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[OOC] Star Wars: Out in the Black

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Posts

  • rucdocrucdoc Crazy guy in the corner ClassifiedRegistered User regular
    silver we don't know yet, just proposing character ideas

    Original Creepy Janitor

    http://www.dust514stats.com
  • DesyDesy She/Her YeenRegistered User regular
    It'll be point buy

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  • ela_zulela_zul Registered User regular
    Here is my character idea:

    Jaa Torin the Kel Dor

    After serving in the clone war, Jaa resigned from his role as a starship pilot. Deciding to seek a life of gambling, cantina brawls, and flying, Jaa began hiring himself out as a gun/pilot for hire. Three things are known about Jaa Torin the scoundrel, he fancys credits, equipment and ships. Loyal to none but the "almighty galactic credit standard", Jaa finds himself on all sorts of crews, from thieves and mercenaries, to simple noble adventurers looking for some excitement. His loyalty may lie with currency, however Jaa is trustworthy and is always willing to lend a hand, especially if credits are involved. Not much is known of his past, and usually, its better not to ask him about it. "All that matters is the future, and how many credits it holds." -Jaa Torin

    Dark Heresy - The Chaos Within [IC] [OOC]

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  • SilverBonesSilverBones The Ruined King North Bay AreaRegistered User regular
    Score :)


    [ B E A R ]
    I used to be a King;
    now I drag my Throne


    GM of Gamma World - In the Shadow of Zeus - [INFO THREAD] - [OOC]
    Player of Gaan Ir'Molo in Star Wars: Out in the Black
  • DesyDesy She/Her YeenRegistered User regular
    Alright people. It's getting to that point.

    I will call submissions closed tomorrow at 10pm central standard. I'll pick 4-6 that I like and we'll start getting characters generated and backstories fleshed out.
    Character generation will be level 4, 32 point buy.

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  • GrogGrog My sword is only steel in a useful shape.Registered User regular
    Jak Taggart, Human spacer.
    Too lazy to lift cargo, lacking the brains for trade and without the malice to raid, it didn't seem there'd be a place for Jak Taggart among the stars. Fortunately for him, he inherited an old freighter, giving him the chance to put his work-shy and unimaginative nature to perfect use- as captain. Before the Clone Wars, Jak was happy enough to simply break even plying the space lanes, hauling cargo and passengers from all corners of the galaxy.

    When the war broke out, Jak's ignorance of politics combined with his lack of imagination meant he'd often accept contracts that any sane captain would call suicide runs. This soon garnered him a reputation as utterly fearless which, in a time where fear seemed to have shrouded the galaxy, meant the Clone Wars were some of captain Taggart's most prosperous years.

    So I liked the idea of a professional slacker being in charge. He'd basically be a terrible boss that gets everyone in trouble, but is easily manipulated/goaded by his crew. Would probably go for a brawling soldier type.

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    if i subbed i'd most likely do a jedi hiding from the authorities because i don't know how to play anything but force users!

  • DesyDesy She/Her YeenRegistered User regular
    Starting level would be level 7.

    Because I'm so generous. Or because I've been hitting the alcohol. Either way. I stand by my statement.

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  • rucdocrucdoc Crazy guy in the corner ClassifiedRegistered User regular
    wow that's is really nice, seems whoever makes the group have been out plying their trade for a bit

    Original Creepy Janitor

    http://www.dust514stats.com
  • SteelhawkSteelhawk Registered User regular
    Alcohol is the best thing.

  • Super NamicchiSuper Namicchi Orange County, CARegistered User regular
    edited January 2012
    Rachi_Sitra_-_GH.jpg

