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Android Games!

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Posts

  • MorranMorran Registered User regular
    Swords and soldiers (part of latest humble bundle) is the best approximation of an rts on android i played so far. Even though it is a 2d platformer it is surprisingly deep in strategy, and the ai is quite varied: ive gotten towerrushed, rushed and time-pushed!

  • BionicPenguinBionicPenguin Registered User regular
    TehSpectre wrote: »
    I always had enough $ to buy the upgrades and then rush them to immediately done.

    If you buy more grindstones it will increase the chance of you winning your roll, etc etc etc.


    Do quests aside from the main questline. I think that might be your problem.

    You unlock new player classes, extra $/exp, and items.


    Each town/area has a % next to it which tells you how complete it is. Get them to or near 100% before moving on, mang.

    That wasn't my experience at all. I always felt low on cash thanks to spending so damn much just to move around. Also, you can't stay in one location until all the quests are done since most of those quests send you elsewhere. I feel like Knights of Pen and Paper was almost good, but there are just too many things wrong with it.

  • Big ClassyBig Classy Registered User regular
    Hopefully I'm have my new galaxy s 3 tomorrow and I've decided the first thing I'll install is Jetpack Joyride. The first purchase is almost definitely going to be farming simulator. naturally.

  • TehSpectreTehSpectre Registered User regular
    You absolutely can stay. You don't have to accept the next part of a quest that takes you elsewhere. (usually a main questline)

    Once again, it costs between $3-$7 in game cash to move from place to place. Quest rewards give you hundreds of $ in in-game $, nevermind the shit you can sell.

    I do not see the issue here unless you never think you can't return to old towns to do more quests.

    9u72nmv0y64e.jpg
  • TehSpectreTehSpectre Registered User regular
    Seriously though, there are even big breaks the in main quest where it says "QUEST COMPLETE" and gives you rewards.

    You can then go back to a nearby town or dungeon and do the escort/gathering/kill quests.


    I'm maybe halfway through the game and have one of each of the OOC bonuses (rug, table, tabletop stuff, door, painting, arcade cabinet, etc etc etc) and the first (if not second) armor/weapon upgrades for all my heroes + a bevvy of items for them.

    I think you were doing it wrong. :(

    9u72nmv0y64e.jpg
  • TeriferinTeriferin Registered User regular
    Also, you should make sure you have luck bonuses before forging anything. With a 5 character party, they'll increase your success chance by 25%. 30% if one of your characters is +1 luck girl.

    teriferin#1625
  • TehSpectreTehSpectre Registered User regular
    Teriferin wrote: »
    Also, you should make sure you have luck bonuses before forging anything. With a 5 character party, they'll increase your success chance by 25%. 30% if one of your characters is +1 luck girl.
    As well as upgrading the forge with grindstones.

    You get an extra 5% chance of success for each level.

    9u72nmv0y64e.jpg
  • mere_immortalmere_immortal So tasty!Registered User regular
    Dungelot is my new toilet time game.

    Pretty simple, but good in a kind of desktop dungeons way.

    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
  • Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    Dungelot is my new toilet time game.

    Pretty simple, but good in a kind of desktop dungeons way.
    It bothers me too much that a free flash game is charging for some of its content on Android.

    I know these guys need to make money but it just rubs me the wrong way.

    Homogeneous distribution of your varieties of amuse-gueule
  • BionicPenguinBionicPenguin Registered User regular
    edited January 2013
    TehSpectre wrote: »
    You absolutely can stay. You don't have to accept the next part of a quest that takes you elsewhere. (usually a main questline)

    Once again, it costs between $3-$7 in game cash to move from place to place. Quest rewards give you hundreds of $ in in-game $, nevermind the shit you can sell.

    I do not see the issue here unless you never think you can't return to old towns to do more quests.

    It costs $3-$7 at the beginning of the game. The cost is based on the level of the place, so you end up spending hundreds of dollars moving around later on.

    Also, I had a bunch of the tabletop items. I still felt like I was always low on money, though. The travel costs are just too much and nearly ruined the game for me. There were several times where I got stuck and had to grind for money.

    BionicPenguin on
  • El FantasticoEl Fantastico Toronto, ONRegistered User regular
    Dungelot is my new toilet time game.

