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[GW2] Beta sign-ups closed at over ONE MILLION!

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Posts

  • SwashbucklerXXSwashbucklerXX Swashbucklin' Canuck Registered User regular
    Heh heh, well, I also plan to play a charr ranger, asura engineer, and norn mesmer at some point, but I sadly can't dedicate as much of my life to MMORPGs now as I used to. :)

    Want to find me on a gaming service? I'm SwashbucklerXX everywhere.
  • TolerantZeroTolerantZero Registered User regular
    edited February 2012
    They are assholes, but that's why they are awesome! It's that special kind that makes it amusing to watch.

    TolerantZero on
    Steam | Raptr | 3DS - 2552-2106-0321
  • SeidkonaSeidkona Had an upgrade Registered User regular
    I still might make an asura just to stand in the guild hall. I'll occasionally move him, follow people around, and speak eldritch phrases.

    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • ArthilArthil Registered User regular
    BWAOOOOOOOP!

    Gonna make an asura thief, more than likely. Though my first character is either going to be a norn warrior or a human necromancer.

    PSN: Honishimo Steam UPlay: Arthil
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    I will make an asura guardian at some point as watching them swing 2h weapons is so adorably dangerous. And they look snazzy in plate.

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  • SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    The only good thing about asura are the animations are really good!

  • RendRend Registered User regular
    Oh come on. Little ugly poncy geniuses?

    I know they're not exactly charr but it's not like the Asura are without an audience!

  • SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    They want to murder all of the cute skritt!

  • SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    I hope there are dynamic events where I can help the skritt!

  • RendRend Registered User regular
    They want to murder everything cuter than they are.

    Don't worry, they have a long way to go.

  • unintentionalunintentional smelly Registered User regular
    i want to have a human mesmer and a charr necromancer so far

    mostly for the charr skill "hidden pistol" (regardless of your weaponsets, pull out a gun and shoot someone)

  • SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    Um um um, I DIDN'T KNOW THAT EXISTED.

  • unintentionalunintentional smelly Registered User regular
    it was on the wiki when i looked at a ton of skills the other day

  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    http://www.twitch.tv/corehealer
    I'm testing stream quality, I'm not sure if my mic is on or not, but I think audio quality and visual quality have improved so feel free to come watch. Just dicking around in my Minecraft world atm.

    488W936.png
  • TolerantZeroTolerantZero Registered User regular
    Sarksus wrote:
    Um um um, I DIDN'T KNOW THAT EXISTED.

    Yup. It does.

    Steam | Raptr | 3DS - 2552-2106-0321
  • Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
    Haha. Didn't see this until now.
    http://wiki.guildwars2.com/wiki/Necromancer
    Necromancers learn traits by doing things like eating hearts of creatures.

    I guess the charr are going to be good for something after all.

    acpRlGW.jpg
    Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    Arthil says stream is pretty good, looking forward to testing it more over the weekend. Feel free to come out and watch me fumble through it!

    It's good fun so far and I really am looking forward to getting this going for GW2.

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  • SyphyreSyphyre A Dangerous Pastime Registered User regular
    I'm looking forward to my Norn Guardian, Human Mesmer, and Sylvari Elementalist.
    All in all, I'm just looking forward to finally playing the dang game.

  • RednazRednaz Registered User regular
    Charr Necromancer
    Sylvari Thief
    Norn Guardian
    Charr or Asura Elementalist

    Not sure what I'm going to do for the others just yet. I doubt I'll do Warrior right away. It interests me the least.

    Steam: The_Zeta
    LOL NA: Rednaz
    Currently Playing: Dark Forces
  • EnigEnig a.k.a. Ansatz Registered User regular
    I keep changing my race/profession combos, but my first character will be a Thief, followed by Necromancer and Guardian.

    Subject to change when I actually get my hands on the game, of course.

    ibpFhR6PdsPw80.png
    Steam (Ansatz) || GW2 officer (Ansatz.6498)
  • 815165815165 Registered User regular
    big cat man warrior

    followed by big cat man pyro engineer

  • NeliNeli Registered User regular
    edited February 2012
    Asura warrior (animations completely sold me, can't wait to send people flying with my little midgety creature)
    Charr engineer (flamethrowers seem to fit them best)
    Norn Guardian (Big McLargehuge beefy viking guy)
    Asura Thief (SMALL AND NIMBLE)
    Sylvari Necromancer (plant necromancy is the best necromancy)
    Asura Mesmer (tiny + confusing usually works out well)
    Human elementalist (classic human mage type)
    Human or Charr Ranger (probably the class I'm least interested in so I'm not decided yet)

    Neli on
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    I have stared into Satan's asshole, and it fucking winked at me.
    [/size]
  • 815165815165 Registered User regular
    So I was wondering, outside of seeing the world (which I'm excited for a lot), what do you get from being a higher level? I love that a lot of the PVP stuff automagically puts you at max level.

  • XagarXagar Registered User regular
    815165 wrote:
    So I was wondering, outside of seeing the world (which I'm excited for a lot), what do you get from being a higher level? I love that a lot of the PVP stuff automagically puts you at max level.

    Actually all content (except dungeons?) locks you into a level range appropriate to keep it challenging, no matter what level you are.

    I think mainly it's your personal story, and loots.

