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Are you good at action games?

Hotlead JunkieHotlead Junkie Registered User regular
edited March 2007 in Games and Technology
So I was chatting with Yallborap after he was asking for some fighting advice on Viewtiful Joe and we got to discussing tactis and stuff in intense action games. You don't have to read the whole thing but it gets across how this thread was started


Yalborap says:
So, quick question. Why is it exactly you seem to be able to play games like God Hand and Viewtiful Joe for freakin' ever? Is it because they're beat-em-ups, or do these key examples just click somehow?

Kevin says:
I'm very good at relying on my instincts in games like those. In many games I can plan my moves, think about tactics, etc, but in something like God Hand or DMC3 or VJ, I switch off that part of my brain that says 'maybe you should save your power' or, 'you don't really need to fight this guy' and just dive right in. Example, I was playing God Hand and a character turned into a massive demon. I said out loud, 'What the hell is-', stopped, yelled 'NYAAAAAAAHHHHH!!!!' and dove right at it, pummeling this huge, hulking demon in the face with no regard for my own saftey

Yalborap says:
Well, the fact that you would normally think out your moves at all certainly puts you at a level above my own.

Yalborap says:
And yet, I enjoy ye olde SRPGs....

Kevin says:
No, what I mean is, if I plan my moves in DMC, I'll screw up royally, because I'll try to hit an enemy with a move I planned to use, then I'll not notice the enemy swinging for me at that perticular moment in time while I was trying to execute my planned tactic. In games like SRPGS I have the time to think things through, but in intense fighting games, all I need to know is what my character's limits are, then justtear into the enemy

Yalborap says:
Still a level above me.

Kevin says:
Seriously, it's a case of simply switching your brain off and not worrying about anything whatsoever. I'm good at making split second descisions too. For example, I was playing the new Castlevania today and was fighting Death. My tactic was to skewerhim with the spear as much as possible. I simply ignored the fact that he was throwing his scythe about and summoning blades to attack me. I just started jamming him with my spear and if I saw something coming towards me I did the appropriate action, like jumping away, moving mid-air, sliding out of the way, etc. I never planned ahead, like 'Hmm, this scythe is going to richochet off that wall and bounce back at me in 3 seconds'. When i did that, first, I wasn't moving as I was waiting for the scythe to come near me so I could dodge it, and secondly i wasn't doing any damage to Death whilst standing around doing nothing. My train of thought basically went *stab* *stab* *stab* *stab* *stab* 'OH SHIT SCYTHE!' *Dodge* 'OH SHIT BLADES!' *skid out of way* *stab* *stab*, etc

Yalborap says:
You have the patience of a saint, the bravery of a hero, and breath as fresh as a summer ham.

Kevin says:
I'v no patience whatsoever, if I'm not fighting for my life in an action game I'm bored

Kevin says:
I'm curious, how do you play these kinds of action games?

Yalborap says:
I barrel through, get my ass kicked, eventually give up and get bored.

Kevin says:
Do you think 'I'll just get through this level so I can beat it and move onto the next?' or do you think more like 'I want to kick as much as as possible and I don't care how'

Yalborap says:
First one.

Kevin says:
Hmm, this is interesting stuff, mind if I make a topic of it on PA?




I'm curious as to what goes through people's heads when they play intesne action games such as Ninja Gaiden (Xbox), Viewtiful Joe, God Hand, Devil May cry 3 Metal Slug 3, etc. As stated in the above conversation, I love games like these and all i need to know is what my character can do, what the enemy can do and I pretty much swicth off my brain and charge in with no plan or regard for my saftey, pushing the character to their limits and taking the time out to screw around with the bad guys, such as waiting for the last second to lodge my sword into an enemy in DMC3, taunting them then booting him away as hard as possible. Sure, I could of waited until he got into an optimal position and unleashed a calculated combo that would of definatley decimated him, but while planning to do that, I may not of noticed something else happening, like an enemy charging up a shot, got hit and then screwed the combo up. Even worse, the plan could of been to wait until the enemy got close then unleash the combo, but after being stunned, the enemy is close enough to decimate me wheras if I was just playing by ear and not planning anything whatsoever, I could of noticed that enemy charging up a shot and dodged/attacked it easily. If I actually pulled off that combo on the enemy, during the combo I'd be thinking, 'what should I do next', then be surprised as something may happen that I didn't plan.

