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[Mass Effect] SPOILER ALL ME3 DISCUSSION. ALL OF IT. DON'T ARGUE ABOUT DLC

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    CaptainNemoCaptainNemo Registered User regular
    Z0re wrote: »
    Regarding the ending,
    is Harbinger really ME's big bad guy? Or is it someone else? Please be as vague as possiple.
    Someone else.

    Also on the question of sacrifice
    There are endings where Shepard survives
    Ah, good. Something about Harbinger just didn't give off the "Ultimate Antagonist" vibe.

    Calling it now:
    The Illusive Man was an agent for the Reapers all along, helping them by creating a human-focused group to antagonize the rest of the galaxy and ultimately help enslave all life.

    That's probably not it, but if it his, oh boy am I gonna laugh.
    Nah. I'm guessing The Illusive Man believes that the only way to save humanity will be to transform it into a Reaper. With him as it's dominanat personality. The Reapers wanted Shepard for it in 2, but she told them to fuck off via the Cain, and now they want revenge.

    But again, I could be totally wrong. I came pretty close to guessing the plot of 2, but I was expecting them to be repairing a damaged Reaper, not building a new one.

    PSN:CaptainNemo1138
    Shitty Tumblr:lighthouse1138.tumblr.com
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    VicktorVicktor Infidel Castro Rancho ChupacabraRegistered User regular
    edited March 2012
    Z0re wrote: »
    Regarding the ending,
    is Harbinger really ME's big bad guy? Or is it someone else? Please be as vague as possiple.
    Someone else.

    Also on the question of sacrifice
    There are endings where Shepard survives
    Ah, good. Something about Harbinger just didn't give off the "Ultimate Antagonist" vibe.

    Calling it now:
    The Illusive Man was an agent for the Reapers all along, helping them by creating a human-focused group to antagonize the rest of the galaxy and ultimately help enslave all life.

    That's probably not it, but if it his, oh boy am I gonna laugh.
    Nah. I'm guessing The Illusive Man believes that the only way to save humanity will be to transform it into a Reaper. With him as it's dominanat personality. The Reapers wanted Shepard for it in 2, but she told them to fuck off via the Cain, and now they want revenge.

    But again, I could be totally wrong. I came pretty close to guessing the plot of 2, but I was expecting them to be repairing a damaged Reaper, not building a new one.

    edit: This isn't about ME3 endings, but TIM motivation speculation. But nested up there in the quotes, I see a very minor ME3 spoiler that missed earlier... one that I would barely even call a spoiler, though, so I lucked out.
    I've been good about avoiding spoilers, so I'm running pretty close to the edge clicking on these now, but I just want to say that I would be SORELY disappointed if the 'TIM-working-for-the-Reapers' scenario plays out... unless they do it very well.

    TIM went WAY out of his way (WAY) to do the Reapers a world of hurt in ME2.

    Basically, I REALLY hope they don't write TIM to be Saren 2.0. Because LAME. Just remake ME1 with ME3 engine/gameplay, I'll buy that.

    I know there are books describing how TIM and Saren know about the Reapers. They share some origin there. And I hope that it wasn't written just to explain why TIM is Saren 2.0. But there's this overwhelming narrative weight that seems (seems!) to be tipping that direction and PLEASE surprise me with something cool Bioware.

    Vicktor on
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    Origin: Viycktor
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    CouscousCouscous Registered User regular
    edited March 2012
    So about one of the ME3 endings. Edit: Oh yeah, HUGE SPOILERS.
    Why does control of reapers destroy the relays?

    Couscous on
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    Z0reZ0re Registered User regular
    edited March 2012
    Couscous wrote: »
    So about one of the endings.
    Why does control of reapers destroy the relays?
    Its still sort of unclear if the relays are actually destroyed in anything but the 'destroy' endings. They shoot out colors but its not definitive if they actually blow up or not.

