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Okay, while anxiously (though vainly) awaiting Super Metroid to grace the Wii Virtual Console's presence and hoping that Metroid Prime 3 drops in sometime this century, I've been playing some of the other games--currently Prime 1 and Fusion (I like it a hell of a lot more now that I've beaten it and am no longer confined to a tiny area.)
I have a question with Fusion; namely, the shinespark. I know to get a speed boost, then press down and boost in whatever direction you need. However, I've run into a number of rooms where this isn't enough--exactly how do you change direction, or really just control it in a more advanced way?
Metroid practically invented the "adventure" genre, differentiating it from the straight up "action". It is any wonder that it was aped by Castlevania and became it's own genre, Metroidvania?
Edit: Forums have spellcheck? Spellcheck doesn't recognize "spellcheck" or "metroid" or "castlevania" or "metroidvania"... Gaming dictionary, go!
Metroid practically invented the "adventure" genre, differentiating it from the straight up "action". It is any wonder that it was aped by Castlevania and became it's own genre, Metroidvania?
Edit: Forums have spellcheck? Spellcheck doesn't recognize "spellcheck" or "metroid" or "castlevania" or "metroidvania"... Gaming dictionary, go!
Edit Edit: In before amazing fanart
you sure that's not firefox doing the spellcheck? If you use that, of course.
Metroid practically invented the "adventure" genre, differentiating it from the straight up "action". It is any wonder that it was aped by Castlevania and became it's own genre, Metroidvania?
Edit: Forums have spellcheck? Spellcheck doesn't recognize "spellcheck" or "metroid" or "castlevania" or "metroidvania"... Gaming dictionary, go!
Edit Edit: In before amazing fanart
you sure that's not firefox doing the spellcheck? If you use that, of course.
Could be. I didn't really give it much thought. Now... let's make this thread awesome.
I'm totally stuck in Super Metroid, and due to the game's design, referring to a walkthrough is utterly unfeasible. (I'd be reading from the beginning for weeks while retracing my steps until I finally came to whatever I missed.)
As far as I can tell, I've got just about every significant suit upgrade, finished the very deep and dangerous areas below norfair (or was it maridia?) that involves air-jumping and so forth, and cleaned out brinstar, maridia, norfair, and the crashed ship (though IIRC there are areas in the crashed ship I can see but can't get to). And yet I still haven't reached the end of the game, and can't figure out where to go next. I also see some areas on the other sides of the east walls of Norfair that I can't get too, and believe me I have been through every room with the x-ray specs at this point.
Side note: A lot of old games I never got I've been waiting on the Wii for, like Chrono Trigger or Majora's Mask (though the latter more because I can't stand how blurry and choppy it is on the N64), but for Super Metroid I caved and ebayed the cartridge for about $20. My roommate and I played constantly for several weeks.
There was a comic...but it is in Japanese. Mother fark.
It was translated into english, but I have no idea where I found it. It was a long time ago. It's fairly good, though you can generally understand what's going on just by looking at the pictures.
There was a comic...but it is in Japanese. Mother fark.
It was translated into english, but I have no idea where I found it. It was a long time ago. It's fairly good, though you can generally understand what's going on just by looking at the pictures.
I get the jist of it but I would like to read it. If you find in english, post it up.
EDIT: Vol. 1 and 2 are here. MDb apperantly has them too but I cant find them.
Can someone tell me what the hell Metroid: Dread is/was? Was it actually an officially announced title that got cancelled, or what?
Metroid Dread was 2D-Metroid project for DS. Originally the plan was that it would be announced during 2005's E3. Unfortunately, Nintendo decided on last minute that Metroid Dread wouldn't be shown, as there wasn't enough showable / good quality material. Six months later, anonymous Nintendo rep. said that project was canned, probably so that Nintendo could focus solely on Metroid Prime: Hunters.
I'm totally stuck in Super Metroid, and due to the game's design, referring to a walkthrough is utterly unfeasible. (I'd be reading from the beginning for weeks while retracing my steps until I finally came to whatever I missed.)