Basically, my play style and thought process in these games are not to plan ahead and just kick as much ass as possible, screw monitoring my power meters and health bar, if I fancy kicking a dude into orbit on God Hand, than into the stratosphere he will fly. If I had decided to save my power, I could of battled him and screwed up the timing of the planned super-move, in turn getting my as kicked, plus, doing over the top stuff like that can have surprisingly pleasant results, for example, I decided to dragon kick a regular enemy into orbit instead of saving it for the boss, but accidentally caught his buddy in the kick too. That in turn saved me the greif of fghting the remaining bad guy and losing health.

How do you guys play intense, tough action games? What are your thought processes? Are you good at them? Bad? Want to be better? Wha games are you perticularly good at? Better at Singleplayer or Multiplayer (Street fighter, Smash Bros, etc) action games?

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Posts

  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited February 2007
    I don't really think about anything at all when I'm playing action games like Metal Slug, or shmups. I just do everything by instinct.

    Unfortunately my action instincts are apparently pretty terrible, so I'm not very good at them.

    mntorankusu on
  • Marty81Marty81 Registered User regular
    edited February 2007
    Once I've learned what my characters can do, what moves I can cancel out of, and where the invincibility frames are, I usually just dive in and play more or less off the top of my head.

    Marty81 on
  • PancakePancake Registered User regular
    edited February 2007
    People talk to Shotoken away from here? By choice?

    To be nice and actually contribute something... I am so-so at action games. My reaction time isn't too shabby, but I tend to forget what my character is actually capable of.

    Pancake on
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  • HoukHouk Nipples The EchidnaRegistered User regular
    edited February 2007
    Here's my really bad habit in fighting games:

    There will be a super awesome special move/combo/weapon I really really love to use, and I will try to use it as much as possible. Of course, I'll do this even if the enemy is immune/strong against/whatever to that attack. So I'll just plow ahead trying to use a tactic that totally doesn't work, just because i think it's cool. Then i lose and play something else.

    Houk on
  • JihadJesusJihadJesus Registered User regular
    edited February 2007
    My thought process in VJ or DMC ranges from

    Oh, fuck!


    To something along the lines of:

    OHFUCKOHFUCKOHFUCKOHFUCKOHFUCKOHFUCKOHFUCK!!!!

    JihadJesus on
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited February 2007
    Houk wrote: »
    Here's my really bad habit in fighting games:

    There will be a super awesome special move/combo/weapon I really really love to use, and I will try to use it as much as possible. Of course, I'll do this even if the enemy is immune/strong against/whatever to that attack. So I'll just plow ahead trying to use a tactic that totally doesn't work, just because i think it's cool. Then i lose and play something else.

    I'm exactly the same, although I'm persistant and ingnorant enough to try beat Vergil only using Nevan (the guitar in DMC3. I start screwing up in Streefighter when I specifically try to work in specials into my fighting instead of just using them on the fly

    Hotlead Junkie on
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  • DrakmathusDrakmathus Registered User regular
    edited February 2007
    When I play a game like tetris I gradually quit thinking, my mouth starts to open and I drool a little bit while rocking from left to right. When I finally come back either someone is yelling at me to do something or I'm looking at my new high score. This same tacic is useful in beat-em-ups, FPS and racing games but (for me) is not so good in games with block puzzles, strategy games (TB or RT) or adventure games.

    Fighting games are a little different depending on which game it is. I like to think a lot in a game like virtua fighter 2, but in something like soul caliber 2 I just button mash and win.

    Drakmathus on
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited February 2007
    Yalborap should really try to stop comparing himself to others and calling them superior. Cheer up Yalbo!

