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[Battlefield 3] LOCK PLEASE

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Posts

  • SquabmanSquabman Registered User regular
    TACTICS... or in other words, waiting at a chokepoint with an LMG and right before they turn the corner you start spamming so that THEIR SCREENS GO BLURRY AND THEY DIE WITHOUT EVER BEING ABLE TO FIGHT BACK.

    TACTICS.

    At one point I was playing Strike at Karkand and I was up in the hills. Halfway across the map there was a group of teammates, and then well BEYOND them was a single enemy. This enemy laid down fire on the squad and effectively eliminated them, most likely because they were all suppressed and he got the first shot off. But not only that, during all of that spraying in my general direction, 1 or 2 bullets managed to somehow arc upwards across the map and hit the rock next to me, which then completely blurred my screen for multiple seconds so that I couldn't fire off my sniper shot and fight back. All the way across the map a few stray bullets completely took me out of the fight, despite me supposedly having the range advantage with a sniper rifle and a rifle scope. The suppression effect is ridiculous, especially with how fast it goes from normal to completely blurry.


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  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited April 2012
    I certainly prefer the suppression mechanic making the game more deliberate, but I still feel the way it's applied now is pretty excessive. I'm perfectly happy with heavy suppression majorly screwing with aim because suppression is an actual thing in combat and no games ever bother to implement it despite it being really important; people shouldn't want to stick their heads out into enemy fire, which is the situation that the severity of suppression causes now. It's just that it's so super-fast and super-easy to start suppressing people is where the problem is at.

    The other problem is that Dice/EA is wedded to this idea of patching everything at the same time instead of patching the PC version regularly like they should. The PC version isn't on Steam, it doesn't have to deal with console certification, it doesn't have to go through anybody but EA and Origin, and so there is nothing preventing Dice from releasing patches PC-side other than this stupid business with not wanting to have the console versions lag behind in patches. If Dice applied some common sense to this, they would be able to nicely tweak a number of balance items over several revisions instead of idiotic everything-or-nothing patches (and do patches without requiring massive downloads). As it is, we probably won't be getting another patch until the DLC content is released and that's some crappy, crappy design; if you can't be bothered to release regular patches for the system that costs you nothing extra to do that for, it's really stupid to make massive game-altering changes that you won't be fixing for weeks or months because you've coupled the entire patching process to the speed of the slowest certification process on an unrelated system.

    And I don't see any way that Dice will leave suppression this way for the new DLC with those tiny maps; everything would just end up being blurry for everybody all the time. Basically, I think there's plenty for people to be unhappy about, thanks mostly to the fact that the game gets patched at a glacial speed and they won't see their objections get addressed for months even though they could be addressed in days (on the PC, at least).

    I'm not unhappy with the patch overall, but I still think the process stinks and some better choices could've been made.

    Ninja Snarl P on
  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited April 2012
    So I don't get it. WHat exactly did the patch do to suppression and tanks?

    EDIT: Okay, noticed the video at the top of last page. Watching now.

    OtakuD00D on
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  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited April 2012
    Pre-patch, suppression did basically nothing and took sustained, close fire to activate. Post-patch, suppression is extremely easy to activate even with bad shooting and completely screws up the aim suppressed targets. Ridiculously extremely easy to activate, as in a couple of stray shots in your general vicinity can cause your screen to start blurring.

    Tanks are more fragile now as well.

    There were also a lot of improvements made, though, it's just these are obvious issues instead of easy-to-miss improvements.

    Ninja Snarl P on
  • SatsumomoSatsumomo Rated PG! Registered User regular
    Satsumomo wrote: »
    I also feel tanks are now much less useful.

    What did they change with tanks? I think I had a 30+ kill streak last time I got in one (and im not as good as you chaps), was I just against terribads?

    They messed around with their armor, and now they're even weaker against Javelins, even when they're not being used with SOFLAMS. Right now tanks do not pose a threat at all, just a mild inconvenience. They also nerfed canister shells somewhat, but that's understandable.

  • Cobalt60Cobalt60 regular Registered User regular
    Nothing about a Tank's armour was changed. Anti-tank weapons just got a huge buff.