    These are pretty MAJOR ENDGAME SPOILERS

    Z0re on
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    DeaderinredDeaderinred Registered User regular
    edited March 2012
    jdarksun wrote: »
    ship upgrades i think it is without mining, also he didnt mention it but the only reason you might want to do tali's loyality after getting
    legion is purely conversation options if you want to take legion, just do everything and all 19 n7 missions before, dlc you can do afterwards but doing shadow broker early is quite nice for extra minerals without mining, arrival is good either before or after the end game but as soon as something happens to your crew if you do 1 mission half the crew dies.
    I'm just about to do this.
    Do I have to do all 19 n7 missions beforehand? I just wanted to do all the Recruit/Loyalty missions first, saving Tali's for bringing along Legion. Is there no way to bring it on her's and do it's?

    oh yeah
    you can do that, one my save games i've done that and still saved the crew, they dont get kidnapped straight away if you have some loyalty missions left over, i think the maximum is 3 (dont quote me on that), but i just left talis and legions and then as soon as i was done with both the crew get taken. you dont have to do all 19 missions before hand but they have upgrades and such, you can do them afters too plus legion has more dialouge that if you do everything before getting him you wont see since you need about 5 mission completes to hear everything he has to say, its doable if you leave dlc until afterwars or a few n7 missions. but you wont see all his dialouge if you want to save the crew and have nothing to do after the suicide mission.

    Deaderinred on
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    DeaderinredDeaderinred Registered User regular
    kildy wrote: »
    SniperGuy wrote: »
    So we can start preloading Friday!

    So.. last game I preloaded on Origin, it turned out that Origin doesn't actually encrypt the data files, and a fixed EXE let you play the game without the date check running.

    *prays that's not what they just fixed in the Origin update*

    shit they have date check like steam? arrrrrrrrrrrrrrgh. i hope they set it for 6th and not the 9th for uk copies, or make me wait until midnight or some bullshit.

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    CouscousCouscous Registered User regular
    So.. last game I preloaded on Origin, it turned out that Origin doesn't actually encrypt the data files, and a fixed EXE let you play the game without the date check running.
    I remember them having that before they even had Origin. I know I did it with Spore. I'm amazed they didn't fix it in the intervening years.

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    OddfishOddfish On opposite weeks In odd numbered monthsRegistered User regular
    Ad astra wrote: »
    Ad astra wrote: »
    All I hope for is that were are not railroaded into a heroic sacrifice ending like Fallout 3's. There should be a sacrifice ending, but is should be avoidable.

    You don't have to sacrifice your self in Fallout 3. You can send Lyons in to die in your stead.


    I know that, but that is what a dick would choose to do. I want the option of living, and not sending someone else to die for me.

    I don't want to be a martyr. That's not what I want. I want to win the game, not watch my friends win after I ran out of quarters at the first stage of the the Mr. X fight. I want to type my initials in. I want high score. I want to bleed this analogy dry.

    I assume that martyrdom will be an ending option, but it is not the one I want. I hope there are more "We won!" endings than "My friends won!" endings. These are all things I want because I maintain that I am a greedy player. That being the case, I so rarely get exactly what I want but am somehow still satisfied by what Bioware brings to the table. It's a delicious hamburger, even though I was kinda feelin' pizza, tonight.

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    SoundsPlushSoundsPlush yup, back. Registered User regular
    Gamgee wrote: »
    It tipped the fence for me when I heard that the robodog
    is the only way to win the sparring match with Vega.

    That's actually not true - it was a rumor started in this very forum, that spread to reddit, and in the grand circle of lifeinternet rumors, made its way back here as gospel truth. Unless you have a source for that, I'm pretty sure it was started with a joke post by the fellow with the Keith David avatar, and grew from there. Or unless that bioware writer fellow who used to hang around here slipped it into the game at the last minute, the sly devil.

    :D

    Like a boomerang.

    s7Imn5J.png
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    LemmingLemming Registered User regular
    Ohhhhh god the spoilers are getting pretty thick in various places. I want to read all of them D :

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    SkemmdurSkemmdur Registered User regular
    Lemming wrote: »
    Ohhhhh god the spoilers are getting pretty thick in various places. I want to read all of them D :

    You don't, trust me. There is going to be some serious backlash after people finish this game, and it won't just be confined to the BSN.

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    DockenDocken Registered User regular
    Dragkonias wrote: »
    Quads.

    Also...yeah...I hate that people can't see my Human Soldier's name. I named him Balrog. I dressed him in red, white and blue and I always have him go after objectives first so he can get his fight money.

    He also knew Vega during basic training.

    My Vanguard is all red and I called him Proleteriat.

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    AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    The endings in this game from my understanding do range from very dumb to pretty decent actually. It will just depend on what you have to do (or not do) to get them. It's definitely not set up so you can easily get the best ending first try without doing some major effort (you need a LOT of war assets apparently) - unlike ME2. Actually I still remember how many of us (including me) complained that the "Suicide Mission" was a bit of a farce because of how ridiculously easy it was to get nearly everyone through it (at least if you paid enough attention to realize what the vent specialist actually did).

    Looks like saving the galaxy and getting the better endings is actually going to be hard. Who would have thought.

