HonkHonk is this poster.Registered User, __BANNED USERSregular
And now I found an elven kingdom who's entire upper echelon changes annually from year 100 to 250. The reason is that they all move to their capitol where they immediately starve to death.
PSN: Honkalot
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
And now I found an elven kingdom who's entire upper echelon changes annually from year 100 to 250. The reason is that they all move to their capitol where they immediately starve to death.
It's like some fucked up cult.
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HonkHonk is this poster.Registered User, __BANNED USERSregular
Yes, it's weird because it's in a forest so there should be a bunch of opportunity to grow stuff.
I want to do a project in a desert now but I also need an aquifer - is it possible to find such a location?
PSN: Honkalot
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Amikron DevaliaI didn't ask for this title.Registered Userregular
I know it was in the past, I was trying to make an oasis city once and got "surprised" by an aquifer.
Because if you're going to attempt to squeeze that big black monster into your slot you will need to be able to take at least 12 inches or else you're going to have a bad time...
it is absolutely awesome how old dwarves from previous forts can come and move in to new forts, although now i have like 5 legendary stonecrafters which is just overkill
I also had a vampire that came in the 2nd year, I had him locked in the jails for a couple years by giving him a burrow when he recently had a mood. I figured, what the hell could go wrong, I'll let him out, he'll make something awesome, then I can move him to my new "vampire butt-rape the goblins" trap. Turns out he wanted some thread that I didn't have and he went beserk, he is now locked in a craftsdwarf shop while I try to find some magma to dispose of him with.
For those interested in my trap idea: I have a bridge in my tunnel that I raise during an invasion, enemies should then hopefully path down through a 1-wide series of tunnels with chasms on either side, dodging their way off to their deaths. Eventually they wuss out and hang around up top by the entrance. My vampire-trap idea was to have a side room with a raised bridge and a vampire inside, when the goblins stop, I lower the bridge and the vampire charges out to deal with them bare-handed.
Because if you're going to attempt to squeeze that big black monster into your slot you will need to be able to take at least 12 inches or else you're going to have a bad time...
HonkHonk is this poster.Registered User, __BANNED USERSregular
With scorn do I remember old me asking if there were deserts with aquifers - the real problem is that the deserts have TOO MUCH aquifer.
I am now entering the third hour of trying to breach it, fourth attempt, fourth embark. More than one level turns this into a nightmare. At least there's been a bit of fun, a lot of mans have died.
Got suckered in by the promise of HD graphics, then remembered DF was a good game anyway.
I'm playing version 31.25 and can't get anything to work with animals.
I have several tame female yaks. I want to milk them. I build a farmers workshop. I have a 'milker' immigrant dwarf. He tries to take the yak to the milking station but then stops and says the animal is too dangerous. Or that he needs plump helmet seeds. Or various other obviously untruthful excuses.
Actually, make that 'had' several tame female yaks. When I built a dining hall and set it as my meeting point, all the animals rushed down there and slowly starved to death. (downwards brown arrow in the mayday graphics patch?) I built a butchers shop to butcher the meat but he turned up his nose at it, so it was a total loss
Put a pasture down by pressing i, designate it as such by pressing n, and assign livestock to it by pressing upper-case N. Yaks and water buffalo need a shitton of grass and/or cavern fungus to graze on or they'll starve, so I'd just butcher animals of that size and take the bones to make some early crossbows and bone bolts. Horses and Turkeys are cool, Horses don't eat quite as much and still give you plenty of meat and bones, and Turkeys (along with other poultry) lay eggs if you plonk down a Nest Box in the Pasture they're assigned to. Dwarves with the "Milking" labour enabled will extract milk from female livestock, provided that you build a Farmer's Workshop and queue up the "Milk Creature" job.
Milk is no longer exclusive to Purring Maggots, thankfully.
Zephiran on
Alright and in this next scene all the animals have AIDS.
I got a little excited when I saw your ship.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Do dwarves get unhappy forts if people they know (specifically their children) get maimed but survive?
