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[SW:TOR]: PvP Thread. Ilum, you are terrible.

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Posts

  • TK-42-1TK-42-1 Registered User regular
    Basil wrote:
    Again with this talk like the opposing team are people.

    My name is ______ _________ and I say kill em all!


    I'll farm you when my team wins, and you can farm me when your team wins. It's fair! I always do my part by charging headlong into the zerg over and over and over when its my turn. My goal in that event is always to have the most deaths in the match.

    You play an operative don't you. I can tell.

    The problem with quitting games you're getting farmed in us that 1) you'll get thrown in there again if you try and queue and 2) you lose your rewards for what you did get done.

    If you want to valor farm go to Ilum that's what it's therefore or something.

    sig.jpgsmugriders.gif
  • override367override367 ALL minions Registered User regular
    edited February 2012
    Badwrong wrote:
    grouch993 wrote:
    From GabeAmatangelo, "That being said, the current interim 'gearing up' system will change significantly when we introduce Ranked Warzones (aiming for Game Update 1.2)."

    If we have trouble filling level 50 warzones now, wonder what this will do to them?

    Cross server queues are gonna have to happen at one point, or they are just going to kill off the server only queues soon.

    We need cross server queues now, all improvements to warzones are essentially wasted until they do that.

    As it stands you only ever get against the same handful of players any time except prime time. There aren't enough people pvping.

    override367 on
  • SniperGuySniperGuy SniperGuyGaming Registered User regular
    You guys are on lame servers. I never have to wait more than say, 5 minutes for a warzone.

    Twitch Streaming basically all week
    SniperGuyGaming on PSN / SniperGuy710 on Xbone Live
  • HeirHeir Ausitn, TXRegistered User regular
    SniperGuy wrote:
    You guys are on lame servers. I never have to wait more than say, 5 minutes for a warzone.

    Yeah I gotta say it's pretty rare that I wait more than 5 minutes.

    camo_sig2.png
  • MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    Man you gotta hand it to a company that is slowing down experience gained for a system that doesn't exist yet.

    I am in the business of saving lives.
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited February 2012
    Heir wrote:
    SniperGuy wrote:
    You guys are on lame servers. I never have to wait more than say, 5 minutes for a warzone.

    Yeah I gotta say it's pretty rare that I wait more than 5 minutes.

    About three minutes tops, here.

    Also, fuck cross server queues. I like knowing if my team-mates are incompetent jackasses or not prior to us getting half-way through the match. As things are now I can look at the roster of players and know whether or not the match is going to be a clusterfuck right off the bat.

    Archonex on
  • Squid56Squid56 Registered User regular
    I agree with Archonex. The community on Shii-Cho is really something I'm enjoying, getting to know folks, recognizing names in WZ's on both factions, etc. I think it would be fairly tragic to lose that, although I do understand that there are some servers with wide population imbalances and others with large PvP imbalances. All that said, I haven't felt this much a part of something since EQ and Vanilla WoW and I'd like to not see cross server stuff anytime soon.

  • TaranisTaranis Registered User regular
    TK-42-1 wrote:
    Basil wrote:
    Again with this talk like the opposing team are people.

    My name is ______ _________ and I say kill em all!


    I'll farm you when my team wins, and you can farm me when your team wins. It's fair! I always do my part by charging headlong into the zerg over and over and over when its my turn. My goal in that event is always to have the most deaths in the match.

    You play an operative don't you. I can tell.

    Classism

    EH28YFo.jpg
  • BasilBasil Registered User regular
    edited February 2012
    Rabble, rabble, rabble.

    Slander and, and. Some other word!

    Basil on
    9KmX8eN.jpg
  • ironzergironzerg Registered User regular
    I'm sure you guys know this already, but apparently most of the data is stored and cacluated client-side for ToR, which has opened the door to a ton of hacks...speedhacks, health hacks (de facto invincibility), resolve hacks, etc...

  • JoshmviiJoshmvii Registered User regular
    So I really enjoy playing my Guardian in pvp, but I'm not caring for my Commando healer in that arena as much. I've had a few matches where I had a good old time, but I think the way the resource management works just makes it feel weak to me. Like, I see so much burst happening to everybody, but I can't just bomb heals like I want or I'm out of ammo too fast. I'm only level 30, and it's pretty sweet when I pop supercharge and can rotate AMP/MP, but outside of that it just feels pretty weak. I guess it'll be better once I hit 40+ and have my whole toolset including my free heal, but who knows.

