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[Chaos] CitOW Game 70 - In doldari's 2ed Old World, who will be able to destroy it?
Bolt of Change - 0 - When you play this card, you may replace one Warrior figure in this region with two Cultist figures belonging to the same player. If there are not enough cultists in his stockpile, there is no effect.
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round Infested Colony - When you dominate a region, place two corruption tokens in that region Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Lambs to the Slaughter in Bretonnia-moving a leper from estalia, acolyte from estalia, keeper of secrets from the border princes, and a clan rat from Tilea
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round Infested Colony - When you dominate a region, place two corruption tokens in that region Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Bolt of Change - 0 - When you play this card, you may replace one Warrior figure in this region with two Cultist figures belonging to the same player. If there are not enough cultists in his stockpile, there is no effect.
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round Infested Colony - When you dominate a region, place two corruption tokens in that region Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region)
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
(M) Havoc - 2 - Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round Infested Colony - When you dominate a region, place two corruption tokens in that region Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region)
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round Infested Colony - When you dominate a region, place two corruption tokens in that region Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region)
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round Infested Colony - When you dominate a region, place two corruption tokens in that region Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region)
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
The bretonnia pts are dependent on the KoS not getting a hit, so that's 6pts on you getting a hit or not. With 6 dice in tilea I'm probably guaranteed the 6pts on kills plus getting 2nd place for ruination.
I'll admit I haven't actually figured out what the likely point totals for Tz are going to be-this just seemed safer points
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round Infested Colony - When you dominate a region, place two corruption tokens in that region Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region)
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Nurgle and Tzeentch and Horned Rat rest. @jdarksun active.
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round Infested Colony - When you dominate a region, place two corruption tokens in that region Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region) and Skulltaker (All enemy figures that are killed in this region are placed on this card. These figures count toward your domination value. At the start of the end phase, remove these figures from the board)
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Here we go:
Empire:1 hit 1 less peasant to bathe in my new order
Bretonnia:1 hit Kill an acolyte
Tilea:4 hits-Kill 4 seductresses which should seal it I'm pretty sure
Aiming for the Bloodletters won't due any good-I get the points anyway-this is why the upgrade is broken. Havoc and the other defensive cards can slow it down some but it really can't be countered as long as the dice stay in your favor.
PSN SeGaTai
0
BobCescaIs a girlBirmingham, UKRegistered Userregular
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round Infested Colony - When you dominate a region, place two corruption tokens in that region Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region) and Skulltaker (All enemy figures that are killed in this region are placed on this card. These figures count toward your domination value. At the start of the end phase, remove these figures from the board)
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Doldari's 2ed Old World was destroyed at the hand of a SeGaTai.
But, survivors wander to find a different world.
Finally, they will move other's world, Doldari's 3rd Old World.
Who will be able to destroy Doldari's 3rd Old World?
You shall see.
Posts
2/6PP
Bolt of Change - 0 - When you play this card, you may replace one Warrior figure in this region with two Cultist figures belonging to the same player. If there are not enough cultists in his stockpile, there is no effect.
4/6PP
The Black Hole of Cygnus X-1
- Old World Card Effects
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round
Infested Colony - When you dominate a region, place two corruption tokens in that region
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Estaila : Glean (This region is considered adjacent to all other regions) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
@BobCesca active.
2/8 PP
2/7 PP
1/6 PP
- Old World Card Effects
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round
Infested Colony - When you dominate a region, place two corruption tokens in that region
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Estaila : Glean (This region is considered adjacent to all other regions) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
@stever777 active.
Bolt of Change - 0 - When you play this card, you may replace one Warrior figure in this region with two Cultist figures belonging to the same player. If there are not enough cultists in his stockpile, there is no effect.
4/6PP
The Black Hole of Cygnus X-1
1/8 PP
1/7 PP
0/6PP and rest. Good luck Khorne and Tz and good game!
- Old World Card Effects
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round
Infested Colony - When you dominate a region, place two corruption tokens in that region
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Nurgle rest.
@stever777 active.
Shouldn't there be a Leper in Kislev & one less in Estalia?
