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Video Game Industry Thread: February's done, go to the new thread

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Posts

  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    Skull2185 wrote:
    Dragkonias wrote:
    I think part of it is just people still raging about Mass Effect adding "Story Mode, RPG Mode, and Action Mode"

    I love how people rage over things that are optional and don't change their experience gamewise at all.

    You can still play Mass Effect the same way as always, and if you don't want $800 worth of optional DLC, you don't have to buy it. But no...

    RAAAAAAAGE!

    Man that is such a brilliant game design change

    Some people really like the ME story but hate the gameplay

    Some people hate the story but really like the gameplay

    and some people like both

    Ta-da!

    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    urahonky wrote:
    I saw the option for Narrative difficulty and thought that was pretty cool... Turns out people are raging over it? Jesus Christ what is wrong with the world today?
    Skull2185 wrote:
    Dragkonias wrote:
    I think part of it is just people still raging about Mass Effect adding "Story Mode, RPG Mode, and Action Mode"

    I love how people rage over things that are optional and don't change their experience gamewise at all.

    You can still play Mass Effect the same way as always, and if you don't want $800 worth of optional DLC, you don't have to buy it. But no...

    RAAAAAAAGE!



    People are dumb.

    I remember back in the day when jRPGs started generating enemies on screen instead of having random encounters and the shitstorm that caused.

  • -Tal-Tal Registered User regular
    no no no people can't play games differently than me they just can't that's not right!!

    PNk1Ml4.png
  • MukkMukk Registered User regular
    You know, that option to skip combat would've come in handy for me when I was playing both Dragon Age games. At the end of the two games (at the very, very end) I didn't really want to bother with the fights anymore and just either cheated my way through (DA:O) or set the difficulty to the easiest possible (DA2), just to see the endings. I did enjoy the combat otherwise and played the second game on a harder difficulty.

    This option would've been pretty great, now that I think about it.

  • Skull2185Skull2185 Registered User regular
    I just realized I'm being a little hypocritical.

    When they announced MP for Mass Effect 3, I kinda raged. The MP is pretty good though!

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • LockedOnTargetLockedOnTarget Registered User regular
    I would like a way to skip the "filler" fights but still do the encounters that have a role in the narrative.

    Would make additional runs through the game after the first better.

  • cloudeaglecloudeagle Registered User regular
    Oh, Dragon Age. Right.

    Near as I can tell the writing is the least of that game's problems.

    Ah well. I guess in this case there's two main motivators: 1) she's a woman, and therefore can't be allowed into the He-Man Gamer's Club, and 2) she made a game mechanic suggestion that members of the He-Man Gamer's Club don't like and can't fathom anyone else liking.

    At the risk of heating things up, it reminds me of all the bile and venom aimed at... well, you know. Same reasoning. Chicks play it, and the game mechanics aren't what the people who consider themselves hardcore like.

    http://www.youtube.com/watch?v=wBIC8JTQMMQ

    Switch: 3947-4890-9293
  • CouscousCouscous Registered User regular
    I would like a way to skip the "filler" fights but still do the encounters that have a role in the narrative.

    Would make additional runs through the game after the first better.
    Or they could make all the filler fights not crap.

  • -Tal-Tal Registered User regular
    no, see, I love Mass Effect 2's gameplay. I've played everything in it dozens of times and enjoyed it all.

    but sometimes, I just don't care. I'm doing a quick run to experiment with story choices and set the difficutly to the lowest setting. If I could outright skip the fights with some kind of code, that'd be even better.

    PNk1Ml4.png
  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    cloudeagle wrote:
    Oh, Dragon Age. Right.

    Near as I can tell the writing is the least of that game's problems.

    Yeah DA2 had lots of problems, but writing certainly wasn't one of them. (except for choices meaning jack all in the grand scheme)

    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
  • darleysamdarleysam On my way to UKRegistered User regular
    reVerse wrote:
    Alright, so, specifically in the context of BioWare games, giving players the option to skip the combat makes sense. You've still got the conversation gameplay and suddenly it's an entirely different kind of game.

    But in general it's a stupid fucking suggestion, and her original quote isn't in the context of BioWare games but games in general.

