I hate to be a hard ass but denying you domination in Troll Country was one reason I moved up there...
Aww well I guess that's fair, although if it was face to face I wouldn't have had to do map updates in my head and would not have lost the game. Meh. I'm dumb.
I hate to be a hard ass but denying you domination in Troll Country was one reason I moved up there...
Aww well I guess that's fair, although if it was face to face I wouldn't have had to do map updates in my head and would not have lost the game. Meh. I'm dumb.
On the bright side, unlike a face to face game you often have hours to plan your move... so it balances out.
Skavengers - Place one Skaven token in each of The Badlands and The Border Princes. - In the end phase when Old World cards are resolved, the player with the smallest Threat score places one Skaven token in any region where there is at least one Warpstone token, unless there are no Warpstone tokens in play.
The Grail Is Found - Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in Bretonnia and one Event token in any single region adjacent to Bretonnia. - In the end phase when Old World cards are resolved, all corruption tokens are removed from every region where there is at least one Event token.
Troll Country Skitterleap - 0 - If you dominate this region, you may immediately move any number of your figures from this region to one adjacent region. Grey Seer - 1 - When you play this card, immediately summon two Cultists to this region.
The Empire: Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card. Hate - 1 - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
Bretonnia: (M) Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value. Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region. (M) Havoc - 2 - Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.
Estalia: Creeping Death - 1 - If you dominate this region, place one corruption token in each adjacent region. (M) Convocation - 1 - When you play this card, you may move up to three of your figures from any region on the board to this region.
Telia: Doomwheel - 1 - If you dominate this region, score three victory points.
The Border Princes: Rapturous Excess - 1 - When you play this card, score one victory point for each Noble, Hero, and Peasant token in this region. (M) Screaming Bell - 3 - Reduce the cost of this card by one for each Skaven token already in this region. If there is not a Skaven token in this region, place one.
Darian's personal Unofficial FAQ 21. The Under Empire -- are the figures moved before or after the ruination bonus VP are awarded for being present in the region? (Essentially, if HR moves all his figures out, does he still get the ruination bonus? I know he won't be eligible for 1st/2nd place if he uses this.)
Also, are regions with a Skaven token considered adjacent to all other regions, or just to other regions containing Skaven tokens?
[FAQ - Timing of this happens after the contributing bonus for presence, so that the same rat can take part in more than one ruination.
My ruling - Regions containing Skaven are adjacent to each other, not to all regions.]
@38thDoe, don't move clanrat from Troll Country to Estalia.
BoardGamer on
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blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
It's not moving from Troll Country; nothing's moving from Troll Country, since Skitterleap won't go off. It's moving from Bretonnia when Bretonnia ruins.
It's not moving from Troll Country; nothing's moving from Troll Country, since Skitterleap won't go off. It's moving from Bretonnia when Bretonnia ruins.
Skavengers - Place one Skaven token in each of The Badlands and The Border Princes. - In the end phase when Old World cards are resolved, the player with the smallest Threat score places one Skaven token in any region where there is at least one Warpstone token, unless there are no Warpstone tokens in play.
The Grail Is Found - Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in Bretonnia and one Event token in any single region adjacent to Bretonnia. - In the end phase when Old World cards are resolved, all corruption tokens are removed from every region where there is at least one Event token.
Troll Country Skitterleap - 0 - If you dominate this region, you may immediately move any number of your figures from this region to one adjacent region. Grey Seer - 1 - When you play this card, immediately summon two Cultists to this region.
The Empire: Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card. Hate - 1 - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
Bretonnia: (M) Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value. Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region. (M) Havoc - 2 - Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.
Estalia: Creeping Death - 1 - If you dominate this region, place one corruption token in each adjacent region. (M) Convocation - 1 - When you play this card, you may move up to three of your figures from any region on the board to this region.
Telia: Doomwheel - 1 - If you dominate this region, score three victory points.
The Border Princes: Rapturous Excess - 1 - When you play this card, score one victory point for each Noble, Hero, and Peasant token in this region. (M) Screaming Bell - 3 - Reduce the cost of this card by one for each Skaven token already in this region. If there is not a Skaven token in this region, place one.