    On the other hand, my low level dps Jedi Shadow is already pretty damn fun to play. I can run up some pretty good damage and i'm pretty good at popping out and killing healers/merc dpsers and restealthing, which is fun.

  • BuddiesBuddies Registered User regular
    So I got to really cut my teeth on some Ilum PvP last night as I hit 50 yesterday. My past experiences were when I wanted to take a break from leveling in the 40s and I would just go and see if I could kill level 50s as a level 41/44/47 with a friend.

    I think there were about 23-30 Republic Players in Ilum indicated by the Zone #. I want to say that the Empire Zerg was about 40 at it's strongest. I can't really tell you for sure how many were in there.

    I always laugh when I go there and I see the Republic group of ~16 players standing and staring at the group of 30-40 empire right outside the gate. But now I understand why people do that. You can get your daily done reasonably quick standing in that Zerg and having a Vanguard/Powertech or Shadow/Assassin pull a person into your group every 45 seconds or whatever. 20 minutes and you're done with the daily. But I'll be damned if that isn't boring.

    So a small group of like 4 players and I went out to Center. The Zerg never came to crush us. We just killed small groups of 3 players for about 15 minutes and collected some armaments. I completed my Daily in a half hour to 45 minutes. But I may be one of those blessed people that always has their quests updated whenever they do a thing. I haven't had a Warzone "Not count" in over three weeks when I started Untracking them. I did my Warzone Daily in 7 Warzones yesterday going 3-4, and every win counted. I hear people constantly complain their Warzones never count, and last night some kills in Ilum weren't counting. Doesn't happen to me though.

    I got a big kick out of finding the controllable turret like you find in Collicoid Wargames. I would Repair the Republic Turret, stealth over to it jump on it and blast the Zerg for 2k+ per hit. I didn't get MANY kills doing that, cause I had 0 support but it was still hilarious to me to see them scramble and run towards me. The first time I did it I think I scored 5 kills before they got to me. The other times I don't think I got any kills. It sucks that all they have to do is stun you and it kills the turret. But with some support from friends I think I could prolly kill a good deal from them.


    But I could only spend about an hour a time out there it seems. I don't know if it's there is a memory leak or if it's just the game not being able to handle that many people in one zone, but the game would get chuggy(new word!) after about an hour.

  • BuddiesBuddies Registered User regular
    edited February 2012
    Joshmvii wrote:
    So I really enjoy playing my Guardian in pvp, but I'm not caring for my Commando healer in that arena as much. I've had a few matches where I had a good old time, but I think the way the resource management works just makes it feel weak to me. Like, I see so much burst happening to everybody, but I can't just bomb heals like I want or I'm out of ammo too fast. I'm only level 30, and it's pretty sweet when I pop supercharge and can rotate AMP/MP, but outside of that it just feels pretty weak. I guess it'll be better once I hit 40+ and have my whole toolset including my free heal, but who knows.

    On the other hand, my low level dps Jedi Shadow is already pretty damn fun to play. I can run up some pretty good damage and i'm pretty good at popping out and killing healers/merc dpsers and restealthing, which is fun.

    Haha, I am going the other way. Have a level 50 Shadow and just started a Commando Healer. Going from 10 medals a game down to 4 hurts my soul.

    Only level 13 on my commando, so it's just "LOL SPAM MEDICAL PROBE" till I run out of ammo, then I just Hammer shot people till I can do it again. Which is a stark contrast to my Shadow, in which I can just pick somebody and say "I'm going to kill that person" and then I kill them.

    Buddies on
  • shrykeshryke Member of the Beast Registered User regular
    ironzerg wrote:
    I'm sure you guys know this already, but apparently most of the data is stored and cacluated client-side for ToR, which has opened the door to a ton of hacks...speedhacks, health hacks (de facto invincibility), resolve hacks, etc...

    ... seriously?

  • BuddiesBuddies Registered User regular
    shryke wrote:
    ironzerg wrote:
    I'm sure you guys know this already, but apparently most of the data is stored and cacluated client-side for ToR, which has opened the door to a ton of hacks...speedhacks, health hacks (de facto invincibility), resolve hacks, etc...

    ... seriously?