    Oh well since you put it like that, she absolutely deserves all this, that reprehensible bitch!

    forumsig.png
  • reVersereVerse Attack and Dethrone God Registered User regular
    darleysam wrote:
    reVerse wrote:
    Alright, so, specifically in the context of BioWare games, giving players the option to skip the combat makes sense. You've still got the conversation gameplay and suddenly it's an entirely different kind of game.

    But in general it's a stupid fucking suggestion, and her original quote isn't in the context of BioWare games but games in general.

    Oh well since you put it like that, she absolutely deserves all this, that reprehensible bitch!

    Well, I would argue that her being a woman has nothing to do with her being a dumbass, but hey, feel free to be a misogynist goose if that's your thing.

  • RobesRobes Registered User regular
    The hardest part of doing this would be deciding what happens to your exp/loot that you would get from an "auto-battle".

    "Wait" he says... do I look like a waiter?
  • JihadJesusJihadJesus Registered User regular
    Or they could just not have fucking filler bullshit to begin with. Just gonna throw that out there. Games are stuffed with that shit and I'm losing my patience for it now that I have less free time as an adult.

    If your game can't stand without great quantities of filler mooks and isn't about great quantities of filler mooks (like say EDF), you've got bigger problems with your design anyway.

  • darleysamdarleysam On my way to UKRegistered User regular
    reVerse wrote:
    darleysam wrote:
    reVerse wrote:
    Alright, so, specifically in the context of BioWare games, giving players the option to skip the combat makes sense. You've still got the conversation gameplay and suddenly it's an entirely different kind of game.

    But in general it's a stupid fucking suggestion, and her original quote isn't in the context of BioWare games but games in general.

    Oh well since you put it like that, she absolutely deserves all this, that reprehensible bitch!

    Well, I would argue that her being a woman has nothing to do with her being a dumbass, but hey, feel free to be a misogynist goose if that's your thing.

    Why yes, her being a woman was a factor that I introduced. Before this, it had never come up.

    forumsig.png
  • RobesRobes Registered User regular
    JihadJesus wrote:
    Or they could just not have fucking filler bullshit to begin with. Just gonna throw that out there. Games are stuffed with that shit and I'm losing my patience for it now that I have less free time as an adult.

    If your game can't stand without great quantities of filler mooks and isn't about great quantities of filler mooks (like say EDF), you've got bigger problems with your design anyway.
    What is your definition of "filler shit"?

    "Wait" he says... do I look like a waiter?
  • RaynagaRaynaga Registered User regular
    reVerse wrote:
    SyphonBlue wrote:
    reVerse wrote:
    I find her opinions about skipping gameplay content reprehensible. Go write movies or books, lady. Gameplay is the thing that separates video games from those two things. It is the fucking core, the life blood, the essence of the entire medium.

    Reprehensible? Really?

    I find it reprehensible that someone who works on video games would advocate the destruction of the one thing that makes video games better than other forms of entertainment. You take away the gameplay, and what do we got left? Stories so embarrassingly bad that even Uwe Boll doesn't treat them with respect? Yeah, let's make video games all about that!

    ...but they wouldn't be taking it away. They'd be giving you the option. The gameplay wouldn't go anywhere.

  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    Robes wrote:
    JihadJesus wrote:
    Or they could just not have fucking filler bullshit to begin with. Just gonna throw that out there. Games are stuffed with that shit and I'm losing my patience for it now that I have less free time as an adult.

    If your game can't stand without great quantities of filler mooks and isn't about great quantities of filler mooks (like say EDF), you've got bigger problems with your design anyway.
    What is your definition of "filler shit"?

    Skyward Sword

    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2012
    darleysam wrote:
    reVerse wrote:
    darleysam wrote:
    reVerse wrote:
    Alright, so, specifically in the context of BioWare games, giving players the option to skip the combat makes sense. You've still got the conversation gameplay and suddenly it's an entirely different kind of game.

    But in general it's a stupid fucking suggestion, and her original quote isn't in the context of BioWare games but games in general.

    Oh well since you put it like that, she absolutely deserves all this, that reprehensible bitch!

    Well, I would argue that her being a woman has nothing to do with her being a dumbass, but hey, feel free to be a misogynist goose if that's your thing.

    Why yes, her being a woman was a factor that I introduced. Before this, it had never come up.