    Pretty simple, but good in a kind of desktop dungeons way.

    Just tried the demo and it was good enough so I bought the game. I've spent a dollar on worse things. Here's hoping the game will see some dev support for more classes or gameplay.

    PSN: TheArcadeBear
    Steam: TheArcadeBear

  • DarkewolfeDarkewolfe Registered User regular
    Late in the game of Knights of Pen and Paper, I am also finding myself too low on cash to be able to move around freely as much as I'd like to try to quest. I usually don't even break even on the costs of quests when I get the reward, compared with the cost I spent to do all the fedexing.

    I tried a weird game called plague inc., which is interesting but creepy. You evolve an epidemic in an attempt to destroy all life on earth, balancing the effects of your plague with the chance it'll be detected and cured by modern medicine.

    What is this I don't even.
  • Alistair HuttonAlistair Hutton Dr EdinburghRegistered User regular
    TehSpectre wrote: »
    I always had enough $ to buy the upgrades and then rush them to immediately done.

    If you buy more grindstones it will increase the chance of you winning your roll, etc etc etc.


    Do quests aside from the main questline. I think that might be your problem.

    We are obviously having massively different game experience. I have done plenty of side quests but I find myself constantly low on money. The paying for travel is a dreadful decision which serves no purpose except to drain your cash and limit your movement.

    I have a thoughtful and infrequently updated blog about games http://whatithinkaboutwhenithinkaboutgames.wordpress.com/

    I made a game, it has penguins in it. It's pay what you like on Gumroad.

    Currently Ebaying Nothing at all but I might do in the future.
  • theSquidtheSquid Sydney, AustraliaRegistered User regular
    Late in pen and paper when you're trying to 100% the chromatic maze you absolutely have to farm the enemies there over and over again to max your gear / stats. The end boss is absurd.

  • BionicPenguinBionicPenguin Registered User regular
    Ugh. Yeah. I don't mind that too much, though, since it's an optional boss and I kind of expect those to be ridiculous.

  • TehSpectreTehSpectre Registered User regular
    Optional end bosses are always absurd. :P

    9u72nmv0y64e.jpg
  • FremFrem Registered User regular
    Morran wrote: »
    Swords and soldiers (part of latest humble bundle) is the best approximation of an rts on android i played so far. Even though it is a 2d platformer it is surprisingly deep in strategy, and the ai is quite varied: ive gotten towerrushed, rushed and time-pushed!

    Total War Battles is also good. Except that building and unit upgrades are based on an in-game currency available in limited and finite quantities. Spend it on less useful upgrades, and some missions get a ton harder. Economy upgrades are probably a safe place to start.

  • chocoboliciouschocobolicious Registered User regular
    Frem wrote: »
    Morran wrote: »
    Swords and soldiers (part of latest humble bundle) is the best approximation of an rts on android i played so far. Even though it is a 2d platformer it is surprisingly deep in strategy, and the ai is quite varied: ive gotten towerrushed, rushed and time-pushed!

    Total War Battles is also good. Except that building and unit upgrades are based on an in-game currency available in limited and finite quantities. Spend it on less useful upgrades, and some missions get a ton harder. Economy upgrades are probably a safe place to start.

    I rather enjoyed that aspect. Made the decisions feel less "build more pylons." And more, "how will this not fuck me later on."

    steam_sig.png
  • DracilDracil Registered User regular
    edited January 2013
    The way to make money in Pen & Paper is to fight the hardest enemies you can. The money rewards will keep going down as your average party level goes up. Towards the end I was farming the last 2 areas of the game for about $90 a pop. And the recent update reduced the cost of items by a lot, so only about $500 for those 4-rings instead of $1500. SO much less grinding. But I was only grinding to kill the secret boss anyway, which I eventually did. Except for the very beginning, generally the 4-rings are a much better investment than the weapons/armor from the blacksmith.

    Dungelot is interesting. If I'm on my computer I'd rather just play Desktop Dungeon. But when I'm not, I can play Dungelot. One thing I noticed is that there seems to a bit more content in the Android version compared to the flash game. Or it could just be the luck of the roll, but I don't think so (quests, new treasure, etc.)

    Dracil on
    3DS: 2105-8644-6304
    Switch: US 1651-2551-4335 JP 6310-4664-2624
    MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
  • Big ClassyBig Classy Registered User regular
    I am loving the games on the s3. Dead Trigger looks absolutely amazing.