    Rachi Sitra, Jedi Knight
    Medium Twi'lek Jedi 7
    Destiny 4; Force 8
    Init +8; Senses low-light vision, Perception +9
    Languages Basic, Ryl, Lekku, High Galactic, Binary
    Defenses Ref 18 (18 flat-footed), Fort 20, Will 19; Deflect, Redirect Shot
    hp 72; Threshold 20
    Speed 6 squares
    Melee lightsaber +12 (2d8+11)
    Ranged by weapon +7
    Base Atk +7; Grp +10
    Force Powers Known (Use the Force +17) Assured Strike, Barrier of Blades, Falling Avalanche, Fluid Riposte, Move Object (2), Sarlacc Sweep, Surge
    Abilities Str 16, Dex 10, Con 10, Int 14, Wis 12, Cha 18
    Special Qualities Deceptive, Low-Light Vision, Build Lightsaber
    Talents Defensive Acuity, Deflect, Redirect Shot, Weapon Specialization (lightsabers)
    Feats Force Sensitivity, Force Training (2), Skill Focus (Knowledge (Galactic Lore), Use the Force), Weapon Focus (lightsabers), Weapon Proficiency (lightsabers), Weapon Proficiency (simple), Jedi Heritage
    Skills Initiative +8, Knowledge (Galactic Lore) +15, Perception +9, Use the Force +17
    Possessions lightsaber (self-built), all-temperature cloak, Jedi robes, long-range comlink, utility belt
    Sitra was rescued from Ryloth by a Jedi posing as a slave trader and afterward became a skilled warrior and an archaeologist. She began learning the ways of the Force and eventually attained the rank of a Jedi Knight after completing her trials. The unexpected Order 66 saw Sitra nearly killed while on an expedition on the Deep Core planet of Tython.

    (more to follow)

    Super Namicchi on
  • HeirHeir Ausitn, TXRegistered User regular
    edited January 2012
    Ben Kolsen's stat block:
    Zayne.jpg
    Ben Kolsen CL 7

    Medium Human Jedi 7
    Destiny 4; Force 8; Dark Side 3
    Init +10; Senses Perception +8
    Languages Basic, Huttese

    Defenses Ref 20 (flat-footed 18), Fort 18, Will 21; Block, Deflect, Vehicular Combat
    hp 63; Threshold 18

    Speed 6 squares
    Melee lightsaber +11 (2d8+8) or
    Melee lightsaber +11 (2d8+11) with both hands
    Ranged by weapon +9
    Base Atk +7; Grp +10
    Atk Options Instinctive Attack
    Force Powers Known (Use The Force +14) battle strike, dark rage, mind trick, move object, rebuke, surge, disarming slash, saber swarm

    Abilities Str 16, Dex 14, Con 10, Int 12, Wis 16, Cha 12
    Special Qualities build lightsaber
    Talents Block, Deflect, Force Pilot, Weapon Specialization (lightsabers)
    Feats Force Sensitivity, Force Training (2), Instinctive Attack, Skill Focus (Use the Force), Vehicular Combat, Weapon Focus (lightsabers), Weapon Proficiency (heavy weapons, lightsabers, simple weapons)
    Primary Skills Acrobatics +10, Initiative +10, Mechanics +9, Perception +8, Pilot +5 (may Use the Force +14 instead), Use the Force +14
    Secondary Skills Climb +6, Deception +4, Endurance +3, Gather Information +4, Jump +6, Knowledge (bureaucracy) +4, Knowledge (galactic lore) +4, Knowledge (life sciences) +4, Knowledge (physical sciences) +4, Knowledge (social sciences) +4, Knowledge (tactics) +4, Knowledge (technology) +4, Persuasion +4, Ride +5, Stealth +5, Survival +6, Swim +6, Treat Injury +6, Use Computer +4
    Possessions lightsaber, utility belt (3 day food supply, medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser), tool kit



    Notes:-
    First 6 HP Rolls: http://invisiblecastle.com/roller/view/3346915/

    And copied background over from previous post:
    Heir wrote:
    Ben Kolsen: Human Jedi.

    Quick Background: Ben was a Padawan during the Clone Wars. He felt most at home in his jedi starfighter, dogfighting against the best the CIS could throw at him. Much to the chagrin of his master, Ben reveled in the fight, either at the controls of his fighter, or rushing into battle, lightsaber blazing in his hands.

    When Order 66 was proclaimed, Ben did not hesitate to fight back. He and his master were with only a small contingent of scout troopers when the order was given, and managed to dispatch their now-enemies with relative ease. However, while trying to stow away on a transport, Ben's master was cut down when he was caught. For the first time in his life, Ben had to run away from a fight.

    With nowhere else to go, Ben made contact with his family on Chandrila. Even after not seeing them since he was a small child, they readily took him in...the fighting spirit Ben possessed was a trait of all his family. Blood would always be thicker than any other ties they might have had. Pursued by the Empire's Inquisitors, his family hid him...hoping to let him hang up his lightsaber and move on with life. The Empire found him eventually, and in an act of sacrifice, almost his entire immediate family stood their ground, fighting back and holding the hunters off long enough for Ben to escape. As far as he knows, they all died.

