Contact lost with batarian homeworld
February 27th, 2012
“Khar’Shan communication gone dark. Batarian economy cut off from colonies. Hegemony: “Comm buoy disruption due to solar output.””
Good to see more non-boobplates. Also, other people are terrible at designing FemSheps.
The thread has left me behind, so apologies if this has been posted.
I'm not sure how "boob plates" are a bad thing. So, okay, we're fine with Maleshep pec-plates but not Femshep boob-plates? I didn't know people still couldn't handle the notion that women and men have different bodies and that emphasizing that fact isn't a bad thing. I happen to think that offering the choice of playing a male or a female and then not bothering to differentiate between the two aesthetically would be a total failure on the part of the design team. Besides, femshep's figure is established. She's not some body-building, refrigerator lifting, she-hulk, nor is she some quasi-idyllic abomination (see Bayonetta). She's got some curves to her (those soccer thighs) so why not celebrate them? If I was femshep I'd buy all the boob armor. Pragmatism be damned.
And yes, other people are miserable at designing femsheps.
Good to see more non-boobplates. Also, other people are terrible at designing FemSheps.
The thread has left me behind, so apologies if this has been posted.
I thought that N7 Defender armor looked kind of neat, and wouldn't you know it it's a Gamestop pre-order bonus. Fucking God dammit.
Maybe Microsoft will fuck up again and release all those little armor and weapon packs for free on the website marketplace, because I'm not getting my copy from Gamestop.
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
Yeah I'm going to rock the Defender armour for sure, it comes with origin pre-order in these here parts.
I'm curious to see what that tanky suit looks like on femshep. I'm not sure if I'll be a fan either way. My shepards, male and female, wear form fitting armor. They don't spend all that time at the gym just to cover the hard work with something that offers real defenses. If looking good means I've got to take a hit on armor bonuses, well, I guess that just means I'll have to play better.
This is moderatley interesting. I'm loving the way that the Normandy is back to being dark at atmospheric.
Dark and atmospheric?
It was pointlessly dark and ugly. The lighting in two was superior in everyway. Its a video game not a dank allley behind a crack den
That's what it's like on a real present day ship, though. Low lighting so it's easier to see the screen. Hell, the SR1 is downright bright compared to the ships I've been on.
Yeah I'm going to rock the Defender armour for sure, it comes with origin pre-order in these here parts.
I'm curious to see what that tanky suit looks like on femshep. I'm not sure if I'll be a fan either way. My shepards, male and female, wear form fitting armor. They don't spend all that time at the gym just to cover the hard work with something that offers real defenses. If looking good means I've got to take a hit on armor bonuses, well, I guess that just means I'll have to play better.
play a vanguard in the demo multi, they're female and wear the defender armor
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
On the topic of Quarians. It's interesting that Grunt mentions humans and asari as being too soft . But seems to liken Quarians with Turians in being rather rough. Which kinda makes me wonder if they will turn out as attractive as people are hoping.
I assume they will after all the wants of talimancers
but I'm still curious where they fall on the potential reptile-like scale.
Quarians are also never not in a hardsuit, much like Volus.
That might explain their toughness.
It helps that they're a nation of space gypsies, fending off every random pirate that wants to take a shot at them, and living their lives on junk heaps held together by duck tape.
In ME2--which could be changed, but I doubt it, the way the games have gone thusfar, this isn't DA2--we actually know a little bit about Quarian faces, particularly Tali's.
Namely, they have faces much more humanoid than Turians, Batarians, or Volus, but not as humanoid as Asari They have two eyes (obviously), a noticeable bump where a human's nose would be, the outline of a thin jaw and chin, a mouth in the same area humans have one. They're actually visible if you use a high-quality textures (not changing the meshes) in ME2.
Quarians could still be ugly, though. That's a relative thing, I suppose, but considering they have different digits there faces are strangely humanoid.
As for being tough--their immune systems aside, they seem to be tougher than humans. A YMIR stepping on ones face, emptying its gun into its face and chest, spraying blood everywhere (red blood, again, weirdly human), and that person surviving (albeit probably crippled or sick for a long time) is pretty tough. Of course, Grunt makes his assumption based on what evidence he's aware of.
0
GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
After recently completing all the DLC for ME2, I don't entirely get the Arrival hate. Well, I guess I do, because compared to Overlord, Kasumi, and Shadow Broker (some of the best DLC I've ever played), it is pretty pale.
But Arrival really isn't that bad, and it's got some interesting gameplay challenges.
Beat LotSB. That was damn good but it's a shame that being an engineer with a level 4 drone makes both boss fights piss easy.
I did it as Sentinel and Soldier, and since I was end-game at the time I had the upgrades to make the fight trivial. Want a harder fight, do it earlier.
