Options

Is this what the aliens do for fun? At least they're not playing XCOM: ENEMY UNKNOWN

194969899100

Posts

  • Options
    scarlet blvd.scarlet blvd. Bebop Cola Goooood!Registered User regular
    captaink wrote: »
    captaink wrote: »
    captaink wrote: »
    Yeah that makes sense. I can deal with that.

    I cannot deal with 3 reaction shots.

    This sort of thing is why I love lightning reflexes
    I'd forget all the time that one of the enemies was in overwatch and just run around with my assaults

    It was with my assault. Lightning reflexes only autododges the first reaction shot. The 2nd and 3rd turned him into paste.

    So they get 3 shots in one go? I guess I never ran into that
    yea, I can see how things would go wrong in that situation

    Yeah. It was a run 'n' gun dash.

    Shot 1: Lightning reflexes, Ha! Fuck you sectopod!
    Shot 2: 9 Damage
    Shot 3: 10 Damage, death, rage.

    that is brutal
    is there a reason they get three shots? just because of overwatch or something to do with that sniper disarming shot deal?

  • Options
    ArtreusArtreus I'm a wizard And that looks fucked upRegistered User regular
    Maybe it just makes them mad

    http://atlanticus.tumblr.com/ PSN: Atlanticus 3DS: 1590-4692-3954 Steam: Artreus
  • Options
    Vann DirasVann Diras Registered User regular
    alright things seem to be going good

    i think i'm in a good place, kinda

    let's go, xcom

  • Options
    ArtreusArtreus I'm a wizard And that looks fucked upRegistered User regular
    Wait for it

    http://atlanticus.tumblr.com/ PSN: Atlanticus 3DS: 1590-4692-3954 Steam: Artreus
  • Options
    Beef AvengerBeef Avenger Registered User regular
    Pfft, classic ironman is the only way to play

    Yeah so what if I didn't beat the game until game 21 FUCK YOU

    Steam ID
    PSN: Robo_Wizard1
  • Options
    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    I restarted classic ironman after the first council mission each time I failed it. I didn't want to start out a game that far behind where I would inevitably fail. I learned things bit by bit. I think I was on game 8 when I got it all going well.

    Then my save corrupted.

    Humor can be dissected as a frog can, but dies in the process.
  • Options
    TheStigTheStig Registered User regular
    Mission 2: Impossible Ironman

    3 Rookies and 1 Heavy (Scudo)

    7 sectoids are down but rookies are dropping fast. Only Scudo and Rankenphile remain. I take a risky shot from behind full cover with Scudo on what I assume is one of the remaining two sectoids. He misses, and dies for it. Now it's just Rank and these two sectoids, so I run him through the door and try to get on the roof. 3 sectoids are outside the door. It's now 5 on 1. A few slick shots on mind melding sectoids and a jump off the roof right next to one has Rank atop a pile of dead sectoids.

    First mission, 7 kills.

    bnet: TheStig#1787 Steam: TheStig
  • Options
    TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    So on this mission I was introduced to not only the sectopod, I was also introduced to muton elites, and hidden further deeper into the fucking cargo ship were heavy floaters.

    In the end, I had to abandon the mission. I had my sniper turn tail and flee all the way back to the skyranger.

    Now all my veterans are gone except for two snipers. At least I got the perk that automatically promotes all new soldiers to squaddies, but I don't know how useful that's gonna be at this point.

    b1ehrMM.gif
  • Options
    chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    TrippyJing wrote: »
    So on this mission I was introduced to not only the sectopod, I was also introduced to muton elites, and hidden further deeper into the fucking cargo ship were heavy floaters.

    In the end, I had to abandon the mission. I had my sniper turn tail and flee all the way back to the skyranger.

    Now all my veterans are gone except for two snipers. At least I got the perk that automatically promotes all new soldiers to squaddies, but I don't know how useful that's gonna be at this point.

    Very.

