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Posts

  • BYToadyBYToady Registered User regular
    Any friendly in the medbay gets healing, even if all he's doing is running through it to another room.

    Basically highlight the odd men out and tell them to run back and forth to rooms adjacent to the medbay.

    Battletag BYToady#1454
  • MegaMekMegaMek Girls like girls. Registered User regular
    What I really want to know is if you can kill fire by turning off life support and locking the room down till it burns itself out. If that's even possible.

    Is time a gift or punishment?
  • BYToadyBYToady Registered User regular
    Yes, fire needs and consumes oxygen from the room it is in. Close the doors and shut off the O2, or open the room to vacuum will both smother flames without having your people in the room.

    Battletag BYToady#1454
  • MegaMekMegaMek Girls like girls. Registered User regular
    That's awesome. I knew vacuum would do it, but it's nice to know that fire actually does consume O2 the way it should.

    Is time a gift or punishment?
  • MorblitzMorblitz Registered User regular
    Wait doesn't turning off the 02 effect the entire ship?

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  • MegaMekMegaMek Girls like girls. Registered User regular
    edited September 2012
    It stops O2 from filling up empty or depleting rooms. All the O2 that was there will still be there.

    Wait. Do crew deplete O2 as well?

    MegaMek on
    Is time a gift or punishment?
  • JintorJintor Registered User regular
    MegaMek wrote: »
    It stops O2 from filling up empty or depleting rooms. All the O2 that was there will still be there.

    Wait. Do crew deplete O2 as well?

    I don't know if crew do, but I think rooms just leak oxygen if the systems aren't working

  • MegaMekMegaMek Girls like girls. Registered User regular
    edited September 2012
    It will go a lot slower than a room that's on fire or open to vacuum. Like, yeah you can't leave it off forever; but you can switch it off temporarily when necessary.

    MegaMek on
    Is time a gift or punishment?
  • MorblitzMorblitz Registered User regular
    Interesting. I never mess with that system because I have a fear of not being able to breathe in space.

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  • skyknytskyknyt Registered User, ClubPA regular
    edited September 2012
    Crew absolutely deplete O2.

    EDIT: You wanna know something you should never, ever do? Board a ship in an asteroid belt. Ever.

    skyknyt on
    Tycho wrote:
    [skyknyt's writing] is like come kind of code that, when comprehended, unfolds into madness in the mind of the reader.
    PSN: skyknyt, Steam: skyknyt, Blizz: skyknyt#1160
  • johnwingjohnwing Registered User regular
    edited September 2012
    I really need to be less greedy. I was in a battle with a ship that couldn't do damage since my shield was too strong. Me and my "brilliant" idea was to teleport my mantis and wreck them up and gain more scrap. The moment I teleported my mantis over, they jump away....... ... ... .

    Fine. Rookie mistake could happen. The very next turn I landed in an asteroid belt and I was winning. Suddenly I had another "brilliant" idea. The enemy crew was at half health and I could take them both out with two of my full health crewman. Guarantied win and the bonus scrap should compensate for my previous dumb idea.

    Yeah... it didn't quite went as I have planned. I should have listened to skyknyt. Sure I killed the crew, but the shield got taken out in the process and guess what came at the ship when I won. Yup an asteroid. It took the ship and my crew with it. 2 consecutive "brilliant" ideas reduced my crew from 4 to 1.

    I had to take a break.

    johnwing on
  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    Ketar wrote: »
    Think I may just have figured out what's causing the crashes on my PC; running it in compatibility mode as Windows XP got me to phase 2 of the boss before it crashed... only this time, I actually got an error message. Looks like there may be some issue with Windows 7 64-bit, possibly. Saw a thread on their bug-reporting forums with 3 others having similar problems, so time to pass on the info, I think.

    On a side note, Anti-Bio Beams are OP as fuck.

    I'm on 64-bit Windows 7 with no issues whatsoever, so it isn't a problm universal to that OS.

    Yeah, same here. At least 8 hours, probably more, on Win 7 64 and I haven't had a single crash yet.