    I usually go for the "shut brain off and play" route. The thing is, I never really get an optimal way of playing that way but I'm usually able to figure out patterns or find some way of fighting my way through the game without getting stuck too long.

    The only game that really frustrated me was Ninja Gaiden, cause everytime I thought I had the game down I somehow ended up making stupid errors. I beat the game on Normal but it wasn't as much fun as I first imagined. Still a great game.

    Klyka on
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  • BlackDog85BlackDog85 Registered User regular
    edited February 2007
    I feel I need to plan SOME stuff out, but the actual execution is mostly done via instinct.

    Like, I just downloaded Gunstar Heroes, which is pretty damn intense, action-wise, and I find that while reacting is fine through most of the levels, once it gets around boss time, you better start thinking just a wee bit more than before.

    Viewitiful Joe, though? Split-second reactions, and I got pretty damn good at it...but I STILL can't open Ultra V-Rated. Woe is me.

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  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited February 2007
    Wasn't meant to insult you yalbo. It's just that I like you and I kinda see this attitude a lot from you. At least that's from my point of view, I could be wrong though.

    And, hey, I never even TRY any difficulties higher than normal cause once I beat the game I'm usually bored by it. So yeah, I guess you could say I'm a pussy regarding difficulty ^^

    Ehm, where did your post go yalbo? o_O

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  • yalborapyalborap Registered User regular
    edited February 2007
    Klyka wrote: »
    Wasn't meant to insult you yalbo. It's just that I like you and I kinda see this attitude a lot from you. At least that's from my point of view, I could be wrong though.

    And, hey, I never even TRY any difficulties higher than normal cause once I beat the game I'm usually bored by it. So yeah, I guess you could say I'm a pussy regarding difficulty ^^

    Ehm, where did your post go yalbo? o_O

    To the ether.

    yalborap on
  • Evil MultifariousEvil Multifarious Registered User regular
    edited February 2007
    I am playing through the DMC3 Special Edition on Hard right now, because I never beat the original DMC3 on Normal, and they shifted the difficulty down for the SE so I have to beat Hard to preserve my pride.

    I'm finding that my brain is working in two ways: I'm letting myself work on instinct, but at the same time I am half-consciously constructing plans to maximize my attack and defense potential, especially in boss fights. Instinct is really magical though, sometimes. When I was fighting Beowulf I was using Royal Guard, and whenever I was just winging it I tended to perfect guard his combos reflexively, which was very helpful.

    Evil Multifarious on
  • PunkBoyPunkBoy Thank you! And thank you again! Registered User regular
    edited February 2007
    Houk wrote: »
    Here's my really bad habit in fighting games:

    There will be a super awesome special move/combo/weapon I really really love to use, and I will try to use it as much as possible. Of course, I'll do this even if the enemy is immune/strong against/whatever to that attack. So I'll just plow ahead trying to use a tactic that totally doesn't work, just because i think it's cool. Then i lose and play something else.

    I'm exactly the same, although I'm persistant and ingnorant enough to try beat Vergil only using Nevan (the guitar in DMC3. I start screwing up in Streefighter when I specifically try to work in specials into my fighting instead of just using them on the fly

    I sort of have a similar problem. Whenever I'm playing Capcom vs. SNK 2, I always have to finish off my opponent with a level 3 super combo. Heaven forbid I finish with a level 2, level 1, or even worse, a light kick. It makes playing real opponents very difficult.

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  • Gorilla SaladGorilla Salad Registered User regular
    edited February 2007
    Ninja Gaiden: OH FUCK! FUCK FUCK FUCK! Run up the wall, yes! Jump, haha! His heads gone now. OH SHIT ALMA!*Game Over*
    VJ: FUCK FUCK FUCK! Haha. Boss is dead. Oh shit, not another one. *GAME OVER*
    God Hand: Fuck me? No, fuck you! TASTE FIST, JACKASS! HAHA! BALL BUSTED! EAT KUNG FU SAMBA!
    Metal Slug: Buttons? Check. Joystick? Check. Screen? Check. Ready
    *sets new high score*

    My style of play? Just try not to fuck myself over while hammering the attack button. Dodge and block when needed.