    Level 1 assaults and heavies are good at what they do. I mean, I'd rather have 1 colonel than ten squaddies, but that means you don't have to go through the dead weight rookie phase.

    And your vets are snipers, the worst class to baby up to speed, so you maybe have a chance.

  • Options
    MeldingMelding Registered User regular
    60 hours into the game i get a new mission type. it was a VIP mission, but instead of having to find the guy and then lead him back, i started with him on the other side of the map, lead him back, and then kill all remaining xenos.

    Made it a lot more tense because i didn't already have a relay of support fire set up. though once i figured out what map i was on (starting in a new place is disorienting at first) i knew the safest path but still neat. Wonder what else i haven't seen in a game i've spent over 60 hours in.

  • Options
    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Hey, curious, would anyone be interested in me doing an LP of a classic ironman game if it was text only?

    Cause I'd like to, but that's all I cans do.

    Humor can be dissected as a frog can, but dies in the process.
  • Options
    TheStigTheStig Registered User regular
    two missed 75% shots later my whole squad is dead

    fuck impossible

    bnet: TheStig#1787 Steam: TheStig
  • Options
    TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    I would be. Your "war journals" have been fun to read so far.

    b1ehrMM.gif
  • Options
    captainkcaptaink TexasRegistered User regular
    captaink wrote: »
    captaink wrote: »
    captaink wrote: »
    Yeah that makes sense. I can deal with that.

    I cannot deal with 3 reaction shots.

    This sort of thing is why I love lightning reflexes
    I'd forget all the time that one of the enemies was in overwatch and just run around with my assaults

    It was with my assault. Lightning reflexes only autododges the first reaction shot. The 2nd and 3rd turned him into paste.

    So they get 3 shots in one go? I guess I never ran into that
    yea, I can see how things would go wrong in that situation

    Yeah. It was a run 'n' gun dash.

    Shot 1: Lightning reflexes, Ha! Fuck you sectopod!
    Shot 2: 9 Damage
    Shot 3: 10 Damage, death, rage.

    that is brutal
    is there a reason they get three shots? just because of overwatch or something to do with that sniper disarming shot deal?

    It has to be a bug. It 1 more shot at another solider earlier that round. It hasn't happened before or since.

  • Options
    captainkcaptaink TexasRegistered User regular
    Vann Diras wrote: »
    i am pretty Bad At Things

    so this is much more my speed. still finding myself getting through situations through luck and the skin of my teeth sometimes, but it is much more manageable

    Yeah I just beat it on Easy too. I am really impatient and bad at this game. Easy was plenty enough for me. I still lost 7 soldiers and 1 country, and would have lost a lot more if it weren't for a couple of key reloads.

    By the end, I was really tired of UFO maps. The finickiness of the mouse when levels overlap is really irritating. Also the final level was incredibly dark the whole way through for some reason. There was one door I never could really see and I just kind of had to feel my way through the doorway.

  • Options
    TheStigTheStig Registered User regular
    also basic grenades vaporize standing healthy trees

    that's a thing in this game

    bnet: TheStig#1787 Steam: TheStig
  • Options
    Caulk Bite 6Caulk Bite 6 One of the multitude of Dans infesting this place Registered User regular
    edited November 2012
    Hey, curious, would anyone be interested in me doing an LP of a classic ironman game if it was text only?

    Cause I'd like to, but that's all I cans do.

    Given that I've been eagerly awaiting all the next installments of your mod squad war journal? Yes.

    Caulk Bite 6 on
    jnij103vqi2i.png
  • Options
    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Log of Jake "Walker" Bogey, Commander of the Severed Stroke Operation in Kano, Nigeria

    At 0659 hours we landed in the wind-swept subway station in Kano. Command has yet to determine why the aliens are so determined to attack random sites, kidnapping civilians, and not focus on a military campaign openly engaging the nations of the world. Maybe their guerrilla tactics are by necessity? Like XCOM, do they lack the sheer numbers to conduct a full-scale campaign? Why attack a subway and not the whitehouse? And why is it so damn effective at toppling nations?

