Yep, it's time to head back for Pandora and do some Vault Hunting.
http://www.youtube.com/watch?v=MCWJUSulnro
Set five years after the events of Borderlands, Handsome Jack, the game's main antagonist, has taken over the Hyperion corporation, has declared himself Dictator of Pandora and stolen all of the credit for finding the Vault, going so far to claim responsibility for killing the Destroyer. Jack has also blotted out much of the light on the planet by having a giant orbiting H-shaped base set in front of Pandora's stationary moon. The new team in Borderlands 2 is tasked with killing Jack and returning peace to Pandora. The original characters will make appearances in the sequel as NPCs, each with their own backstory. They will each give the player characters quests to complete, furthering the main storyline.
It's being written by Anthony Burch (the dude who writes/acts in Hey Ash, Whatcha Playin'), and apparently it's some pretty hot stuff!
What's that? You never played the original? Alright, well, I guess there's no harm in acquainting you with it.
http://www.youtube.com/watch?v=Ai7pMPCDHpo
Borderlands is a science fiction first-person shooter game with RPG elements created by Gearbox Software for Microsoft Windows, PlayStation 3, Xbox 360 and Mac OS X... Borderlands features four-player 'drop-in, drop-out' cooperative online play in addition to a single-player mode, and two-player split screen co-op modes for consoles. Much of the gameplay consists of traditional first person shooter elements, combining a selection of weapons to use and a selection of enemies to battle.
In the distant future, in the year 5252, several colonization ships head to Pandora, a planet on the edge of the galaxy. The colonists are drawn there in search of a better life as well as vast mineral resources said to be on the planet, free for the taking, akin to a futuristic gold rush. Some time after settling, the colonists discover that there is little the planet offers aside from some decrepit alien ruins. When the companies mining the planet leave they let loose the criminals they had employed as forced labor and left any other colonists there. Some of the settlers seek to get rich quick by discovering alien technology. Most others are just trying to survive. After seven earth years, the planet's slow orbit brings a transition from winter to spring, and many horrifying creatures emerge from hibernation.
A beacon of hope for the remaining colonists emerges in the form of a mysterious alien Vault carved in the side of a mountain. This Vault is said to contain vast stores of alien technology and secrets. The only problem is that the people who discovered the Vault were completely wiped out by some sort of protective force. The only evidence of their discovery is a scattered radio transmission, proclaiming the Vault's majesty, but not its location.
The original game's still floating around out there and it's pretty good!
It's also still running online co-op, so maybe we could do some wasteland exploration?
Or just run around and shoot each other like a couple of fucksticks. Y'know, whatever you're up for.
Posts
We need
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GUNS
The original was a really good game if you could get past that.
Yes.
i will play the fuck outta this game
unfortunate
hair choices.
GoFund The Portland Trans Pride March, or Show It To People, or Else!
I've got a shotgun that shoots 2 rockets!
and the accuracy is pretty high as well, so it's basically just a rocket launcher that uses shotgun shells!
I will play the fuck out of this game.
And if they can build off of the last game and learn from their mstakes then I will love it forever.
I played the fuck out of the first one
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
I remember a revolver and a sniper rifle with shock damage and a shotgun with a scope on it because why the fuck not?
I hope they have more elemental stuff, that was pretty rad.
Pretty sweet.
http://deicidecomic.tumblr.com/
READ MY COMIC ^^
1) No Gamespy / GFWL (I forgot which one BL1 has, but it sucked hard either way)
2) Much better quest integration. It was really bad how you needed to always host a game on the guy the least advanced.
3) Make it so that adding an extra person doesn't make the game harder / more tedious. (More hp on enemies is a sucky scaling method, especially if it means you suddenly have constant ammo issues without a certain class) BL1 solo was about 10x as easy as BL1 with 4 people. So you hassle your way through problem #1 and problem #2 in order to get artificial difficulty.
Assuming anybody's going to read the thing after page one.
I like that so far only one guy is even remotely similar to an old character and his turret is cooler.
And Moxxi is an immortal. Calling it.
I'm getting this game. No qualifications. I'm sure the team is smart enough to learn from the last game and make it better in ways I can't imagine.
Even if they don't. The first game has more than enough good will going for it that the sequel is already a day one purchase.
I'll probably even end up with the game on both Xbox and Steam again.
It was just kind of empty and boring, to me. It felt like a mmo without the mm part. The quests weren't engaging, and the story was really sparse.
in, kill the big bad, glitch through the floor, pop the red lance chests, out in minutes
I always felt like I never had enough time
But then I never cared enough to figure out any of the glitches or bugs to get infinite time
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
The DLC addressed this but they've apparently taken pains to make sure there's a story for the main game this time.
see, I'm of the opinion that it's the massively multiplayer part that ruins most mmos
Yes, these are all things I'd like them to fix/improve on
"Man, I'm bored with this single player stuff, let's get on for some multi - who is this guy, and why is he 30 levels above me, what the shit?"
well I guess I should quantify what I'm even talking about.
In my mind, current MMOs (and here I will use WoW as the base example) have a very specific model that they are shooting for in terms of immersion, gameplay, and game mechanics. Most MMO's are attempting to engage a very large amount of people, and create a treadmill that players are going to want to engage daily, so that they keep playing. This usually means that player interaction and cooperation is the end goal and highest priority, followed by interesting or challenging game mechanics, and finally, actual narrative hooks in the game. There is usually little to no immersion in a MMO, because the veil between game mechanics and story never exists. There's no attempt to make you feel like you're in an actual world with a compelling story, because people are focused on other things anyway.
This is, again, a broad strokes kind of thing. The goal for MMOs is to engage large audiences to work together and overcome challenging game mechanics, which is what keeps them playing the game. The narrative and personal immersion aspect of the entertainment is a tertiary concern.
A single player game (and even small multiplayer games, since Borderlands' highlight was the co-op mode), suffer when this happens, in my opinion, because there's a much smaller incentive to get invested into the world, and there is little in the way of progressive co-operative obstacle clearing. And it means that if you want to play single player, the game just feels completely empty. The quests are thinly veiled MMO-esque treadmills, there are no characters to enjoy, etc.
And that's just how I felt about Borderlands. I realize that lots of people enjoyed it, I just couldn't get into the game past the first few areas.
But if they addressed that in this game, I would be very interested!
A friend, in an explosion of generosity, bought me the first game but I had the exact same issues with it
It's very rare that a co-op game fails to interest me but Borderlands was that beast
Bring on the sequel, I guess
Oh I know, I'm just saying that every mmo I've ever played has that model of player interaction shattered frequently by the fact that there are always buttloads of complete fuckheads that you're playing in the same world with.
we did all of the expansions except the claptrap one because it was fucking terrible
When's the release date anyways?
Claptrap is fine if you ignore the stupid achievements. Its basically boss rush with some decent loot areas. And it has more knoxx.
"I see . . . a bright light . Oh damn that's the sun"
I mean i really really enjoyed what i played but some of it felt sorta half-assed, honestly. if they can fix the nagging sense of unfinishedness i felt in some places for this it would be perfect triple a supah good
september
Better alien guns (optional)
Make rockets more powerful. In BL1, they didn't have the feel of rockets, but rather larger shotgun shells. Counter the damage by making them more sparse
That's all I need.
Coran Attack!