  • KayKay What we need... Is a little bit of PANIC.Registered User regular
    Rend wrote: »
    "No- stop! Hold your fire! We have been defeated, but surely we can come to some sort of agreement, yes?"

    Captain Rend momentarily halted his repairs to consider the message. He coughed to himself. The air was thin right now, he thought, though it should be leveling out soon. "Ensign Emma, status report."

    "Sir, our shields are at half strength, I'm trying to repair them now. Our defense drone is floating- drone control is at critical, but the slaver weapons are as of now nonfunctional. Lieutenant Naomi is attempting to put out a fire in weapons control, but we still have an active burst laser."

    "Talk about mixed messages," the captain thought to himself silently. "Thank you, Ensign." Before he could respond, another message came in from the enemy ship.

    "We will exchange one of our slaves for our lives. If you choose to kill us, he will die too. His blood as well as ours will be on your hands." Damn slavers. The bottom rung of the galaxy's scum, but attacking them was akin to blowing up a ship full of hostages. Rend was sure he could pull out alive, with sufficient pressure kept on the enemy weapons, but...


    He lumbered slowly onto the ship. The Captain's new crewman was massive- 8 feet tall, at minimum, and, it seemed, quite nearly as wide. He stepped ponderously onto the ship through the airlock, the slavers immediately severing the dock, and spinning their FTL to jump away.

    Rend looked up at him. "My name is Rend, I'm the captain of this ship."

    He spoke in a slow, deep, and rumbly voice, though his words were clear as a bell. "I am Teldarin of the rockmen. I now belong to you."

    "You belong to nobody, Teldarin, except perhaps the Federation. If you agree to join us, we'd be glad to have you. Otherwise, we can drop you off wherever you want, as long as it's on our way."

    "For your kindness," the rock said, "I will join you. It is a price worthy of my freedom."


    Rend slammed his fist down on the arm of his chair. "Damnit!" The station was ablaze, you could see it from space. His whole crew stood behind him on the bridge, staring at the catastrophe on the main screen.

    "Captain," Ensign Emma said, "We can send one of our crew down to try and help..."

    Her voice shook as she said it. Plainly she was afraid, though she was not one to let fear get in the way of duty. On the FS Kestral, that paradigm was not just a way of thinking, but a way of life. "I can't risk it," the captain answered. "It's... It's too late..."

    "I can go, captain."

    Rend looked back. Teldarin stood before him, tall, motionless. "My kind shrug off fire as easily as you draw breath. I can help them."

    "It'll be too dangerous, Teldarin, you can't-"

    "I do not wish to sit idly by. Allow me to go, captain. I will not disappoint you."


    The sirens were raging. "Sir," Emma spoke through the radio, "our missile stores are low. The drone is holding, but the shields-"

    A loud thundering shook the Kestral to its very core. "There's been a hull breach in engineering- life support is down!"

    Rend's eyes went wide, and narrowed. "Engineer, I need you to repair that life support. Can you do that for me?"

    "Yes, sir." Teldarin left his post at the engine, moving as quickly as his hard, rigid body would carry him, and began his work. It was somewhat difficult to hear, but the signal made it through. Rockmen's dense bodies tended to muffle radio signals, manifesting the irregularities in the transmission as a signature sort of static.

    "Fire all batteries at the enemy weapons control. I want that missile launcher down, and now lieutenant!"

    "Yes sir," answered Lieutenant Naomi. The three shot volley from the Kestral's Mark II burst laser screamed through space at the enemy ship. One hit, the shields were down, but something was wrong. "Sir, the firing solution was faulty- two of our shots missed. I have to recalibrate-"

    Emma interrupted her. "Sir, missile incoming...!"

    The ship rocked again. "Damage report!"

    Emma answered quickly. "There's been another hull breach near engineering. No systems damaged, but we're losing oxygen fast."

    "Teldarin, how is life support?"

    Before Teldarin could answer, a laser blast punched through the Kestral's absorption shield and struck life support again. Teldarin reeled from the force, his body crumbling apart at the seams.

    "Teldarin, report...!"

    "I am alright, captain. My kind are not winded by trauma. Life support is functional. I will begin repairing the breach."

