*My past, it can never be erased*
*Shots in the dark, muzzle flashes leaping like the fires of hell, more holes than a Stephen King TV miniseries in the walls, all over the apartment complex. Every fired round was a different message, of regret, anger, or desperation. A Chinese new year of death. I had to wait it out, or find something to better turn back the tide*
(translation: reserving this page until I can get to a decent PC to actually make an OP. You ever try to type a paper or do something complex with an iPad? It's more annoying than bees in your root beer) I'd like to reserve two or three more posts.
Until then, if you want, you can PM me info or post it. I want to give this thread it's own style, sort of like what that other guy did for the L.A. noire thread. I am familiar with Max Payne 1 and 2, so I'll be writing the summaries, stories, and perhaps mods.
Got a computer.
Welcome to the Max Payne 1/2/3 thread.
Here we will discuss the past games of Max Payne, Max Payne 2: Fall of Max Payne, and the new upcoming Max Payne 3.
Max Payne 1
Max Payne 1 was a third person action game made by Remedy. It was released in 2001. What set it apart from games like Quake and Doom was it' Noir aesthetic design, it's Graphic Novel cut scenes (Later to be copied by Red Steel 1, horribly), and the best part, its bullet time acrobatics. Basically it was like the slow down sections in The Matrix, also named bullet time, to let you dodge bullets and slow down time to let you aim up your shots better. It's style of bullet time, acrobatics, and style of the levels also has a distinct John Woo style. It has you fighting in offices, subways, alleyways, apartment buildings, corporate headquarters with lasers, and underground science bases. It also has a big repertoire of mods, the most popular being the Kung Fu mod.
Max in the first game becomes a DEA agent hunting down suppliers of Valkyr. He is blamed for his partners death and becomes a vigilante, with the law pursuing him. He has only himself and the few friends he can scrounge up to help him, such as Vladimir Lem, Mona Sax, and Alfred Woden. Him and his never explained time slowing skills, acrobatics, and instincts are the only tools he has to fight. Also ambidexterity as he wields two pistols and smgs with great accuracy.
Max Payne: The main protagonist and the character the player controls. Max was once a happy family man, with a nice family, a happy outlook, and a relatively nice house for a cop's salary. Then one day, his family was brutally murdered by drug addicts under the influence of a drug named Valkyr. They even kill his baby. His wife is shot and lies in a bloody puddle on their bed. Max kills his family's killers, but from that day, he became a depressed, introverted and broken man. His only goal in life is to hunt down his family's killers, and find some semblance of peace in his life. Max is suicidal at times, wanting to rejoin with his family. However, he also has a strong will to live. He's a little like Mel Gibson's character and the Punisher put in a blender. He lives only for the job, but is forever affected by his family's death, taking responsibility in laying out justice for those who destroyed his family.
(I'll add more later, or you guys could help.)
Max Payne 2
(This would go faster if I just copied and pasted everything from wikipedia, but I want to do this by hand, not just copy and paste like my AC: Brotherhood thread. As such, no bitching about this section please.)