I may have found a use for the insane amount of child migrants in this version.
stimtokolos on
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Amikron DevaliaI didn't ask for this title.Registered Userregular
They did previously, I had a mother who insisted on using her babyshield during a siege watch her child be rendered limbless by some goblins (seriously, only the torso and head remained) and it gave her some unhappy thoughts for quite awhile. She ended up drowning and her baby stuck underground only to be eaten by a forgotten beast, so I guess it ended well?
I embark on some evil land, the game is still paused. I check over all my creatures and dwarves.
They're all yellow on everything and numb. Unpause, game hangs for a split second while it saves the game.
Your settlement has crumbled to dust.
At least the last one lasted a little bit before it started raining and everyone bled out because they got elfblood all over them.
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Amikron DevaliaI didn't ask for this title.Registered Userregular
Mojo_JojoWe are only now beginning to understand the full power and ramifications of sexual intercourseRegistered Userregular
I can't get into the new version. That makes me a sad panda. I worry, I'm going to become one of those sad few, waiting on the sidelines for the day that Toady has a stroke which alters his personality enough for him to realise it's a good idea to unify the UI.
Homogeneous distribution of your varieties of amuse-gueule
In my current game I just had a migrant wave that consisted of 8 dwarfs, 5 were vampires.
And how did you figure that out?
So far in this version I've been ignoring therapist and checking each dwarf as they come onto the screen. Any dwarf with no relationships listed gets burrowed into a jail cell. They will hang around for a while but will eventually go there. I then keep an eye on them to see if they get thirsty, a vampire will never get thirsty.
The zero-relationships isn't always 100% but so far out of the 7 vampires I've had, 6 of them had no relationships. You can also check their thoughts and if they have been part of a whole ton of communities there is a good chance they are a vampire.
Because if you're going to attempt to squeeze that big black monster into your slot you will need to be able to take at least 12 inches or else you're going to have a bad time...
Does anyone else get unhanded exception errors trying to run the current version of the Lazy Newb Pack? Google pulls up nothing.
Nevermind, I am a doofus and thought I had .net 3.5 installed but I didn't.
So... You know how for the longest time you had to manually dump and reclaim objects one by one? Ive played this game from that long ago time.... Ive even setup autoit macros to help me do these things so it didn't take so godforsaken long. Its only today that I found out that there is a mass dump and reclaim command. I blame myself for never ever trying to reclaim a fort past the 2d version as I've never had a reason to go into that particular menu before now.
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HonkHonk is this poster.Registered User, __BANNED USERSregular
Trying out an evil region now. Had to emergency draft all seven to take care of an undead rattlesnake. One of my dwarves got bit, if the poison still works he might be in a bit of danger.
A couple of undead ravens were about to cause some trouble but they somehow disintegrated. I'm pretty sure none of my dwarves caused it.
PSN: Honkalot
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AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
In my current game I just had a migrant wave that consisted of 8 dwarfs, 5 were vampires.
And how did you figure that out?
So far in this version I've been ignoring therapist and checking each dwarf as they come onto the screen. Any dwarf with no relationships listed gets burrowed into a jail cell. They will hang around for a while but will eventually go there. I then keep an eye on them to see if they get thirsty, a vampire will never get thirsty.
The zero-relationships isn't always 100% but so far out of the 7 vampires I've had, 6 of them had no relationships. You can also check their thoughts and if they have been part of a whole ton of communities there is a good chance they are a vampire.
That sounds so hilariously paranoid. I love it!
A Capellan's favorite sheath for any blade is your back.
So... My fort's doctor was somehow outed as a vampire while I wasn't looking.
Clearly, the answer is to make him a legendary military dwarf. But the question is -- what kind?
Edit: Axedwarf, until I can find a Scourge from one of these invasions -- mostly because the one piece of Steel that I found in a trade caravan just happened to be turned into a Masterwork Steel Battle Axe.
I decided to boot the new version up and mess around in adv mode starting out as a human. After a bit of exploration I decide to return to town so I can retire and try out fortress mode, but before I did I wanted to check out the dungeon underneath the keep. So I headed into the main tower/building thing and notice there's a big ol' L in the middle of the room. So there's a lizardman just standing in there that nobody else seems to find odd; I talk to him but I also mistakenly declare him a creature of the night when trying to ask his profession.