    Because of all this loss, Ben holds a lot of anger towards the Empire. He trusts very few people now, and had employed some...unjedi-like tactics in his endeavors to strike back at his enemies. He struggles with the temptations of the Dark Side at all turns, and doesn't always persevere.

    Heir on
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  • rucdocrucdoc Crazy guy in the corner ClassifiedRegistered User regular
    we're supposed to post stat blocks, I thought we were just working on ideas and possible backgrounds

    Original Creepy Janitor

    http://www.dust514stats.com
  • DesyDesy She/Her YeenRegistered User regular
    I'm too inebriated to make a decision right now. I'm having to focus on every letter to just type this simple sentence . I will decide in the morning.

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  • SilverBonesSilverBones The Ruined King North Bay AreaRegistered User regular
    I will try and get some stats up. Scruffy nerf-herders all around!


    [ B E A R ]
    I used to be a King;
    now I drag my Throne


    GM of Gamma World - In the Shadow of Zeus - [INFO THREAD] - [OOC]
    Player of Gaan Ir'Molo in Star Wars: Out in the Black
  • piLpiL Registered User regular
    I'm too inebriated to make a decision right now. I'm having to focus on every letter to just type this simple sentence . I will decide in the morning.

    I'm always confused at how articulate the posts I'm not supposed to remember are the very next day. I think the level of focus required to successfully post is why.

  • rucdocrucdoc Crazy guy in the corner ClassifiedRegistered User regular
    ok went thru and built Vin out on mythweavers http://www.myth-weavers.com/sheetview.php?sheetid=365624

    also added a bit to his backstory, he fled myrkr after his family was killed, on a supply transport, which would easily allow him to weave into a group backstory.

    Original Creepy Janitor

    http://www.dust514stats.com
  • SakutianSakutian Registered User regular
    edited January 2012
    Zevoto's Stats
    cilghal.jpg
    Zevoto CL 7

    Medium Mon Calamari Jedi 2/ Noble 5
    Destiny; 4 Force; 8
    Init; +9 Senses Perception + 17; Low-Light Vision
    Langauges Basic, Mon Calamari, Quarrese, Nelvaanese, Kaminoan

    Defenses Ref 19 (flat-footed 18), Fort 16, Will 23; Block
    hp 54 ; Threshold 16

    Speed 6 squares; Swim 4 squares
    Melee lightsaber +4(2d8+2) or
    Melee lightsaber +4(2d8+3) with both hands
    Ranged Blaster Pistol Heavy +6(3d8+3)
    Base Atk +5; Grp +6
    Force Powers Known (Use The Force +9) Move Object, Surge, Vital Transfer
    Abilities Str 8, Dex 13, Con 8, Int 16, Wis 18, Cha 13
    Special Qualities Breathe Underwater, Expert Swimmer
    Talents Block, Bolster Ally, Presence, Born Leader
    Feats Force Sensitivity, Force Training, Skill Focus(Perception), Skill Training(Treat Injury), Surgical Expertise, Weapon Proficiency (lightsabers, pistols, simple weapons)
    Primary Skills Initiative +9, Knowledge(Galactic Lore) +11, Knowledge(Medicine) +11, Perception +17, Treat Injury +12, Use the Force +9
    Secondary Skills Acrobatics +4, Climb +2, Deception +4, Endruance +2, Gather Information +4, Jump +2, Mechanics +4, Persuasion +4, Pilot +4, Ride +4, Stealth +4, Survival +7, Swim +2, Use Computer +6
    Possessions Lightsaber(blue), Medicorps robes, Medical Kit, Surgery Kit, Blaster Pistol(Heavy)

    Background
    As a child on Dac with her parents Zevoto was disocvered by a Master Kit Fisto who believed that she had great force potential. Despite their initital misgivings Master Fistro eventually convinced them to allow their daughter to venture out into the galaxy to see what she could discover. She was brought to the Jedi Temple on Coruscant where she underwent the training that would one day allow her to become a padawan and then a Jedi.

    At age twelve Zevoto had still not been chosen by as a padawan and it was decided by the Reassignment Council that she should be placed in another area of service. She requested service with the Medical Corps in the hopes that she would be able to save lives with her hands rather than taking them with a lightsaber. For the next six years she lived and studied in the Halls of Healing learning all that she could about practical medicine and the healing powers of the force.