  • FremFrem Registered User regular
    Guys. Guys! (and the fair sex also).

    King's Bounty: Legions is upon us! It is free, and on Google Play. This is not a drill! Go, go, go!
    I have no idea if it is any good. But the PC version was amazing. Anyway, we'll find out, won't we?

  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    How could you tease us like that but not include a link?

    pHWHd2G.jpg
  • FremFrem Registered User regular
    edited January 2013
    Ok, so, preliminary findings are that it's a recharging-action, online-only. free to play dealie. The world map is now along the lines of Super Mario World, and it costs actions to move along it. Actions recharge when you level up. It costs action points to start a battle (but not for moves in the battle, thankfully).

    The UI is good; the mobile adaption works well. Buttons are a little small on my Nexus 7, but most important actions take a confirmation tap, so it's not a bit deal.

    It's a little bit laggy at times; every action you take in a battle is sent to the server to verify you aren't cheating. At one point I was disconnected and I couldn't figure out why none of the buttons onscreen were working. On the plus side, when I reconnected, it dropped me off at the exact same point in the in-progress battle; didn't have to restart it or anything.

    There's a premium currency, but it looks like you'll be able to get by without it at the cost of action points.

    This seems pretty good so far; way better than most of the freemium games I've seen, and (most importantly) it still feels like King's Bounty. I do wish it worked offline, though.

    Frem on
  • DrunkMcDrunkMc Registered User regular
    Hey guys, a lot of you seem to be into Ingress, so I applied to the beta and just got an invite. I downloaded it, but they need some pretty heavy permissions. Reading contacts, access to my email for AppData, etc.,

    https://play.google.com/store/apps/details?id=com.nianticproject.ingress

    How much do we trust these guys?

  • strebaliciousstrebalicious Registered User regular
    Well, Niantic = Google, so they have access to all that stuff anyway.

    camo_sig2.png
  • DracilDracil Registered User regular
    edited January 2013
    It uses your phone's email accounts to log in. For example, I have both my personal and work account, so sometimes on app start it will ask which account I want to use (though only my personal account has an activation code). I believe contact list will be used later when invites are actually available, which it isn't yet. Andd yes, like strebalicious said, if you use gmail, they already have that info really. In any case, the question is, do you trust Google?

    Dracil on
    3DS: 2105-8644-6304
    Switch: US 1651-2551-4335 JP 6310-4664-2624
    MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
  • DrunkMcDrunkMc Registered User regular
    I did not know Niantic was Google! Good to know, now I am at ease! :)

  • FremFrem Registered User regular
    So, Google's flagship Android tablet for the past year has hardware-related input lag issues. Subsequently, there will be no Super Hexagon for the Nexus 7. Seriously, Google? You had one job!

  • BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    Guess not a surprise since the N7 was built for the price point thus the t3 chip in it isn't the top end.

    oosik_betsuni.png
    Steam: betsuni7
  • GaslightGaslight Registered User regular
    I applied to Ingress like a month ago and I've still never gotten an invite...

    Cokebotle
  • FremFrem Registered User regular
    Betsuni wrote: »
    Guess not a surprise since the N7 was built for the price point thus the t3 chip in it isn't the top end.

    ...Except it's competing against the Nexus One's Adreno 200 and loosing. Given that the T3 is like three or four chip generations ahead and capable of running a lot of things the Adreno 200 can't, I'm skeptical that the graphics hardware is at fault.

  • XeddicusXeddicus Registered User regular
    DrunkMc wrote: »
    I did not know Niantic was Google! Good to know, now I am at ease! :)

    ...And you trust Google why? :P They're just that good!

    "For no one - no one in this world can you trust. Not men. Not women. Not beasts...this you can trust."
    DrunkMc
  • chocoboliciouschocobolicious Registered User regular
    Frem wrote: »
    Betsuni wrote: »
    Guess not a surprise since the N7 was built for the price point thus the t3 chip in it isn't the top end.

    ...Except it's competing against the Nexus One's Adreno 200 and loosing. Given that the T3 is like three or four chip generations ahead and capable of running a lot of things the Adreno 200 can't, I'm skeptical that the graphics hardware is at fault.

