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[Dwarf Fortress] With amazing HD graphics!

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Posts

  • TheKoolEagleTheKoolEagle Registered User regular
    edited January 2012
    so maybe not so much with the military being needed, just had my first invasion and didn't have my burrows set up, and I was so lucky to just move all of my cattle outside my fort walls to graze, so now everyone is miserable because everyones pet cows got murdered, and my greedy dwarves all ran outside right away to gather their corpses which did not allow the goblins to run through my traps, long story short everyone is going crazy.

    YAY FUN!

    taking names for new dwarven citizens from my first wave of immigration

    TheKoolEagle on
    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • FiskavFiskav Registered User regular
    edited December 2015
    .

    Fiskav on
    steam_sig.png
  • MackenzierMackenzier Gold Star Police Ninja Lurking... less than usual.Registered User regular
    so maybe not so much with the military being needed, just had my first invasion and didn't have my burrows set up, and I was so lucky to just move all of my cattle outside my fort walls to graze, so now everyone is miserable because everyones pet cows got murdered, and my greedy dwarves all ran outside right away to gather their corpses which did not allow the goblins to run through my traps, long story short everyone is going crazy.

    YAY FUN!

    taking names for new dwarven citizens from my first wave of immigration

    The first set of incident related engravings should be interesting, to say the least.

    Steam: Mackenzier
    FFRK: 9rRG
  • Lord_SnotLord_Snot Живу за выходные American ValhallaRegistered User regular
    Oh great. @Drake downloading this has made me download it. I'm preparing myself to spend hours at the wiki, since I'm determined to learn how to play.

  • TheKoolEagleTheKoolEagle Registered User regular
    Probably going to be starting up a new fort tonight, I had started a new one last night but that didn't start off too well...

    While carving an awesome fortification up top and getting ready to at the very least seal myself in to prevent my last games disaster, I had forgotten about hitting the cave below, and building a staircase so I could keep digging down through it... Kind of forgot to put up walls... While concentrating on my outside defense I saw someone get struck down, then 3 more. I panicked and saw a troll had made his way into my little fort, and was destroying my poor defenseless dwarves, quickly I conscripted 10 out of the remaining 14 dwarves into a squad and ordered them to end the troll.

    queue 5 minutes of yakety sax while 10 dwarves chased the troll around without harming him in the least.

    Finally the troll was brought low, and I quickly went to seal up the cave, but the damage had already begun, half of my dwarves went into melancholy, when the last wall was being placed a giant olm squirmed in and bit the foot off of my mason, forever dooming the rest of the fort.

    Fiskav was there, but he was one of the lucky ones who was able to abandon the fortress.

    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    With how close the new version feels, I can't bear to play the old one anymore. And that makes me a sad panda.

    Homogeneous distribution of your varieties of amuse-gueule
  • TurnpikeLadTurnpikeLad Registered User regular
    edited January 2012
    Wait, just four miscellaneous issues until release? Or is there more stuff to do after these are finished? A new Dwarf Fortress in a couple days sounds like just the thing to make my week!

    TurnpikeLad on
  • Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    No, there's a little more after he finishes those off:
    map maintenance, optimization of the new stuff, sponsorship critters and incorporation of Baughn's fixes to the SDL stuff. The map maintenance, optimization, and sponsorship stuff have the highest chance of bogging me down, and each of those three could add a week a piece, say, which would put us just into February. In either case, we'll have a release up before long, and you will get to run around town and have your dwarves tormented by the undead.

    Homogeneous distribution of your varieties of amuse-gueule
  • TheKoolEagleTheKoolEagle Registered User regular
    its okay, I will entertain everyone with silly stories of dwarves getting murdered until the new release, its been a few months since I played DF so the urge to play is very large

    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • FiskavFiskav Registered User regular
    edited December 2015
    .

    Fiskav on
    steam_sig.png
  • Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    So, an update on schedule from the horse's mouth
    That'll leave us with the last two quest issues, map maintenance, optimization, sponsorship critters, and the SDL fixes, and the same January-February release estimate mentioned in the January 1st report.

    Another month pretty much.

    Homogeneous distribution of your varieties of amuse-gueule
  • furlionfurlion Riskbreaker Lea MondeRegistered User regular
    New DF thread, awesome. I am still plugging away at my same fortress. The goal being to completely remove all stone from the entire map via caravans. No magma shoots into oblivion. Just massive stoneworks and metalworks made for the sole purpose of being sold. It is slow going since caravans can only carry a relatively small amount of stone at a time.

    On a different note I have a suggestion or two for the OP.

    DF Hack can be found here on the DF forums. And [ur=lhttps://github.com/peterix/dfhack]here[/url] on github in case a new thread is made or it moves. There are a ton of useful tools in there to help make the game a lot more user friendly. Some of them are as the name suggests hacks or cheats but others just make the game more fun in my opinion.