    Her training was turly put into practice when the Clone Wars broke out of with the Battle of Genosis. With so many battles raging on so many worlds field surgeons were a vital need and Zevoto was one of the best. She volounteered to serve on the front and she remained in service throughout the war saving countless. The last thing she expected was to have her troopers open fire on her wile she was trying to save one of their compatriots.

    It had been years since she'd used a lightsaber but Zevoto managed to keep herself from being ripped apart by blaster fire long enough to make her escape. She made her way to Dac and hid among her own people for several weeks plotting her next move. In the new order she knew her chance for surivival was limited and her opportunities to escape would be few. She signed on as a medical officer with the first freighter headed for the Outer Rim that she could find.
    for one another.

    Rolls

    Sakutian on
    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • rucdocrucdoc Crazy guy in the corner ClassifiedRegistered User regular
    edited January 2012
    so many jedi, atleast I would have someone to help nurture vin's force abilities.

    rucdoc on
    Original Creepy Janitor

    http://www.dust514stats.com
  • SakutianSakutian Registered User regular
    I'm not sure Zevoto is considered a Jedi since she never became a padawan.

    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • ela_zulela_zul Registered User regular
    Myth Weavers is pretty awesome. I have not been able to find any good online char. sheets...until now.

    Dark Heresy - The Chaos Within [IC] [OOC]

    infinitesig3.jpg
  • HeirHeir Ausitn, TXRegistered User regular
    ela_zul wrote:
    Myth Weavers is pretty awesome. I have not been able to find any good online char. sheets...until now.

    I prefer: http://www.mediafire.com/?y3z0ymmqtkm

    It's a excel spreadsheet. Very easy to use, and it spits out a character sheet in a format suitable for forums (see my sheet posted above for reference).

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  • SilverBonesSilverBones The Ruined King North Bay AreaRegistered User regular
    edited January 2012
    I got my sheet right here! It's still in the works, but the stat block and Skills / Feats are correct.

    Gaan Ir'Molo

    SilverBones on

    [ B E A R ]
    I used to be a King;
    now I drag my Throne


    GM of Gamma World - In the Shadow of Zeus - [INFO THREAD] - [OOC]
    Player of Gaan Ir'Molo in Star Wars: Out in the Black
  • DesyDesy She/Her YeenRegistered User regular
    Arcanis
    Heir
    Sakutian
    SilverBones
    ela_zul
    piL

    You guys are in.

    Everybody else, thanks for expressing interest and submitting character concepts. I may open the game back up for additional players on down the road.

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  • ela_zulela_zul Registered User regular
    Heir wrote:
    I prefer: http://www.mediafire.com/?y3z0ymmqtkm

    It's a excel spreadsheet. Very easy to use, and it spits out a character sheet in a format suitable for forums (see my sheet posted above for reference).

    Thanks. I'm using osx leopard right now, and I don't feel like downloading what I need to open xls files...but I will eventually. lol.
    Arcanis
    Heir
    Sakutian
    SilverBones
    ela_zul
    piL

    You guys are in.

    Woohoo!!!

    Dark Heresy - The Chaos Within [IC] [OOC]

    infinitesig3.jpg
  • SteelhawkSteelhawk Registered User regular
    Have fun everybody!

  • rucdocrucdoc Crazy guy in the corner ClassifiedRegistered User regular
    I concur have fun guys

    Original Creepy Janitor

    http://www.dust514stats.com
  • ela_zulela_zul Registered User regular
    edited January 2012
    Thanks!

    So here's my Char. Sheet. Its mostly there, I just have a few details to fill out.

    Jaa Torin

    HP (all levels in one roll)

    Edit: Redone with the 32 point buy.

    ela_zul on
    Dark Heresy - The Chaos Within [IC] [OOC]

    infinitesig3.jpg
  • piLpiL Registered User regular
    edited January 2012
    I'm excited! Here's a much more concrete Ulsk. I'll get his background up soon, but I gotta leave the house now. To give a short 'role' for everyone trying to consider, Ulsk is strong, a survivalist, stealthy, and decent at punching things.

