The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.
For me it'd be Diablo II. The great gameplay, interesting yet simple storyline and the five player classes made it my favourite. It defines the dungeon-crawler genre. And I loved my Paladin character, he was about lvl 40 last I played, with a fire+lightning enchanted longsword, a very good towershield and some sweet armour. Also had an assload of skill points put into Thorns, which made bossfights a great deal easier. Yeah, that game kicked ass.
The new Champions of Norrath games are pretty good too, my character is a level 12 Shadowknight.
I dont think there will be a better hack n slash than d2, it was just so well done. Many an days i have lost to that game. I think one of my fav aspects of it was bartering for good stuff.
Tar on
AC:WW 2191.0414.2547 Tar in Red Hill PM me if you add me!
TETRIS DS 760.559 466.343
clubhouse 270.663 522.426
I will so buy that special D2 pack when it goes down to $20...it's STILL $40. Not that I've been waiting for it since launch and am just that cheap, I've only recently took an interest in giving that classic a go.
To be honest I've always like the much lower budget cheap console hack n'slash games more than Diablo II. Mostly because of the controls. Hack n'Slash with a point and click interface gets old really quickly, whereas with a controller setup the addicting experience lasts a lot longer. I can look back at my Diablo II experience and realize that aside from the group of friends I was playing with, it just wasn't all that much fun.
Hack'n'Slash is awesome. The problem is, nothing's quite topped D2 and its expansion pack for gameplay since its release. Only Fate and Darkstone have come close, but not quite.
I guess a large part of what makes a hack'n'slash work for me is its replayability, and without the random levels, loot, and monster placements that were staple features in Blizzard's design, just about everything ends up falling short.
I loved making magic symbols in the air. The game also got a lot easier when I learned I could hold down the mouse button to improve the striking damage of the melee weapons.
Feels a little archaic today, but at the time, it blew everything out of the water in atmosphere, graphics, and multiplayer support. The atmosphere is still there, and the graphics are definatley still passable.
Diablo 2 had a better Battlenet experience by virtue of being harder to hack and having less friendly fire issues, but literally everything else about it was a step down from the original. The combat, item generation system, dungeon generator, class system and atmosphere were all vastly inferior to the original... Hell, it even looked worse, until the expansion at least.
I will admit that making the trip to Adria and back was a royal pain in the ass, though.
Hack and Slash doesn't have to be an RPG really, and is usually more fun if it isn't, in my experience. Diablo and D2 excepted. I do agree that D2 did many things wrong, but it does have more replay value than 1 and act 2 is superb.
Pic from my favourite console hack n' slash.
I found the Baldur's Gate console game to be mindnumbing, so avoided all other D&D console offerings.
I've never thought of action-rpgs as hack n' slash (in my mind that always went to stuff like Dynasty Warriors), but I'll go ahead and throw PSO I+II for GC on there. I never played PSO before that, and only ever played offline, but the amount of hours I threw into it is... probably higher than any other game ever. I think 200+ hours on my HUmar, and another 50-80 or so on various other characters.
I can't believe I forgot - Phantasy Star Online! The singleplayer isn't anything to write home about, but once you get a good party going it's incredible. I think I liked it even more than Diablo itself back in the 1.0/Ver. 2 days.
Am I the only one who liked the EA Lord of the Rings games for PS2/Xbox?
They were a cool mindless slash em up.
I really liked Return of the King, but never managed to finish it. I got stuck on two levels that were just insanely hard. One was defending the towers as Gandalf, and the other was as Aragorn, Gimli and Legolas fighting siege engines or somesuch.
I heard TTT was much better.
I will so buy that special D2 pack when it goes down to $20...it's STILL $40. Not that I've been waiting for it since launch and am just that cheap, I've only recently took an interest in giving that classic a go.
I feel the same way, though it's because I threw my disks out when I was hard obsessed with the game. I've wanted to play it agian for years but I just can't drop the money on it.
Sacred was actually pretty good. I found it a little vague sometimes as to where you were supposed to go, but it was good mindless fun that never ended (Game was very very long).
Munacra on
0
VariableMouth CongressStroke Me Lady FameRegistered Userregular
Am I the only one who liked the EA Lord of the Rings games for PS2/Xbox?
They were a cool mindless slash em up.
I've heard the GBA versions were good too and have been looking for them for a while now.
they are outstanding. I lost the box to my ROTK tho which really pisses me off..
I love the console ones as well. Those four games (two towers and ROTK for consoles and gba) is all I played for like, 2 or 3 months a few years back. Love those games.
Record of Lodoss War for the Dreamcast is the most obscure example I can think of. No one seems to know that game exists.
Played it. Very fun, but was also pretty hard to find. I only ever managed to find it for rental, and only like twice.
I remember almost getting this game several times. Didn't really know what it was.
I wish I would have realized years ago how much I like this genre instead of investing as much as I did into RPGs and moreso SRPGs.
hakandslash appeal to the same part of me as platformers, they feel classic, and a special kind of challenging that basically makes you get better as you play in a very cool way.