  • EnigEnig a.k.a. Ansatz Registered User regular
    edited February 2012
    You are de-leveled for lower-level zones as well as lower-level dungeons. In order to be "sidekicked" (up-leveled) you have to actually be with a higher level friend in a higher level area (except in WvWvW, where everyone is automatically sidekicked to 80). In competitive (5v5) PvP you aren't just sidekicked up (which still leaves you at a bit of a disadvantage), you get true max stats and gear.

    The main thing you get for being higher level is access to more areas/dungeons/story. Also, certain skill slots aren't available until certain levels, though I believe the last unlock is the Elite skill slot which is only at lvl30. It's unknown how Traits will be aquired (they are redoing the mechanic for it), but that may require you to travel. In that case, having a higher level will give you more options to specialize. It may also be that higher level gear gives you more options to customize your build.

    Enig on
    ibpFhR6PdsPw80.png
    Steam (Ansatz) || GW2 officer (Ansatz.6498)
  • KadokenKadoken Giving Ends to my Friends and it Feels Stupendous Registered User regular
    edited February 2012
    Are there PVP servers? Wouldn't someone just have to be sidekicked with a max level to grief people?

    Kadoken on
  • RendRend Registered User regular
    Kadoken wrote:
    Are there PVP servers? Wouldn't someone just have to be sidekicked with a max level to grief people?

    The only open world pvp is going to be W3. One of the main ideas of the game is that people you see in the world should be seen as allies, not opposition.

  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2012
    There are no PvP servers. There's PvE zones where everyone plays nice and there's PvP areas (WvWvW and battlegrounds) where you kick people in the face.

    reVerse on
  • 815165815165 Registered User regular
    edited February 2012
    So are the PVP areas all separate like BG's and the mists, or are there PVP zones out in the open world? And if so, how do they work? Is it a FFA?

    edit: should have read Rend's post first, sorry

    815165 on
  • EnigEnig a.k.a. Ansatz Registered User regular
    edited February 2012
    The PvP areas aren't actually in-world. They are in the mists, the space "between" worlds (aka server vs server and competitive PvP).

    ANet is trying pretty hard to prevent griefing of any form. So far they seem to have the bases covered.

    Enig on
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    Steam (Ansatz) || GW2 officer (Ansatz.6498)
  • reVersereVerse Attack and Dethrone God Registered User regular
    Assholes will find a way.

  • naengwennaengwen Registered User regular
    I'd imagine griefing is going to involve groups who perform the minimum effort to qualify as participating in a dynamic event to fuck with the difficulty scale

  • CaedereCaedere S'no regrets BIRDIESRegistered User regular
    reVerse wrote:
    Assholes will find a way.

    That's fine, ANet will squash 'em. If there's one thing they have a proven track record of, it's supporting their games for long, long periods of time.

    http://guildwars.com/gameplay/developer_updates/january_2012_skill_balances.php

    They actually fix stuff, too.

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  • SwashbucklerXXSwashbucklerXX Swashbucklin' Canuck Registered User regular
    edited February 2012
    I dunno, the A.Net team has covered their bases pretty well. Somebody even asked what would happen if people tried to grief somebody in a scaleable open-world event by just standing around, not helping out, but making the number of foes expand. A.Net replied that they'd already thought of that and the events scale to the number of active participants, not just who is standing around.

    Also, when you get entire co-ordinated groups of griefers in MMOs, it tends to be bored people waiting in line for a PvP queue or something. I'd hope those people would rather be in WvWvW messing around than painstakingly attempting to mess with the dynamic event AI.

    SwashbucklerXX on
    Want to find me on a gaming service? I'm SwashbucklerXX everywhere.
  • 815165815165 Registered User regular
    I'm actually really impressed with how long they've supported GW without a monthly fee. Even with the pretty frequent expansions it's still pretty bad ass.

  • HugglesHuggles Registered User regular
    WvWvW is essentially sanctioned griefing, let's be honest.

    ANet are harnessing the power of griefing for the forces of good!

  • DisruptorX2DisruptorX2 Registered User regular
    815165 wrote:
    I'm actually really impressed with how long they've supported GW without a monthly fee. Even with the pretty frequent expansions it's still pretty bad ass.

    Well, it doesn't really have many (1?) more than, say, WoW, an even older game.

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  • EnigEnig a.k.a. Ansatz Registered User regular
    edited February 2012
    It would have if they had kept developing GW1. They were putting out chapters about a year apart, or less. After Nightfall they shifted to wanting to do GW2 though, so they scrapped their schedule and put out EotN to round off GW1.

    Either way, I am glad to see GW1 continuing to be balanced and expanded with the new stuff (War in Kryta, etc).

    Enig on
    ibpFhR6PdsPw80.png
    Steam (Ansatz) || GW2 officer (Ansatz.6498)
  • reVersereVerse Attack and Dethrone God Registered User regular
    Yeah, after they got done with Nightfall and started planning Utopia, they realized that their engine is a big pile of shit and they'd have to completely redo it.

    Hence, Guild Wars 2.

  • naengwennaengwen Registered User regular
    Eh, sorta if you consider the recent major content releases expansions (War in Kryta, Hearts of the North, Winds of Change, the April Fools thing). A more specific point is that even though the game doesn't do subscriptions, they keep coming out with stuff to do on a frequent basis.

This discussion has been closed.