    I guess we underestimated the importance of public transportation in geopolitical stability.

    Boom-Boom and Strings are out with injuries after our encounter with the latest menance. The 'official' name for these things is the "Heavy Floater," a varient of the "Floater" strain of xenomorphs which was never effective to begin with. Mod Squad has taken to the callsign "Spaz" for the regular, and "Spazbot" for the extra-crispy version, due to their jittery, random, utterly nonthreatening behavior.

    Case in point: we were flanked by two spazbots who had support from a couple BUGGs that I scanned but were unaware of our position. Instead of dropping back, sending in their heavy support, or utilizing their superior high ground, they decided to throw one grenade then shoot one civilian in the head.

    The BUGGs must have found a banana or just hate the spazbots as much as everyone else because even as their allies exploded with a fiery belch, they held their position, pow-wowing behind a car fire. Given that this was London, may just be their attempt at going native. The grenade was what sent Boom-Boom and Strings to the hospital, the rest of the mission was without incident. The civilians were particularly adept at drawing fire from us, even in our most compromised, flanked situations. I put in a request for a mobile Civilian Wall to bring with us on missions, but was declined without explanation.

    Hell, the only reason I'm leading this mission is because those two are in the infirmary, but I ain't looking a gift horse in the mouth. Boom-Boom, Hammer, and now fucking Socks* were all found to have 'the gift' while me, with the highest IQ of the whole damn unity, couldn't mindbullet a tiddlywink over fleashit mountain. I could live with Boom-Boom having 'the gift,' he's our defacto commander in the field. I bit my lip when that super-dick, Hammer, had 'the gift.' But then Socks, who earned his officer promotion when we brought in the alien brain alive, who knows jack shit about dick gets 'the gift' now. How the fuck do you ace the test? Is it a douchebag scale? Do the aliens get their massive pyscionic powers from being turbo turds?

    Oh shit, I just figured out why they are abducting people from subways, office depots, and mcdonald parking lots.

    They are passive aggressive little shites!


    -Log End-


    *Socks is Rorus Raz.

    Humor can be dissected as a frog can, but dies in the process.
  • Options
    BYToadyBYToady Registered User regular
    TheStig wrote: »
    also basic grenades vaporize standing healthy trees

    that's a thing in this game

    When aliens invade earth, all those geneva conventions go out the window. Agent Orange laced grenades are now standard issue.

    Battletag BYToady#1454
  • Options
    PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    So what was the best time to launch satellites again? In relation to council reports.

  • Options
    TheStigTheStig Registered User regular
    Always be launching satellites

    bnet: TheStig#1787 Steam: TheStig
  • Options
    StiltsStilts Registered User regular
    Hey, curious, would anyone be interested in me doing an LP of a classic ironman game if it was text only?

    Cause I'd like to, but that's all I cans do.

    Given that I've been eagerly awaiting all the next installments of your mod squad war journal? Yes.

    Yeah, you've been doing a pretty darn good job with just text so far.

    I'd like to read an LP.

    Also @Dubh, if you ever need to send a rookie out to draw fire, I would be happy to be that rookie.

    IKknkhU.gif
  • Options
    BalefuegoBalefuego Registered User regular
    So what was the best time to launch satellites again? In relation to council reports.

    right before them, there's no need to launch satellites before then because countries only pull out at the end of the month, so even if a country is in full panic you can let them simmer until then, because there's always a chance you will get a terror mission or council mission that will lower the panic level before the report.

    Thats also the time to launch all the satellites in reserve though because the more of them you have in the air, the more money/resources the council will give you in the monthly budget.

    [SIGPIC][/SIGPIC]
  • Options
    Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    So I just checked my spam inbox because I'd been expecting a message and hadn't received it.

    ...and apparently, I've received an e-mail from Anna Sing, that one VIP on the fountain map.