    Gorilla Salad on
  • jclastjclast Registered User regular
    edited February 2007
    I have Viewtiful Joe and I can't beat it. On Kid mode.

    Prince of Persia games, though, especially Two Thrones. If those count as action games, I'm pretty good. I think it's because I can plan out what I want to do and stealth kill everybody.

    Otherwise the only action games I can think of that I have are platformers. Stuff that's relatively forgiving. If I miss a shot in Ratchet and Clank, it's not the end of the world, but if I screw up in Metal Slug I die over and over again. Same with shmups. I'll be kicking ass on my first guy for a long time and then BAM, all three reserve ships are gone. Weird.

    jclast on
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  • yalborapyalborap Registered User regular
    edited February 2007
    PunkBoy wrote: »
    Houk wrote: »
    Here's my really bad habit in fighting games:

    There will be a super awesome special move/combo/weapon I really really love to use, and I will try to use it as much as possible. Of course, I'll do this even if the enemy is immune/strong against/whatever to that attack. So I'll just plow ahead trying to use a tactic that totally doesn't work, just because i think it's cool. Then i lose and play something else.

    I'm exactly the same, although I'm persistant and ingnorant enough to try beat Vergil only using Nevan (the guitar in DMC3. I start screwing up in Streefighter when I specifically try to work in specials into my fighting instead of just using them on the fly

    I sort of have a similar problem. Whenever I'm playing Capcom vs. SNK 2, I always have to finish off my opponent with a level 3 super combo. Heaven forbid I finish with a level 2, level 1, or even worse, a light kick. It makes playing real opponents very difficult.

    When it comes to fighting games, I can get kinda...Interesting. I always like to finish off one of two ways:

    Either a big flashy super attack, OR,

    light kick. There's something awesome about just giving a guy a quick little kick to the face and sending him to the ground.

    yalborap on
  • LethardicusLethardicus Registered User regular
    edited February 2007
    games like DMC, god of war, shadow of collosus, etc. and top down shooters im good at, but, oddly, im AWFUL at platformers. ill admit it, i suck at mario, never can get past world 3 or so, get pissed, end. *sigh*, dirty secrets....

    Lethardicus on
  • CampionCampion Registered User regular
    edited February 2007
    I try to go about them in a logical manner, or a manner that seems logical to me. First I just try going at it, smashing everything I can while trying to not get hurt. If this does not work, I spend a while analyzing my enemies, who does what, attack patterns, ect. Fire Leo from VJ for example, took a while because after spending time not hurting him, I thought up a few ways that might, tried the way that you're supposed to damage him, but it didn't work (wasn't fast enough to kill his shield, didn't do it right, who knows), so I tried everything else I could think of, then started the whole process over. He's a pushover now.

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  • grendel824_grendel824_ Registered User regular
    edited February 2007
    That's a certain phenomenon referred to often in Zen. It's part of what makes those kinds of activities "fun" - the fact that you reach the point where your mind is "turned off" and all of your thoughts and worries are silenced while you're "in the moment." I get that way in certain games and then kick @$$. Like, I'm a decent Halo player, and can be really good when I try. But sometimes I go into "auto-pilot" and just do ridiculously well, and it's like dreaming or watching yourself play from afar in a detatched manner. It was like that when I used to fight in school or spar in training, too. I guess it's also called "being in the zone." Sometimes the mind is your worst enemy, and there's nothing like silencing it, even if it's just for a video game. Congratulations, you've stumbled upon a state of mind that often takes students years and years of contemplation. That "outside looking in" phenomenon has something to it...