Skavengers - Place one Skaven token in each of The Badlands and The Border Princes. - In the end phase when Old World cards are resolved, the player with the smallest Threat score places one Skaven token in any region where there is at least one Warpstone token, unless there are no Warpstone tokens in play.
The Grail Is Found - Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in Bretonnia and one Event token in any single region adjacent to Bretonnia. - In the end phase when Old World cards are resolved, all corruption tokens are removed from every region where there is at least one Event token.
Troll Country Skitterleap - 0 - If you dominate this region, you may immediately move any number of your figures from this region to one adjacent region. Grey Seer - 1 - When you play this card, immediately summon two Cultists to this region.
The Empire: Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card. Hate - 1 - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
Bretonnia: (M) Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value. Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region. (M) Havoc - 2 - Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.
Estalia: Creeping Death - 1 - If you dominate this region, place one corruption token in each adjacent region. (M) Convocation - 1 - When you play this card, you may move up to three of your figures from any region on the board to this region.
Telia: Doomwheel - 1 - If you dominate this region, score three victory points.
The Border Princes: Rapturous Excess - 1 - When you play this card, score one victory point for each Noble, Hero, and Peasant token in this region. (M) Screaming Bell - 3 - Reduce the cost of this card by one for each Skaven token already in this region. If there is not a Skaven token in this region, place one.
Remove all Chaos Cards: Ultimate Plague stays
Resolve Old World Cards:
-Khorne to place a Skaven Token in any region where there is at least one Warpstone token
-Grail Knights remove all corruption in Bretonnia and Estalia.
A bit of a weird ending there with the Grail Knights, I didn't fully understand what would happen(especially with the Horned Rat) until halfway through the round so kept it to myself after that, I hope it wasn't too anti-climatic and that you had fun playing.
Thanks for hosting Overhamsteren.
Congratulate 38thDoe.
BoardGamer on
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Thanks, I really didn't see that win coming until I remembered how grail worked. Then I was worried about Estalia not ruining, and I calculated I could hit exactly 50 VP if I dominated everything else.
o_O Hmm, didn't see that coming either... Right until now I was really happy about how the battle phase went and was already planning my next turn. Since nobody mentioned anything I guess the Rat and Overhamsteren were the only ones remembering that ruling.
But the win doesn't go undeserved, that was a really nice HR performance. Actually everybody performed very well, maybe except Slaanesh but that might be partially my fault ;-). But I should have expected that with the massive amount of time you have for planning. I sometimes brooded half a day over my next turn and still regretted it some hours later. It was a really exciting and fun experience and I hope to get into a new game very soon.
So Congrats to 38thDoe for the win and thanks to Overhamsteren for hosting and the rest of you for a relly nice game of CitOW. I hope to meet you again on the field of battle and scheming soon.
GG all, was a really interesting one to follow.
I spoke to Overhamsteren about the Grail after people started trying to ruin those regions. Was a harsh end to some good scheming for many of you.
Yay, a HR victory!
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Posts
Rolls below, not that anything would change or they would be more or less useful.
The Squeaky Empire: 3d6o6h4 1 hit, 1 leper.
kill 2 Slaanesh cultist.
+2VP, +DAC
That is up to the other guys, mostly caliber I guess.
Wins: NBN; Jenny Barnes; Emperor of Mankind; Werewolf (posthumous), Gregor; Colonel Mustard; USSR
Losses: Silas Marsh Bob Jenkins; Slaanesh, Tzeentch, Nurgle; House Harkonnen; Stark; Beravor; Scientist, Dispatcher; Universities of Jol-Nar, Winnu
Brother! Can't you see it's Tzeentch who opposes you, not I? I'm just trying to have a good time!