    Whatever it is, I'm not helping her. It could only end badly.

    PEUsig_zps56da03ec.jpg
  • Options
    BaidolBaidol I will hold him off Escape while you canRegistered User regular
    Desperate to avert a mass exodus of nations, I aborted my plasma rush to get some lasers for a base assault. Decently equipped, the assault went pretty much by-the-book.

    There was one part where there is a ramp leading up to a small plataeu with cover and then ramping back down. The thing is, when you have the high ground, you can see the bottom of the ramp, but not the ramp itself. So, I have my guys behind the cover at the top of the ramp and move one of my heavies to get ready to move down the ramp.

    Chrysalids on the ramp.

    Fine, I pull back, put everyone on overwatch and kill them all the next turn. I move the heavy back into position to move down the ramp.

    Drones on the ramp.

    Fine, I pull back and, again, kill them all the next turn. Move my heavy into position for a third time.

    Mutons on the ramp.

    Oh fuck you, game.

    Steam Overwatch: Baidol#1957
  • Options
    A duck!A duck! Moderator, ClubPA Mod Emeritus
    Baidol wrote: »
    Desperate to avert a mass exodus of nations, I aborted my plasma rush to get some lasers for a base assault. Decently equipped, the assault went pretty much by-the-book.

    There was one part where there is a ramp leading up to a small plataeu with cover and then ramping back down. The thing is, when you have the high ground, you can see the bottom of the ramp, but not the ramp itself. So, I have my guys behind the cover at the top of the ramp and move one of my heavies to get ready to move down the ramp.

    Chrysalids on the ramp.

    Fine, I pull back, put everyone on overwatch and kill them all the next turn. I move the heavy back into position to move down the ramp.

    Drones on the ramp.

    Fine, I pull back and, again, kill them all the next turn. Move my heavy into position for a third time.

    Mutons on the ramp.

    Oh fuck you, game.

    I had a downed cargo ship mission that went like that. I moved up, spotted some Mutons on the walkway between the two cargo areas. Killed them, moved up to see Cyberdiscs, moved back, killed them, moved up to see ANOTHER Cyberdisk in the same spot, moved back, killed it, moved up to see Heavy Floaters in that spot....

  • Options
    DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    has anyone tried out multiplayer

    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • Options
    BaidolBaidol I will hold him off Escape while you canRegistered User regular
    I have played exactly one multiplayer game.

    What I learned was to never surrender the highground.

    Steam Overwatch: Baidol#1957
  • Options
    FiarynFiaryn Omnicidal Madman Registered User regular
    The bugs are starting to make Ironman really frustrating. People randomly detaching from cover and losing cover bonuses, and now the game screws me out of a soldier by refusing to let me stabilize my Heavy when I'm right next to her.

    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • Options
    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Baidol wrote: »
    Desperate to avert a mass exodus of nations, I aborted my plasma rush to get some lasers for a base assault. Decently equipped, the assault went pretty much by-the-book.

    There was one part where there is a ramp leading up to a small plataeu with cover and then ramping back down. The thing is, when you have the high ground, you can see the bottom of the ramp, but not the ramp itself. So, I have my guys behind the cover at the top of the ramp and move one of my heavies to get ready to move down the ramp.

    Chrysalids on the ramp.

    Fine, I pull back, put everyone on overwatch and kill them all the next turn. I move the heavy back into position to move down the ramp.

    Drones on the ramp.

    Fine, I pull back and, again, kill them all the next turn. Move my heavy into position for a third time.

    Mutons on the ramp.

    Oh fuck you, game.

    This is why it's good to have a sniper with a scanner.

    Throw it, see your enemy, get insta-crits.

    Humor can be dissected as a frog can, but dies in the process.
  • Options
    BalefuegoBalefuego Registered User regular
    I would like to try multiplayer if anyone else is playing on xbawks

    [SIGPIC][/SIGPIC]
  • Options
    BEAST!BEAST! Adventurer Adventure!!!!!Registered User regular
    I play on xbox but i have never played multiplayer and i am bad enough at the regular game...........

    dfzn9elrnajf.png
  • Options
    DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    Baidol wrote: »
    I have played exactly one multiplayer game.