    grendel824_ on
  • RenzoRenzo Registered User regular
    edited February 2007
    That's a certain phenomenon referred to often in Zen. It's part of what makes those kinds of activities "fun" - the fact that you reach the point where your mind is "turned off" and all of your thoughts and worries are silenced while you're "in the moment." I get that way in certain games and then kick @$$. Like, I'm a decent Halo player, and can be really good when I try. But sometimes I go into "auto-pilot" and just do ridiculously well, and it's like dreaming or watching yourself play from afar in a detatched manner. It was like that when I used to fight in school or spar in training, too. I guess it's also called "being in the zone." Sometimes the mind is your worst enemy, and there's nothing like silencing it, even if it's just for a video game. Congratulations, you've stumbled upon a state of mind that often takes students years and years of contemplation. That "outside looking in" phenomenon has something to it...

    In psychology, that's referred to as "flow". You are in a state of flow when your actions become natural and you don't have to consciously think about them. Part muscle memory, part reflex, part instinct, etc. It can happen with anything, most often when you enjoy yourself. That's what happens when you play a game you enjoy, and suddenly 6 hours have passed. Time flies, indeed.

    Renzo on
  • Resident0Resident0 Registered User regular
    edited February 2007
    If it's Metal Slug games, i just tend to disengage my brain, and drool while i hammer the shoot button like a looney.

    Another phenomenon for gamers is getting in "The Zone" where everything seems to slow down and you play far, far better than you normally do, i used to hit this zone a lot when i was younger playing videogames than i do now, normally because my brain is pre-occupied with adult things (no not like that!) than to just switch off and give myself totally to the game.

    Back when i was a kid though... i WAS in the game, i used to be able to do some crazy hard stuff without even thinking about it and now my reaction times seem slower and i feel less able...

    Resident0 on
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  • TheSonicRetardTheSonicRetard Registered User regular
    edited February 2007
    I honed my rapid fire attack skills on Fantasy Zone for the Sega Master System. That game alone is honestly the reason I'm good at video games today.

    That game taught me the basics of all I used for modern games. Bullet dodging, my ability to shoot a constant stream of bullets at top speed, the ability to keep my eye on the enemy, while looking at my guy with only the corner of my eyes, etc.

    I have old school skill.

    TheSonicRetard on
  • tarnoktarnok Registered User regular
    edited February 2007
    That's a certain phenomenon referred to often in Zen. It's part of what makes those kinds of activities "fun" - the fact that you reach the point where your mind is "turned off" and all of your thoughts and worries are silenced while you're "in the moment." I get that way in certain games and then kick @$$. Like, I'm a decent Halo player, and can be really good when I try. But sometimes I go into "auto-pilot" and just do ridiculously well, and it's like dreaming or watching yourself play from afar in a detatched manner. It was like that when I used to fight in school or spar in training, too. I guess it's also called "being in the zone." Sometimes the mind is your worst enemy, and there's nothing like silencing it, even if it's just for a video game. Congratulations, you've stumbled upon a state of mind that often takes students years and years of contemplation. That "outside looking in" phenomenon has something to it...

    The first time I was concious of feeling this was when I was playing DDR. I was playing Captain Jack on standard and the arrows were coming too fast to process but my feet just kept moving.

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  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited February 2007
    I basically die, die, die, die, die, die, die, die, die until I hit the "flow" and start dodging stuff by instinct.
    Stubborn skill?

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  • gpa_kevingpa_kevin Registered User regular
    edited February 2007
    Just seems like training to me... once you get used to a specific game's flow, it comes back to you as a second nature. That's where you stop contemplating and react.

    Like Denzel said in Man on Fire... there's only trained and untrained.

    gpa_kevin on
  • SithDrummerSithDrummer Registered User regular
    edited February 2007
    For many (perhaps most) action games, I can just turn off my brain off and get my hands dirty.

    However, some cause my mind to race a mile a minute. Day of Defeat: Source, for example - I only play on skilled, fairly serious servers, so I'm constantly issuing commands or information to my teammates. I've played the game long enough that I can predict where the enemy's focus will be, based on how they've been playing, what our team just accomplished/lost, etc. I try to direct my teammates or at least get them to follow me into the breach and help me rout them or at least cause a ruckus. To me, DoD :S is actually the perfect mix of thoughtful strategy and mindless action - I have to rely on my own reflexes and twitch skills as often as I have to use prediction and tactics.