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
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    LemmingLemming Registered User regular
    Skemmdur wrote: »
    Lemming wrote: »
    Ohhhhh god the spoilers are getting pretty thick in various places. I want to read all of them D :

    You don't, trust me. There is going to be some serious backlash after people finish this game, and it won't just be confined to the BSN.

    In what universe do you think saying that doesn't make me want to read them more ಠ_ಠ

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    LemmingLemming Registered User regular
    edited March 2012
    Aegeri wrote: »
    The endings in this game from my understanding do range from very dumb to pretty decent actually. It will just depend on what you have to do (or not do) to get them. It's definitely not set up so you can easily get the best ending first try without doing some major effort (you need a LOT of war assets apparently) - unlike ME2. Actually I still remember how many of us (including me) complained that the "Suicide Mission" was a bit of a farce because of how ridiculously easy it was to get nearly everyone through it (at least if you paid enough attention to realize what the vent specialist actually did).

    Looks like saving the galaxy and getting the better endings is actually going to be hard. Who would have thought.

    My plan is to do the bare minimum of quests but import 200 vanguards. Guaranteed best ending. (disclaimer: I have no idea how the endings work so this isn't a spoiler don't hit me)

    Lemming on
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    AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    Personally I wish I hadn't read about the endings - but people made me too curious to. They are definitely going to cause some drama, but more because they are (generally speaking) your own damn fault when you get them. It's not a ME/ME2 thing where you can decide how things end by just reloading and picking different dialog. You end up with various endings entirely on what you do.

    Apparently this will be some incredibly shocking revelation for a roleplaying game to actually do.

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
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    manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    I heard that in Fallout, you can fail the main question if you let the Vault run out of water!

    SHOCKING!

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    AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited March 2012
    It's absolute nonsense I tell you. If I cannot reload the game, choose a single different dialog option each time and get every single ending then Bioware have murdered my dog.

    Edit: From my understanding of ME3, I'm not even going to play ME3 when I get it. I'm going to play all the way from ME to ME3, because it sounds so satisfying to see things I've been giving them a pass on for years actually work out. Just like they promised.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
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    LemmingLemming Registered User regular
    If the endings aren't like Deus Ex Human Revolution where (DEHR ending spoilers, duh)
    you literally press one of four buttons for the different endings
    I WILL BE CANCELLING MY PREORDER

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    GamgeeGamgee Registered User regular
    Aegeri wrote: »
    Personally I wish I hadn't read about the endings - but people made me too curious to. They are definitely going to cause some drama, but more because they are (generally speaking) your own damn fault when you get them. It's not a ME/ME2 thing where you can decide how things end by just reloading and picking different dialog. You end up with various endings entirely on what you do.

    Apparently this will be some incredibly shocking revelation for a roleplaying game to actually do.
    Man... I'm both realllllly looking forward to playing this game, and yet somewhat terrified as to what I may have done to the galaxy.

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    AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    Yeah, I am really curious how the decisions I will make will play out. GO GO PLAYING ME/ME2 on casual in about 30 hours tops for both games (which is actually quite a long time given how little time for games I actually have :().

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
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    CouscousCouscous Registered User regular
    edited March 2012
    Aegeri wrote: »
    Personally I wish I hadn't read about the endings - but people made me too curious to. They are definitely going to cause some drama, but more because they are (generally speaking) your own damn fault when you get them. It's not a ME/ME2 thing where you can decide how things end by just reloading and picking different dialog. You end up with various endings entirely on what you do.

    Apparently this will be some incredibly shocking revelation for a roleplaying game to actually do.
    ME3 ENDING SPOILERS.
    Not really from what I have read though I am still fuzzy on what the heck happens to the relays and some other stuff in certain endings. There is some aspect of that , but that is more like completing the follower missions in ME2. As long as you don't fuck shit up and make sure to do the quests, your previous decisions are still going to result in the "best" endings for the three endings. You still have three basic endings that are basically the HR crap of pushing a button.

    Couscous on
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    SoundsPlushSoundsPlush yup, back. Registered User regular
    So lemme get this straight, the trilogy ends taking into account all the stuff you've done for two games, avoids jarring simplicity for high stakes missions, and doesn't placate the worst gamers, finishing the story on their own terms? This sounds awesome. I'm not going to spoil even a bit of it, I've just stopped even 'seeing' spoiler tags in this thread.