    What I learned was to never surrender the highground.

    yeah, been learning that one in single player

    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • Options
    PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    Balefuego wrote: »
    I would like to try multiplayer if anyone else is playing on xbawks

    I would be down for that at some point, but I'd like to go through the campaign and at least see all of the enemies there first.

  • Options
    TaskmanTaskman Registered User regular
    edited November 2012
    Finished on Normal, started Classic. Also started colour coding my troops. Rookies are green, Assaults are red shirted, Supports are white (couldn't find any armour with a little red cross on it), heavies are blue and snipers are yellow. Everyone has to wear a helmet (15 for everyone except assault, who get 13) except snipers; the helmets we supply from stock could interfere with their aim (not really, but that's my reasoning and I'm sticking to it). Any soldier who arrives on base with the classic flattop is allowed to keep it, until it is shot off.

    Taskman on
    uGn5f.png
  • Options
    FishmanFishman Put your goddamned hand in the goddamned Box of Pain. Registered User regular
    Weird. That is also my colour coding.

    X-Com LP Thread I, II, III, IV, V
    That's unbelievably cool. Your new name is cool guy. Let's have sex.
  • Options
    Caulk Bite 6Caulk Bite 6 One of the multitude of Dans infesting this place Registered User regular
    Baidol wrote: »
    Desperate to avert a mass exodus of nations, I aborted my plasma rush to get some lasers for a base assault. Decently equipped, the assault went pretty much by-the-book.

    There was one part where there is a ramp leading up to a small plataeu with cover and then ramping back down. The thing is, when you have the high ground, you can see the bottom of the ramp, but not the ramp itself. So, I have my guys behind the cover at the top of the ramp and move one of my heavies to get ready to move down the ramp.

    Chrysalids on the ramp.

    Fine, I pull back, put everyone on overwatch and kill them all the next turn. I move the heavy back into position to move down the ramp.

    Drones on the ramp.

    Fine, I pull back and, again, kill them all the next turn. Move my heavy into position for a third time.

    Mutons on the ramp.

    Oh fuck you, game.

    http://www.youtube.com/watch?v=N9-7uLg-DZU

    jnij103vqi2i.png
  • Options
    Caulk Bite 6Caulk Bite 6 One of the multitude of Dans infesting this place Registered User regular
    edited November 2012
    Taskman wrote: »
    Finished on Normal, started Classic. Also started colour coding my troops. Rookies are green, Assaults are red shirted, Supports are white (couldn't find any armour with a little red cross on it), heavies are blue and snipers are yellow. Everyone has to wear a helmet (15 for everyone except assault, who get 13) except snipers; the helmets we supply from stock could interfere with their aim (not really, but that's my reasoning and I'm sticking to it). Any soldier who arrives on base with the classic flattop is allowed to keep it, until it is shot off.

    That's similar to mine, exept that making it to squaddie earns you a color (rooks are default colour), Assualts get hot pink, heavies get green and snipers are red.

    the helmet/hair rules are remarkably similar, though, right down to justification for helmetless snipers.

    Caulk Bite 6 on
    jnij103vqi2i.png
  • Options
    TaskmanTaskman Registered User regular
    Fishman wrote: »
    Weird. That is also my colour coding.

    Well, either I unwittingly robbed you at some point or we both copied the uniform colour scheme from early star trek with a few tweaks. If it's not that, I suppose it is possible for more than one person to have incredible taste. :^:

    uGn5f.png
  • Options
    Caulk Bite 6Caulk Bite 6 One of the multitude of Dans infesting this place Registered User regular
    I like to think I went with a more Sentai colour pattern, with Red going to the leader.

    jnij103vqi2i.png
This discussion has been closed.