Edit: That being said, I missed the Paragon Interrupt yesterday on Sentinel, and had to fight him again. That taught me to move to cover first and THEN switch to heavy weapon.
I wasn't all that high of a level. I got to Illium as soon as it opened up, did the local side stuff but not the recruiting missions, and then did LotSB. I had made sure to max drone and the passive skill first instead of levelling evenly.
Anyone who really wanted to know what a Quarian looked like could presumably look it up. I'm sure there are pictures/videos from before they had to abandon their homeworld.
That person who got crushed and shot in the head multiple times by a combat mech did not survive. No sir, they did not.
The same Quarian was being treated by Tali later. Good enough for me.
There were a lot of Quarians who got their shit wrecked in that scene, including some in that building Tali is in who got a missile shot at them, as I recall. I am almost positive that there were ones in that scene who looked nigh-identical.
That person who got crushed and shot in the head multiple times by a combat mech did not survive. No sir, they did not.
The same Quarian was being treated by Tali later. Good enough for me.
There were a lot of Quarians who got their shit wrecked in that scene, including some in that building Tali is in who got a missile shot at them, as I recall. I am almost positive that there were ones in that scene who looked nigh-identical.
Yeah, there are tons of quarian bodies strewn about there. And Tali is treating those few people before you even show up (run over to her without killing the mech and see for yourself).
After recently completing all the DLC for ME2, I don't entirely get the Arrival hate. Well, I guess I do, because compared to Overlord, Kasumi, and Shadow Broker (some of the best DLC I've ever played), it is pretty pale.
But Arrival really isn't that bad, and it's got some interesting gameplay challenges.
The only thing I didn't like about Arrival was that it was a solo mission. The entire time playing it, I kept thinking "This would be so much more fun with Garris, Grunt, Tali, Legion, or really anyone backing me up."
After recently completing all the DLC for ME2, I don't entirely get the Arrival hate. Well, I guess I do, because compared to Overlord, Kasumi, and Shadow Broker (some of the best DLC I've ever played), it is pretty pale.
But Arrival really isn't that bad, and it's got some interesting gameplay challenges.
The only thing I didn't like about Arrival was that it was a solo mission. The entire time playing it, I kept thinking "This would be so much more fun with Garris, Grunt, Tali, Legion, or really anyone backing me up."
Yeah, but then you wouldn't have felt nearly as badass wrecking everyone's shit.
After recently completing all the DLC for ME2, I don't entirely get the Arrival hate. Well, I guess I do, because compared to Overlord, Kasumi, and Shadow Broker (some of the best DLC I've ever played), it is pretty pale.
But Arrival really isn't that bad, and it's got some interesting gameplay challenges.
The only thing I didn't like about Arrival was that it was a solo mission. The entire time playing it, I kept thinking "This would be so much more fun with Garris, Grunt, Tali, Legion, or really anyone backing me up."
But then you'd have had to carry around your 2 unconscious team mates around. Or worse, Harby only wants Shep, they'd have been executed.
tip.. tip.. TALLY.. HOOOOOOOOOOOOOOOOO!
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
After recently completing all the DLC for ME2, I don't entirely get the Arrival hate. Well, I guess I do, because compared to Overlord, Kasumi, and Shadow Broker (some of the best DLC I've ever played), it is pretty pale.
But Arrival really isn't that bad, and it's got some interesting gameplay challenges.
The only thing I didn't like about Arrival was that it was a solo mission. The entire time playing it, I kept thinking "This would be so much more fun with Garris, Grunt, Tali, Legion, or really anyone backing me up."
On the one hand, their commentary would have been great.
On the other hand, it wouldn't have been "Shepard: one woman wrecking crew".
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Warlock82Never pet a burning dogRegistered Userregular
I'm debating whether I should pick up the two ME2 armor/weapon packs I didn't buy. They do carry over into ME3, right?
That person who got crushed and shot in the head multiple times by a combat mech did not survive. No sir, they did not.
The same Quarian was being treated by Tali later. Good enough for me.
There were a lot of Quarians who got their shit wrecked in that scene, including some in that building Tali is in who got a missile shot at them, as I recall. I am almost positive that there were ones in that scene who looked nigh-identical.
Yeah, there are tons of quarian bodies strewn about there. And Tali is treating those few people before you even show up (run over to her without killing the mech and see for yourself).
True, but by color coding, I don't recall that particular corpse being present. That could be an error on Bioware's part.
It's been a long time since that first mission, so it's just conjecture. The point is, Quarian's have fairly human faces.
After recently completing all the DLC for ME2, I don't entirely get the Arrival hate. Well, I guess I do, because compared to Overlord, Kasumi, and Shadow Broker (some of the best DLC I've ever played), it is pretty pale.
But Arrival really isn't that bad, and it's got some interesting gameplay challenges.