Wins: NBN; Jenny Barnes; Emperor of Mankind; Werewolf (posthumous), Gregor; Colonel Mustard; USSR
Losses: Silas Marsh Bob Jenkins; Slaanesh, Tzeentch, Nurgle; House Harkonnen; Stark; Beravor; Scientist, Dispatcher; Universities of Jol-Nar, Winnu
Aww well I guess that's fair, although if it was face to face I wouldn't have had to do map updates in my head and would not have lost the game. Meh. I'm dumb.
On the bright side, unlike a face to face game you often have hours to plan your move... so it balances out.
Yup, that's me on Steam.
If you are interested in playing, discussing, or hosting Arkham Horror, click here!
.
Island. Being on fire.
http://appliednerditry.com/chaos/gameboard.php?game=68
The Grail Is Found - Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in Bretonnia and one Event token in any single region adjacent to Bretonnia. - In the end phase when Old World cards are resolved, all corruption tokens are removed from every region where there is at least one Event token.
Troll Country
Skitterleap - 0 - If you dominate this region, you may immediately move any number of your figures from this region to one adjacent region.
Grey Seer - 1 - When you play this card, immediately summon two Cultists to this region.
The Empire:
Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card.
Hate - 1 - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
Bretonnia:
(M) Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
(M) Havoc - 2 - Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.
Estalia:
Creeping Death - 1 - If you dominate this region, place one corruption token in each adjacent region.
(M) Convocation - 1 - When you play this card, you may move up to three of your figures from any region on the board to this region.
Telia:
Doomwheel - 1 - If you dominate this region, score three victory points.
The Border Princes:
Rapturous Excess - 1 - When you play this card, score one victory point for each Noble, Hero, and Peasant token in this region.
(M) Screaming Bell - 3 - Reduce the cost of this card by one for each Skaven token already in this region. If there is not a Skaven token in this region, place one.
Norsca:
1CT
1VP, 1DAC
Troll Country:
1CT
3CT, 2DAC
Kislev: Ruined
The Empire:
2CT, 1DAC
5VP, 1DAC
Bretonnia: ruins
3CT, 4VP
4VP
3VP, 2CT, 1DAC, 4VP
1CT, 4VP
4VP
Move clanrat?
Ooops, so yeah Horned Rat can move his Clanrat after Bretonnia ruins.
4VP (1 CT in Bretonnia because of FF), 5 CT, 1 DAC, 5 VP (ruiner)
2CT, 5VP(ruiner)
5VP(ruiner)
Move clanrat?
Darian's personal Unofficial FAQ
21. The Under Empire -- are the figures moved before or after the ruination bonus VP are awarded for being present in the region? (Essentially, if HR moves all his figures out, does he still get the ruination bonus? I know he won't be eligible for 1st/2nd place if he uses this.)
Also, are regions with a Skaven token considered adjacent to all other regions, or just to other regions containing Skaven tokens?
[FAQ - Timing of this happens after the contributing bonus for presence, so that the same rat can take part in more than one ruination.
My ruling - Regions containing Skaven are adjacent to each other, not to all regions.]
@38thDoe, don't move clanrat from Troll Country to Estalia.
Oops, I understand it. :winky:
Round 4 Corruption Phase:
http://appliednerditry.com/chaos/gameboard.php?game=68
The Grail Is Found - Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in Bretonnia and one Event token in any single region adjacent to Bretonnia. - In the end phase when Old World cards are resolved, all corruption tokens are removed from every region where there is at least one Event token.
Troll Country
Skitterleap - 0 - If you dominate this region, you may immediately move any number of your figures from this region to one adjacent region.
Grey Seer - 1 - When you play this card, immediately summon two Cultists to this region.
The Empire:
Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card.
Hate - 1 - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
Bretonnia:
(M) Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
(M) Havoc - 2 - Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.
Estalia:
Creeping Death - 1 - If you dominate this region, place one corruption token in each adjacent region.
(M) Convocation - 1 - When you play this card, you may move up to three of your figures from any region on the board to this region.
Telia:
Doomwheel - 1 - If you dominate this region, score three victory points.
The Border Princes:
Rapturous Excess - 1 - When you play this card, score one victory point for each Noble, Hero, and Peasant token in this region.