    Dwarf Therapist is a must use tool for any large fortress project. Here is the main page for it, I do not think it has a dedicated thread on the forums. DT lets you easily keep track of your dwarfs skills,personalities,happiness, and pretty much all of the traits any individual dwarf can have. Incredibly helpful.

    I use the Mayday tile set from Mike Mayday available from his personal website http://mayday.w.staszic.waw.pl/df.php. Hope these help!

    sig.gif Gamertag: KL Retribution
    PSN:Furlion
  • DisruptedCapitalistDisruptedCapitalist I swear! Registered User regular
    furlion wrote:
    On a different note I have a suggestion or two for the OP.

    DF Hack can be found here on the DF forums. And [ur=lhttps://github.com/peterix/dfhack]here[/url] on github in case a new thread is made or it moves. There are a ton of useful tools in there to help make the game a lot more user friendly. Some of them are as the name suggests hacks or cheats but others just make the game more fun in my opinion.

    Dwarf Therapist is a must use tool for any large fortress project. Here is the main page for it, I do not think it has a dedicated thread on the forums. DT lets you easily keep track of your dwarfs skills,personalities,happiness, and pretty much all of the traits any individual dwarf can have. Incredibly helpful.

    I use the Mayday tile set from Mike Mayday available from his personal website http://mayday.w.staszic.waw.pl/df.php. Hope these help!

    Yeah, the old thread is here: http://forums.penny-arcade.com/discussion/133553/dwarf-fortress-0.31.25-probably-got-flying-cars-powered-by-plump-helmets-and-beards

    Perhaps some of the links can be borrowed (but I have no objections to the new thread, I think a cleaned-up OP is much better than the old mess.)

    "Simple, real stupidity beats artificial intelligence every time." -Mustrum Ridcully in Terry Pratchett's Hogfather p. 142 (HarperPrism 1996)
  • MalkorMalkor Registered User regular
    Haha, I could slog through this game again I think.

    The last time my fort got a case of the homicidals. Make sure the baby of your Legendary miner isn't snatched kids!

    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
  • TheKoolEagleTheKoolEagle Registered User regular
    edited January 2012
    Just a sidenote, the lazy newb pack I linked on page one does include dfhack, dwarf therapist, stonesense, and some other utilities, along with 4 different graphic skins for those who don't like ascii. makes it a bit easier once you get a bigger fort

    nothing like marking a large majority of immigrants as the 'meatshield' profession

    TheKoolEagle on
    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • TheKoolEagleTheKoolEagle Registered User regular
    Fiskav just withdrew from society... luckily I was prepared and came out making this:
    fiskavartifact.jpg
    grats fiskav, you are a legendary clothier

    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • Raiden333Raiden333 Registered User regular
    edited January 2012
    Oh god, why did you have to make this thread. I'm feeling the calling again. Haven't played since just after the military update.

    My favorite story: I had embarked on a really huge mountain peak with a waterfall. We're talking like 20 stories of mountain to work with here before the ground level where the stream flowed off. I turned that place into a goddamn hive. One day, the goblins attacked and injured one of my first seven dwarves pretty bad, leaving him bedridden. The guy drank a lot of water, and it was a long trip from where my makeshift infirmary was in the middle of the base to the top or the bottom of the mountain to get water.

    So what do I do? I decide to put a well next to the infirmary. I'm going to give my dwarves indoor plumbing. I carve out a new channel into the river just before top of the waterfall that pumps water down through the mountain, under the newly designed well-room, and then out of the mountain again to rejoin the waterfall. Project took about 2 game years, since I had to smooth all the floors of the plumbing tunnel to ensure that trees wouldn't grow in the mud the river swept in. I trained a master engraver while building it, and then save-scummed until I got him to make an engraving of the bedridden dwarf fighting in the goblin invasion in the well room. When it was finished, I put a bunch of fancy statues and zoo animals and shit in the well room to get my dwarves to throw a celebration party for the actual well's construction. They did.

    And all the excitement was enough to make the bedridden dwarf who sparked the whole project get out of bed, finally healed, to join the party.

    I like to picture him hobbling into the room on crutches, blinking tears out of his eyes. "You guys did all this for me?"

    Raiden333 on
  • mr weenismr weenis Registered User regular
    So I decided to try and learn to play this again...haven't really touched DF since oh...early 2008? But I downloaded the Mac version and it ain't working for me. Is there anything I missed that I have to do to finagle this thing to run?

    Nickle wrote: »
    972 dicks is a lot of dicks. :(
  • FiskavFiskav Registered User regular
    edited December 2015
    .

    Fiskav on
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  • UncleSporkyUncleSporky Registered User regular
    edited January 2012
    Is there any recourse for tantruming dwarves when you don't have a sheriff?