It turned out he was a vampire...I basically backed into a corner watching in horror as he tore apart everyone in the room, including both the king and queen as well as a number of other royalty before advancing on me. I managed to get one good swing in with my war hammer and break one of his fingers before he literally ripped my leg off in his mouth and bit my nose clean off too. I scrambled away into the dungeon below only to be instantly killed by a copper bolt to the head by someone I didn't even see.
I like to assume I just killed an entire monarchy by a slip of the tongue.
edit: Looks like 0.34.04 is up for those who didn't know.
so in my current fort I haven't really breached the cavern, I hit it but my downward staircase is protected by rock (as far as I know) I had a giant spider forgotten beast appear and somehow got into my fort, killed 5 dwarves before my militia brought it down. I am still extremely puzzled how it got in, but now there is a giant bear forgotten beast who wants to do the same 0_0
I had a Forgotten Beast sneak up on me through a central stairway in that manner.
Scared the shit out of me, though he immediately started chasing after and spitting on one of my miners. Luckily, a Recruit standing nearby grasped the opportunity and struck the beast down with his Spear. The little guy managed to get really good with that Spear really quickly, but sadly he succumbed to death due to multiple lacerations and several lost limbs.
Badass motherfucker, that Recruit.
Alright and in this next scene all the animals have AIDS.
I got a little excited when I saw your ship.
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Amikron DevaliaI didn't ask for this title.Registered Userregular
We will miss you, Urist McRecruit. Struck down before you could die to clowns. So sad. *single tear*
I embark on some evil land, the game is still paused. I check over all my creatures and dwarves.
They're all yellow on everything and numb. Unpause, game hangs for a split second while it saves the game.
Your settlement has crumbled to dust.
At least the last one lasted a little bit before it started raining and everyone bled out because they got elfblood all over them.
So, I really love adventure mode. This latest update upgraded the experience quite a bit, so I decided to give it a go again.
I run Ironhand's graphic pack, and the Wanderer crafting mod for adventure mode (he just released alchemy!).
It started off alright, an Elven wrestler/unarmed guy. Killed two bandits, a few random monsters that were killing folk. The best was wrestling down a bandit and ripping his head off, and throwing the body down in front of the duke. I hadn't suffered any damage, and was kicking ass!
Then I get sent to go to the capital cities dungeon, and kill a goblin living there. I take my crew of three swordsmen and a doctor down into the dungeon. We ran around, just collecting loot, kind of dismayed by the lack of things to kill.
I walk into a random room, my brackets of wolf fangs jingling, bear pelt tunic freshly polished and repaired. Stealthily walking into the room, fists up, ready to take on anything...
Nago the Goblin Murderer plants his spear in the back of my skull, piercing my brain.
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TIFunkaliciousKicking back inNebraskaRegistered Userregular
year 30: olin cloudycave has authored The General and Nothing More
year 32: olin cloudycave has authored The Truth about The General and Nothing More
year 34: olin cloudycave has authored Olin Cloudycave and Nothing More
all 3 books described as incredibly witty, I imagine these reviews are written by Olin Cloudycave himself
Posts
It's like some fucked up cult.
I want to do a project in a desert now but I also need an aquifer - is it possible to find such a location?
Ah, a fresh Blood Squad has arrived I see!
I got a little excited when I saw your ship.
For those interested in my trap idea: I have a bridge in my tunnel that I raise during an invasion, enemies should then hopefully path down through a 1-wide series of tunnels with chasms on either side, dodging their way off to their deaths. Eventually they wuss out and hang around up top by the entrance. My vampire-trap idea was to have a side room with a raised bridge and a vampire inside, when the goblins stop, I lower the bridge and the vampire charges out to deal with them bare-handed.
I am now entering the third hour of trying to breach it, fourth attempt, fourth embark. More than one level turns this into a nightmare. At least there's been a bit of fun, a lot of mans have died.
I'm playing version 31.25 and can't get anything to work with animals.