Am I the only one who liked the EA Lord of the Rings games for PS2/Xbox?
They were a cool mindless slash em up.
I really liked Return of the King, but never managed to finish it. I got stuck on two levels that were just insanely hard. One was defending the towers as Gandalf, and the other was as Aragorn, Gimli and Legolas fighting siege engines or somesuch.
I heard TTT was much better.
TTT was leagues better. I played through that game about 5 times. I usually played co-op with my little brother.
Good times.
I didn't even finish ROTK.
I didn't play the GBA ones extensively, but the same little brother did. He had both of them. I guess he enjoyed them.
I've always kind of wondered why hack n'slash games are so fun/addicting. I mean, when you think about it they're extremely simplistic and about as repetitive as you can get in gameplay. Yet you can't stop playing them
Did anyone like Dungeon Seige 1 or 2? I played both but really couldn't get into either. #2 was a tad funner, but my buddy had a shitty computer that was way under the system requirements and when we'd hit some monsters.. he crashed and we had to fucking wait for 15 minutes while his shitty laptop booted up. Yeah. That kinda ruined it for me.
Titan Quest was pretty shitty too. I wish I hadn't bought it. I played it for a good 5 hours and really tried to get into it but it seemed like every character class/skill combination was a remix of "you now do more damage with X weapon type or X spell that might as well be a bow."
D1 and D2 were really the only good hack and slash games, in my opinion. D1 is still the best.
AHHH.. FRESH MEAT!
4rch3nemy on
0
VariableMouth CongressStroke Me Lady FameRegistered Userregular
I've always kind of wondered why hack n'slash games are so fun/addicting. I mean, when you think about it they're extremely simplistic and about as repetitive as you can get in gameplay. Yet you can't stop playing them
yeah I was trying to hit on that in my post (tried very weakly admittedly haha). It doesn't make sense and I like them almost more than I wish I did... but it's easily in my top 3 favorite genres.
Also I thought ROTK was like TTT but better. I don't know what there is not to like about it. More characters, more levels, more challenge.
Am I the only one who liked the EA Lord of the Rings games for PS2/Xbox?
They were a cool mindless slash em up.
I really liked Return of the King, but never managed to finish it. I got stuck on two levels that were just insanely hard. One was defending the towers as Gandalf, and the other was as Aragorn, Gimli and Legolas fighting siege engines or somesuch.
I heard TTT was much better.
I thought Return of the King was fun as well but it really is mindless. I just used the same combo over and over. It never got repetitive or anything, but it was merely a one-week hook for me.
Diablo 2 on the other hand held me for a few years. I bought Titan Quest after loving the demo and hoping it would at least copy D2 but with a new plot and was sadly disappointed. The biggest fault for me (in TQ) was probably the item system. There were countless items that dropped, virtually all useless. I used the same gear for my character from the end of the first act to near the middle of the first act in the next difficulty level. I made very minor changes (i.e. +15 to energy instead of +14--those numbers are random but the change is accurate) but nothing even remotely drastic.
D2 had the items and characters and monsters balanced perfectly (once it had been patched up somewhat).
Am I the only one who liked the EA Lord of the Rings games for PS2/Xbox?
They were a cool mindless slash em up.
I really liked Return of the King, but never managed to finish it. I got stuck on two levels that were just insanely hard. One was defending the towers as Gandalf, and the other was as Aragorn, Gimli and Legolas fighting siege engines or somesuch.
I heard TTT was much better.
That level should have been easy, but Legolas and Gimli are legally retarted. When the witch king needs to be shot at, you have to do it since neither of them will. Fair enough, but then they'll stand right next to you and watch as orcs rape you in the ass.
Record of Lodoss War for the Dreamcast is the most obscure example I can think of. No one seems to know that game exists.
Played it. Very fun, but was also pretty hard to find. I only ever managed to find it for rental, and only like twice.
I finally found it around a year ago at a flea market. $20, because it was being sold by someone who knew what he had.
I never got very far into it, but I'm a sucker for rare Dreamcast games. It's definitely unique.
I love that the main character's identity is a really big secret. Except if you've watched the anime it's based on. And if you haven't then his identity won't mean anything to you.
Reminds me of how much I was looking forward to Restricted-Area at the time. It was meant to be like a DII clone, but in a cyberpunk sci-fi setting (thus making me want it incredibly muchly).
Then I tried the demo and read some reviews. The game didn't really pan out, so I was dissapointed. But what REALLY ticked me off was that there were plenty enough bugs in the game and the developers actually closed down the main forums so that they didn't have to deal with the complaints. I suppose I can understand that a small team can't do much, but that really was saying "screw you" to the fanbase after taking their money.
Not exactly "hack 'n slash" but Alien Shooter: Vengeance looks like it might be hella' fun in that "destroy waves upon waves upon waves of the enemy while moving about the environment and fulfilling objectives and the like" way. I just hope the multiplayer's got co-op and not just deathmatch and team survival.