It's been awhile since I've played it, but I remember the ending being really weird. At the start, Hackett asks Shep to go rescue Kenson as a personal favor to him, because she's a friend of his. At the end, Hackett doesn't even really ask what happened to Kenson, tells Shepard she's going to be court-martialed for doing him a favor, and takes no personal responsibility for what happened.
Hackett's total lack of interest in Kenson's fate, given how he played up his personal connection to her at the start, was just strange. Shepard being court-martialed for what's supposedly an unofficial, super-secret mission on behalf of the commander of the 5th Fleet is also really weird. Hackett should have been willing to take the blame or at least cover it up, but even then, Shepard isn't actually an Alliance officer in ME2. The Alliance doesn't have the authority to court-martial her.
Actually I thought that was the point. He couldn't tell Shepard what was going on because then Cerberus would know. It was a diversion. It's a fairly old play. I'm fairly certain it's also the plot to every single episode of the A-Team, ever.
After recently completing all the DLC for ME2, I don't entirely get the Arrival hate. Well, I guess I do, because compared to Overlord, Kasumi, and Shadow Broker (some of the best DLC I've ever played), it is pretty pale.
But Arrival really isn't that bad, and it's got some interesting gameplay challenges.
It's been awhile since I've played it, but I remember the ending being really weird. At the start, Hackett asks Shep to go rescue Kenson as a personal favor to him, because she's a friend of his. At the end, Hackett doesn't even really ask what happened to Kenson, tells Shepard she's going to be court-martialed for doing him a favor, and takes no personal responsibility for what happened.
Hackett's total lack of interest in Kenson's fate, given how he played up his personal connection to her at the start, was just strange. Shepard being court-martialed for what's supposedly an unofficial, super-secret mission on behalf of the commander of the 5th Fleet is also really weird. Hackett should have been willing to take the blame or at least cover it up, but even then, Shepard isn't actually an Alliance officer in ME2. The Alliance doesn't have the authority to court-martial her.
Apart from the end, though, it was good fun.
That depends on the dialogue you choose. There's at least one string where he laments the loss of Kenson. It struck me odd when I replayed it with another character and didn't hit that path.
That's one of the good things about Gold; you can't rely on one class for everything. My Salarian Infiltrator takes down Atlases and Turrets in no time, which clears the space for our vanguard to combo phantoms and keep them off my back.
I think this is the real triumph in (most) of the MP. No one class is great against everything (except asari adept...), so it really lends itself to teamwork.
Human engineer is a fucking BLAST by the way. You got defenses? I got solutions. Chain overload is awesome CC on un-shielded dudes, too, and can be used to kill guardians if they're in front of another target for it, which they frequently are.
Asari Adept isn't great against Atlases.
...but that's about it.
I find myself having a pretty easy time with them with 50% more biotic explosion radius/damage Warp and 50% more combo explosion damage throw. It tears through their defenses liek whut, with the added bonus of slaughtering any mooks that happen to be around them, and I can do all this safely from around a corner (until they smoke bomb, at which point it's easy enough to dumbfire biotics and hit a target that size). It's not GODMODE INSTADEATH or anything, but I don't know that any class can do that to Atlases. I definitely don't have an easier time murdering them on any other character except maybe human engy.
RE: more games in the ME setting - am I the only one who would play the shit out of a Sims: Mass Effect game?
Build/fit/decorate your own ship.
Create your own crew.
Go on lighthearted, post-Reaper invasion missions.
I would love to see a Homeworld-style Mass Effect. Or Freespace-style. Something Star Control 2ish would be fun too. You know what, why not make a 4x? Or a courtroom game? Or...the universe is huge enough for basically any style game. Which is pretty rad.
Posts
I have no idea what you're trying to play on, there.
I hope it wasn't dog related, I deleted that bit.
edit:
ah, figured it out.
Why both, of course!
SPOILERS, obviously.
Particle Rifle, eh? Sweet.
the jacket is so cool and the dress is way lame
the fabric looks fucking horrible
it's like someone decided that Tyvek should be clothing or something
the one in ME2 looked a lot better.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Contact lost with batarian homeworld
February 27th, 2012
“Khar’Shan communication gone dark. Batarian economy cut off from colonies. Hegemony: “Comm buoy disruption due to solar output.””
But only so you can slowly and painfully execute them after they thank you, right?
And yes, other people are miserable at designing femsheps.
I thought that N7 Defender armor looked kind of neat, and wouldn't you know it it's a Gamestop pre-order bonus. Fucking God dammit.
Maybe Microsoft will fuck up again and release all those little armor and weapon packs for free on the website marketplace, because I'm not getting my copy from Gamestop.
just not all boob plates, you know
furthermore DudeShep should have boobplates
the correct answer is that is a batarian and must be purged
to give it gender is to imply that it is a living thing
dudeshep just wants to feel pretty sometimes.
speaking of pretty, just watched that interview video with Jennifer Hale. goodness...
beautiful woman with a beautiful voice? we should copy that design more frequently, eh nature?
but how do you purge that which does not live?
