[League of Legends] No one is as good as they think they are (except me)

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  • zeenyzeeny Registered User regular
    Would never get wriggles on shen.

  • InquisitorInquisitor Registered User regular
    As an AD carry when your choice is between CS or harass I personally feel that the answer is 100% always CS. Maybe this is colored by the fact that my ad carry of choice is tristana, and the sooner you get a full item build on her the better. But CS CS CS. You can harass when there is nothing to CS. CS safely, harass when you have nothing else to do, go for a kill if your support sets one up. Harassing your opponent is fine and all but you are an AD carry, you scale with gold. Harassing someone doesn't give you gold. Making someone back doesn't give you gold. Going for a kill and failing doesn't get you gold, and can cause you to die and lose gold, even. CSing gives you gold. CS all day. Practically everything other than like dragon and baron is secondary to CS as an AD carry. I forget what pro streamer said this, but he felt that the best way to pull yourself up in elo was to become good at AD carry and just farm CS until you can carry your whole team. An AD carry without CS isn't a carry at all, they are a dead weight.

  • BethrynBethryn Unhappiness is Mandatory Registered User regular
    Keep getting backdoor Eves on my team in Dominion. Lost so much elo because of those idiots. :<

    ...and of course, as always, Kill Hitler.
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited February 2012
    zeeny wrote:
    Would never get wriggles on shen.

    *shrugs* All the pros do, and all the most highly rated guides suggest it, so there you have it. It's just like anything else though, if you play a pro Shen with no wriggles...more power to you.

    VV what he said. I can't imagine why you wouldn't get Wriggles, but I also don't give people shit about their item builds. Everyone has their own little way of playing champs.

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • DarisDaris Registered User regular
    Why wouldn't you get a wriggles ever?

  • GoumindongGoumindong Registered User regular
    Daris wrote:
    So I asked before, but I think I missed the answer. What does new Shen do that is so OP?

    Basically when you buy a longsword you get 10 AD for 415 GP. This is 41.5 GP per point of AD.

    Shen's passive means that when you buy a Warmogs, you get 63.5 equivalent AD, which is 47.5 GP per point of AD. Except that since Shen's passive is magic damage it tends to be a bit better than AD late game. And since its a proc/bursty ability it tends to be better all game.

    How do you get 63.5 equivalent AD. Well, it adds 130 damage to an attack, the CD on the ability is 8 seconds but when his shield is up each time you attack the value is reduced by 3 seconds per attack. So every other attack proc's his passive so long as he has a single high attack speed item.

    Basically this means that Shen can build stupidly tanky and still have ridiculous damage. Especially since his ki-strike regens energy he won't ever run out when combo'ing w/passive

    wbBv3fj.png
  • InquisitorInquisitor Registered User regular
    Shen is crazy strong right now because he can basically win any exchange of hits in top lane (dash, vorpal blade, ki strike, feint = they do less damage, you heal, you hit hard, you get a shield), he scales quite well with only defensive items, and he can split push the entire game while still being able to participate in team fights (while throwing down a team fight changing shield on an ally).

  • EchoEcho ski-bap ba-dapModerator mod
    So

    uh

    gg wp bots

    gg-bots.jpg

  • BethrynBethryn Unhappiness is Mandatory Registered User regular
    Because you don't need it to win your lane against most opponents, you don't need it to push your lane, and getting it pushes back your build (hog + phage + ionic + aegis).

    ...and of course, as always, Kill Hitler.
  • SkutSkutSkutSkut Registered User regular
    You guys still haven't told me how to Udyr :(

  • InquisitorInquisitor Registered User regular
    edited February 2012
    Yeah shen doesn't really get much out of a wriggles, or at least not how I play him. None of the guides on solomid (which is where I personally go for guides) say to build one on him. I'd rather just focus on getting a HoG early and other items with health as that gives me healing for lane sustain and damage.

    Inquisitor on
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    Inquisitor wrote:
    Yeah shen doesn't really get much out of a wriggles, or at least not how I play him. None of the guides on solomid (which is where I personally go for guides) say to build one on him. I'd rather just focus on getting a HoG early and other items with health as that gives me healing for lane sustain and damage.