    I was arguing her suggestion about removing gameplay. You decided that calling her a bitch is somehow appropriate. It's not and you should stop doing that.

    People like you are reprehensible in an entirely different kind of way.

    reVerse on
  • McHogerMcHoger Registered User regular
    SyphonBlue wrote:

    Man that is such a brilliant game design change

    Some people really like the ME story but hate the gameplay

    Some people hate the story but really like the gameplay

    and some people like both

    Ta-da!

    I suppose it would depend on how you went about it. If the game is designed for both initially then separated it would most likely work well. But if you designed the combat for the combat players and the story for the story players, you could wind up with a very disconnected experience for the people that want both.

    On the other hand, it is more evidence of how wide Bioware is casting their net with this game. Which sometimes isn't the best sign.

  • urahonkyurahonky Registered User regular
    It's 2012 and I still run into games without skippable cut scenes. How is this possible!?

  • cloudeaglecloudeagle Registered User regular
    SyphonBlue wrote:
    cloudeagle wrote:
    Oh, Dragon Age. Right.

    Near as I can tell the writing is the least of that game's problems.

    Yeah DA2 had lots of problems, but writing certainly wasn't one of them. (except for choices meaning jack all in the grand scheme)

    ...which was likely a design choice the writers had to work around.

    @reVerse: I really don't think @darleysam was actually criticizing her for being a woman. Think a little harder on this one.

    Switch: 3947-4890-9293
  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    urahonky wrote:
    It's 2012 and I still run into games without skippable cut scenes. How is this possible!?

    This is the only truly reprehensible thing.

    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
  • -Tal-Tal Registered User regular
    reVerse wrote:
    I was arguing her suggestion about removing gameplay. .

    she never made this suggestion

    she said there should be an option to skip gameplay

    PNk1Ml4.png
  • darleysamdarleysam On my way to UKRegistered User regular
    reVerse wrote:
    darleysam wrote:
    reVerse wrote:
    Alright, so, specifically in the context of BioWare games, giving players the option to skip the combat makes sense. You've still got the conversation gameplay and suddenly it's an entirely different kind of game.

    But in general it's a stupid fucking suggestion, and her original quote isn't in the context of BioWare games but games in general.

    Oh well since you put it like that, she absolutely deserves all this, that reprehensible bitch!

    Well, I would argue that her being a woman has nothing to do with her being a dumbass, but hey, feel free to be a misogynist goose if that's your thing.

    Why yes, her being a woman was a factor that I introduced. Before this, it had never come up.
    reVerse wrote:
    darleysam wrote:
    reVerse wrote:
    darleysam wrote:
    reVerse wrote:
    Alright, so, specifically in the context of BioWare games, giving players the option to skip the combat makes sense. You've still got the conversation gameplay and suddenly it's an entirely different kind of game.

    But in general it's a stupid fucking suggestion, and her original quote isn't in the context of BioWare games but games in general.

    Oh well since you put it like that, she absolutely deserves all this, that reprehensible bitch!

    Well, I would argue that her being a woman has nothing to do with her being a dumbass, but hey, feel free to be a misogynist goose if that's your thing.

    Why yes, her being a woman was a factor that I introduced. Before this, it had never come up.

    I was arguing her suggestion about removing gameplay. You decided that calling her a bitch is somehow appropriate. It's not and you should stop doing that.

    People like you are reprehensible in an entirely different kind of way.

    Okay son, look a few inches above your head, there's some low-flying sarcasm about but it clearly still missed you.

    forumsig.png
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Honestly.
    McHoger wrote:
    SyphonBlue wrote:

    Man that is such a brilliant game design change

    Some people really like the ME story but hate the gameplay

    Some people hate the story but really like the gameplay

    and some people like both

    Ta-da!

    I suppose it would depend on how you went about it. If the game is designed for both initially then separated it would most likely work well. But if you designed the combat for the combat players and the story for the story players, you could wind up with a very disconnected experience for the people that want both.

    On the other hand, it is more evidence of how wide Bioware is casting their net with this game. Which sometimes isn't the best sign.

    Except it isn't.

    Story Mode is basically RPG mode except the enemy AI is dumbed way down and you and your squad are basically given demi-god mode.