    Speed hack and infinite force hack (usually coupled together) has been out since launch day. I haven't seen anyone speed hacking in weeks, but I have seen it in huttball before. That could be accomplished with simply changing the timing clock on your processor though. Which can destroy it, or just name the person get out of sync and lag out.

    Haven't seen any god modes or resolve hacks though.

    Some source material sans hacks for the claim would make it more credible instead of currently sounding like an exaggeration of the currently available speed hack.

  • kaidkaid Registered User regular
    Squid56 wrote:
    I agree with Archonex. The community on Shii-Cho is really something I'm enjoying, getting to know folks, recognizing names in WZ's on both factions, etc. I think it would be fairly tragic to lose that, although I do understand that there are some servers with wide population imbalances and others with large PvP imbalances. All that said, I haven't felt this much a part of something since EQ and Vanilla WoW and I'd like to not see cross server stuff anytime soon.

    I will not be surprised to see cross server queues sooner or later but right now for the most part the queues are spawning reasonably quickly on sith wyrm and it is pretty funny when I get into a warfront and 2/3 of the people are all from my guild on my team.

  • IshtaarIshtaar Fun is underrated. Registered User regular
    Squid56 wrote:
    I agree with Archonex. The community on Shii-Cho is really something I'm enjoying, getting to know folks, recognizing names in WZ's on both factions, etc. I think it would be fairly tragic to lose that, although I do understand that there are some servers with wide population imbalances and others with large PvP imbalances. All that said, I haven't felt this much a part of something since EQ and Vanilla WoW and I'd like to not see cross server stuff anytime soon.

    So much this. It's great going into matches and recognizing everyone; Knowing immediately who the opposing team's healers are, who's going to be a squishy target, etc. I especially love the amount of good natured taunting in general chat when it's RvR.

    Commando healing in wz's is pretty great at 50, just avoid using the green healing laser of HEY GUYS LOOK OVER HERE AT THE CHICK HEALING IN THE BACK. It attracts attention about as quickly as Benediction did in vanilla WoW. ;)

    FFXIV: Sith Lord ~ D3: Ish ~ Steam:Ishie
  • JepheryJephery Registered User regular
    edited February 2012
    It would be interesting if they implemented cross-server queues in a way that it prioritizes same server matches, then only going cross server when there are insufficient players for a significant time.

    Jephery on
    }
    "Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
  • BuddiesBuddies Registered User regular
    I ultimately don't give a shit who I am playing with/against. I just want to kill people and to be able to do it quickly. Luckily I play republic on a fairly well populated server so its pretty good for me.

    I rarely recognize names from games past. I'll recognize guild tags though, and with cross-realm warzones ill just recognize server tags.

  • ironzergironzerg Registered User regular
    Buddies wrote:
    Some source material sans hacks for the claim would make it more credible instead of currently sounding like an exaggeration of the currently available speed hack.

    How about, "No".

    One, I'm not posting any tidbits that people could use to track down specific cheats or programs.

    Two, what do you want, a hotlink to another random Internet article written by a random dude saying, "OMG hax!" Is that somehow more credible then a random dude on a message board bringing up the topic?

    The point is, they're out there. Whether you believe me or not is irrelevant.

  • BuddiesBuddies Registered User regular
    ironzerg wrote:
    Buddies wrote:
    Some source material sans hacks for the claim would make it more credible instead of currently sounding like an exaggeration of the currently available speed hack.

    How about, "No".

    One, I'm not posting any tidbits that people could use to track down specific cheats or programs.

    Two, what do you want, a hotlink to another random Internet article written by a random dude saying, "OMG hax!" Is that somehow more credible then a random dude on a message board bringing up the topic?

    The point is, they're out there. Whether you believe me or not is irrelevant.

    That's cool, I understand not wanting to divulge information that could lead people to hacking their client and becoming part of the problem.

    I'm trying to be a calming voice of reason here. I haven't seen any evidence to suggest some of the hacks you claim are possible. Speed hacks and infinite energy hacks are available, but they can be accomplished without altering data but just speeding up your client. You can see this in peoples videos on YouTube that speedhack, it looks like their footage is just sped up but its real time. They don't appear to be warping on their screen, but other people are and they are to other people.

    I guess bioware doesn't have a good enough check for syncing where the player is and where the server thinks they should be.