    The battle raged on. The enemy ship burned as they watched, but still their weapons discharged, the Kestral's shields meeting their volleys, and barely staying afloat.

    "Sir," Emma shouted, "there's a missile incoming...! Oh god, it's headed right for the breach! If it hits there it will tear the ship apart!"

    Before the captain could even think, Teldarin spoke over the comms. "It is alright, captain. The breach will be repaired before the missile strikes."

    "No, Teldarin, you'll-"

    "It has been a privilege to serve with you. I can think of no better use for my freedom."

    Everything seemed to happen at once then. Lieutenant Naomi's burst lasers struck true against the enemy ship. The fires aboard burned too hot, and it split apart, the Kestral reeled as the final enemy missile struck solid hull.

    And the radio static abruptly ceased.
    This does not deserve to go unrecognised.
    ;_; Teldaaaaaariiiiiin!
    I started this up last night around midnight, aiming to get a feel for it, and head to bed around 0:30.

    At 2am, the Rebel Flagship blew me up with drones on the second stage. Egads.

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    3DS FCode: 1993-7512-8991
  • skyknytskyknyt Registered User, ClubPA regular
    johnwing wrote: »
    I really need to be less greedy. I was in a battle with a ship that couldn't do damage since my shield was too strong. Me and my "brilliant" idea was to teleport my mantis and wreck them up and gain more scrap. The moment I teleported my mantis over, they jump away....... ... ... .

    Fine. Rookie mistake could happen. The very next turn I landed in an asteroid belt and I was winning. Suddenly I had another "brilliant" idea. The enemy crew was at half health and I could take them both out with two of my full health crewman. Guarantied win and the bonus scrap should compensate for my previous dumb idea.

    Yeah... it didn't quite went as I have planned. I should have listened to skyknyt. Sure I killed the crew, but the shield got taken out in the process and guess what came at the ship when I won. Yup an asteroid. It took the ship and my crew with it. 2 consecutive "brilliant" ideas reduced my crew from 4 to 1.

    I had to take a break.
    I know that feel, bro, so very very well.

    Farewell, my mantis and rockman boarding duo...

    Tycho wrote:
    [skyknyt's writing] is like come kind of code that, when comprehended, unfolds into madness in the mind of the reader.
    PSN: skyknyt, Steam: skyknyt, Blizz: skyknyt#1160
  • cptruggedcptrugged I think it has something to do with free will. Registered User regular
    So the special stasis pod quest:
    Damnit! I finally get the mystery pod and get the scientist event to get the special crystal ancient rockman. But the final step is to go to the Rockman home systems. But no Rockman Homeworlds for me. Ah well. At least the ancient rockman doesn't count against your crew max.

    Also, Rockman Homeworlds are a red sector, not green correct?

  • ILMTitanILMTitan Registered User regular
    I can not get the hang of the Zoltan Cruiser. I start off doing great, rarely even dropping my Zoltan shield. Then I hit a ship with 2 shield bubbles and I just die, every time.

  • JintorJintor Registered User regular
    yeah, rockmen are jerks

  • JintorJintor Registered User regular
    no offence rocky

  • DisrupterDisrupter Registered User regular
    Man this game is AWESOME. Its way ebtter when you start getting crew leveled up, if only because thats when you get an attachment to said crew.

    I was pretty deep in (maybe 6 or 7? i think two before the final) and running pretty strong. I had some dings in my haul and was out of missiles but had a solid crew and a good ship. I had a store one jump away with plenty of scrap, but I decided to jump next to it first to try and get some more scrap or stuff to sell before the store.

    Nope.

    Three shields meant that without my missiles I couldnt make a quick impact at shutting down their weapon systems. The combination of ion and laser beams absolutely wrecked my shit. God bless that crew, they made it far. But I could tell they didnt have what it took to finish the job.

    616610-1.png
  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    Disrupter wrote: »
    Man this game is AWESOME. Its way ebtter when you start getting crew leveled up, if only because thats when you get an attachment to said crew.