    I don't want a sheriff. Justice in this game sucks. But I also don't want one single crazy man running around trying to start fistfights.

    Can I put him in a tiny burrow until he cools off or no?

    UncleSporky on
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  • NibbleNibble Registered User regular
    You can create a relaxation grotto filled with exquisitely-carved and -crafted things, waterfalls, and delicious food; but you must put the dwarf in there before he goes crazy.

    Alternatively, you can kill him.

    sig.php?id=178
  • MyiagrosMyiagros Registered User regular
    I can never seem to find a good embark point, causes me to end up restarting forts a lot.

    iRevert wrote: »
    Because if you're going to attempt to squeeze that big black monster into your slot you will need to be able to take at least 12 inches or else you're going to have a bad time...
    Steam: MyiagrosX27
  • CabbsCabbs Registered User regular
    Or you could do what I do, and completely ignore him. And because I also completely ignored my mayor, he went completely nuts. Then they both got into a fistfight in the dining room and eventually, the engraver (who had tantrumed a dozen times and hurt no-one) put his fist through the mayors head. He calmed down after that.

    This may not be an optimum solution to either mayors or tantrums mind you.

  • DisruptedCapitalistDisruptedCapitalist I swear! Registered User regular
    edited January 2012
    Fiskav just withdrew from society... luckily I was prepared and came out making this:
    fiskavartifact.jpg
    grats fiskav, you are a legendary clothier

    Nice that you had some Giant Cave Spider silk handy. That stuff is expensive and can really add to the value of your clothing.

    DisruptedCapitalist on
    "Simple, real stupidity beats artificial intelligence every time." -Mustrum Ridcully in Terry Pratchett's Hogfather p. 142 (HarperPrism 1996)
  • UncleSporkyUncleSporky Registered User regular
    edited January 2012
    Cabbs wrote:
    Or you could do what I do, and completely ignore him.

    Yeah, he eventually settled down and now he's content again.

    Got my fortress goin' here, big volcano at the top, brook at the bottom, everything I need. Trees and obsidian for short swords. Somehow there is native gold all over the hills too. An excellent location.

    huQjn.png

    I cut a perfect 20x20 square down through the mountain and I've been working on filling that area with a constructed building, mostly I have side walls up to stop enemies from just walking in from the slope.

    pRsEl.png

    And yeah, you can probably tell from the steep slope there that finding outdoor stuff/enemies on this map is annoying as heck.

    Indoors is pretty boring, just a normal fort, not a ton of sprawl yet. One of every workshop, in the middle of getting magma production set up properly, etc.

    I'm a barony and the baroness is angry that her tomb is only as good as a common servant's, and the mayor is demanding that I make one object out of platinum. I've wiped out about 5 ambush parties and one giant minotaur, no siege just yet. Business as usual.

    Oh yeah, and I'm really trying to do magma stuff right this time if I can...I'm making a big cistern with a ton of branches and floodgates for future use, with a lever room that mirrors it off to the right:

    SJo0e.png

    UncleSporky on
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  • thepizzaelementalthepizzaelemental Registered User regular
    Oh, man, magma. I always have too much Fun when I try to work with magma. What are you using for the 3D renders?

    MH3: B77AE9 - Natou
  • UncleSporkyUncleSporky Registered User regular
    edited January 2012
    Overseer!

    EDIT: Wow, that's, uh, that's valuable.

    TQ3NP.png

    He put a picture of his own amulet on the amulet

    I assume that in the illustration, the ascending king is wearing it, and if you look closely enough you can see that the king's amulet has a tiny picture of his own ascension, wherein he is wearing an amulet...

    UncleSporky on
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  • TheKoolEagleTheKoolEagle Registered User regular
    edited January 2012
    Overseer!

    EDIT: Wow, that's, uh, that's valuable.

    TQ3NP.png

    He put a picture of his own amulet on the amulet

    I assume that in the illustration, the ascending king is wearing it, and if you look closely enough you can see that the king's amulet has a tiny picture of his own ascension, wherein he is wearing an amulet...

    yodawg.jpg
    they really need to stop getting off on their own artifact that they get distracted by it and put a picture of it on the item itself

    TheKoolEagle on
    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • UncleSporkyUncleSporky Registered User regular
    Can you build traps on roads? Roads are permanent so I don't want to build some just to find out.

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  • ElvenshaeElvenshae Registered User regular
    Can you build traps on roads? Roads are permanent so I don't want to build some just to find out.

    You could before.

  • TheKoolEagleTheKoolEagle Registered User regular
    edited January 2012
    The fort is doomed, I got too ahead of myself and decided to burrow into a cavern, little did I realize there were 2 forgotten beasts nearby, and came upon me very quickly the moment I placed a staircase up into my fort. The weasel that let out poison gas clouds basically destroyed 1/3 of my forts population, including my military. Here is a screenshot of when we brought down 1 of the beasts.

    doomed.jpg

    The other beast made it into my fort and killed several as well, we took him down as well but at this point the rest of the fort is tantruming, so it is time to pack it in I think.