    Uhh, the highest rated guide for Shen on Solomid specifically says to build a Wriggles. Oddly enough, it's not in the very top of the guide though (where he lists Core items), it's deeper when he's explaining each item. He specifically suggest building Wriggles first. I think he just forgot it in the Core Items list.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • GoumindongGoumindong Registered User regular
    zeeny wrote:
    Would never get wriggles on shen.

    It is not a bad choice in the jungle or at top lane almost no matter who you are. Which is to say its not a bad choice on Shen. In jungle its a huge amount of sustain and more importantly clear time, which lets you get out of your jungle and into your opponents/lanes faster/more often. Top lane its a huge amount of sustain due to the lifesteal(and armor vs standard AD top), as well as giving you the power to easily push lanes. The ward on top is icing on the cake.

    The ability to easily push lanes is pretty big when you don't have an AoE to nuke waves down since it gives you the ability for map control. You can push your wave so as to go help out on a buff steal/buff defense. You can push your wave so that you can ward. You can push your wave simply to give you more map control when you need it. There really are only a few champions top that don't get wriggles, and mainly they either have insane sustain and/or have manaless scaling AoE's. Or some combination of insane sustain/Scaling AoE's. E.G Cho-Gath, who, if he can rupture an entire wave, will regain 30 mana [1/3rd the cost of the rupture] and 264 HP at level 6. So he needs CDR and AP(and tank) more than he needs a wriggles.

    wbBv3fj.png
  • GoumindongGoumindong Registered User regular
    Inquisitor wrote:
    Shen is crazy strong right now because he can basically win any exchange of hits in top lane (dash, vorpal blade, ki strike, feint = they do less damage, you heal, you hit hard, you get a shield), he scales quite well with only defensive items, and he can split push the entire game while still being able to participate in team fights (while throwing down a team fight changing shield on an ally).

    The worst part is that not only can he keep doing that in lane, but it only uses 160-120 energy(assuming 2 procs of ki-strike) which means he can do it every ~16-12 seconds

    wbBv3fj.png
  • InquisitorInquisitor Registered User regular
    GnomeTank wrote:
    Inquisitor wrote:
    Yeah shen doesn't really get much out of a wriggles, or at least not how I play him. None of the guides on solomid (which is where I personally go for guides) say to build one on him. I'd rather just focus on getting a HoG early and other items with health as that gives me healing for lane sustain and damage.

    Uhh, the highest rated guide for Shen on Solomid specifically says to build a Wriggles. Oddly enough, it's not in the very top of the guide though (where he lists Core items), it's deeper when he's explaining each item. He specifically suggest building Wriggles first. I think he just forgot it in the Core Items list.

    Am I blind or something? The top rated shen guide I see on solomid is Rain Man's and I don't see him mention wriggles once? I am on my phone so I can't just ctrl+f the guide, but I am not seeing it.

  • MadpoetMadpoet Registered User regular
    Bethryn wrote:
    Keep getting backdoor Eves on my team in Dominion. Lost so much elo because of those idiots. :<

    I keep playing Eve on Dom, but I get terrible teams, so all I can do is try to backdoor. Or I'll lock in and someone else will take twitch and go OMG ALL STELTH TEAM, which rarely works. What I'd like to be able to do is roam the jungle, scouting solo enemies for kills, marking invading forces, and tricking people into bad fights -- especially at bottom where we can get a quick cap out of it. If my team doesn't have top, and just keeps dying over and over, backdooring will always spread them out and make WM easier to take. And Eve booping someone on the nose and running away can easily occupy the other team for 15 seconds either delaying them or getting them in a bad position. I've lost so much hidden Dom Elo to idiots that don't know how to play w/ an Eve on the team.

  • lazegamerlazegamer The magnanimous cyberspaceRegistered User regular
    Shen doesn't scale at all with AD? Wriggles seems like a poor choice to me. His primary source of damage is his ki strike, which benefits greatly from attack speed / bonus health / magic penetration.

    I would download a car.
  • JookieJookie Registered User regular
    http://clgaming.net/redtracker/topic/29191
    Lux change should help a little.

    butts
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    Inquisitor wrote:
    GnomeTank wrote:
    Inquisitor wrote:
    Yeah shen doesn't really get much out of a wriggles, or at least not how I play him. None of the guides on solomid (which is where I personally go for guides) say to build one on him. I'd rather just focus on getting a HoG early and other items with health as that gives me healing for lane sustain and damage.