    If you read the comments, a lot of people point out issues with how he's testing it. I'd prefer he tried an actual reliable test using suggestions from people in the comments, personally. But there are all kinds of things running on the N7 by default that most phones don't have loaded. (Like google now, currents, etc.) that could effect the results.

    steam_sig.png
  • FremFrem Registered User regular
    edited January 2013
    Frem wrote: »
    Betsuni wrote: »
    Guess not a surprise since the N7 was built for the price point thus the t3 chip in it isn't the top end.

    ...Except it's competing against the Nexus One's Adreno 200 and loosing. Given that the T3 is like three or four chip generations ahead and capable of running a lot of things the Adreno 200 can't, I'm skeptical that the graphics hardware is at fault.

    If you read the comments, a lot of people point out issues with how he's testing it. I'd prefer he tried an actual reliable test using suggestions from people in the comments, personally. But there are all kinds of things running on the N7 by default that most phones don't have loaded. (Like google now, currents, etc.) that could effect the results.

    If a background process like Google Now or Currents was an issue, it seems like there'd be spike in performance degradation. Either that, or a huge, noticeable percentage of the battery drained because the service wakes up so much. There's a problem with Mediaserver where it's been waking up constantly and eating 60% of my N7 battery, and it results in a pretty ridiculous graph. I'd think they'dve already checked such things, though.

    Edit: You can see the lag they're talking about by enabling developer mode and turning on "Show touches". The dot fades away so it's a little hard to tell when a tap stops being registered, but if you scroll, the lag a lot more obvious. I've got Currents disabled, so I guess it maybe might be due to the mediaserver thing? Dunno. I didn't even notice it in Rayman Jungle Run, but Super Hexagon is a bit of a different animal, I guess.

    Frem on
  • chocoboliciouschocobolicious Registered User regular
    Frem wrote: »
    Frem wrote: »
    Betsuni wrote: »
    Guess not a surprise since the N7 was built for the price point thus the t3 chip in it isn't the top end.

    ...Except it's competing against the Nexus One's Adreno 200 and loosing. Given that the T3 is like three or four chip generations ahead and capable of running a lot of things the Adreno 200 can't, I'm skeptical that the graphics hardware is at fault.

    If you read the comments, a lot of people point out issues with how he's testing it. I'd prefer he tried an actual reliable test using suggestions from people in the comments, personally. But there are all kinds of things running on the N7 by default that most phones don't have loaded. (Like google now, currents, etc.) that could effect the results.

    If a background process like Google Now or Currents was an issue, it seems like there'd be spike in performance degradation. Either that, or a huge, noticeable percentage of the battery drained because the service wakes up so much. There's a problem with Mediaserver where it's been waking up constantly and eating 60% of my N7 battery, and it results in a pretty ridiculous graph. I'd think they'dve already checked such things, though.

    Edit: You can see the lag they're talking about by enabling developer mode and turning on "Show touches". The dot fades away so it's a little hard to tell when a tap stops being registered, but if you scroll, the lag a lot more obvious. I've got Currents disabled, so I guess it maybe might be due to the mediaserver thing? Dunno. I didn't even notice it in Rayman Jungle Run, but Super Hexagon is a bit of a different animal, I guess.

    Well, again, it isn't just currents. There are a lot of things running that count be the culprit. Comparing it to a phone is kind of silly, because if you crack open the processes and such that run on a phone vs a tablet, its way different. I'd be a little more curious if he compared it to an actual tablet myself. Maybe I'll do that myself, tomorrow, actually. Load up the touch tests on a few different tablets and see if the reaction is the same vs the N7.

    steam_sig.png
  • FremFrem Registered User regular
    Frem wrote: »
    Frem wrote: »
    Betsuni wrote: »
    Guess not a surprise since the N7 was built for the price point thus the t3 chip in it isn't the top end.

    ...Except it's competing against the Nexus One's Adreno 200 and loosing. Given that the T3 is like three or four chip generations ahead and capable of running a lot of things the Adreno 200 can't, I'm skeptical that the graphics hardware is at fault.

    If you read the comments, a lot of people point out issues with how he's testing it. I'd prefer he tried an actual reliable test using suggestions from people in the comments, personally. But there are all kinds of things running on the N7 by default that most phones don't have loaded. (Like google now, currents, etc.) that could effect the results.