    I was pretty deep in (maybe 6 or 7? i think two before the final) and running pretty strong. I had some dings in my haul and was out of missiles but had a solid crew and a good ship. I had a store one jump away with plenty of scrap, but I decided to jump next to it first to try and get some more scrap or stuff to sell before the store.

    Nope.

    Three shields meant that without my missiles I couldnt make a quick impact at shutting down their weapon systems. The combination of ion and laser beams absolutely wrecked my shit. God bless that crew, they made it far. But I could tell they didnt have what it took to finish the job.

    Did you try just surviving until you could jump away?

    PEUsig_zps56da03ec.jpg
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    Man, had a pretty good run going there with the Mantis B. Squad of boarders, a good amount of shield, a pair of defense drones to keep monkeys off my back, somewhere along the line I'd managed to loot a glaive beam, and hilarious amounts of scrap.

    First phase on the flagship went swimmingly, pop boarders in to disable most of the weapons, missile the medbay, work over the crew aside from the poor bastard in the laser pod, kill the shields, pull boarders back, unleash glaive.


    It turns out destroying the flagship's drone controller does roughly jack and shit about the drone swarm in phase two, got picked apart by that.

    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • PeffPeff Registered User regular
    Stupid boss...
    My weapons weren't great but the combo Rock/Mantis boarding party and Ioned med bays made for an easy game, until that stupid flagship >.<

    6A0F3D7EC8E53D5A427B081951A1E026608B90C4

    I will beat him one day...

    steam_sig.png
  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    edited September 2012
    As much fun as sending a boarding party over is, I kinda wish it were like Star Trek where you had to drop their shields first, and vice-versa. Though, like I previously mentioned, I'd like to have the option to use boarding pods as a risky alternative to bringing down their shields.

    Edit: Actually, I wonder if this is possible to mod in. I'll take a look at it.

    Sir Carcass on
  • gjaustingjaustin Registered User regular
    Somehow I managed to get to Sector 8 on my very first game. Now I keep blowing up by Sector 3.

    "Best" death so far was when a boarding crew destroyed my O2 system. My Medbay was keeping my crew alive, but they didn't have enough health to fix anything. I eventually had to shut off power to put them out of their misery.

    I should have tried to repair the Drone Control system first, instead of the O2 system, since my repair drone could have resolved the rest.

  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    gjaustin wrote: »
    "Best" death so far was when a boarding crew destroyed my O2 system. My Medbay was keeping my crew alive, but they didn't have enough health to fix anything. I eventually had to shut off power to put them out of their misery.

    I had an enemy ship like that. They had 2 crew members left who each had a tiny sliver of health sitting in the medbay whilst I suppressed their O2 generator with ion. They weren't healing due to suffocation, but they weren't dropping any, either. I finally just ion'ed their medbay to finish them off. Almost felt sorry for them. Almost.

  • gjaustingjaustin Registered User regular
    I can only imagine it was like those pods in Chrono Trigger.

    The Medbay was keeping them alive, but that doesn't mean it could ever quite stop that burning sensation in their lungs...

  • CorpekataCorpekata Registered User regular
    edited September 2012
    Shields blocking boarding would make shields pretty overpowered. What they probably could've done is give access to that super shield (the green layer some ships have). That blocks boarding already. Maybe it is part of a ship for all I know that I just haven't unlocked. But just regular shields blocking it would make shields pretty ridiculous. Maybe an augment or something.

    Corpekata on
  • durandal4532durandal4532 Registered User regular
    This is the best dang game. The only thing I really wish was that it was more elaborate, which is the best thing to wish. More events, more weapons and ships, more paths, more everything.

    Take a moment to donate what you can to Critical Resistance and Black Lives Matter.
  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    Corpekata wrote: »
    Shields blocking boarding would make shields pretty overpowered. What they probably could've done is give access to that super shield (the green layer some ships have). That blocks boarding already. Maybe it is part of a ship for all I know that I just haven't unlocked. But just regular shields blocking it would make shields pretty ridiculous. Maybe an augment or something.

    It's a feature of Zoltan ships.