As far as I can tell, I've got just about every significant suit upgrade, finished the very deep and dangerous areas below norfair (or was it maridia?) that involves air-jumping and so forth, and cleaned out brinstar, maridia, norfair, and the crashed ship (though IIRC there are areas in the crashed ship I can see but can't get to). And yet I still haven't reached the end of the game, and can't figure out where to go next. I also see some areas on the other sides of the east walls of Norfair that I can't get too, and believe me I have been through every room with the x-ray specs at this point.
The easiest thing you could do to figure out what you're missing is look at a list of powerups in a FAQ, then look at the list of powerups in your inventory, and see what's missing.
I'm totally stuck in Super Metroid, and due to the game's design, referring to a walkthrough is utterly unfeasible. (I'd be reading from the beginning for weeks while retracing my steps until I finally came to whatever I missed.)
As far as I can tell, I've got just about every significant suit upgrade, finished the very deep and dangerous areas below norfair (or was it maridia?) that involves air-jumping and so forth, and cleaned out brinstar, maridia, norfair, and the crashed ship (though IIRC there are areas in the crashed ship I can see but can't get to). And yet I still haven't reached the end of the game, and can't figure out where to go next. I also see some areas on the other sides of the east walls of Norfair that I can't get too, and believe me I have been through every room with the x-ray specs at this point.
The easiest thing you could do to figure out what you're missing is look at a list of powerups in a FAQ, then look at the list of powerups in your inventory, and see what's missing.
What bosses have you beat?
I was once stuck for quite some time before I realized you could power bomb your way out of those glass tubes to get into the heart of Maridia.
I was once stuck for quite some time before I realized you could power bomb your way out of those glass tubes to get into the heart of Maridia.
Yeah, I remember back in the day when it first came out, it took me forever to find the gravity suit. A reeeeaaally long time.
I think it's possible that the only thing LoneIgadzra has to do is visit the statue of the bosses, because it's never an obvious destination to those who don't know the game.
I'm totally stuck in Super Metroid, and due to the game's design, referring to a walkthrough is utterly unfeasible. (I'd be reading from the beginning for weeks while retracing my steps until I finally came to whatever I missed.)
As far as I can tell, I've got just about every significant suit upgrade, finished the very deep and dangerous areas below norfair (or was it maridia?) that involves air-jumping and so forth, and cleaned out brinstar, maridia, norfair, and the crashed ship (though IIRC there are areas in the crashed ship I can see but can't get to). And yet I still haven't reached the end of the game, and can't figure out where to go next. I also see some areas on the other sides of the east walls of Norfair that I can't get too, and believe me I have been through every room with the x-ray specs at this point.
The easiest thing you could do to figure out what you're missing is look at a list of powerups in a FAQ, then look at the list of powerups in your inventory, and see what's missing.
What bosses have you beat?
I was once stuck for quite some time before I realized you could power bomb your way out of those glass tubes to get into the heart of Maridia.
If he's beaten all the bosses, then he needs to go to the statue/shrine room so it crumbles and leads into the next area.
I have a question with Fusion; namely, the shinespark. I know to get a speed boost, then press down and boost in whatever direction you need. However, I've run into a number of rooms where this isn't enough--exactly how do you change direction, or really just control it in a more advanced way?
After pressing down you jump, right? thats the way to get the shinespark in any direction, it gives you a few seconds to press any of the eight directions you want to go. Also, slopes can be used to "recharge" the boost if you are shinesparking horizontally, keep pressing right or left depending on the direction of the shinespark and if samus hits a slope in this condition she will go back to boosting. The gameplay footage shown at the start screen of the game shows this if I'm not mistaken.
I just checked and this is indeed shown in the gameplay footage that appears if you don't press start at the title screen, is the last segment of the second group.
note: I really don't know if this is correct terminology, but I call boost when Samus is running like mad but you still can control her, and shinespark when she's just flying and so is out of your control until she's stopped by a wall.
I need a Metroid II remake like Zero Mission, with added content and story, on the DS, sidescrolling, but in 3D like NSMB; it needs to play on the bottom screen, have a map at the top, and needs to be in my hand today.
I need a Metroid II remake like Zero Mission, with added content and story, on the DS, sidescrolling, but in 3D like NSMB; it needs to play on the bottom screen, have a map at the top, and needs to be in my hand today.
