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[Simcity] Where discussion of water pollution and power grids is normal.
The game will be worlds different from the Simcity 4. Maxis Senior VP Lucy Bradshaw wants to make one thing absolutely clear. “We are adding curvy roads,” she says. “That’s really important.”
There are other changes coming as well. For the first time in the Simcity franchise, the world will no longer be confined to the borders of your own individual city.
Online and social elements where if you put a lot of polluting power plants near your borders, your friends might start to get some smoke rolling into their suburbs. You might even start to contribute to global CO2 levels.
Curvy roads and social elements... finally. And global warming. Al Gore will be proud. But where the hell are the llamas?
Info on multilayer found by Lucky Cinic on SimCity.com
Multiplayer
Work together with friends to build a region for the first time! The cities in your friends’ region will directly interact with each other.
Want to be a good neighbor? Send fire trucks to help your friend in an emergency.
Want to be a bad neighbor? Produce mass pollution and watch your friends’ Sims become sick.
Team up to share resources and accomplish great feats like launching shuttles into space.
Participate in global challenges like lowering the total pollution output in the SimCity world to unlock a trophy to place in your city.
Check regional and global leaderboards to compare your city with your friends.
Every decision in your city and those in your friends’ cities will impact the greater SimCity world.
Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
Well, huh, look at that. And here I thought EA had completely forgotten about the parts of the Sim- franchise that weren't The Sims. Put me in the "tepidly intrigued" camp.
Any bets on when they'll announce that they'll sell individual buildings or disasters as day-1 DLC?
Well, huh, look at that. And here I thought EA had completely forgotten about the parts of the Sim- franchise that weren't The Sims. Put me in the "tepidly intrigued" camp.
Any bets on when they'll announce that they'll sell individual buildings or disasters as day-1 DLC?
Thought about that already. I can't imagine they won't after what has become of The Sims but who knows.
Holy shit this looks exciting. I've been with Sim City since Sim City 3000 and it was a blast back then and still is a blast with SC4. We don't talk about Societies though. That never happened.
Still, I hope we get some actual in engine shots soon. An HD Sim City game would be most excellent.
Oh, and there is a brand new SimCity.com with plenty more info, including this little gem:
Multiplayer
Work together with friends to build a region for the first time! The cities in your friends’ region will directly interact with each other.
Want to be a good neighbor? Send fire trucks to help your friend in an emergency.
Want to be a bad neighbor? Produce mass pollution and watch your friends’ Sims become sick.
Team up to share resources and accomplish great feats like launching shuttles into space.
Participate in global challenges like lowering the total pollution output in the SimCity world to unlock a trophy to place in your city.
Check regional and global leaderboards to compare your city with your friends.
Every decision in your city and those in your friends’ cities will impact the greater SimCity world.
I think we should make two regions. One a fucked coal powered, crime ridden world and the other, a genuine attempt at making as pleasing and peaceful world as possible.
I think we should make two regions. One a fucked coal powered, crime ridden world and the other, a genuine attempt at making as pleasing and peaceful world as possible.
They would probably both be the the opposite of what we tried
I think we should make two regions. One a fucked coal powered, crime ridden world and the other, a genuine attempt at making as pleasing and peaceful world as possible.
They would probably both be the the opposite of what we tried
Hopefully they'll take a few notes from the rather many things CitiesXL unfortunately seemed to do wrong. But yes, this is very much long overdue.
I could have sworn that SC4 modeled pollution spreading to neighboring cities, but glad to see that sort of thing'll be taken further.
In addition, I hope they include more buildings for government ministries to simulate the capital of a "SimNation"--Foreign Ministry, Defense Ministry, Interior Ministry, Education Ministry--both for jobs and for local effects.
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CokomonOur butts are worth fighting for!Registered Userregular
I heard about this a week ago at Simtroplis--given some of the goddamn amazing building mods that came up at that website, I hope the community is still strong enough to jump into this when it comes out.
SC4 did have region play and chemistry going on. If you had a bustling industrial city, other cities nearby would get a silent bonus to residential and commercial growth. Pollution did carry over though, so you couldn't just put a powerplant in the very corner of the map because the next city over may be doing much better and well, wouldn't like that very much.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
SC4 did have region play and chemistry going on. If you had a bustling industrial city, other cities nearby would get a silent bonus to residential and commercial growth. Pollution did carry over though, so you couldn't just put a powerplant in the very corner of the map because the next city over may be doing much better and well, wouldn't like that very much.
Yeah, you could also implement the whole "bedroom community" concept finally--though it was tough to get working on the large scale (like everything else, I guess) because of transit issues.