The Black Hole of Cygnus X-1
E - Covering Bloodbath.
(M) Havoc - 2 - Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.
2/6PP
Party in Estalia!
The Black Hole of Cygnus X-1
Edited post.
The Black Hole of Cygnus X-1
- Old World Card Effects
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round
Infested Colony - When you dominate a region, place two corruption tokens in that region
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Nurgle rest.
@jdarksun active.
0/8 PP
1/7 PP
- Old World Card Effects
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round
Infested Colony - When you dominate a region, place two corruption tokens in that region
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Nurgle and Horned Rat rest.
@stever777 active.
1/6 PP
The Black Hole of Cygnus X-1
- Old World Card Effects
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round
Infested Colony - When you dominate a region, place two corruption tokens in that region
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Nurgle and Horned Rat rest.
@SeGaTai active.
bloodthirster from Bretonnia to Tilea
1/7 PP
I'll admit I haven't actually figured out what the likely point totals for Tz are going to be-this just seemed safer points
0/6 PP
The Black Hole of Cygnus X-1
- Old World Card Effects
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round
Infested Colony - When you dominate a region, place two corruption tokens in that region
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Nurgle and Tzeentch and Horned Rat rest.
@jdarksun active.
and rest
- Old World Card Effects
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round
Infested Colony - When you dominate a region, place two corruption tokens in that region
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Battle Dice
Kislev : None! Choking Stench
The Empire : 2 Dice
Bretonnia : 2 Dice, 2 Dice
Estalia : Havoc! +2 Corruption DAC
Tilea : 6 Dice, 1 Dice, 1 Dice
Empire:1 hit 1 less peasant to bathe in my new order
Bretonnia:1 hit Kill an acolyte
Tilea:4 hits-Kill 4 seductresses which should seal it I'm pretty sure
Aiming for the Bloodletters won't due any good-I get the points anyway-this is why the upgrade is broken. Havoc and the other defensive cards can slow it down some but it really can't be countered as long as the dice stay in your favor.
...not that it really matters but kill a bloodthingy if I can
- Old World Card Effects
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round
Infested Colony - When you dominate a region, place two corruption tokens in that region
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Kislev : Virulent Outbreak (This region is considered Populous) and Choking Stench (During the battle phase, each opponent rolls one fewer battle die for each of your Chaos cards in this region)
Estaila : Glean (This region is considered adjacent to all other regions) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Badlands : Doomwheel (If you dominate this region, score three victory points)
Domination Step
Kislev : +3VP, +2 Corrption DAC
Estalia : +4VP
The Badlands : +3VP
Corruption Step
Kislev : +2
Estalia : +1, +2 DAC, +3 DAC
The Badlands : +1
Check for Ruination
Kislev 3rd : +4VP, +4VP
Estalia 4th : +5VP, +5VP, +5VP, +5VP
Tilea 5th : +5VP, +5VP
Updated VP
58 + 3 + 5 + 5 = 71VP
25 + 3 + 4 + 5 = 37VP
42 + 4 + 5 = 51VP
38VP
21 + 4 + 5 + 5 = 35VP
1. Remove Chaos Cards from the Board.
2. Hero Tokens are resolved. - None
3. Resolve Old World cards. - None
4. Score Ruined Regions.
Kislev : +9VP, +4VP
Estalia : +11VP, +5VP
Tilea : +9VP, +4VP
5. Advance Threat Dials - Each god ticks once except Slaanesh and Horned Rat.
28 - Upgrade
26 - Remove 2 Corruption
21 - Place 2 Warpstones
Updated VP
71 + 4 = 75VP
37 + 9 = 46VP
51 + 11 = 62VP
38 + 9 = 47VP
35 + 4 + 5 = 44VP
6. Check for Game end.
KHORNE WINS A VP VICTORY!
Doldari's 2ed Old World was destroyed at the hand of a SeGaTai.
But, survivors wander to find a different world.
Finally, they will move other's world, Doldari's 3rd Old World.
Who will be able to destroy Doldari's 3rd Old World?
You shall see.
Congratulation, SeGaTai.