The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
We bought a cheap mini disco ball (like $5 at Walgreens or something) a few months back. It works alright, except it spins way to fast, so it doesn't do the disco effect. If I spin it slower manually, it does the effect just fine, so I figure if I can find a way to slow it down, it'll be good. My initial idea was to open it up and throw some extra resistors in there, but after reading up on things on the internet, extra resistance may not actually slow down electric motors like that.
I'm hoping someone here has an idea for how to do this. I assume the best options are either to mess with the electronics, or to somehow modify the gear(?) system it has. I don't really know much about electric stuff unfortunately. It runs on 3 AA batteries in the base, has 3 colored LEDs on the top of the base.
I'm not really out much money if there's no good way to do this, but I thought it would be neat to get it working.