(M) Screaming Bell - 3 - Reduce the cost of this card by one for each Skaven token already in this region. If there is not a Skaven token in this region, place one.
Norsca:
1CT
1VP, 1DAC
Troll Country:
1CT
3CT, 2DAC
Kislev: Ruined
The Empire:
2CT, 1DAC
5VP, 1DAC
Bretonnia: ruins
3CT, 4VP
4VP
3VP, 2CT, 1DAC, 4VP
1CT, 4VP
4VP
Clanrat Moves to Estalia
Estalia: ruins
4VP, 5CT, 1DAC, 5VP
1CT in Bretonnia, 1CT in Telia
2CT, 5VP
5VP
Telia:
2VP, 3VP, 1DAC
The Border Princes:
3VP, 1DAC
The Badlands: Ruined
http://appliednerditry.com/chaos/gameboard.php?game=68
The Grail Is Found - Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in Bretonnia and one Event token in any single region adjacent to Bretonnia. - In the end phase when Old World cards are resolved, all corruption tokens are removed from every region where there is at least one Event token.
Troll Country
Skitterleap - 0 - If you dominate this region, you may immediately move any number of your figures from this region to one adjacent region.
Grey Seer - 1 - When you play this card, immediately summon two Cultists to this region.
The Empire:
Ultimate Plague - 3 - During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card.
Hate - 1 - When you play this card, move any number of figures in this region onto this card. Figures on this card cannot be moved out of this region.
Bretonnia:
(M) Warp Shock - 1 - Each Warpstone token and magic symbol in this region counts toward your domination value.
Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
(M) Havoc - 2 - Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.
Estalia:
Creeping Death - 1 - If you dominate this region, place one corruption token in each adjacent region.
(M) Convocation - 1 - When you play this card, you may move up to three of your figures from any region on the board to this region.
Telia:
Doomwheel - 1 - If you dominate this region, score three victory points.
The Border Princes:
Rapturous Excess - 1 - When you play this card, score one victory point for each Noble, Hero, and Peasant token in this region.
(M) Screaming Bell - 3 - Reduce the cost of this card by one for each Skaven token already in this region. If there is not a Skaven token in this region, place one.
Remove all Chaos Cards: Ultimate Plague stays
Resolve Old World Cards:
-Khorne to place a Skaven Token in any region where there is at least one Warpstone token
-Grail Knights remove all corruption in Bretonnia and Estalia.
Score Ruined Regions:
Bretonnia:
No Corruption.
Estalia:
11VP
No 2nd ruiner.
Threat Dials:
Draw 2 Chaos Cards
Remove 2 Corruption
Upgrade
Upgrade
Summon Rat Ogre
Upgrade
Game Ends With a Horned Rat Victory on 55VP!
A bit of a weird ending there with the Grail Knights, I didn't fully understand what would happen(especially with the Horned Rat) until halfway through the round so kept it to myself after that, I hope it wasn't too anti-climatic and that you had fun playing.
Grats to 38thDoe on the victory!
Thanks for hosting Overhamsteren.
Congratulate 38thDoe.
But the win doesn't go undeserved, that was a really nice HR performance. Actually everybody performed very well, maybe except Slaanesh but that might be partially my fault ;-). But I should have expected that with the massive amount of time you have for planning. I sometimes brooded half a day over my next turn and still regretted it some hours later. It was a really exciting and fun experience and I hope to get into a new game very soon.
So Congrats to 38thDoe for the win and thanks to Overhamsteren for hosting and the rest of you for a relly nice game of CitOW. I hope to meet you again on the field of battle and scheming soon.
I spoke to Overhamsteren about the Grail after people started trying to ruin those regions. Was a harsh end to some good scheming for many of you.
Yay, a HR victory!
Wins: NBN; Jenny Barnes; Emperor of Mankind; Werewolf (posthumous), Gregor; Colonel Mustard; USSR
Losses: Silas Marsh Bob Jenkins; Slaanesh, Tzeentch, Nurgle; House Harkonnen; Stark; Beravor; Scientist, Dispatcher; Universities of Jol-Nar, Winnu