    Uhh, the highest rated guide for Shen on Solomid specifically says to build a Wriggles. Oddly enough, it's not in the very top of the guide though (where he lists Core items), it's deeper when he's explaining each item. He specifically suggest building Wriggles first. I think he just forgot it in the Core Items list.

    Am I blind or something? The top rated shen guide I see on solomid is Rain Man's and I don't see him mention wriggles once? I am on my phone so I can't just ctrl+f the guide, but I am not seeing it.

    I'll look when I get home, but I am 100% sure there is a Wriggles in there...but it's buried, it's very odd.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    Jookie wrote:
    http://clgaming.net/redtracker/topic/29191
    Lux change should help a little.

    I like the Lucent Singularity change a lot.

    Oh hey, Shen nerfs and Teemo buffs, it's like Christmas :)

    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • EchoEcho ski-bap ba-dapModerator mod
    Ugh, teams with double fears. Missed two Noct kills because either he or Fiddles feared me away.

  • CarnarvonCarnarvon Registered User regular
    The problem with Nashor's is that the AP is inconsequential (such a small amount for something that takes a slot) and by the time you finish it, you don't need the MP5 (she has long cooldowns, high mana gains, and low costs).

    If it were more modestly priced with reduced stats, it'd be great. As is, it simply doesn't give the stats you want when you want them.

  • Dronus86Dronus86 Now with cheese!Registered User regular
    I guess I don't understand the concept of 'base health' because 'base' tweaks seem so.. inconsequential if they mean what they sound like they mean. Does this mean an unequipped, un-runed, un-masteried Teemo will have 5 more health than he did before at level 18? Or does base health go into some maths somewhere?

    Look at me. Look at me. Look at how large the monster inside me has become.
    Crunch Crunch! Munch Munch! Chomp Chomp! Gulp!
  • SampsenSampsen Aggressive Berserker Registered User regular
    edited February 2012
    Echo wrote:
    So

    uh

    gg wp bots
    gg-bots.jpg

    I've been leveling a smurf and there are times I just don't want to deal with the cesspool that is low level normals. I pop into a bot game, and it tries to match you with other people at the same level. It's a great feeling when you're the only one who knows what's going on and can really carry your team to victory, letting them get some kills, giving them advice on builds, ideas what to do at what times, etc. Much less stressful, and tons of fun when you get the newbies that really want to learn, and are in awe that you are 30/0/15. I friend those people and give them help!

    But that said, bots at low levels are not easy if you don't know what you're doing.

    Sampsen on
    Sampsen_na_104_5_logo.png
  • CarnarvonCarnarvon Registered User regular
    edited February 2012
    SkutSkut wrote:
    You guys still haven't told me how to Udyr :(

    Reposting from 20~ pages back:
    Carnarvon wrote:
    Udyr is also a top-tier jungler with very good sustain and iirc the best clear times. Unlike Skarner, who is mostly forced into the tanky initiator role, Udyr can either play tank or bring some very mean DPS. His core build is a bit on the expensive side, but so long as you go into a fight with a lot of mana, you'll be fine without it. Udyr's biggest problem is his lack of easy-mode ult that turns team fights and wins games (I'm looking at you, Skarner/WW/Malphite), so if he gets shat on all game, or if you don't have good positioning skills, you're going to find Udyr to be very weak. Udyr also has a very good time in top lane, while Skarner and Lee Sin tend not to do very well there.

    Udyr's kit is both deceptively simple and deceptively complex. Each ability both has a 'passive' and an 'activated' bonus, the passive bonus stays with you for as long you don't change to another stance, and the active stays with you for a few seconds (even if you change stances). Udyr's Q, Tiger Stance, gives a passive and an active attack speed boost, and also a very strong damage-over-time that scales with AD. W is Turtle Stance, which gives passive mana steal and life steal, and the active gives you a damage shield. E is Bear Stance, which gives you a 1 second stun on your punches as your passive, and a move speed buff as an active. R is Phoenix Stance, it gives you a passive AoE on-hit effect on every third hit, and the active gives you three waves of AoE damage in addition to an attack damage and ability power buff.