    For people who have spoiled themselves, simple question that I don't need any even slightly spoilery/spoiler-inferrable context for: are the endings fair and satisfying? Sending the BSN into conniptions is a good sign.

    s7Imn5J.png
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    LemmingLemming Registered User regular
    After playing the ME3 demo, it's realllllly hard to go back to ME2

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    Z0reZ0re Registered User regular
    So lemme get this straight, the trilogy ends taking into account all the stuff you've done for two games, avoids jarring simplicity for high stakes missions, and doesn't placate the worst gamers, finishing the story on their own terms? This sounds awesome. I'm not going to spoil even a bit of it, I've just stopped even 'seeing' spoiler tags in this thread.

    For people who have spoiled themselves, simple question that I don't need any even slightly spoilery/spoiler-inferrable context for: are the endings fair and satisfying? Sending the BSN into conniptions is a good sign.

    They all share a thematic tone. There's nothing like, say, Jade Empire's "HYPER EVIL" and "PUPPIES AND ROSES" dichotomy.

    Stuff can go down differently, extremely differently, but none of the endings... 'jar' with the others for lack of a better term.

    Also best thing, incredibly minor spoiler
    The final Paragon/Renegade choice reverses the colors so that the Paragon choice is red and the Renegade choice is blue.

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    joshgotrojoshgotro Deviled Egg The Land of REAL CHILIRegistered User regular
    Thread is moving too fast.

    Link to the endings please?

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    BurnageBurnage Registered User regular
    For people who have spoiled themselves, simple question that I don't need any even slightly spoilery/spoiler-inferrable context for: are the endings fair and satisfying?

    Response to this question without being spoilery;
    Out of context, not really.

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    HappylilElfHappylilElf Registered User regular
    edited March 2012
    I hate every single one of you who are posting ending spoilers.

    I mean, I haven't looked at them but you all suck because holy shit tempting

    HappylilElf on
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    Z0reZ0re Registered User regular
    edited March 2012
    Incredibly minor spoiler, just observations I have about people's responses to the endings without going into any detail on what the endings entail. Spoilered to be safe.
    Also an interesting note I picked up, most of the people who played the game and posted spoilers genuinely seemed to really like the endings, even the guy who was a big time Bioware critic.

    Many people who read the spoilers are raging.

    I think its much better in context than out of it.

    Z0re on
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    Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    Burnage wrote: »
    For people who have spoiled themselves, simple question that I don't need any even slightly spoilery/spoiler-inferrable context for: are the endings fair and satisfying?

    Response to this question without being spoilery;
    Out of context, not really.
    Yeah, seriously. People are raging or glowing about cutscenes where we don't really know what's going on.

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    Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    I wonder. Would it break the game if I hacked in 300 Paragon and Renegade points on Eden Prime, so I can have all conversation options unlocked and both morality missions available, but still be able to roleplay?

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    CouscousCouscous Registered User regular
    edited March 2012
    I need more info on what is explained in the ending because I am still vague on details that could make the endings stupider or more satisfying.

    ME3 ENDING SPOILERS
    It doesn't look like we get much info on what happens after the immediate endings which I find annoying. I'd be fine with a text box like in the older Bioware games. It gives a better sense of resolution. This is the sort of game where at least vague information on how things will be would be good. The lack of info on what will happen is something that really annoyed me about Deus Ex.

    Couscous on
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    override367override367 ALL minions Registered User regular
    How do unlocks in MP work? Should I be aiming for a specific thing? Does it matter what class I use?

    I keep getting mantis sniper rifles >:(

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    evilbobevilbob RADELAIDERegistered User regular
    I wonder. Would it break the game if I hacked in 300 Paragon and Renegade points on Eden Prime, so I can have all conversation options unlocked and both morality missions available, but still be able to roleplay?

    Probably not.

    l5sruu1fyatf.jpg

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    KainyKainy Pimpin' and righteous Registered User regular
    Just out of genuine curiosity; for those who are discussing spoilers for ME3, like real actual spoilers, not DLC stuff...does knowing whats going to happen already prior to playing the game not effect your enjoyement of the game?

    It's a serious question. I've known people who couldn't cared less about spoilers, seriously didn't understand why someone would be upset to know Aerith dies when they had just gotten out of Midgar, etc. But for me, I gotta go on blackout entirely when shit starts leaking everywhere. I feel safe around PA because I know, in general, actual spoiled spoilers are accidents and trolls posting spoilers get banned faster than you can blink.

    Personally I like testing my theories and seeing how good I am at predicting events and outcomes. See if I can figure out what the writers are thinking and all that. I do it for books and movies too. For me that's half the enjoyment I get out of these types of entertainment.

