OWC effects:
Regions with event tokens require 15 total corruption(including warpstones) to ruin
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region. Chaos Cards
Quicken Decay - 1 - When an opponent summons a figure to or from this region, score one victory point. (M) Warpstorm - 0 - If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region. Pleasure Shield - 2 - Double the defense values of your figures in this region. (M) Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points. Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card.
The Rat is active with Khorne the only one with power remaining
PSN SeGaTai
0
admanbunionize your workplaceSeattle, WARegistered Userregular
Roll in region order, Hold off on starting Bretonnia until previous regions have resolved.
OWC effects:
Regions with event tokens require 15 total corruption(including warpstones) to ruin
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region. Chaos Cards
Quicken Decay - 1 - When an opponent summons a figure to or from this region, score one victory point. (M) Warpstorm - 0 - If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region. Pleasure Shield - 2 - Double the defense values of your figures in this region. (M) Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points. Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card.
It probably won't help when I confess utter ignorance about what I was doing, right? I really thought you had that wrapped up, funny that Quicken Decay ended up screwing Nurgle. That card seems good but ends up acting as such a trap.
Also....
I don't want you to come for me, that's the other one you're thinking of.
OWC effects:
Regions with event tokens require 15 total corruption(including warpstones) to ruin
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region. Chaos Cards
Quicken Decay - 1 - When an opponent summons a figure to or from this region, score one victory point. (M) Warpstorm - 0 - If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region. Pleasure Shield - 2 - Double the defense values of your figures in this region. (M) Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points. Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card.
OWC effects:
Regions with event tokens require 15 total corruption(including warpstones) to ruin
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region. Chaos Cards
Quicken Decay - 1 - When an opponent summons a figure to or from this region, score one victory point. (M) Warpstorm - 0 - If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region. Pleasure Shield - 2 - Double the defense values of your figures in this region. (M) Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points. Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card.
1. Chaos Cards go away.
2. Heroes-no Heroes
3. Old World Cards-nothing
4. No Ruined Regions
5. Advance Threat Dials!-Khorne has the most dial tokens and ticks twice, everyone else ticks once +4 VP
Draw 2 cards Upgrade +3 VP Upgrade Upgrade
6. Game does not end.
OWC effects:
Regions with event tokens require 15 total corruption(including warpstones) to ruin
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region. Chaos Cards [/spoiler]
Round 4-OWC Phase
The Horned One's Due (Play only in games with the Horned Rat) - Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in each of Bretonnia and the Empire, or in each of Estalia and Tilea. - Only one Chaos card (rather than two) may be played in any region containing an Event token.
Horned Rat obviously the choice is yours.
Afterwards Tzeentch can declare if discarding and Rat can decide if using his Warp token cache
OWC effects:
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region. Chaos Cards [/spoiler]
[/quote]
PSN SeGaTai
0
admanbunionize your workplaceSeattle, WARegistered Userregular
Khorne has been planning his moves and is ready to begin.
OWC effects:
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region. Chaos Cards [/spoiler]
Posts
4/6 PP
Convocation to Kislev moving the entire gang from The Border Princes.
0/6 and rest.
OWC effects:
Regions with event tokens require 15 total corruption(including warpstones) to ruin
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
Chaos Cards
Quicken Decay - 1 - When an opponent summons a figure to or from this region, score one victory point.
(M) Warpstorm - 0 - If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region.
Pleasure Shield - 2 - Double the defense values of your figures in this region.
(M) Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points.
Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card.
The Rat is active with Khorne the only one with power remaining
2/6 PP
Killing 1 cultist
Nurgle's roll, and then Khorne rests.
Battle Phase
Norsca:2 dice
Troll Country:1 dice
Kislev:1 dice, 2 dice
Bretonnia:2 dice
Estalia:2 dice, 2 dice
Tilea:2 dice
Roll in region order, Hold off on starting Bretonnia until previous regions have resolved.
OWC effects:
Regions with event tokens require 15 total corruption(including warpstones) to ruin
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
Chaos Cards
Quicken Decay - 1 - When an opponent summons a figure to or from this region, score one victory point.
(M) Warpstorm - 0 - If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region.
Pleasure Shield - 2 - Double the defense values of your figures in this region.
(M) Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points.
Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card.
http://orokos.com/roll/64348 And I'll take a Warrior in Kislev.
A leper and a plaguebearer have bad dreams.
I'm coming for you...
Also....
I don't want you to come for me, that's the other one you're thinking of.
Bretonnia 1 hit, killing a rat
Estalia 2 hits, killing the Lord of Change
Tilea2 hits, killing both the rat and the Tzeentch acolyte
No hits. Lovely.
Sadly, I am not.
OWC effects:
Regions with event tokens require 15 total corruption(including warpstones) to ruin
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
Chaos Cards
Quicken Decay - 1 - When an opponent summons a figure to or from this region, score one victory point.
(M) Warpstorm - 0 - If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region.
Pleasure Shield - 2 - Double the defense values of your figures in this region.
(M) Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points.
Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card.
Domination Step
Norsca:+2 VP
Kislev:+3 VP
Empire:+5 VP
Bretonnia:+3 VP DAC
Tilea:+2 VP
Badlands:+1 VP DAC collect warp token cache
Corruption Step
Norsca:+2 DAC
Troll Country:+1
Kislev:+1, +1
Empire:+2 DAC ultimate plague persists
Bretonnia:+1, +1, +2
Tilea:+2
OWC effects:
Regions with event tokens require 15 total corruption(including warpstones) to ruin
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
Chaos Cards
Quicken Decay - 1 - When an opponent summons a figure to or from this region, score one victory point.
(M) Warpstorm - 0 - If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region.
Pleasure Shield - 2 - Double the defense values of your figures in this region.
(M) Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points.
Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card.
1. Chaos Cards go away.
2. Heroes-no Heroes
3. Old World Cards-nothing
4. No Ruined Regions
5. Advance Threat Dials!-Khorne has the most dial tokens and ticks twice, everyone else ticks once
+4 VP
Draw 2 cards
Upgrade
+3 VP
Upgrade
Upgrade
6. Game does not end.
OWC effects:
Regions with event tokens require 15 total corruption(including warpstones) to ruin
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
Chaos Cards
[/spoiler]
The Horned One's Due (Play only in games with the Horned Rat) - Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in each of Bretonnia and the Empire, or in each of Estalia and Tilea. - Only one Chaos card (rather than two) may be played in any region containing an Event token.
Horned Rat obviously the choice is yours.
Afterwards Tzeentch can declare if discarding and Rat can decide if using his Warp token cache
OWC effects:
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
Chaos Cards
[/spoiler]
[/quote]
I will use Warp Token Cache
Khorne has been planning his moves and is ready to begin.
OWC effects:
The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
Chaos Cards
[/spoiler]
6/6 PP