    And if anyone is dumb enough to try this, then they run the risk of destroying their computer and being banned from the game forever. And while they are out there I haven't seen anyone do it on my server since before the new year so they coups be broken already.

  • ironzergironzerg Registered User regular
    edited February 2012
    EDIT: Oh, and I'm absolutely not trying to be a dick or argumentative here. Just putting this out there. Obviously, until there's something formal announced by Bioware (if they even would announce it) it's just speculation and rumors.

    There are programs out there that are specifically altering the data the client sends to the server, allowing for infinite resources, resolve, speed hacking and teleporting. That's why this is a huge concern. If the game is indeed vulnerable to hacking via the client...well, that' just bad news.

    And I saw someone in Voidstar yesterday speedhacking. My guildies in our Empire branch said they saw people speedhacking and possibly resolve hacked on their server, as well. Someone also reported via our community message boards that they lost a Voidstar in 1:20, which is mechanically impossible without cheating.

    The problem with saying, "oh, its just speedhacking" is that's the only one that's obvious...in the heat of a PvP melee, everything else is extremely difficult to notice ESPECIALLY without a combat log.

    If there was a combat log people could parse, it'd be infinitely easier to tell who was cheating and who wasn't.

    Anyway, I'm not here to fan flames or play chicken little. It's just something that I wanted to share with the PA community, so we're aware of it. Obviously, take this as you will, do your own research, but be aware that this is out there.

    ironzerg on
  • BuddiesBuddies Registered User regular
    Right on.

    The one guy on my server that I saw speed hack ive only seen him do it once. The second time I saw him in huttball, he said 'throw the ball to me so we can win!' And I replied 'why? So you can speedhack the ball into the goal? Gtfo' but he didn't speedhack that game. At least not blatantly.

  • ironzergironzerg Registered User regular
    Basically, I think it's going to be the community versus the hackers on this one. I'm not confident in Bioware to be able to solve this.

    So, if you see someone hacking, your team or the other. Please report them, shame them and spread the word on how terrible they are.

  • BuddiesBuddies Registered User regular
    ironzerg wrote:
    Basically, I think it's going to be the community versus the hackers on this one. I'm not confident in Bioware to be able to solve this.

    So, if you see someone hacking, your team or the other. Please report them, shame them and spread the word on how terrible they are.

    Yup. I just made a post on my server group forums urging other players to submit a ticket each and every time they run into an exploiter. There is a large guild on my server that exploits the warzones queue to get more players into a warzones than intended, and they do it a lot. Hopefully the rest of the community listens and we can get them suspended or even banned for cheating.

  • BadwrongBadwrong TokyoRegistered User regular
    Typically if you point out a hacker and try to get people to all mad at them, it will just encourage the hacker to do what they are doing more.

    Seen it happen in FPS all the time. Someone has some hack, its annoying etc.... people bitch for a while, then the guy decides to use their full suite of hacks.

    Steam: Badwrong || Xbox: Duncan Dohnuts || PSN: Buc_wild

    ¯\_(ツ)_/¯
  • ironzergironzerg Registered User regular
    Badwrong wrote:
    Typically if you point out a hacker and try to get people to all mad at them, it will just encourage the hacker to do what they are doing more.

    Seen it happen in FPS all the time. Someone has some hack, its annoying etc.... people bitch for a while, then the guy decides to use their full suite of hacks.

    You're right. Let's just let the hackers do their thing, because if we try to stop them, they'll just get mad and really bend us over.

  • SeidkonaSeidkona Had an upgrade Registered User regular
    I have seen some weird things happen. Pretty sure while watching Taugrim's game stream I saw an opposing player wall hack.

    Nothing will ruin my game enjoyment more than this if this crap catches on.

    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • BuddiesBuddies Registered User regular
    The difference between this game and FPS games is that we pay to play, and you can and will be banned for using hacks. If enough people report a hacker, bioware will investigate and if they find him to be hacking he gets banned.

    In counter-strike and other FPS games you would be banned on individual servers, but there were thousands of servers and even some servers that allowed hacks. There is a stark contrast here. You should definitely report hackers and urge others to do so, so bioware will investigate quicker and act accordingly.

  • BuddiesBuddies Registered User regular
    Entaru wrote:
    I have seen some weird things happen. Pretty sure while watching Taugrim's game stream I saw an opposing player wall hack.