    New and improved chargen stuff:
    Attributes:
    Starting:
    Str 17
    Dex 14
    Con 14 + 2 = 16
    Int 13
    Wis 10 - 2 = 8
    Cha 8 - 2 = 6

    Level 4: + 1 STR, + 1 DEX

    Feats:
    Scout Starting: Shake It Off, Weapon Proficiency (pistols), Weapon Proficiency (rifles), Weapon Proficiency (simple weapons)
    1: Martial Arts I
    3: Martial Arts II
    6: Teras Kasi Training
    Scout 2 (2): Skill Focus (Stealth)
    Soldier 1 (4): Armor Profiency (light)
    Soldier 2 (5): Dual Weapon Mastery I
    Soldier 4 (7): Dual Weapon Mastery II


    Talents:
    Scout 1: Improved Stealth
    Scout 3: Hidden Movement
    Soldier 1: Melee Smash
    Soldier 3: Stunning Strike




    Breathe Underwater: Amphibious, cannot drown in water
    Expert Swimmer: May choose to reroll any Swim check, may take 10 even while distracted or threatened
    Low-Light Vision: Ignore concealment (but not total concealment) from darkness
    Conditional Bonus Feat: IF trained in Persuasion, gain Skill Focus (Persuasion) as a bonus feat.

    Improved Stealth: May reroll any Stealth check, but must accept reroll.
    Hidden Movement: No penalty on Stealth check when moving normal speed.
    Melee Smash: You deal +1 point of damage with melee attacks.
    Stunning Strike: When you damage an opponent with a melee attack, your opponent moves an additional -1 step along the condition track if your attack roll result equals or exceeds the target's damage threshold.


    Martial Arts I: Unarmed damage moves up one die (from 1d4 to 1d6). +1 Reflex Defense from Dodge.
    Skill Focus: Stealth: +5 to Stealth
    Martial Arts II: Unarmed Attack goes up one die step (from 1d6 to 1d8). +1 additional Reflex defense from Dodge.
    Dual Weapon Mastery I: May take -5 for making two attacks with different weapons instead of -10
    Teras Kasi Training (GaW 28): Once per round when you make a successful unarmed attack, you reduce the target's damage threshold by 5 when determining the effect of the attack. Special: If you have the Teras Kasi Basics talent, you are considered to be one size category larger when determining the damage of your unarmed attacks.
    Dual Weapon Mastery II: Decreases penalty for two attacks with different weapons to -2 instead of -10.

    Answers to Questions
    1. What does Ulsk Love? Ulsk has a small family back on Dac that run a faltering general store. This is where most of his earnings go, and the motivation for his continued mercenary work. What he tries to not bother himself with is that he generally makes enough money for those he's caring for to have a decent living, but they tend to live beyond their means. Still, he maintains regular and very secret communication with his family when he gets the chance.

    2. What does Ulsk Hate? Ulsk hates idealism. In as much as he understands the Empire and the Fall of the Republic, he believes that all of the strife, war, and death were the result of people being convinced to rally behind interests other than their own. If everyone is to be happy, people need to fight not for each other, but for themselves, because it's only the combined strength of people rallying behind ideals that can overcome the personal desires of the subjigated.

    3. The prospect of hearty pay with low costs (other than personal injury). Quarrens had economic strife on Dac before the Quarren Isolation League was defeated and the Republic tightened its security. When the Empire occupied Mon Calamari, the planet's value diminished even further. Ulsk likes the stars and likes a job that keeps him in them. Any other job would likely come with costs of living that would cut into his bottom line.

    4. How does Ulsk feel about the empire? Mostly neutral about it. He sees it as oppressive, but also as a safety net that protects the galaxy and could bring peace. Though he fought the republic/empire alongside the Quarren Isolation League, that was a job for credits, and he doesn't hold it against them any more than he blames the CIS. The subsequent restrictions on Dac, are the direct result of that uprising in his mind, and though he wishes it weren't that way, blaming the Empire would be Idealism. see 2. He'd have no qualms working with imperials, but since its likely that several members of the crew wouldn't, he does fear that it would greatly upset the status quo. Because of that, the award would have to be fairly great, the job be fairly safe, or come paired with long-term job security.

    More Elaborate Background:
    Ulsk originally left Dac as a manual laborer aboard a Mon Calamari shipping company where he was often looked down on. With little room for advancement, he found himself bouncing between shipping companies, taking whatever kind of financial edge he could gain. When the Quarren Isolation League called for its starward bretherin to return to Dac and fight for a Quarren homeworld independant of the Republic, the young Ulsk was on the fence. On one hand, it would give the Quarren people a chance to elevate themselves in the galactic sphere. On the other hand, it meant returning to a world he felt he escaped.

