies aggro at. Ring of Fog is a ring that does the same.
The spell is from Dusk of Oolacile - you have to kill the Hydra in Darkroot Basin to get to her (And do a couple other things, but killing the Hydra is the only tough part), and it takes 14 int.
The ring is from either the Forest Hunter covenant (a mere 3 pvp kills) or trading a skull lantern to Snuggly.
They're not horribly easy to get, but not horribly hard either. Frankly, just running through works for me - a timed roll at the top, then parry-riposte/block-counter the archer on the right (right up in his face is a blind spot of the other archer), and move past to the bonfire shortly after.
Why did you have 60k souls on you when attempting that?
Because the Painting World gives crazy amounts of souls, mostly, and because I'm dumb and should have used them to level up already.
And as for the items - well, far as I know I'm trapped in Anor Londo since I got brought by air, and I can't get items from pvp in this character because of the whole profile thing anyway. Suicidal runs until it works it is.
I've been googling and am unable to figure out where all the new content fits into the existing world. Anyone who's done/found it willing to fill me in?
EDIT: Butts indeed. The archer murdercorridor just killed me twice, costing me three humanity and 60000 souls.
I don't understand why people run around with that many souls at one time. I make it a point to always backtrack to a bonfire or blacksmith and just spend those souls to avoid tragedy later on.
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// Switch: SW-5306-0651-6424 //
I was able to take down Sif on one try, the first time for any boss in Dark Souls, while the Discharge monster took the most of any so far, more than ten at least. That was probably only because he was such a small stroll away from a bonfire, that I didn't care to die.
I didn't even think it was possible to dodge his attack. I had to wear every fire resistant thing possible, along with flash sweat to be safe.
I was stuck on them for ages until I got the Dark Woodgrain Ring. After that they couldn't land a hit on me.
Then I fall down and die two times and can't reach my corpse....6 humanity and loads of souls lost. Fuck. :rotate:
I just gave up and went to bed by then. I've got today to figure out how to get down there. The souls, she is a harsh mistress indeed.
Found a summon circle near Capra Demon that spawned a dude who took out the SOB in just a couple of hits. He cast what looked like a Final Fantasy fire spell that enveloped the entire floor in lava.
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Nah, it's just that different weapons have different move sets. Something to take into account when you're deciding what to use.
Like, the club has some of the best strength-scaling in the game, and you can get it from the first merchant, but it has a terrible moveset.
According to the wiki, Server only heals for like 7 hp per hit, so I prolly wouldn't invest too heavily in it. That being said, elemental damage doesn't seem to affect it.
Good times.
Currently playing: GW2 and TSW
Easier said than done, too, because the enemies lugging enormous heart-faces Toxic me whenever I kill them, which is making exploration difficult to say the least. It's a veryslow toxic, and as long as I keep killing shit the Evil Eye ring keeps me afloat more or less, but having such a countdown definitely does not make one very eager to keep going.
Enemies also drop a lot of souls around here. I don't know whether to use all these souls to level up or what. On one hand, it's not like I have ANYTHING else to do with them here unless there's a vendor around somewhere, but on the other hand, I fear that having my level overtaking my equipment might cause problems with phantoms, since I seem to have heard somewhere that the invading phantoms in areas are kind of set to your level.
1)Open the main gates. You can drop into the courtyard from a couple places, just find one and take the plunge. Otherwise, you'll eventually end up inside the center tower, and the fog gate at the bottom leads out. This isn't strictly necessary, but it's good for your sanity.
2a) Bonewheel route. From the bonfire, enter the main courtyard, and follow the left wall around to a well. Climb down. Fight the bonewheels until you get to the large area (lots of illusory walls down here), then the first pillar has a control wheel. Use it and then run across the bridge past the door that opens to Priscilla's room, and just ignore her and run to the end of the path behind her.
2b) From the center tower, go up a floor and outside, then bait the undead dragon. Kill it. Perform an attack on the legs left behind to get em to stand up, then drop down and follow the bridge to Priscilla's room.
Gravelord servants lay a mark in their world. It picks three people connected to them and spawns horrible, nasty black phantoms in their worlds. To get rid of them, you have to find the gravelord's mark and use it to invade and kill them.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Now, I am a man.
Currently playing: GW2 and TSW
In any case, found a large woman with a tail who asked me to please go away. This is Priscilla, I presume.
I'm faced with a conundrum. I'm told Priscilla gives truly awesome weapons for a dex-based character - but this is like the first nonhuman in this game that seems to not be evil and crazy. She actually seems rather nice and polite. I'd feel really bad attacking her.
It handles fairly well though for it's size.
I recall liking it quite a bit when I used it, with the health gain as a nice bonus.