    Nothing will ruin my game enjoyment more than this if this crap catches on.

    On void star? That's an exploit of game geometry, not quite a hack but still abusive and bannable.

  • SeidkonaSeidkona Had an upgrade Registered User regular
    edited February 2012
    Buddies wrote:
    Entaru wrote:
    I have seen some weird things happen. Pretty sure while watching Taugrim's game stream I saw an opposing player wall hack.

    Nothing will ruin my game enjoyment more than this if this crap catches on.

    On void star? That's an exploit of game geometry, not quite a hack but still abusive and bannable.

    Yeah it was void star. Good to know what was causing it, Thank you.

    Seidkona on
    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • BadwrongBadwrong TokyoRegistered User regular
    edited February 2012
    Buddies wrote:
    The difference between this game and FPS games is that we pay to play, and you can and will be banned for using hacks. If enough people report a hacker, bioware will investigate and if they find him to be hacking he gets banned.

    In counter-strike and other FPS games you would be banned on individual servers, but there were thousands of servers and even some servers that allowed hacks. There is a stark contrast here. You should definitely report hackers and urge others to do so, so bioware will investigate quicker and act accordingly.

    You must have read that wrong. I never said people shouldn't open tickets when they see a hacker, just that they shouldn't make a big deal of towards that person in-game like you guys suggested.

    I guess you don't play many FPS games? Go play BF3 right now on an official ranked server, use a hack and watch yourself get banned on a huge list of servers. This will happen rather quickly too and there is no monthly fee for BF3. Now look at SWTOR, many people reporting someone with a ticket and you might get a reply with action after a week? Maybe 3 weeks? I dunno, thats about their turn around on any ticket.... in a game we are paying for monthly.

    And yes, there are FPS servers that allow hacks... just like the private MMO servers that allow them. Both of which we can all choose not to play on, so whats your point?



    ironzerg wrote:
    You're right. Let's just let the hackers do their thing, because if we try to stop them, they'll just get mad and really bend us over.

    Maybe you got some deal I don't know about and it doesn't apply to you, but there is a monthly fee for SWTOR and I think that should be enough to justify Bioware handling hackers in a timely manner.
    What I said was common sense and not meant for you to get all pissy about. You can ignore the advice and watch the situation just get worse if that's your thing, I was only trying to help.

    To specify without further confusion, I was talking about this line:
    ironzerg wrote:
    shame them and spread the word on how terrible they are.
    This would be a very bad thing to do, as they would just use hacks more often.

    Badwrong on
    Steam: Badwrong || Xbox: Duncan Dohnuts || PSN: Buc_wild

    ¯\_(ツ)_/¯
  • darkmayodarkmayo Registered User regular
    I hate void star and huttball, that is pretty much all I have to say.

    Switch SW-6182-1526-0041
  • BuddiesBuddies Registered User regular
    I think you overestimate the amount of people willing to pay 15 dollars a month just to troll people. The people only using one hack are doing it to generate a perception that they are good at the game. People doing it to piss off people are going to do it anyway they can regardless of what you say. So I say call them out and report them, they are going to hack anyway. Doesn't matter if they use one hack or allllllll the hacks, either way they will make your game experience shitty. So go ahead and speak up, being quit isn't going to get you anything.

    I just think that a lot of people are apathetic or don't even know how to submit a ticket on someone hacking or exploiting a bug. And the only way to remedy this is to inform them to submit a ticket whenever they come across an exploit. That means every time your warzones shuts down early because the other team has 12 people you remind everyone to submit a ticket so that bioware looks into it. The more people that submit a ticket the more likely they will look into it. They prioritize stuff at least a little bit by the volume of tickets they get on an issue. If they are getting 40-80 tickets a day on someone exploiting then they will look into riding the issue or removing the player if only to get people to stop sending in a high volume of tickets.

  • BuddiesBuddies Registered User regular
    If you were to grab a daily quest today but only complete half of it, then finish it tomorrow would you still get a daily quest for tomorrow? Or does it only count when you turn it in and therefore the daily grabbed today would be like I never did it?

  • BadwrongBadwrong TokyoRegistered User regular
    Nevermind Buddies, you missed the point I was addressing.

    Obviously if you see someone hacking you should open a ticket about it. If you want to read what I already posted then go for it, no point in repeating it if you aren't reading it all.