    Between jobs on a spacestation in the outer rim, he met Nessulu Drassi, a skilled Quarren trader who herself was returning to Dac to help in the effort. He was smitten and his mind made up. Though he and Nessulu fell in love and would spawn a clutch of four offspring, he found himself profoundly changed by the destruction he witnessed and participated in. His money was used as a down payment to start a general store near a spaceport on one of the floating cities. But the money wasn't enough to get the store off the ground, so he returned to space to ensure the security of his family. He did several tours with mercenary bands and for-profit police forces before searching for more independant freighter work.

    Rolls
    Hit point Rolls: Hitpoints!: 45+2d8+4d10 79
    Money: Starting money: 3d4*250 1750

    piL on
  • DesyDesy She/Her YeenRegistered User regular
    edited January 2012
    Ela,

    You know I gave the option to use a point buy system for stats, right? using 32 points.

    Your stats, assuming your level 4 stat boost went into Dex and Int or Cha, would only cost 28 24 points after Kel Dor stat adjustments. So that's a not inconsiderate amount of stat points you're missing out on.

    Desy on
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  • ela_zulela_zul Registered User regular
    edited January 2012
    Oops. I forgot you said that...I might redo...damn. Thanks for reminding me.

    How many credits do we start with? Including what we roll for first level of course.

    I'm not sure if it was worth putting so much into the pilot skill (especially not knowing who gets to be the pilot and what not), but I did.

    ela_zul on
    Dark Heresy - The Chaos Within [IC] [OOC]

    infinitesig3.jpg
  • DesyDesy She/Her YeenRegistered User regular
    I mean, I don't care if you want to have your character be weaker then the rest of the party. :P

    Just wanted to point it out asap.

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  • HeirHeir Ausitn, TXRegistered User regular
    Man Ela..those are some crappy HP rolls. Sorry. :/

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  • ela_zulela_zul Registered User regular
    I mean, I don't care if you want to have your character be weaker then the rest of the party. :P

    Just wanted to point it out asap.

    :) I definitely appreciate it.

    Dark Heresy - The Chaos Within [IC] [OOC]

    infinitesig3.jpg
  • DesyDesy She/Her YeenRegistered User regular
    Ok, before we get this thing-a-rolling, got a couple questions for the players.

    Shamelessly stealing this idea and the gist of the questions from Arcanis.

    1. What does your character Love? With a capital L. Even the most reviled, evil despot has something, somewhere they care about a great deal, and would give of themselves to protect - perhaps even sacrificing their life to protect and care for. This could be a friend, family member, or lover. Perhaps a homeworld, a group of people, or a village that once sheltered you. Maybe you have a soft-spot for kittens.

    2. What does your character Hate? With a capital H. Even the most benevolent and well-meaning character has something, somewhere they hate, would go out of their way to harm, or would irrationaly distrust. This could be an individual in the character's past, or a group of people. Even a planet. Perhaps the character has a prejudice against Twi'leks, or has sworn to destroy the bounty hunter clan that destroyed his village as a child.

    3. Why is your character willingly (and eagerly) serving on the ship? Why is your character an active participant and willing to work with the rest of the party? Are they devoted to a cause? Do they have a simple love of credits? Are they devoted to stamping out a threat?

    4. How does your character feel about the empire? Has it done anything to him/her personally, above and beyond the standard oppression inherent in the system? Are there any circumstances where he/she would work with an imperial representative?

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  • ela_zulela_zul Registered User regular
    edited January 2012
    1. Jaa holds great love for his home planet Dorin. All the credits in the galaxy could not coax Jaa into betraying his homeland, or turning his back on his people.

    2. Serving in the clone wars, Jaa was away from his home with no way to protect his family. An attack on Dorin, led by Grievous, was stopped by the Republic too little too late. Although his beloved homeland was saved, Jaa's family was not. Needless to say, Grievous became the source of a hatred that burned, and continued burning even long after Grievous' death. The Empire was the true cause of Jaa's loss, General Grievous was just a pawn in a much larger game, a game that Jaa's family was caught in the middle of. Dorin is now the only thing Jaa loves, and yet he cannot return, for the pain of his loss is too great.