    Action Mode is basically RPG mode but with pre-selected choices.

    And I fail to see how trying to reach a bigger audience is a bad thing

  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    cloudeagle wrote:
    SyphonBlue wrote:
    cloudeagle wrote:
    Oh, Dragon Age. Right.

    Near as I can tell the writing is the least of that game's problems.

    Yeah DA2 had lots of problems, but writing certainly wasn't one of them. (except for choices meaning jack all in the grand scheme)

    ...which was likely a design choice the writers had to work around.

    Yeah but it could've been written much better.

    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
  • LockedOnTargetLockedOnTarget Registered User regular
    Couscous wrote:
    I would like a way to skip the "filler" fights but still do the encounters that have a role in the narrative.

    Would make additional runs through the game after the first better.
    Or they could make all the filler fights not crap.

    I don't think they're crap, I'm cool with doing it on playthrough one. I would just like it for when I do additional ones because at that point I'm just playing to see how different dialogue and story choices go.

  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    Dragkonias wrote:
    Honestly.
    McHoger wrote:
    SyphonBlue wrote:

    Man that is such a brilliant game design change

    Some people really like the ME story but hate the gameplay

    Some people hate the story but really like the gameplay

    and some people like both

    Ta-da!

    I suppose it would depend on how you went about it. If the game is designed for both initially then separated it would most likely work well. But if you designed the combat for the combat players and the story for the story players, you could wind up with a very disconnected experience for the people that want both.

    On the other hand, it is more evidence of how wide Bioware is casting their net with this game. Which sometimes isn't the best sign.

    Except it isn't.

    Story Mode is basically RPG mode except the enemy AI is dumbed way down and you and your squad are basically given demi-god mode.

    Action Mode is basically RPG mode but with pre-selected choices.

    And I fail to see how trying to reach a bigger audience is a bad thing

    non-gamers

    *shudder*

    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
  • RobesRobes Registered User regular
    Slowly dwindling down to tossing insults back and forth..

    "Wait" he says... do I look like a waiter?
  • cloudeaglecloudeagle Registered User regular
    edited February 2012
    Robes wrote:
    Slowly dwindling down to tossing insults back and forth..

    http://www.youtube.com/watch?v=yvllQl5t4Ww

    cloudeagle on
    Switch: 3947-4890-9293
  • -Tal-Tal Registered User regular
    McHoger wrote:
    SyphonBlue wrote:

    Man that is such a brilliant game design change

    Some people really like the ME story but hate the gameplay

    Some people hate the story but really like the gameplay

    and some people like both

    Ta-da!

    I suppose it would depend on how you went about it. If the game is designed for both initially then separated it would most likely work well. But if you designed the combat for the combat players and the story for the story players, you could wind up with a very disconnected experience for the people that want both.

    On the other hand, it is more evidence of how wide Bioware is casting their net with this game. Which sometimes isn't the best sign.

    How it works is the "modes" are just pre-setting menu options that you can change at any time. "Story Mode" just sets it to the lowest difficulty and turns on auto- level-up. "Action mode" just turns on auto-picking dialogue decisions. The modes change very little about the actual game, it's just shorthand for menu settings.

    PNk1Ml4.png
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited February 2012
    darleysam wrote:
    reVerse wrote:
    darleysam wrote:
    reVerse wrote:
    Alright, so, specifically in the context of BioWare games, giving players the option to skip the combat makes sense. You've still got the conversation gameplay and suddenly it's an entirely different kind of game.

    But in general it's a stupid fucking suggestion, and her original quote isn't in the context of BioWare games but games in general.

    Oh well since you put it like that, she absolutely deserves all this, that reprehensible bitch!

    Well, I would argue that her being a woman has nothing to do with her being a dumbass, but hey, feel free to be a misogynist goose if that's your thing.

    Why yes, her being a woman was a factor that I introduced. Before this, it had never come up.
    reVerse wrote:
    darleysam wrote:
    reVerse wrote:
    darleysam wrote:
    reVerse wrote:
    Alright, so, specifically in the context of BioWare games, giving players the option to skip the combat makes sense. You've still got the conversation gameplay and suddenly it's an entirely different kind of game.