    Oh good, my new fort is off to a good start, I just crushed the dwarf I named after myself trying to skip some steps in making a cistern. So I was crushed, fell through the floor into a cavern, into a giant lake underneath. Was not such a good day for Keagle the miner.

    TheKoolEagle on
    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • TheKoolEagleTheKoolEagle Registered User regular
    it appears stone traps do not do the damage they used to do. I had a goblin lasher run through 2 dozen of them barely taking any damage. looks like i'm starting another for D=

    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • UncleSporkyUncleSporky Registered User regular
    I thought they were only ever useful for softening dudes up.

    Should probably just do cage traps, huh?

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  • TheKoolEagleTheKoolEagle Registered User regular
    I wanted to save the cages I had for a jail, but I managed to get the ambushes under control, lost about 25 dwarves but we're still kicking!

    putting up cage traps right now haha.
    UncleSporky and Fiskav survived the slaughter. Fiskav was elected mayor.

    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • NibbleNibble Registered User regular
    Cage traps and weapon traps filled with giant metal discs are the best for simple, passive defense. If you dig a chasm on either side of a series of traps, enemies that successfully dodge the traps will fall down the chasm to whatever demise you decide to give them.

    sig.php?id=178
  • CabbsCabbs Registered User regular
    Nibble wrote:
    Cage traps and weapon traps filled with giant metal discs are the best for simple, passive defense. If you dig a chasm on either side of a series of traps, enemies that successfully dodge the traps will fall down the chasm to whatever demise you decide to give them.

    Its worth mentioning that if any of your own dwarves engage in combat on such a walkway and dodge, they will also meet such a fate, unless I am missing something.

    Had a starving dwarf in cage storage that I only noticed when trying to track all my military dwarfs. It turns out that my two-wide cage trap corridor was not the best place for them to fight, as they would get stuck in their own cage trap on the next tile over when they dodged.

    You could use some bridges to re-route enemies through a trap corridor. normal 'lifting' bridges can be placed inside a corridor and opened/closed as normal, they have an actual height of '1' when they are closed, regardless of their built length. And trolls cant tear them down. This trap setup is literally the only thing I could operate 100% safely without screwing up and accidentally frog-marching all my military into crossbow fire.

  • UncleSporkyUncleSporky Registered User regular
    I wanted to save the cages I had for a jail, but I managed to get the ambushes under control, lost about 25 dwarves but we're still kicking!

    putting up cage traps right now haha.
    UncleSporky and Fiskav survived the slaughter. Fiskav was elected mayor.

    Cages are terrible for jails, in comparison to chains!

    The short reason is that cages keep them trapped in that single tile with nothing to do. Chains give them a 3x3 area to live in and have a bit of "entertainment."

    Here's my (still currently unused) jail:

    MKX6Y.png

    Expertly made beds, thrones, tables, doors, and even chains (they will admire their own chains), 2 tile food stockpile and 2 tile drink stockpile so they don't have to wait for somebody to feed them, and masterpiece engravings all around them.

    I picture a dwarf being led to prison and they open the door and their mouth drops open in awe because it's like a miniature Sistine Chapel in there. Angels on the ceiling, tiny beautiful details all over the walls to keep them occupied for months.

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  • DisruptedCapitalistDisruptedCapitalist I swear! Registered User regular
    Hey, what material is that yellow bed made out of? Can you make beds out of gold now?

    "Simple, real stupidity beats artificial intelligence every time." -Mustrum Ridcully in Terry Pratchett's Hogfather p. 142 (HarperPrism 1996)
  • DemiurgeDemiurge Registered User regular
    Hey, what material is that yellow bed made out of? Can you make beds out of gold now?

    Probably tower cap, your starting wagon is made out of it. I make my jails in the exact same manner too and it keeps the inmates happy.

    DQ0uv.png 5E984.png
  • ZephiranZephiran Registered User regular
    I'm a bit ticked off that I can't get my Hunters and Marksdwarves to pick up ammunition, so I usually quit playing by the time the first wave of ambushes hits my fortress. I can close those suckers out, but since I can't pick them off with my ranged support they tend to kill off traders, which tends to lead to much wailing and gnashing of teeth.

    Not to mention that the Buzzards that the corpses attract keeps scaring my dwarves from doing jack shit. Maybe I should turn ambushes and invasions off altogether...

    ... What I'd really like to do though is get my hands on the old 40D version with the May Green tileset, since I can't make the current version work the way I want it to.

    I will still have my perfect greenhouse plantation goddamnit!

    Alright and in this next scene all the animals have AIDS.

    I got a little excited when I saw your ship.
This discussion has been closed.