    It still takes 3 C4 to kill a tank so they aren't physically weaker.

  • WarcryWarcry I'm getting my shit pushed in here! AustraliaRegistered User regular
    edited April 2012
    Torgairon wrote: »
    Warcry wrote: »
    So basically the game is a hell of a lot more tactical now. This is the best thing they have done so far to differentiate it from CoD. No more one man army run-and-gun shitfests. This is not Quake anymore, no sir. Use your damn cover and plan your routes smartly.

    I haven't hung out on the dome in months/played BF3 at all in that time, but I find it hard to imagine "tactics" being more interesting to your average player than being able to get shit done on your own. honestly, I'm not trying to threadshit on a game I don't play anymore but I just don't see the value of further decreasing the gap between players individual ability to drop targets via some awkward, artificial bullet spread debuff that supports less movement. what you're calling tactics, I'm reading as just more reasoning for people to camp out at all the predictable chokes on each map and slow the game to a crawl.
    But I'm not saying that camping alleyways with bipods set up is tactics. I'm saying that to succeed when faced with people camping alleyways with bipods, you use tactics. Such as:
    a) Throw a grenade out there. Hope you hit something.
    b) Stay behind cover most of the time. Should be common fucking sense in the first place. Jesus christ the worst alley in the game is Bazaar and it has copius amounts of cover every three feet. Stop standing in the open firing like a jackass.
    c) Go around the alleyway with the bipod in it.
    d) Mortar the living fuck out of the alley camper.
    e) Snipe them. Stand way the fuck back in a non-obvious spot such as the road behind A on Bazaar and kill them as they try to set up a fort in the alley. Get shot at? Go into cover until they stop shooting. Pretty simple.

    Most of this shit is easy to figure out. Yes, it requires a drastic change in playstyle. But it also forces you to stay on your toes and think things through. Nothing is solved by charging into an LMG nest with a PDW anymore. Stop thinking it will. Pick your weapon, pick your target and most importantly, pick your cover appropriately. And these tips are only for solo players, there is incredible opportunity for teamwork with these new mechanics in place.
    Torgairon wrote: »
    I probably wouldn't have posted at all, but I read shiashi's post at the top of the page and my heart just sank. the absolute last thing BF3 needed was to be slower and more discouraging to players who want to run and gun/generally walk all over less effective opponents without being shredded by the spot mechanic, derps in vehicles or the huge maps with endless flank opportunities.

    This is a strange turnaround. The initial uproar at both BF3 and BC2 was the fact that they were easy to run-and-gun in. "CoD Clone" was slung around a lot (not on these forums, ofc) and it was a good playstyle for BC2, it suited the game. BC2 was utter chaos and not much more. From the start, I wanted BF3 to be different, not just BC2.5. I expected a more strategic approach to warfare in it. Not mapping movement commands or any of that shit, no. They gave us bipods, MAVs, spawn beacons, claymores, c4, smoke grenades and a shit tonne of specialist vehicles. So everyone just played it like it was fucking Counterstrike or CoD, as usual. If I want twitch shooting, I go play Quake or UT. Even TDM in BF3 has greater depth to it after this patch.

    The game is all about picking your route smartly and maintaining situational awareness now. Twitch shooting is dead, long live suppression.

    Warcry on
  • TheExAmTheExAm Gerrymandered your districts Registered User regular
    edited April 2012
    Satsumomo wrote: »
    Satsumomo wrote: »
    I also feel tanks are now much less useful.

    What did they change with tanks? I think I had a 30+ kill streak last time I got in one (and im not as good as you chaps), was I just against terribads?

    They messed around with their armor, and now they're even weaker against Javelins, even when they're not being used with SOFLAMS. Right now tanks do not pose a threat at all, just a mild inconvenience. They also nerfed canister shells somewhat, but that's understandable.

    Nah, just gotta adapt. Stay mobile and run reactive/smoke. One can still dominate in tanks.

    http://battlelog.battlefield.com/bf3/battlereport/show/27167262/1/274488207/

    http://battlelog.battlefield.com/bf3/battlereport/show/27170152/1/274488207/

    I'm not denying that the changes are heavy-handed, but tanks are by no means no longer a threat.