I have a question with Fusion; namely, the shinespark. I know to get a speed boost, then press down and boost in whatever direction you need. However, I've run into a number of rooms where this isn't enough--exactly how do you change direction, or really just control it in a more advanced way?
After pressing down you jump, right? thats the way to get the shinespark in any direction, it gives you a few seconds to press any of the eight directions you want to go. Also, slopes can be used to "recharge" the boost if you are shinesparking horizontally, keep pressing right or left depending on the direction of the shinespark and if samus hits a slope in this condition she will go back to boosting. The gameplay footage shown at the start screen of the game shows this if I'm not mistaken.
I just checked and this is indeed shown in the gameplay footage that appears if you don't press start at the title screen, is the last segment of the second group.
note: I really don't know if this is correct terminology, but I call boost when Samus is running like mad but you still can control her, and shinespark when she's just flying and so is out of your control until she's stopped by a wall.
Ah. I'll have to watch that.
Elendil on
0
AbsoluteZeroThe new film by Quentin KoopantinoRegistered Userregular
edited March 2007
Metroid 2 needs a Zero Mission style remake... badly.
I need a Metroid II remake like Zero Mission, with added content and story, on the DS, sidescrolling, but in 3D like NSMB; it needs to play on the bottom screen, have a map at the top, and needs to be in my hand today.
yes.
That sounds awesome, but screw the 3D part. Just put in some high-quality 2D. NSMB was gorgeous, but only for the Mario style. Don't know how well it'd translate to Metroid.
I need a Metroid II remake like Zero Mission, with added content and story, on the DS, sidescrolling, but in 3D like NSMB; it needs to play on the bottom screen, have a map at the top, and needs to be in my hand today.
yes.
That sounds awesome, but screw the 3D part. Just put in some high-quality 2D. NSMB was gorgeous, but only for the Mario style. Don't know how well it'd translate to Metroid.
I need a Metroid II remake like Zero Mission, with added content and story, on the DS, sidescrolling, but in 3D like NSMB; it needs to play on the bottom screen, have a map at the top, and needs to be in my hand today.
yes.
That sounds awesome, but screw the 3D part. Just put in some high-quality 2D. NSMB was gorgeous, but only for the Mario style. Don't know how well it'd translate to Metroid.
Agreed.
If you want to run through the original Metroid real quick without having to worry about the old school extreme difficulty, use this password
NARPAS SWORD0
000000 000000
(Which stands for North American Release Password, if you were curious)
It gives you invincibility, infinite missiles, and you can go straight to Tourian if you like, but Ridley and Kraid are still alive to be killed if it floats your boat to go hunt them down.
If you want to run through the original Metroid real quick without having to worry about the old school extreme difficulty, use this password
NARPAS SWORD0
000000 000000
(Which stands for North American Release Password, if you were curious)
It gives you invincibility, infinite missiles, and you can go straight to Tourian if you like, but Ridley and Kraid are still alive to be killed if it floats your boat to go hunt them down.
Eh, I don't think I'd be any more satisfied with a victory from cheating than I am without a victory at all.
I don't really mind a high level of difficulty in games, it's just the whole "start out with 30 life and empty E tanks" thing that annoys me. It essentially means that I have to farm enemies for a while every time I want to go get killed by Kraid, which is kind of tedious.
Posts
Well then learn yourself, man!
what a fantastic game.
PSN: super_emu
Xbox360 Gamertag: Emuchop
m i rite?
Yes. So very right.
Boobs > Totally retarded floaty jumping in a FPS
Edit: Forums have spellcheck? Spellcheck doesn't recognize "spellcheck" or "metroid" or "castlevania" or "metroidvania"... Gaming dictionary, go!
Edit Edit: In before amazing fanart
you sure that's not firefox doing the spellcheck? If you use that, of course.
Could be. I didn't really give it much thought. Now... let's make this thread awesome.
http://i92.photobucket.com/albums/l1/delzhand/Zero_Suit_Samus_by_fallout161.jpg
http://i92.photobucket.com/albums/l1/delzhand/norfairdepthsbytransfusmh7.jpg
http://i92.photobucket.com/albums/l1/delzhand/destynovadai2k301wx6.jpg
Now let's make it sexy.
http://i92.photobucket.com/albums/l1/delzhand/1157098785903.jpg
Also, yes, Metroid 2-D DS pls.