    Steam: Badwrong || Xbox: Duncan Dohnuts || PSN: Buc_wild

    ¯\_(ツ)_/¯
  • Squid56Squid56 Registered User regular
    @Buddies - dailies count for when you turn them in, so if you carry one over, it counts as the next day's daily and you won't be able to get another one until the day after.

  • shrykeshryke Member of the Beast Registered User regular
    ironzerg wrote:
    EDIT: Oh, and I'm absolutely not trying to be a dick or argumentative here. Just putting this out there. Obviously, until there's something formal announced by Bioware (if they even would announce it) it's just speculation and rumors.

    There are programs out there that are specifically altering the data the client sends to the server, allowing for infinite resources, resolve, speed hacking and teleporting. That's why this is a huge concern. If the game is indeed vulnerable to hacking via the client...well, that' just bad news.

    And I saw someone in Voidstar yesterday speedhacking. My guildies in our Empire branch said they saw people speedhacking and possibly resolve hacked on their server, as well. Someone also reported via our community message boards that they lost a Voidstar in 1:20, which is mechanically impossible without cheating.

    The problem with saying, "oh, its just speedhacking" is that's the only one that's obvious...in the heat of a PvP melee, everything else is extremely difficult to notice ESPECIALLY without a combat log.

    If there was a combat log people could parse, it'd be infinitely easier to tell who was cheating and who wasn't.

    Anyway, I'm not here to fan flames or play chicken little. It's just something that I wanted to share with the PA community, so we're aware of it. Obviously, take this as you will, do your own research, but be aware that this is out there.

    Is it fair if I'm more amazed the client/server setup would be badly designed enough to allow some of the hacks you are suggesting?

    Speedhacks and Teleporting are fairly common at least.

  • trevelliantrevellian Registered User regular
    Badwrong wrote:
    <snip> Now look at SWTOR, many people reporting someone with a ticket and you might get a reply with action after a week? Maybe 3 weeks? I dunno, thats about their turn around on any ticket.... in a game we are paying for monthly.

    That's the point. You are paying a monthly fee - but so are they.

    Bioware are not going to take any hasty steps to ban anyone because that person has paid their monthly fee just like you. It's only when there is watertight evidence of hackery that the banstick will come out, and a bunch of people raising tickets is not watertight evidence. Neither are videos posted online.

    Comparing this to getting on a banlist for BF3 isn't quite a valid comparison as it is the server admin, not you, that is stumping up the money here - you have access to their servers purely at their discression. Also, getting banned from the official servers, even if it were all of them, would not prevent you from playing the game either in single player or going to an unofficial server. Getting banned on swtor means you now cannot play the game at all, short of creating a new account presumably requiring a new key number as well.

    Plus of course the skeptic in me would point out it's in Bioware's financial interest to drag their feet a bit in following these complaints up as whilst they are still investigating they will get both your subscription money and his/hers.

    McGough_EA.png
  • BadwrongBadwrong TokyoRegistered User regular
    trevellian wrote:
    That's the point. You are paying a monthly fee - but so are they.

    Bioware are not going to take any hasty steps to ban anyone because that person has paid their monthly fee just like you. It's only when there is watertight evidence of hackery that the banstick will come out, and a bunch of people raising tickets is not watertight evidence. Neither are videos posted online.

    Comparing this to getting on a banlist for BF3 isn't quite a valid comparison as it is the server admin, not you, that is stumping up the money here - you have access to their servers purely at their discression. Also, getting banned from the official servers, even if it were all of them, would not prevent you from playing the game either in single player or going to an unofficial server. Getting banned on swtor means you now cannot play the game at all, short of creating a new account presumably requiring a new key number as well.

    Plus of course the skeptic in me would point out it's in Bioware's financial interest to drag their feet a bit in following these complaints up as whilst they are still investigating they will get both your subscription money and his/hers.

    Oh I agree... and your last comment might explain the slowness. I was mainly commenting on what could happen if people send tells in-game to hackers.

    Unofficial servers are where hackers could go in BF3, ya... just like private MMO servers. Thats where a lot of WoW hackers end up and once SWTOR has them I would assume the same.

    Steam: Badwrong || Xbox: Duncan Dohnuts || PSN: Buc_wild

    ¯\_(ツ)_/¯
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