This is the stairs right before the Taurus demon tower right? That little secret ledge you see down there, it just takes you to an area you can normally access a bit before. It was a big disappointment for me
There are other crazy-good dex weapons though, so you can always come back later if you decide you want her stuff - as a boss, she's a pushover, it's just tricky to cut her tail (Read: VERY tricky).
If you haven't been human in there yet, there's an NPC pyromancer who invades you on the area to the right of the Phalanxes, beating him will cause his armor to spawn on a bench at the exit and he drops the notched whip. His armor is really good, and a throwback to a boss in Demons Souls.
On a different note, I need PvP advice. Specifically, how to deal with assholes who are basically demanding I let them kill me by doing nothing but running and hiding. I just lost twenty minutes in Darkroot to a forest hunter who just did ninja flips and hid behind trees whenever I tried to attack. Then he'd basically come out and try shooting some arrows when I'd stand still for a while. Even when other forest hunters invaded, he still just hid there instead of trying to double team me (and watched as I killed them). I finally got him because of the poise from wolf ring (he hit me, but couldn't flinch me so my weapon finished him off).
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
As for Priscilla, I decided I didn't want to kill her. She isn't hurting anyone, and if her name (Priscilla the Crossbreed) is any indication, she's probably half-dragon, in a world where according to the intro the dragons lost big time, so I doubt she had a very fun life. Last she needs is a crazy woman coming into her sanctuary and stabbing her for her tail.
Three possibilities: 1. If you don't meet the stat requirements, you stumble a little after each swing, preventing combos. 2. If you are testing by swinging at empty air, axes and hammers have whiff animations that make them look like they can't combo. If you hit an enemy or something breakable with the morningstar, you can actually get a pretty quick follow-up hit. 3. If you run out of endurance from one swing, you can't swing again until it recovers. I don't think any class starts with endurance low enough not to be able to swing a morningstar twice, but just covering the possibilities here.
Three possibilities: 1. If you don't meet the stat requirements, you stumble a little after each swing, preventing combos. 2. If you are testing by swinging at empty air, axes and hammers have whiff animations that make them look like they can't combo. If you hit an enemy or something breakable with the morningstar, you can actually get a pretty quick follow-up hit. 3. If you run out of endurance from one swing, you can't swing again until it recovers. I don't think any class starts with endurance low enough not to be able to swing a morningstar twice, but just covering the possibilities here.
EDIT: Butts indeed. The archer murdercorridor just killed me twice, costing me three humanity and 60000 souls.
Empty body/ring of fog!
Or just get below 50% weight and sprint with timed dodges!
I seriously have no idea how so many people get stuck here. I was talking with one of my friends about this earlier this very night - the archer murridor is where she quit.
And then I had trouble in weird places, like against the bone pillar gauntlet leading to Nito, or this time around Hellkite has killed me a bunch of times.
I have no idea what any of those things are so I guess they must be items I missed.
This is what I'm trying, yes. The thing is, I do manage to arrive at the end of the diagonal beam, pretty much every time - but trying to actually kill the archers inevitably results in me falling off, because rolling in that narrow ledge has a good 50% of sending me into the air, and trying to block is a crapshoot (blocking those arrows sends me backwards). I almost killed the archer in the right before the one in the left sent me a complimentary arrow to the back and pushed me off. Then I died again trying to recover that body, as mentioned before.
Hidden Body is a sorcery that makes you nearly-invisible. Greatly reduces the range enemies aggro at. Ring of Fog is a ring that does the same.
The spell is from Dusk of Oolacile - you have to kill the Hydra in Darkroot Basin to get to her (And do a couple other things, but killing the Hydra is the only tough part), and it takes 14 int.
The ring is from either the Forest Hunter covenant (a mere 3 pvp kills) or trading a skull lantern to Snuggly.
They're not horribly easy to get, but not horribly hard either. Frankly, just running through works for me - a timed roll at the top, then parry-riposte/block-counter the archer on the right (right up in his face is a blind spot of the other archer), and move past to the bonfire shortly after.
Why did you have 60k souls on you when attempting that?
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Not gonna lie, I quit at the snipers too. I tried playing it again for 20-30 minutes a month or two ago but couldn't do it. Got way too frustrated too quickly. Gonna have to try again when I get there on the PC edition.
Because the Painting World gives crazy amounts of souls, mostly, and because I'm dumb and should have used them to level up already.
And as for the items - well, far as I know I'm trapped in Anor Londo since I got brought by air, and I can't get items from pvp in this character because of the whole profile thing anyway. Suicidal runs until it works it is.
I don't understand why people run around with that many souls at one time. I make it a point to always backtrack to a bonfire or blacksmith and just spend those souls to avoid tragedy later on.
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