    Important bits to know is that for maximum damage you want to put your damage stance (Q or R), wait until there's 1.5 seconds left on the cooldown for it, switch to E or W, and then immediately back to Q or R. For tanking, do the same thing but go from W to E and back to W. Going from R to W or Q will give you a small bonus to the damage shield or DoT, respectively. Bear Stance can only stun a person once every six seconds, but you can stun any number of people by punching them.

    Carnarvon on
  • SkutSkutSkutSkut Registered User regular
    Carnarvon wrote:
    SkutSkut wrote:
    You guys still haven't told me how to Udyr :(

    Reposting from 20~ pages back:
    Carnarvon wrote:
    Udyr is also a top-tier jungler with very good sustain and iirc the best clear times. Unlike Skarner, who is mostly forced into the tanky initiator role, Udyr can either play tank or bring some very mean DPS. His core build is a bit on the expensive side, but so long as you go into a fight with a lot of mana, you'll be fine without it. Udyr's biggest problem is his lack of easy-mode ult that turns team fights and wins games (I'm looking at you, Skarner/WW/Malphite), so if he gets shat on all game, or if you don't have good positioning skills, you're going to find Udyr to be very weak. Udyr also has a very good time in top lane, while Skarner and Lee Sin tend not to do very well there.

    Udyr's kit is both deceptively simple and deceptively complex. Each ability both has a 'passive' and an 'activated' bonus, the passive bonus stays with you for as long you don't change to another stance, and the active stays with you for a few seconds (even if you change stances). Udyr's Q, Tiger Stance, gives a passive and an active attack speed boost, and also a very strong damage-over-time that scales with AD. W is Turtle Stance, which gives passive mana steal and life steal, and the active gives you a damage shield. E is Bear Stance, which gives you a 1 second stun on your punches as your passive, and a move speed buff as an active. R is Phoenix Stance, it gives you a passive AoE on-hit effect on every third hit, and the active gives you three waves of AoE damage in addition to an attack damage and ability power buff.

    Important bits to know is that for maximum damage you want to put your damage stance (Q or R), wait until there's 1.5 seconds left on the cooldown for it, switch to E or W, and then immediately back to Q or R. For tanking, do the same thing but go from W to E and back to W. Going from R to W or Q will give you a small bonus to the damage shield or DoT, respectively. Bear Stance can only stun a person once every six seconds, but you can stun any number of people by punching them.

    See guys it wasn't that hard :P Items I guess are tanky deeps or just deeps then?

  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    edited February 2012
    Sampsen wrote:

    But that said, bots at low levels are not easy if you don't know what you're doing.

    Annie bot just goes on RAMPAGES.


    Dronus86 wrote:
    I guess I don't understand the concept of 'base health' because 'base' tweaks seem so.. inconsequential if they mean what they sound like they mean. Does this mean an unequipped, un-runed, un-masteried Teemo will have 5 more health than he did before at level 18? Or does base health go into some maths somewhere?

    It's 5 per level, so it's 90 health more health at level 18. Unless I'm doing it wrong.

    Grundlestiltskin on
    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • GoumindongGoumindong Registered User regular
    Carnarvon wrote:
    The problem with Nashor's is that the AP is inconsequential (such a small amount for something that takes a slot) and by the time you finish it, you don't need the MP5 (she has long cooldowns, high mana gains, and low costs).

    If it were more modestly priced with reduced stats, it'd be great. As is, it simply doesn't give the stats you want when you want them.

    I think you're underselling it

    On a per gold basis its really efficient if you want all those things. It has 25% cdr, so with just masteries and runes you can cap. This frees you up in your tank item choice since you don't have to worry about CDR anymore*. It builds from the Fiendish Codex, so you can start Meki Pendent (for your MP/5). The AP is not great on a per slot basis, but you also get 25% CDR and 50% attack speed out of that slot, which IS great on a per slot basis. The AP is per-slot efficient for q compared to other 2800 gold AD items, and you also get heal and some e damage out of it.