    TheExAm on
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    Battlemans: DiscoCabbage | Elite: Dangerous: Aleksandr Khabaj
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    You guys aware that the 44 KICKS ASS?

    I didn't think I would replace the G18 but really the 44 is just better in almost all situations.

    Using shotguns is a bit awkward, you shoot a guy and then you wait about half a second before you get to know if they are dead or not.

    PSN: Honkalot
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    Guys, please tell me this entire thread is now an April Fool's joke.

    Please.

    SC2 EU ID Klyka.110
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  • ProhassProhass Registered User regular
    I find a lot of complaints seem to center around people refusing to change class or adapt to a situation. The times I get the most frustration in this game are when I feel like playing a certain class a certain way and refuse to do anything else, the best times are when I constantly change class and style based on what the enemy or my team is doing.

    I still dont think the supression buff is unilaterally and unequivically a failure, it remains to be seen

  • emp123emp123 Registered User regular
    So I think what people who are having trouble with the changes the patch made should do is try playing on an easier server. Like, I wasnt thrilled about the changes when I was dying all the time, and then when I was still dying more than I did before but not as much as I did when I first played post patch I thought the patch was alright, but then I played a couple of rounds with some mediocre players and now my self confidence is back to being higher than it should be.

    Also, if you dont like suppression run the squad cover perk. It doesnt fix everything, but it does make it better (IMO anyway).

  • BigDesBigDes Registered User regular
    Honk wrote: »
    You guys aware that the 44 KICKS ASS?

    I didn't think I would replace the G18 but really the 44 is just better in almost all situations.

    Using shotguns is a bit awkward, you shoot a guy and then you wait about half a second before you get to know if they are dead or not.

    Once you go shotgun you never go er backgun?

    that doesn't make any sense you idiots.

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  • HeisenbergHeisenberg Registered User regular
    Jets aren't fun anymore. I can't do anything to anyone in them now, and I have every unlock.

  • Cobalt60Cobalt60 regular Registered User regular
    edited April 2012
    I fucking love this patch. I haven't lost a match and have gone 4:1 k:d over the past two days. I like the new suppression effect, it does come on a bit quickly though, if it took twice as long to get to the levels we currently see it would be fine.

    Cobalt60 on
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    In trying to grind Engineer I'm not using shotgun and 44 for sidearm.

    The 44 is like dead accurate up to 50 meters or so, just two shot dropping people constantly. Or if they are standing still, one to the head. Neat.

    PSN: Honkalot
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    Wtf is the deal with: mines and claymores?

    Cars and people walk over them and nothing happens.

    PSN: Honkalot
  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    And this is a very serious question:
    Are claymores not supposed to trigger at a certain range? I mean they have a facing direction - yet they don't go off when someone steps right in front of them? Only when someone actually touches them?

    PSN: Honkalot
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    Honk wrote: »
    And this is a very serious question:
    Are claymores not supposed to trigger at a certain range? I mean they have a facing direction - yet they don't go off when someone steps right in front of them? Only when someone actually touches them?

    I thought they have like a little cone in front of them where they go off but they won't go off if you crouch/crawl?

    SC2 EU ID Klyka.110
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  • HonkHonk Honk is this poster. Registered User, __BANNED USERS regular
    Klyka wrote: »
    Honk wrote: »
    And this is a very serious question:
    Are claymores not supposed to trigger at a certain range? I mean they have a facing direction - yet they don't go off when someone steps right in front of them? Only when someone actually touches them?

    I thought they have like a little cone in front of them where they go off but they won't go off if you crouch/crawl?

    Well, I decided yesterday to just adamantly test how they work so I planted one at a location and then sat there until someone showed up. Guy steps out 30 cm in front of it and nothing happens. I sit there and see for myself that nothing happens. Very weird.

    PSN: Honkalot
  • SatsumomoSatsumomo Rated PG! Registered User regular
    TheExAm wrote: »

    Nah, just gotta adapt. Stay mobile and run reactive/smoke. One can still dominate in tanks.

    http://battlelog.battlefield.com/bf3/battlereport/show/27167262/1/274488207/

    http://battlelog.battlefield.com/bf3/battlereport/show/27170152/1/274488207/

    I'm not denying that the changes are heavy-handed, but tanks are by no means no longer a threat.