    But in general it's a stupid fucking suggestion, and her original quote isn't in the context of BioWare games but games in general.

    Oh well since you put it like that, she absolutely deserves all this, that reprehensible bitch!

    Well, I would argue that her being a woman has nothing to do with her being a dumbass, but hey, feel free to be a misogynist goose if that's your thing.

    Why yes, her being a woman was a factor that I introduced. Before this, it had never come up.

    I was arguing her suggestion about removing gameplay. You decided that calling her a bitch is somehow appropriate. It's not and you should stop doing that.

    People like you are reprehensible in an entirely different kind of way.

    Okay son, look a few inches above your head, there's some low-flying sarcasm about but it clearly still missed you.

    No, I know exactly what you were trying to do. By using the word "bitch" in the way you did you were trying to lump me in with the chan kids to discredit my argument. A dishonest and cowardly strategy.

    reVerse on
  • RobesRobes Registered User regular
    edited February 2012
    They are giving YOU the player options. In no way are they removing content from the game. They are just giving you choice.

    Robes on
    "Wait" he says... do I look like a waiter?
  • darleysamdarleysam On my way to UKRegistered User regular
    Okay, personally, I have no problem with her comments. If making the action sections optional allows more people to play games? Then that's all the better. Games are a completely different medium to film and books, and a lot harder to access. Everyone here has had years of training in the language of games, how to pick up on cues, how to understand mechanics without hours of explanation and tutoring, and how even to pick up a controller and have a basic understanding of how to play. If more people feel less intimidated by a game, then that means more people might get to the end and go "hey, I might go back and see what the action's like".

    forumsig.png
  • Dac VinDac Vin S-s-screw you! I only listen to DOUBLE MUSIC! Registered User regular
    SyphonBlue wrote:
    Dac Vin wrote:
    EVOL wrote:
    http://www.destructoid.com/bioware-writer-s-vagina-versus-the-internet-222206.phtml

    Bioware's Jennifer Hepler vs /v/. Yeah, this is not going to end well. The amount of vitrol and hate that /v/ had for this woman is pretty pathetic.

    Why am I not surprised Jim Sterling wrote this.

    Do you....agree with /v/?

    From what I know I have the same opinoon as them regarding that hack journalist even british tabloids wouldn't like, so... maybe?

    Meanwhile in OTHER NON SEXIST DISCUSSIONS, some Alan Wake news that basically tells us a thing RainbowDespair realised a year or so ago:

    http://www.gamasutra.com/view/news/40402/Alan_Wake_PC_recoups_costs_in_2_days.php
    The PC version of Remedy's Alan Wake, released last week, managed to recoup its development and marketing expenses during the first 48 hours on sale.

    The game was released for PC on February 16, nearly two years after it originally launched on Xbox 360. At the time of the Xbox 360 launch, Remedy said that it was not planning a PC version, as Xbox was "the right platform" for the game.

    The company's EVP Aki Jarvilehto has now revealed that the PC version has sold very well. While he did not provide exact sales figures, he said in a forum post that both development and marketing expenses have already been accounted for.

    He added, "We are very happy with the sales and hitting number one on Steam at launch was nothing short of amazing."

    A downloadable spin-off title for the series, Alan Wake's American Nightmare, is also due to be released via Xbox Live Arcade later this week.

    You know, it always warms my heart a bit when I hear PC success stories.

  • reVersereVerse Attack and Dethrone God Registered User regular
    -Tal wrote:
    reVerse wrote:
    I was arguing her suggestion about removing gameplay. .

    she never made this suggestion

    she said there should be an option to skip gameplay

    Fair enough, but that's not what video games are about.

  • LockedOnTargetLockedOnTarget Registered User regular
    Reverse you really need to step back and stop misrepresenting people's arguments, because you've done it with Bioware lady and with fellow posters now.

  • RobesRobes Registered User regular
    PC > smelly consoles.

    "Wait" he says... do I look like a waiter?
  • cloudeaglecloudeagle Registered User regular
    Remember when Nintendo's Super Guide was going to end gaming as we know it?

    ...and then it did. Man, I'm getting tired of this post-apocalyptic gaming wasteland where all there is to play is Pong and the Atari 2600 E.T.

    Switch: 3947-4890-9293
This discussion has been closed.