    Of course, this applies to other competitive games as well - the amount of forethought required for TFC readily springs to mind. However, I started getting tired of that once twitch skills and mastering jumping tricks became the order of the day.

    SithDrummer on
  • FireflashFireflash Montreal, QCRegistered User regular
    edited February 2007
    When I play DMC i just try to kick ass and pull off cool looking moves while trying to stay alive. There's not much strategy to my play. That's probably what's making it so hard for me to finish Dante must Die.

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  • nexuscrawlernexuscrawler Registered User regular
    edited February 2007
    Ninja Gaiden the fights move far too quickly to plan out. You play enough you learn by reflex what to do instead. Thats a little beyond simple "twitch" play. It's a kind of thinknig that's less concious but more immediate than logical thinknig.

    nexuscrawler on
  • Torso BoyTorso Boy Registered User regular
    edited February 2007
    My biggest triumph was killing my friend in Unreal Tournament. This guy is one of those people who picks up a game and crushes everyone else, and pretty much every other programming class we would play UT- and he would dominate. But after two straight semesters of it, it was pretty much me and him killing everyone else and then jumping in circles around each other firing. Luck determined the winner, and sad as that may be, I consider that a personal victory.

    I need to spend a lot of time with a game to get good at it. Because of this I am only really good at certain games- Super Smash Bros (64), Starcraft, Timesplitters 2/3, GTA. After over a year with CSS, I am just good enough to have fun (and a little bit better when I'm drunk). I'm also becoming very good at Wii Tennis.

    Meanwhile, I am still terrible at Zelda for some reason. There's something about jumping from platform to platform that my brain just can't handle.

    Torso Boy on
  • slash000slash000 Registered User regular
    edited February 2007
    Am I good at difficult action games?

    Yes.

    I have really good reflexes, timing, dexterity, and spatial orientation. That helps tremendously.

    But what also helps is always taking the difficulty up another notch. I thought Shinobi on the PS2 was a tough game, until I beat it and then started on Hard.. then I beat that. Once I had done that, a lot of other games seemed to not be as hard as I once thought. The Devil May Cry games, for instance.

    As long as the game is fair about its combat system, then playing it through and taking advantage of that system can make you a great player, and indeed, make the game feel easier.


    Shmups had a huge effect on my ability to play tough games, too. Once you've done your damnedest to 1 credit a good shmup, or 3-credit one, or something, then your skills with a lot of games requiring you to keep track of a lot of stuff on-screen really picks up.

    slash000 on
  • AumniAumni Registered User regular
    edited February 2007
    This thread has made me put DMC3 SE in my PS2 after Guitar Hero's 6 month stint!

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  • HappylilElfHappylilElf Registered User regular
    edited February 2007
    I know exactly what you're talking about but I'm so methodical in my playing that I have a really hard time getting to that point. The closest I've ever managed is probably Dynasty Warriors. The gameplay is certainly much more simplistic than something like Devil May Cry. There is a depth though in knowing which of your combos to use in any given situation and how to approach groups of enemies. Eventually it got to the point where I was plowing through later levels in the game on the hardest setting just to level characters and barely getting scratched in the process.

    For whatever reason I just have a much easier time hitting "the zone" in games that depend more on my mobility than combos.

    My brother is the one who should be in here though. DMC3 was his bitch shortly after he picked it up. He just gets into this flow where he's pulling of these monster combos. He's actually the reason I can't play the damn game. Trying to play it after watching him just makes me feel like an uncoordinated retard.

    HappylilElf on
  • PenguinSephPenguinSeph Registered User regular
    edited February 2007
    I work off reflex action and juggling enemies when I play action games. It doesn't seem to work well sometimes thou.