    I consider myself quite good with tanks, it's just that now it seems pretty easy to get 1-hit disables on tanks. Also lock-on javelins are a huge issue now, smoke will only save you from one engineer, but once you have 2 or more it's just a huge pain, you're going nowhere when that happens. Or jets can just kill you with one strafe.

  • mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    Okies.... getting back into the recon swing and an ACOG'd l96 is a beast. getting my aim back one round at a time.

    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
  • BlendtecBlendtec Registered User regular
    If you hate suppression, try a servers with teamkilling on. There's a lot less random shooting around maps.

  • Winnie The PoohWinnie The Pooh Registered User regular
    Prohass wrote: »
    I find a lot of complaints seem to center around people refusing to change class or adapt to a situation. The times I get the most frustration in this game are when I feel like playing a certain class a certain way and refuse to do anything else, the best times are when I constantly change class and style based on what the enemy or my team is doing.

    I still dont think the supression buff is unilaterally and unequivically a failure, it remains to be seen

    Some of us "adapted" and it is still a garbage system. If someone shoots at you and you aren't instantly dead you should still fire back at them to activate suppression so they can't finish you off. Then you can run for cover or whatever.

    We also figured out some great "tactics" to use with the new suppression system. What you do is have one person who can aim sitting just to the back and off to the side of his squadmate. That squadmate should just be hipfiring an LMG in every direction and suppressing anyone and everyone before they even have a chance to shoot you. The support guy doesn't need to aim, or bipod up, or any of that stupid shit (he can try, I guess). Just hip fire everywhere and you'll suppress people and your squadmates can shoot them while they are helpless. If you're really lucky you don't need the squadmates to back you up, since with 200 round belts you have a lot more opportunity to get those random shots on target than your pathetic opponent who was suppressed before he even popped out of cover.

    Also if you come over a hill at a guy and you are both suppressed and you realize half a mag through your assault rifle that neither of you are likely going to hit each other, just yank out your sidearm and rush right at him. Nine times out of ten he won't kill you because his bullets are going everywhere and you'll be able to .44 him. Or you can both just go through a whole mag or two and see who is luckier because aiming is no longer rewarded in this game.

    Warcry! You're right, spamming grenades is super tactical and got a huge buff with the patch since they now refresh almost instantly with ammo kits. I sure do love all these changes!

  • rRootagearRootagea MadisonRegistered User regular
    edited April 2012
    How is that worse than before?

    I would actually play a class whose whole purpose is to suppress people.

    rRootagea on
  • 0Replace4Displace0Replace4Displace The best girls are ships and guns. Registered User regular
    CHANGE

    OH FUCK

    I DON'T LIKE CHANGE

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  • rRootagearRootagea MadisonRegistered User regular
    edited April 2012
    3/29/12
    NEVAR FORGET

    rRootagea on
  • SquabmanSquabman Registered User regular
    edited April 2012
    So I had a game where I knew an enemy was going to come running through a certain doorway and then turn a corner right into my gunfire. So I waited, using my superior TACTICS. So the guy predictably turns the corner and I start firing, laying into him. I inexplicably miss the first few shots (SINCE THE NEW PATCH KEEPS MY PING AT A CONSTANT 200 ON EVERY SERVER) and then the guy started panic firing his pistol which he had out. The panic fire from the pistol hitting the walls around me was enough to completely blur my screen and cause all of my remaining shots to miss, thus causing me to reload. I try to switch to my pistol while he gets enough time to switch to his primary and instead of finishing the "easy" kill I had to run out the door and run away only to get sniped.

    Tactics.

    It will be really hilarious when the close quarters pack comes out and every tiny engagement results in everyone spamfiring because nobody can see anything. TACTICS.

    Squabman on
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  • Mr.SunshineMr.Sunshine Registered User regular
    Yes, yes, you're trying really hard.

    Pre-order cancelled forever.

  • MulletudeMulletude Registered User regular
    It must be exhausting playing a game that has so many things you don't like and than posting about these things repeatedly. Whew!