    But I see so many people discussing the whole of ME3's story up to and including the ending, and it just got me curious how you folks think.

    Spoilers don't affect me in the least. I don't spend my time when I'm experiencing a story trying to figure out what will happen next - I spend it paying attention to what the fuck is going on right then. Thus, while I'm going through a game, it's as though I don't know. "Spoilers" just let me know how certain things will end up in advance, which is interesting to me, because, you know, I find the story interesting.

    On the flip side, I absolutely don't understand people who can let their entire enjoyment of something be OMG RUINED by spoilers and who throw complete fits over it. Like, I can understand thinking that spoilers will ruin things, but having actually tried it, I find them improving my experience, not worsening. I don't value "going in blind" or "having the pure experience" because you only get that once, and all it is, to me, is intentionally confusing oneself.

    I still spoiler tag things because even though your mindset is completely alien to me, it's fine that you have it. Now, if -tal shared my personal view of spoilers, I'm sure he wouldn't tag anything, because ALIEN BAD... :P

    (Just kidding, -tal)

    IcyLiquid wrote: »
    There's anti-fuckery code in there now :) Sorry :)
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    joshgotrojoshgotro Deviled Egg The Land of REAL CHILIRegistered User regular
    How do unlocks in MP work? Should I be aiming for a specific thing? Does it matter what class I use?

    I keep getting mantis sniper rifles >:(

    Buy Recruit, Veteran, or Spectre packs that include medi-gel, rockets, thermal clips, and resurrection as well as weapons, weapon mods, class, and character unlocks.

    Random while Veteran guarantees one uncommon and Spectre gets you a rare.

    So it's all random. Weapons max out at level X. Mods too. Class is level 20. Upload a level 20 to the SP for more readiness.

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    Z0reZ0re Registered User regular
    edited March 2012
    evilbob wrote: »
    I wonder. Would it break the game if I hacked in 300 Paragon and Renegade points on Eden Prime, so I can have all conversation options unlocked and both morality missions available, but still be able to roleplay?

    Probably not.

    It does mess up ME2 imports though and I think Taky said having too much Paragon/Renegade would mess up the ME2->3 import as well.

    Also you don't unlock the special missions unless one score is significantly higher than the other I think.

    Z0re on
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    taliosfalcontaliosfalcon Registered User regular
    Is there anywhere i can go for a summary of the ME2 story ? I played it until right before I jumped into the last, point of no return end game system, got sidetracked, forgot about it, just went to finish it and found I lost my saves in a reformat =0

    steam xbox - adeptpenguin
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    Z0reZ0re Registered User regular
    edited March 2012
    Is there anywhere i can go for a summary of the ME2 story ? I played it until right before I jumped into the last, point of no return end game system, got sidetracked, forgot about it, just went to finish it and found I lost my saves in a reformat =0

    Its pretty simple
    It opens with Shepard being attacks and killed by the Collectors, and the Normandy gets destroyed. Cerberus revives him, under the guide of the Illusive Man, to investigate the fact that human colonies are disappearing. He collects a crew, learns about the Collectors, and then goes on a suicide mission to rescue the people who were abducted. While at the Collector's base he learns they are Protheans who have been genetically manipulated by the Reapers and used as slave labor because they were unfit for ascension. He also learns all the people who are being abducted are being liquified and merged to create a new, human reaper, and this is how Reapers reproduce. You fight and kill it while it is still a fetus and then choose to blow up the base or not. Depending on how you handle the mission in the Collector base, some or all of your allies can die as well as yourself.

    Also, stopping Sovereign only slowed them down and they are coming. Spoiled by literally all of ME3's advertising.

    Most of the game is gathering and doing missions with your extensive crew, usually solving a personal issue. Just read the Wiki pages for them.

    http://masseffect.wikia.com/wiki/Mass_Effect_Wiki

    Z0re on
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    Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    Z0re wrote: »
    evilbob wrote: »
    I wonder. Would it break the game if I hacked in 300 Paragon and Renegade points on Eden Prime, so I can have all conversation options unlocked and both morality missions available, but still be able to roleplay?

    Probably not.

    It does mess up ME2 imports though and I think Taky said having too much Paragon/Renegade would mess up the ME2->3 import as well.
    Well, yeah, but it'd be trivial to put them back at 200 or so each at Ilos.
    Also you don't unlock the special missions unless one score is significantly higher than the other I think.
    Wiki says that once you get one to 80%, you get the special mission, and the other requires 90% after that. So kind of, but not exactly.

This discussion has been closed.