Seriously though, when are they finally gonna give Metroid II the Zero Mission treatment? And is Metroid Dread still coming? 2D Metroid > 3D Metroid!
Steam ID: Good Life
2. Prime 3 is the game that will motivate me to buy a Wii, moreso than Mario.
As far as I can tell, I've got just about every significant suit upgrade, finished the very deep and dangerous areas below norfair (or was it maridia?) that involves air-jumping and so forth, and cleaned out brinstar, maridia, norfair, and the crashed ship (though IIRC there are areas in the crashed ship I can see but can't get to). And yet I still haven't reached the end of the game, and can't figure out where to go next. I also see some areas on the other sides of the east walls of Norfair that I can't get too, and believe me I have been through every room with the x-ray specs at this point.
Side note: A lot of old games I never got I've been waiting on the Wii for, like Chrono Trigger or Majora's Mask (though the latter more because I can't stand how blurry and choppy it is on the N64), but for Super Metroid I caved and ebayed the cartridge for about $20. My roommate and I played constantly for several weeks.
What about the Nintendo Power version?
Switch - SW-3699-5063-5018
It was translated into english, but I have no idea where I found it. It was a long time ago. It's fairly good, though you can generally understand what's going on just by looking at the pictures.
I get the jist of it but I would like to read it. If you find in english, post it up.
EDIT: Vol. 1 and 2 are here. MDb apperantly has them too but I cant find them.
EDIT: accidental smiley
Switch - SW-3699-5063-5018
Metroid Dread was 2D-Metroid project for DS. Originally the plan was that it would be announced during 2005's E3. Unfortunately, Nintendo decided on last minute that Metroid Dread wouldn't be shown, as there wasn't enough showable / good quality material. Six months later, anonymous Nintendo rep. said that project was canned, probably so that Nintendo could focus solely on Metroid Prime: Hunters.
The easiest thing you could do to figure out what you're missing is look at a list of powerups in a FAQ, then look at the list of powerups in your inventory, and see what's missing.
What bosses have you beat?
I was once stuck for quite some time before I realized you could power bomb your way out of those glass tubes to get into the heart of Maridia.
Yeah, I remember back in the day when it first came out, it took me forever to find the gravity suit. A reeeeaaally long time.
I think it's possible that the only thing LoneIgadzra has to do is visit the statue of the bosses, because it's never an obvious destination to those who don't know the game.
If he's beaten all the bosses, then he needs to go to the statue/shrine room so it crumbles and leads into the next area.
don't make me cut your balls off
After pressing down you jump, right? thats the way to get the shinespark in any direction, it gives you a few seconds to press any of the eight directions you want to go. Also, slopes can be used to "recharge" the boost if you are shinesparking horizontally, keep pressing right or left depending on the direction of the shinespark and if samus hits a slope in this condition she will go back to boosting. The gameplay footage shown at the start screen of the game shows this if I'm not mistaken.
I just checked and this is indeed shown in the gameplay footage that appears if you don't press start at the title screen, is the last segment of the second group.
note: I really don't know if this is correct terminology, but I call boost when Samus is running like mad but you still can control her, and shinespark when she's just flying and so is out of your control until she's stopped by a wall.
yes.
The rest of the series is great, though.
Agreed.
I may do it sometime
I feel exactly the same. The first game just... isn't very good.
I do the rest of the series to death though.
If you want to run through the original Metroid real quick without having to worry about the old school extreme difficulty, use this password
NARPAS SWORD0
000000 000000
(Which stands for North American Release Password, if you were curious)
It gives you invincibility, infinite missiles, and you can go straight to Tourian if you like, but Ridley and Kraid are still alive to be killed if it floats your boat to go hunt them down.
I don't really mind a high level of difficulty in games, it's just the whole "start out with 30 life and empty E tanks" thing that annoys me. It essentially means that I have to farm enemies for a while every time I want to go get killed by Kraid, which is kind of tedious.