    XBL-Dug Danger WiiU-DugDanger Steam-http://steamcommunity.com/id/DugDanger/
  • Winnie The PoohWinnie The Pooh Registered User regular
    I was laughing my ass off last night after squadmates started spraying LMG fire at every possible position an enemy could be in or hipfiring entire squads to death while bullets passed them by. I also enjoy making posts about change that negatively effects the games that I play!

    It must be really aggravating to sit at a skill level that prevents you from understanding why going from Checkers to Candyland is bad.

    Also, what is with these cod kiddies coming in and meme-ing up my Candyla - Battlefield thread?

  • BlendtecBlendtec Registered User regular
    Hey. Hey. Hey. Candyland is a fun game. You can't even lie and tell me you didn't wish at least once as a child to be able to go to a real Candyland.

  • 0Replace4Displace0Replace4Displace The best girls are ships and guns. Registered User regular
    Everyone, listen up. This is now Winnie's BF3 thread. Everyone just shut up about anything fun ever happening and whine incessantly about core gameplay changes.

    For the love of fuck.

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  • BigDesBigDes Registered User regular
    Honk wrote: »
    Klyka wrote: »
    Honk wrote: »
    And this is a very serious question:
    Are claymores not supposed to trigger at a certain range? I mean they have a facing direction - yet they don't go off when someone steps right in front of them? Only when someone actually touches them?

    I thought they have like a little cone in front of them where they go off but they won't go off if you crouch/crawl?

    Well, I decided yesterday to just adamantly test how they work so I planted one at a location and then sat there until someone showed up. Guy steps out 30 cm in front of it and nothing happens. I sit there and see for myself that nothing happens. Very weird.

    Claymores are weird, in that I think they are based on your lag

    A lot of the time they just don't go off

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  • Ash of YewAsh of Yew Registered User regular
    Oh no now firefights and shoot outs actually happen now because getting the drop on people doesn't mean a guaranteed victory every time! Oh no now you can shoot back at people and suppress them, giving you time to get behind cover! Oh no you can't just run around non-stop shooting everyone and actually have to think about where you move to! Argh I'm a "pro" and my playstyle is slightly harder to play, obviously I can't change because I'm a "pro" and everyone else who is adapting besides me obviously sucked before the patch and the only reason they are beating me now is because they are worse than me!

    I love this patch it has so many great changes and all the crying by the "pros" is just icing on the already awesome cake. I just hope DICE doesn't give in to all the cry babies and revert it.

  • MulletudeMulletude Registered User regular
    It must be really aggravating to sit at a skill level that prevents you from understanding why going from Checkers to Candyland is bad.

    Interesting. Interesting. I'm assuming being a level 50 is the only way to have the ability to understand and enjoy this game?

    XBL-Dug Danger WiiU-DugDanger Steam-http://steamcommunity.com/id/DugDanger/
  • emp123emp123 Registered User regular
    We should stop complaining and start playing...Im gunna get on in a couple, who wants to join me?

  • NailbunnyPDNailbunnyPD Registered User regular
    Sadly, Winnie is right. Suppression is overpowered and has significantly changed the game. Opinions may vary, but I think its for the worst. There's little reason to run anything but Support, unless you are standing to the side of a Support squadmate, run a .44 all the time, or you are Shiashi and get the one-shot drop on everyone you approach.

    Its kind of disappointing. I'd be curious to see how the patch affects the active number of players.

    XBL: NailbunnyPD PSN: NailbunnyPD Origin: NailbunnyPD
    NintendoID: Nailbunny 3DS: 3909-8796-4685
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  • Winnie The PoohWinnie The Pooh Registered User regular
    Mulletude wrote: »
    It must be really aggravating to sit at a skill level that prevents you from understanding why going from Checkers to Candyland is bad.

    Interesting. Interesting. I'm assuming being a level 50 is the only way to have the ability to understand and enjoy this game?

    oh dang you noticed my bc2 sig

    got me good

  • 0Replace4Displace0Replace4Displace The best girls are ships and guns. Registered User regular
    emp123 wrote: »
    We should stop complaining and start playing...Im gunna get on in a couple, who wants to join me?

    I'll be there, and I won't complain about suppression.

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