I have several tame female yaks. I want to milk them. I build a farmers workshop. I have a 'milker' immigrant dwarf. He tries to take the yak to the milking station but then stops and says the animal is too dangerous. Or that he needs plump helmet seeds. Or various other obviously untruthful excuses.
Actually, make that 'had' several tame female yaks. When I built a dining hall and set it as my meeting point, all the animals rushed down there and slowly starved to death. (downwards brown arrow in the mayday graphics patch?) I built a butchers shop to butcher the meat but he turned up his nose at it, so it was a total loss
How do I make better use of my animals?
PSN: Vorpallion Twitch: Vorpallion
Milk is no longer exclusive to Purring Maggots, thankfully.
I got a little excited when I saw your ship.
And how did you figure that out?
I may have found a use for the insane amount of child migrants in this version.
I embark on some evil land, the game is still paused. I check over all my creatures and dwarves.
They're all yellow on everything and numb. Unpause, game hangs for a split second while it saves the game.
Your settlement has crumbled to dust.
At least the last one lasted a little bit before it started raining and everyone bled out because they got elfblood all over them.
The zero-relationships isn't always 100% but so far out of the 7 vampires I've had, 6 of them had no relationships. You can also check their thoughts and if they have been part of a whole ton of communities there is a good chance they are a vampire.
Nevermind, I am a doofus and thought I had .net 3.5 installed but I didn't.
A couple of undead ravens were about to cause some trouble but they somehow disintegrated. I'm pretty sure none of my dwarves caused it.
That sounds so hilariously paranoid. I love it!
Clearly, the answer is to make him a legendary military dwarf. But the question is -- what kind?
Edit: Axedwarf, until I can find a Scourge from one of these invasions -- mostly because the one piece of Steel that I found in a trade caravan just happened to be turned into a Masterwork Steel Battle Axe.
EDIT: Shit, vampires don't recognize nicknames.
I got a little excited when I saw your ship.
spear, its too bad you can't nickname them, because speardwarf named vlad the impaler would be good
It turned out he was a vampire...I basically backed into a corner watching in horror as he tore apart everyone in the room, including both the king and queen as well as a number of other royalty before advancing on me. I managed to get one good swing in with my war hammer and break one of his fingers before he literally ripped my leg off in his mouth and bit my nose clean off too. I scrambled away into the dungeon below only to be instantly killed by a copper bolt to the head by someone I didn't even see.
I like to assume I just killed an entire monarchy by a slip of the tongue.
edit: Looks like 0.34.04 is up for those who didn't know.
That is delightful.
Welp...guess it's time to pick this game back up again. See you in a week, I guess.
PSN:Furlion
Scared the shit out of me, though he immediately started chasing after and spitting on one of my miners. Luckily, a Recruit standing nearby grasped the opportunity and struck the beast down with his Spear. The little guy managed to get really good with that Spear really quickly, but sadly he succumbed to death due to multiple lacerations and several lost limbs.
Badass motherfucker, that Recruit.
I got a little excited when I saw your ship.
Wait, what the fuck happened to them? O_o
I run Ironhand's graphic pack, and the Wanderer crafting mod for adventure mode (he just released alchemy!).
It started off alright, an Elven wrestler/unarmed guy. Killed two bandits, a few random monsters that were killing folk. The best was wrestling down a bandit and ripping his head off, and throwing the body down in front of the duke. I hadn't suffered any damage, and was kicking ass!
Then I get sent to go to the capital cities dungeon, and kill a goblin living there. I take my crew of three swordsmen and a doctor down into the dungeon. We ran around, just collecting loot, kind of dismayed by the lack of things to kill.
I walk into a random room, my brackets of wolf fangs jingling, bear pelt tunic freshly polished and repaired. Stealthily walking into the room, fists up, ready to take on anything...
Nago the Goblin Murderer plants his spear in the back of my skull, piercing my brain.
year 32: olin cloudycave has authored The Truth about The General and Nothing More
year 34: olin cloudycave has authored Olin Cloudycave and Nothing More
all 3 books described as incredibly witty, I imagine these reviews are written by Olin Cloudycave himself