    3. Jaa has spent many years serving with different crews and performing many different jobs. This time is no different. He is in it for the credits, and if he can kill off some minions of the empire while he's at it, perfect. Gambling, drinking, and fighting are some of the few things that Jaa uses to take his mind off of the pain that has scarred his heart. Credits are needed to do those things, a lot of credits. Jaa also has a great love for flying. When he is not in the cantina's soaking his troubles in cognac, Jaa is in the air flying. If there is one thing Jaa knows, its ships. Whether it be piloting, repairing, or simply just going along for the ride, when Jaa is in a ship, he is at home.

    4. As explained in the answer to question 2. Jaa hates the empire, despises it, detests it. Any opportunity he can get to draw himself and the empire into a good ol' one on one fist fight, Jaa is eager and ready. Even if it means siding with imperials.

    Edit: Should be good now...let me know if anything doesn't line up.

    ela_zul on
    Dark Heresy - The Chaos Within [IC] [OOC]

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  • SakutianSakutian Registered User regular
    edited January 2012
    Thanks for choosing me, I actually bought a Star Wars book about field surgeons during the Clone Wars last night as research. I would have enjoyed it ayway but now I can put my new knowledge to good use.

    Answers to Arc's questions coming soon.

    Sakutian on
    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
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    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • ela_zulela_zul Registered User regular
    Heir wrote:
    Man Ela..those are some crappy HP rolls. Sorry. :/

    I know eh? I was thinking "seriously?!? That's the best I got from 6 rolls?" Ah well. It gives the game more challenge (and realism I suppose). To be honest, I enjoy that aspect of the game. Not knowing what I'm going to roll, and having to just work with it, its fun. My character for psolms' tabletop rpg has more health at lv. 3. LOL. Mind you, he is a soldier (with +2 con), but still.

    Dark Heresy - The Chaos Within [IC] [OOC]

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  • SilverBonesSilverBones The Ruined King North Bay AreaRegistered User regular
    For Gaan!

    1) Gaan LOVES what he calls ‘The Game’. The Game is simply his profession of buying low, selling high and reaping the rewards of the sale while avoiding death or incarceration. There is a rush of adrenaline associated with underground dealings, and every time he talks his way out of a situation or completes a deal, he gets a bit more of that rush. Being as he does not care to rely on anyone, he can only say that if his freedom was removed, he would crumple up and die of sadness.

    2) Likewise, Gaan HATES laws. Granted, he has his own moral code to abide by, but he hates it when other people try and inflict their own way of doing things upon him. He doesn’t need a set of written guidelines to know what’s right an wrong, and he relies on his instincts to tell him what to do at the right time. If it means talking, he’s good at that. If it means blasting... well he’s good at that too.

    3) Being the one who can make deals and be the face of the group, this endeavor works very well in Gaan’s favor. He has troops about him if things go bad, he has a pilot (because frankly his skills are rusty) and he can ply his trade outside of the Empire when needed. All in all, it is a setup that he couldn’t resist.

    4) Gaan hates rules. The Empire has many. Granted, he is not above selling items to Imperial Agents through proxies, but he never - EVER - enters into deals with the Empire lightly and always takes the greatest precaution to keep his anonymity.


    [ B E A R ]
    I used to be a King;
    now I drag my Throne


    GM of Gamma World - In the Shadow of Zeus - [INFO THREAD] - [OOC]
    Player of Gaan Ir'Molo in Star Wars: Out in the Black
  • DesyDesy She/Her YeenRegistered User regular
    edited January 2012
    ela_zul wrote:
    Needless to say, Grievous became the source of a hatred that burned, and continued burning even long after Grievous' death. At first the empire was the focus of Jaa's hatred, but later, finding out that Palpatine and Darth Sidious were two sides to the same coin, his hate was directed towards the Sith, and its dark emperor. General Grievous was just a pawn in a much larger game, and Jaa's family was caught in the middle of it. Dorin is now the only thing Jaa loves, and yet he cannot return, for the pain of his loss is too great.

    Somebody correct me if I'm wrong. But I'm pretty sure that almost nobody knows this in the galaxy at large. I'd think that Sidious's involvement in the Clone Wars was a very tightly kept secret, and the fact that Sidious = Palpie is an even better kept secret. Hell, even the fact that Vader and the Emperor are even Sith would be knowledge worth killing to protect.

    Desy on
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