*dramatic violins*
I'm curious to see what that tanky suit looks like on femshep. I'm not sure if I'll be a fan either way. My shepards, male and female, wear form fitting armor. They don't spend all that time at the gym just to cover the hard work with something that offers real defenses. If looking good means I've got to take a hit on armor bonuses, well, I guess that just means I'll have to play better.
o_O Beautiful is not precisely how I would describe Jennifer Hale.
That's what it's like on a real present day ship, though. Low lighting so it's easier to see the screen. Hell, the SR1 is downright bright compared to the ships I've been on.
Steam: MightyPotatoKing
play a vanguard in the demo multi, they're female and wear the defender armor
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
In ME2--which could be changed, but I doubt it, the way the games have gone thusfar, this isn't DA2--we actually know a little bit about Quarian faces, particularly Tali's.
Namely, they have faces much more humanoid than Turians, Batarians, or Volus, but not as humanoid as Asari They have two eyes (obviously), a noticeable bump where a human's nose would be, the outline of a thin jaw and chin, a mouth in the same area humans have one. They're actually visible if you use a high-quality textures (not changing the meshes) in ME2.
Quarians could still be ugly, though. That's a relative thing, I suppose, but considering they have different digits there faces are strangely humanoid.
As for being tough--their immune systems aside, they seem to be tougher than humans. A YMIR stepping on ones face, emptying its gun into its face and chest, spraying blood everywhere (red blood, again, weirdly human), and that person surviving (albeit probably crippled or sick for a long time) is pretty tough. Of course, Grunt makes his assumption based on what evidence he's aware of.
But Arrival really isn't that bad, and it's got some interesting gameplay challenges.
PSN: Threeve703
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Steam: MightyPotatoKing
The same Quarian was being treated by Tali later. Good enough for me.
There were a lot of Quarians who got their shit wrecked in that scene, including some in that building Tali is in who got a missile shot at them, as I recall. I am almost positive that there were ones in that scene who looked nigh-identical.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Yeah, there are tons of quarian bodies strewn about there. And Tali is treating those few people before you even show up (run over to her without killing the mech and see for yourself).
The only thing I didn't like about Arrival was that it was a solo mission. The entire time playing it, I kept thinking "This would be so much more fun with Garris, Grunt, Tali, Legion, or really anyone backing me up."
Yeah, but then you wouldn't have felt nearly as badass wrecking everyone's shit.
But then you'd have had to carry around your 2 unconscious team mates around. Or worse, Harby only wants Shep, they'd have been executed.
On the one hand, their commentary would have been great.
On the other hand, it wouldn't have been "Shepard: one woman wrecking crew".
True, but by color coding, I don't recall that particular corpse being present. That could be an error on Bioware's part.
It's been a long time since that first mission, so it's just conjecture. The point is, Quarian's have fairly human faces.
Tentacle porn on the first page of comments. Good job Kotaku.
It's been awhile since I've played it, but I remember the ending being really weird. At the start, Hackett asks Shep to go rescue Kenson as a personal favor to him, because she's a friend of his. At the end, Hackett doesn't even really ask what happened to Kenson, tells Shepard she's going to be court-martialed for doing him a favor, and takes no personal responsibility for what happened.
Hackett's total lack of interest in Kenson's fate, given how he played up his personal connection to her at the start, was just strange. Shepard being court-martialed for what's supposedly an unofficial, super-secret mission on behalf of the commander of the 5th Fleet is also really weird. Hackett should have been willing to take the blame or at least cover it up, but even then, Shepard isn't actually an Alliance officer in ME2. The Alliance doesn't have the authority to court-martial her.
Apart from the end, though, it was good fun.
Build/fit/decorate your own ship.
Create your own crew.
Go on lighthearted, post-Reaper invasion missions.
Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
That depends on the dialogue you choose. There's at least one string where he laments the loss of Kenson. It struck me odd when I replayed it with another character and didn't hit that path.
I find myself having a pretty easy time with them with 50% more biotic explosion radius/damage Warp and 50% more combo explosion damage throw. It tears through their defenses liek whut, with the added bonus of slaughtering any mooks that happen to be around them, and I can do all this safely from around a corner (until they smoke bomb, at which point it's easy enough to dumbfire biotics and hit a target that size). It's not GODMODE INSTADEATH or anything, but I don't know that any class can do that to Atlases. I definitely don't have an easier time murdering them on any other character except maybe human engy.
I would love to see a Homeworld-style Mass Effect. Or Freespace-style. Something Star Control 2ish would be fun too. You know what, why not make a 4x? Or a courtroom game? Or...the universe is huge enough for basically any style game. Which is pretty rad.