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Nova_CI have the needThe need for speedRegistered Userregular
Man, I hope they simplify some things. Mainly, traffic.
Also, I am so in. EA, you can have my monies. This time.
I wonder if I can replicate my 1,000,000 people that I did once in SC2K. You can count me in for a PA region.
I actually haven't played a Sim City game since Sim City on the SNES. Is 4 a good game or should I pick up one of the older ones?
4 is most certainly an awesome game and you should make sure to pick it up with the expansion, Rush Hour. It really isn't complete unless you get Rush Hour.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Something about part 3 was really annoying. But yeah, 4 measures up to 2000 very damn well.
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Nova_CI have the needThe need for speedRegistered Userregular
Steam has SC4 Deluxe, which includes Rush Hour. There's also some great mods out there, and lots of regions based on real world locales that people have done up. Some are huge, though, so can take a while to import. :P
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
There's a San Francisco Bay Area region that's, uh yeah. Huge to import.
This just looks so bad. It's as if they didn't learn anything from Sim City Societies...
...and I was about to say Spore, but I guess Spore sold well?
I guess there's much more money in appealing to the masses who buy The Sims instead of the old fans of the series.
I'm basing my bashing of the game on the graphical style which is not at all realistic like previous games tried to be (with exceptions like the hyperstructures and monsters from Sim City 2000, etc), but rather very worryingly stylized in a way which makes the entire world feel like a cartoon. That makes is quite difficult for me to think that there will be any strategic depth and challenge to this game, but rather a shallow "build pretty things" game, which I think Cities XL already does better. And if it does have depth and micro management, the graphics feel out of place... but perhaps it will have a Theme Hospital like charm, so who knows?
Either way, it's EA and Origin and after Spore, I'm not inclined to buy anything else from them...
eobet on
Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
Posts
Any bets on when they'll announce that they'll sell individual buildings or disasters as day-1 DLC?
Also I MUST KNOW MOOOOOOORE!!!
Will there be Lamas? And Arcologies? WIll Sim Copter be reporting heavy traffic?
WHAT OF THE MONSTER?!!?
Thought about that already. I can't imagine they won't after what has become of The Sims but who knows.
Still, I hope we get some actual in engine shots soon. An HD Sim City game would be most excellent.
Oh, and there is a brand new SimCity.com with plenty more info, including this little gem:
I'm definetly intrigued. I love a good builder game. Anno 2070 is filling that gap currently (thanks to a gifting friend).
Origin: Broncbuster
How does my ATi Radeon HD 5670 512MB stack up to the X1800? I'm not really up on my Graphics Card lingo.
As I said in the Video Game Industry thread, I will definitely be buying a copy of Windows 7 and be Boot Camping that shit JUST for this one game.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
Yes we are, Darmak. We can be neighbors. I'll keep my pollutants away from our border even! Except the nuclear power plant.
They would probably both be the the opposite of what we tried
Mostly because I would be the comic foil.
I could have sworn that SC4 modeled pollution spreading to neighboring cities, but glad to see that sort of thing'll be taken further.
In addition, I hope they include more buildings for government ministries to simulate the capital of a "SimNation"--Foreign Ministry, Defense Ministry, Interior Ministry, Education Ministry--both for jobs and for local effects.
Had to steal from the Vox games comments.
Twitter: Cokomon | dA: Cokomon | Tumblr: Cokomon-art | XBL / NNID / Steam: Cokomon
No, in SC4 pollution didn't carry over.
Also, I am so in. EA, you can have my monies. This time.
I wonder if I can replicate my 1,000,000 people that I did once in SC2K. You can count me in for a PA region.
4 is the best since Sim City 2000 and possibly the best ever.
4 is most certainly an awesome game and you should make sure to pick it up with the expansion, Rush Hour. It really isn't complete unless you get Rush Hour.
There goes my free time
edit: holy shit I've owned this game for 9 years
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
I will eat a cock if it's on Steam, or if it doesn't require Origin installed.
...:(
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
...and I was about to say Spore, but I guess Spore sold well?
I guess there's much more money in appealing to the masses who buy The Sims instead of the old fans of the series.
I'm basing my bashing of the game on the graphical style which is not at all realistic like previous games tried to be (with exceptions like the hyperstructures and monsters from Sim City 2000, etc), but rather very worryingly stylized in a way which makes the entire world feel like a cartoon. That makes is quite difficult for me to think that there will be any strategic depth and challenge to this game, but rather a shallow "build pretty things" game, which I think Cities XL already does better. And if it does have depth and micro management, the graphics feel out of place... but perhaps it will have a Theme Hospital like charm, so who knows?
Either way, it's EA and Origin and after Spore, I'm not inclined to buy anything else from them...