    I don't think it would make shields overpowered. They're pretty easy to bring down, especially with missiles or ion. It would just tone boarding down a bit. I get boarded probably every other fight or every third fight, and there's nothing you can do to stop it.

  • JepheryJephery Registered User regular
    edited September 2012
    Peff wrote: »
    Stupid boss...
    My weapons weren't great but the combo Rock/Mantis boarding party and Ioned med bays made for an easy game, until that stupid flagship >.<

    6A0F3D7EC8E53D5A427B081951A1E026608B90C4

    I will beat him one day...

    I think you should have beat the boss pretty easily with that setup, though your evade chance is a little low and your cloak is only level one.

    With a 60% evade chance I almost managed to beat the boss without taking any hull damage without a cloak, but that was on the Zoltan Cruiser, and I had a lot of extra Zoltan energy to feed into the engines.

    Jephery on
    }
    "Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    I wish I could rename my crew at will. I want to personalize the new members that join during the game.

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • NotoriusBENNotoriusBEN Registered User regular
    edited September 2012
    @Peff
    man, that's a hard deal right there. you have the weapons to do the job, but not the power to shoot them all, even if you maxed out the weapon systems. really wish you didnt buy lvl3 sensors or anything in piloting. that scrap could have gone to weapons, and you'd be in business.

    your best bet delaying the inevitable would be to send both mantis to strike the missile systems first. leave your rock onboard for security/breach repair. kill the guy on duty, let them break the system. if you felt confident, you might be able to send them to certain systems to break or maybe assassinate some wounded guy. turn off s bomb and quick kill the pilot since he'd be taking damage, teleport home before too many enemies show up.

    put 1 power into that small bomb and constantly bomb the helm. your ion blast should target nothing but shields to whittle it down enough for hopefully your burst laser. I'd say when only 1 or 2 shield are left, you flip to hull laser so you can at least prick it for 2 dmg.

    if you can kill all but one crew in phase 1 you *might* have a shot at phase 2 with boarders. but it all comes down to can you avoid a 6 missle spam then a 3 missle spam?

    good luck on your next game.

    NotoriusBEN on
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  • durandal4532durandal4532 Registered User regular
    So the one feature I would like for boarding would be like teleport interdict on system rooms as an augment.

    Take a moment to donate what you can to Critical Resistance and Black Lives Matter.
  • cptruggedcptrugged I think it has something to do with free will. Registered User regular
    edited September 2012
    I wish I could rename my crew at will. I want to personalize the new members that join during the game.

    "You there, new slave*cough* er.. Crewman. What is your name?"
    "Neomi sir. Thank your for rescuing me from the slavers and returning my dignity"
    "Think nothing of it. Also, your name is now SugarTits. Now, go clear that breach in the burning weapons room SugarTits!"

    cptrugged on
    InfidelDyvion
  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    There is absolutely lots of room for more systems and augmentations in this game. I'm not sure the currently researched modding would accomodate it, but I'm sure it's only a matter of time. I'd like to see an option to focus less on combat, and more on trade, transport, etc.

    PEUsig_zps56da03ec.jpg
  • ElbasunuElbasunu Registered User regular
    Has anyone had luck running this well on a Quadro NVS?

    The astute among you will notice that that graphics card is predominately used in work computers. Don't judge me!

    g1xfUKU.png?10zfegkyoor3b.png
    Steam ID: Obos Vent: Obos
  • NamrokNamrok Registered User regular
    I just got a quick game in on a Quadro FX 1400. It's old as dirt. Think Geforce 6800 equivalent.

  • ElbasunuElbasunu Registered User regular
    I have a pretty bad frame-rate, but the computer here is pretty good, in my opinion. core i5 w/ 4gb ram... hrmm

    g1xfUKU.png?10zfegkyoor3b.png
    Steam ID: Obos Vent: Obos
  • jdarksunjdarksun Struggler VARegistered User regular
  • mtsmts Dr. Robot King Registered User regular
    unlocked the engi B schema after getting the engi a last night. apparently i missed the entire window showing what you needed to do to open up new stuff. kind of pissed, i think i found a quest for a new ship but died

    camo_sig.png
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