    *Which is to say you can go for a Randuin's instead of FH, or something else if you want to save gold.

    wbBv3fj.png
  • CarnarvonCarnarvon Registered User regular
    SkutSkut wrote:
    Carnarvon wrote:
    SkutSkut wrote:
    You guys still haven't told me how to Udyr :(

    Reposting from 20~ pages back:
    Carnarvon wrote:
    Udyr is also a top-tier jungler with very good sustain and iirc the best clear times. Unlike Skarner, who is mostly forced into the tanky initiator role, Udyr can either play tank or bring some very mean DPS. His core build is a bit on the expensive side, but so long as you go into a fight with a lot of mana, you'll be fine without it. Udyr's biggest problem is his lack of easy-mode ult that turns team fights and wins games (I'm looking at you, Skarner/WW/Malphite), so if he gets shat on all game, or if you don't have good positioning skills, you're going to find Udyr to be very weak. Udyr also has a very good time in top lane, while Skarner and Lee Sin tend not to do very well there.

    Udyr's kit is both deceptively simple and deceptively complex. Each ability both has a 'passive' and an 'activated' bonus, the passive bonus stays with you for as long you don't change to another stance, and the active stays with you for a few seconds (even if you change stances). Udyr's Q, Tiger Stance, gives a passive and an active attack speed boost, and also a very strong damage-over-time that scales with AD. W is Turtle Stance, which gives passive mana steal and life steal, and the active gives you a damage shield. E is Bear Stance, which gives you a 1 second stun on your punches as your passive, and a move speed buff as an active. R is Phoenix Stance, it gives you a passive AoE on-hit effect on every third hit, and the active gives you three waves of AoE damage in addition to an attack damage and ability power buff.

    Important bits to know is that for maximum damage you want to put your damage stance (Q or R), wait until there's 1.5 seconds left on the cooldown for it, switch to E or W, and then immediately back to Q or R. For tanking, do the same thing but go from W to E and back to W. Going from R to W or Q will give you a small bonus to the damage shield or DoT, respectively. Bear Stance can only stun a person once every six seconds, but you can stun any number of people by punching them.

    See guys it wasn't that hard :P Items I guess are tanky deeps or just deeps then?

    Jungle: Cloth+Pots (Phodyr), Vamp (Tigyr)
    Lane: Cloth+Pots or Boots+Pots
    Boots: Mercs or Tabi; 95% will be Mercs
    Damage Items: WE, Phage, Atma, Wriggles (Tigyr only; first item to build)
    Defensive Items: Randuins, Aegis, Soul's Visage (Early game Tigyr laning only), Banshee's Veil

    Phodyr end game: Mercs, WE, 3Force, Randuin's, FoN/FH, Veil/Aegis
    Tigyr end game: Mercs, Atma, Mallet, WE, Randuin's, Veil

  • SampsenSampsen Aggressive Berserker Registered User regular
    Phodyr?

    What, is he running around eating noodles all game?

    Sampsen_na_104_5_logo.png
  • Gnome-InterruptusGnome-Interruptus Registered User regular
    edited February 2012
    SkutSkut wrote:
    Carnarvon wrote:
    SkutSkut wrote:
    You guys still haven't told me how to Udyr :(

    Reposting from 20~ pages back:
    Carnarvon wrote:
    Udyr is also a top-tier jungler with very good sustain and iirc the best clear times. Unlike Skarner, who is mostly forced into the tanky initiator role, Udyr can either play tank or bring some very mean DPS. His core build is a bit on the expensive side, but so long as you go into a fight with a lot of mana, you'll be fine without it. Udyr's biggest problem is his lack of easy-mode ult that turns team fights and wins games (I'm looking at you, Skarner/WW/Malphite), so if he gets shat on all game, or if you don't have good positioning skills, you're going to find Udyr to be very weak. Udyr also has a very good time in top lane, while Skarner and Lee Sin tend not to do very well there.

    Udyr's kit is both deceptively simple and deceptively complex. Each ability both has a 'passive' and an 'activated' bonus, the passive bonus stays with you for as long you don't change to another stance, and the active stays with you for a few seconds (even if you change stances). Udyr's Q, Tiger Stance, gives a passive and an active attack speed boost, and also a very strong damage-over-time that scales with AD. W is Turtle Stance, which gives passive mana steal and life steal, and the active gives you a damage shield. E is Bear Stance, which gives you a 1 second stun on your punches as your passive, and a move speed buff as an active. R is Phoenix Stance, it gives you a passive AoE on-hit effect on every third hit, and the active gives you three waves of AoE damage in addition to an attack damage and ability power buff.