    If a background process like Google Now or Currents was an issue, it seems like there'd be spike in performance degradation. Either that, or a huge, noticeable percentage of the battery drained because the service wakes up so much. There's a problem with Mediaserver where it's been waking up constantly and eating 60% of my N7 battery, and it results in a pretty ridiculous graph. I'd think they'dve already checked such things, though.

    Edit: You can see the lag they're talking about by enabling developer mode and turning on "Show touches". The dot fades away so it's a little hard to tell when a tap stops being registered, but if you scroll, the lag a lot more obvious. I've got Currents disabled, so I guess it maybe might be due to the mediaserver thing? Dunno. I didn't even notice it in Rayman Jungle Run, but Super Hexagon is a bit of a different animal, I guess.

    Well, again, it isn't just currents. There are a lot of things running that count be the culprit. Comparing it to a phone is kind of silly, because if you crack open the processes and such that run on a phone vs a tablet, its way different. I'd be a little more curious if he compared it to an actual tablet myself. Maybe I'll do that myself, tomorrow, actually. Load up the touch tests on a few different tablets and see if the reaction is the same vs the N7.

    When you say "processes," do you just mean things visible on the Running apps screen? Because I've got like nothing open except for Google Services (NetworkLocationService and Messaging), Maps Location services, and the keyboard.

  • chocoboliciouschocobolicious Registered User regular
    A good example is Google now. It never actually says running, but it's something that can effect performance and can be disabled.

    Also testing it on a ideapad, n7, galaxy tab 2 and the newer transformer, I couldn't note a difference on when they responded to touch, unfortunately.

    The transformer did lag further behind while dragging, as did the tab. The n7 and ideapad were identical as far as I could tell.

    steam_sig.png
  • BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    Frem wrote: »
    Betsuni wrote: »
    Guess not a surprise since the N7 was built for the price point thus the t3 chip in it isn't the top end.

    ...Except it's competing against the Nexus One's Adreno 200 and loosing. Given that the T3 is like three or four chip generations ahead and capable of running a lot of things the Adreno 200 can't, I'm skeptical that the graphics hardware is at fault.


    Yes, but that old Adreno 200 is running a smaller screen (and resolution) while the T3 chip is running a much larger screen which I know is pushing the limits for that CPU. I apologize for not saying this earlier since I have this chip on my shoulder about both the over hyping of the tegra line. But I have seen the tegra 3 in the Asus transformer pad infinity lag when there was too much to draw on the screen as well.

    oosik_betsuni.png
    Steam: betsuni7
  • FremFrem Registered User regular
    edited January 2013
    Betsuni wrote: »
    Frem wrote: »
    Betsuni wrote: »
    Guess not a surprise since the N7 was built for the price point thus the t3 chip in it isn't the top end.

    ...Except it's competing against the Nexus One's Adreno 200 and loosing. Given that the T3 is like three or four chip generations ahead and capable of running a lot of things the Adreno 200 can't, I'm skeptical that the graphics hardware is at fault.


    Yes, but that old Adreno 200 is running a smaller screen (and resolution) while the T3 chip is running a much larger screen which I know is pushing the limits for that CPU. I apologize for not saying this earlier since I have this chip on my shoulder about both the over hyping of the tegra line. But I have seen the tegra 3 in the Asus transformer pad infinity lag when there was too much to draw on the screen as well.

    For what Super Hexagon is (and for that matter, what the dev tools are), the T3 shouldn't have any issues with rendering, even on a 1280x800 display. The integrated graphics card in my laptop seven years ago was way worse and drove fast-paced 2D fullscreen games on a display that large, no problem. Not unless Android's graphics system introduces a lot of overhead or something.

    Frem on
  • SeidkonaSeidkona Had an upgrade Registered User regular
    edited January 2013
    I wonder if the N7's they are testing are being hit by the TRIM bug?

    Basically Internal storage is not getting TRIMmed properly after certain high access tasks. This causes a significant amount of lag on the device when it happens. Maybe the game is causing this condition?

    Edit: It really depends on what version of android they are testing on. 4.2 comes stock with the -discard flag set and thus is unaffected. 4.1.2 was affected though.

    Seidkona on
    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
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