Also, as Variant signals, Gauntlet (Legends and Dark Legacy particularly, but not that putzy new one that came out recently) is effin' awesome concentrated. Valkyrie for life, "yo".
To those with experience playing the Dynasty Warriors games, what's your opinion on the new Samurai Warriors 2: Empires?
I enjoyed DW5: Empires but am not sure about SW since it's apparently "exactly the same".
I think I could put up with similarities as long as the maps, tactics, and characters have a different feel about them. 2 Player Coop is always a huge selling point.
Posts
TETRIS DS 760.559 466.343
clubhouse 270.663 522.426
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I guess a large part of what makes a hack'n'slash work for me is its replayability, and without the random levels, loot, and monster placements that were staple features in Blizzard's design, just about everything ends up falling short.
D2 is addictive, but lacks the atmosphere of the original. Then again, at least you can run...
VAS ORT GRAV
There just doesn't seem to be a whole lot of competition!
Besides Diablo, really, what is there for the hardcore types?
I will admit that making the trip to Adria and back was a royal pain in the ass, though.
The restrictions could be a royal pain in the Diablo series.
Pic from my favourite console hack n' slash.
I found the Baldur's Gate console game to be mindnumbing, so avoided all other D&D console offerings.
Pokemon FC: 2749 7579 5931
They were a cool mindless slash em up.
I really liked Return of the King, but never managed to finish it. I got stuck on two levels that were just insanely hard. One was defending the towers as Gandalf, and the other was as Aragorn, Gimli and Legolas fighting siege engines or somesuch.
I heard TTT was much better.
Pokemon FC: 2749 7579 5931
I feel the same way, though it's because I threw my disks out when I was hard obsessed with the game. I've wanted to play it agian for years but I just can't drop the money on it.
they are outstanding. I lost the box to my ROTK tho which really pisses me off..
I love the console ones as well. Those four games (two towers and ROTK for consoles and gba) is all I played for like, 2 or 3 months a few years back. Love those games.
I remember almost getting this game several times. Didn't really know what it was.
I wish I would have realized years ago how much I like this genre instead of investing as much as I did into RPGs and moreso SRPGs.
hakandslash appeal to the same part of me as platformers, they feel classic, and a special kind of challenging that basically makes you get better as you play in a very cool way.
I finally found it around a year ago at a flea market. $20, because it was being sold by someone who knew what he had.
I never got very far into it, but I'm a sucker for rare Dreamcast games. It's definitely unique.
Good times.
I didn't even finish ROTK.
I didn't play the GBA ones extensively, but the same little brother did. He had both of them. I guess he enjoyed them.
Wizardry 8 yo.
Titan Quest was pretty shitty too. I wish I hadn't bought it. I played it for a good 5 hours and really tried to get into it but it seemed like every character class/skill combination was a remix of "you now do more damage with X weapon type or X spell that might as well be a bow."
D1 and D2 were really the only good hack and slash games, in my opinion. D1 is still the best.
AHHH.. FRESH MEAT!
yeah I was trying to hit on that in my post (tried very weakly admittedly haha). It doesn't make sense and I like them almost more than I wish I did... but it's easily in my top 3 favorite genres.
Also I thought ROTK was like TTT but better. I don't know what there is not to like about it. More characters, more levels, more challenge.
Diablo 2 on the other hand held me for a few years. I bought Titan Quest after loving the demo and hoping it would at least copy D2 but with a new plot and was sadly disappointed. The biggest fault for me (in TQ) was probably the item system. There were countless items that dropped, virtually all useless. I used the same gear for my character from the end of the first act to near the middle of the first act in the next difficulty level. I made very minor changes (i.e. +15 to energy instead of +14--those numbers are random but the change is accurate) but nothing even remotely drastic.
D2 had the items and characters and monsters balanced perfectly (once it had been patched up somewhat).
That level should have been easy, but Legolas and Gimli are legally retarted. When the witch king needs to be shot at, you have to do it since neither of them will. Fair enough, but then they'll stand right next to you and watch as orcs rape you in the ass.
I love that the main character's identity is a really big secret. Except if you've watched the anime it's based on. And if you haven't then his identity won't mean anything to you.
Then I tried the demo and read some reviews. The game didn't really pan out, so I was dissapointed. But what REALLY ticked me off was that there were plenty enough bugs in the game and the developers actually closed down the main forums so that they didn't have to deal with the complaints. I suppose I can understand that a small team can't do much, but that really was saying "screw you" to the fanbase after taking their money.
Also, as Variant signals, Gauntlet (Legends and Dark Legacy particularly, but not that putzy new one that came out recently) is effin' awesome concentrated. Valkyrie for life, "yo".
I enjoyed DW5: Empires but am not sure about SW since it's apparently "exactly the same".
I think I could put up with similarities as long as the maps, tactics, and characters have a different feel about them. 2 Player Coop is always a huge selling point.