    Important bits to know is that for maximum damage you want to put your damage stance (Q or R), wait until there's 1.5 seconds left on the cooldown for it, switch to E or W, and then immediately back to Q or R. For tanking, do the same thing but go from W to E and back to W. Going from R to W or Q will give you a small bonus to the damage shield or DoT, respectively. Bear Stance can only stun a person once every six seconds, but you can stun any number of people by punching them.

    See guys it wasn't that hard :P Items I guess are tanky deeps or just deeps then?

    Wriggles Lantern
    Wits End
    Trinity Force
    Randuins
    Force of Nature (I like FoN more than Banshees because of the movespeed buff)
    Boots (Generally go with Mercs)

    Edit: I generally skill Udyr as: R - W - R - E then go with R > W > E > Q the only variation is if I stop levelling E at 3 points or 5.

    The only thing that Tiger has over Phoenix is for Towers that are immune to the Phoenix flames, in a 1v1 I'm pretty sure Phoenix still outdamages Tiger, especially if you are chasing and only your Phoenix Aura is actually hitting them.

    Gnome-Interruptus on
    steam_sig.png
    MWO: Adamski
  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    I think we do need that PA Wiki.

  • JookieJookie Registered User regular
    I thought that to play Udyr all you do is run around like an airplane and slap people in the dick.

    butts
  • CarnarvonCarnarvon Registered User regular
    Sampsen wrote:
    Phodyr?

    What, is he running around eating noodles all game?

    There's other ways to play Udyr?

  • I needed anime to post.I needed anime to post. boom Registered User regular
    Sampsen wrote:

    But that said, bots at low levels are not easy if you don't know what you're doing.

    cassiopeia bot will hit every Q on a player unless they have 420 movespeed

    liEt3nH.png
  • SampsenSampsen Aggressive Berserker Registered User regular
    ChaosHat wrote:
    I think we do need that PA Wiki.

    If someone is able to set it up, I will happily write up guides for Olaf, Graves, ChoGath and Gangplank.

    Sampsen_na_104_5_logo.png
  • aunsophaunsoph Registered User regular
    aunsoph wrote:
    If I can get any game where someone doesn't call ranged AD before I have a chance to today, I'll try to save a replay and ask for some direct feedback. In case anyone is patient enough to do so, of course.

    SivirBeating.png

    Well, that went well. That Taric was a mind-reader with his Dazzle. That initiation combined with a Boomerang, auto-attack, Ricochet, auto-attack combo was just killer. Then again, they had pretty bad match up against us there. Cait kept trapping even though I just Spell Shielded them for free mana. While I did save the replay for this one, I'm not sure it's worth asking for input on a game we crushed that hard.

  • SampsenSampsen Aggressive Berserker Registered User regular
    aunsoph wrote:
    aunsoph wrote:
    If I can get any game where someone doesn't call ranged AD before I have a chance to today, I'll try to save a replay and ask for some direct feedback. In case anyone is patient enough to do so, of course.
    SivirBeating.png

    Well, that went well. That Taric was a mind-reader with his Dazzle. That initiation combined with a Boomerang, auto-attack, Ricochet, auto-attack combo was just killer. Then again, they had pretty bad match up against us there. Cait kept trapping even though I just Spell Shielded them for free mana. While I did save the replay for this one, I'm not sure it's worth asking for input on a game we crushed that hard.

    Very nice. Any thought of friending the support and practicing with him? You could go a long way with a good support.

    Sampsen_na_104_5_logo.png
  • DarisDaris Registered User regular
    edited February 2012
    Lucent Singularity got a buff, even if it is a bit of a sideways buff. Although, I'm curious how potent sight on her laser will end up being.

    Also, Teemo shrooms now only take a second to arm. mwhahahaha

    Daris on
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    Fuck Teemo buffs.

    huntresssig.jpg
This discussion has been closed.