    The (God Hand Stage 7 spoiler)
    Samurai mid-boss was really hard for me, because I kept trying to dogue had multiple stabbing attack by back-flipping instead of using an Evade-High Attack move

    I do really enjoy action games thou.

    PenguinSeph on
  • DarkPrimusDarkPrimus Registered User regular
    edited February 2007
    When playing a game like Ninja Gaiden Black, you don't think "okay, first I'm going to do the XYXX combo, then the YXXXX combo, then a Y charge...", you learn all that shit first and then you say "okay, take THIS and THIS and THIS".

    The game is all about knowing how to do everything before you have to do it, so you don't have to think about it.

    DarkPrimus on
  • KiwistrikeKiwistrike Registered User regular
    edited February 2007
    I remember a thread a while back where I tried to claim that VJ was better than God of War and Ninja Gaiden and everyone just sort of said something like, "THEY ARE NOTHING ALIKE!!!!!!!"

    I wonder what they think of this thread.

    Kiwistrike on
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited February 2007
    Kiwistrike wrote: »
    I remember a thread a while back where I tried to claim that VJ was better than God of War and Ninja Gaiden and everyone just sort of said something like, "THEY ARE NOTHING ALIKE!!!!!!!"

    I wonder what they think of this thread.


    I remember someone (Was it you, Slash?) saying God of War's combat system really shines when you are playing on God difficulty. I played on normal and wasn't too impressed with the combat as I could simply slash at enemies until they died, but I'm sure the chain weapons can be used quite elegantley and effectivley if enough effort is put in. VJ's combat just seems more 'tight', meaning you can just pull off or cancel a move nearly instantly, wheras GOW's chain weapons are rather slow and you don't feel like you have a lot of control over them sometimes, until you learn how to control them that is.

    Hotlead Junkie on
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  • MitsuhideMitsuhide Registered User regular
    edited February 2007
    You should be talking to my friend Corey. His nickname is Twitch. He is literally so good at everything fast, that I swear he is Dante reincarnate. Just watching him play DMC is like watching those demo videos that play at the start screens, he is that good. I also own Guilty Gear Isuka, which he ADORES, and kicks my ass every frigging time. Everytime I play a game with him, I get motivated to play more and get better, but it just never happens. So far the ONLY game to date that I am better than him at is Guitar Hero, and that isn't saying much, because I only just started Hard mode. I feel so horrible. I know they're just games, but I'm sick of losing. :(

    Mitsuhide on
  • racyrefinedrajracyrefinedraj Registered User regular
    edited February 2007
    Okay, since we are sort of on topic I've got a random Viewtiful Joe question for everyone. After playing through the first level 5 times and losing to the damn helicopter every time, the last time I had him at 2/3 health or so (orange bar most of the way down, but not yet to the red bar), and them bam! helicopter just up and dies. What the fuck did I do? glitch the game? Hit it in some super weak spot that I didn't know existed? what the fuck?

    racyrefinedraj on
  • $kill -9$kill -9 Registered User regular
    edited February 2007
    Is "boxing the champ" considered an action game? Cause I'm pretty good at that...and there's definately some hand-eye coordination going on there....

    Still can't figure out why they call him the champ.......I always win. (even with 2 Excedrin PM)

    $kill -9 on
    $ps -ef|grep your dreams
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited February 2007
    Okay, since we are sort of on topic I've got a random Viewtiful Joe question for everyone. After playing through the first level 5 times and losing to the damn helicopter every time, the last time I had him at 2/3 health or so (orange bar most of the way down, but not yet to the red bar), and them bam! helicopter just up and dies. What the fuck did I do? glitch the game? Hit it in some super weak spot that I didn't know existed? what the fuck?

    You probably knocked an enemy or missle into him. The best ways to defeat him are to slow down time and slam an enemy into it or hit the missles so they fly back and then hit slow mo the second before they touch him to do maximum damage. If that fails, just slow down time so it's rotors don't spin as fast, causing it to hit the floor, then zoom in and slow-mo punch it

    Hotlead Junkie on
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