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[Chaos] CitOW game 73

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  • DarianDarian Yellow Wizard The PitRegistered User regular
    Round 4, Summoning phase

    6g96s5.png

    Old world effects:
    THOD - limited to one card in Event regions
    Road Wardens - remove a Hero

    Upgrade effects:
    Bloodletter (+1 VP for each figure killed in a region with a bloodletter)
    Infested Colony (place 2 corruption when a region is dominated)
    Mystical Disregard (can put a chaos card into a slot on top of another player's card once per round)
    Keeper (counts as 3 Noble tokens)
    Council of 13 (can put a third chaos card into a filled region once per round)

    Chaos effects:
    Norsca: Warpstorm (place a Warpstone if T kills at least one figure)
    Troll Country: Doomwheel (+3 VP if HR dominates)
    Bretonnia: [dodgerblue]Scribes (T's corruption sent to the Empire)
    Estalia: Hate (figures on card cannot be summoned away) and Bloodbath (place corruption for figures killed by K)
    Tilea: Creeping (place one corruption in each adjacent region if dominated) and Strength (+1 defense while outnumbering another player)
    The Border Princes: Warpshock (+1 to domination for magic symbols and Warpstones)

    @visiblehowl is active

  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    Warrior to Tilea.

    2/6 PP

    vRyue2p.png
  • blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Oof. Nice move, Khorne. Oh well, maybe Khorne will just miss. :)

    Horror to Norsca.

    0/6 PP

  • Gorden858Gorden858 Registered User regular
    Skitterleap - 0 to Tilea.

    1/6 PP


  • Magic GeekMagic Geek Registered User regular
    edited May 2012
    I don't see what Blah means....
    I was figuring you were going to steal the Border princes by overplaying a card on the Festival, making 3 and taking a bonus 5.
    Or overplaying the Bloodbath (again).
    Or moving a cultist from the badlands to Norsca to make my bloodletter not work (prolly).
    Or moving a cultist (or likely two) into Estalia.
    Or moving a cultist (or likely two) into The Empire for second.

    Now you have confused me.
    Killing my bloodletter in Norsca and getting a Warpstone is so Confusing...

    Magic Geek on
  • blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Ok, so there were probably better moves for me to make. But if nothing else, at least I confused you!

  • Magic GeekMagic Geek Registered User regular
    Cultist from Troll Country to the Badlands
    2/7

  • blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Whoops, I think Khorne just won. I knew I should've done something about Estalia! Damn, and I really thought I might've had it this time.

  • blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Why is it that whenever I play a Horror, it's like the dumbest possible move? I guess there's still the possibility that Khorne just misses... everywhere.

  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    Warrior to Tilea

    1/6 PP

    vRyue2p.png
  • Gorden858Gorden858 Registered User regular
    Hmm, was sure you were going to put your Bloodletter to Norsca...Now with him probably going to the Empire instead that Skitterleap would have been better played in TC...

    I guess now I have to walk there manually:

    2 Clan Rats to Norsca

    0/6 PP and rest

  • DarianDarian Yellow Wizard The PitRegistered User regular
    Round 4, Summoning phase

    30ix4t2.png

    Old world effects:
    THOD - limited to one card in Event regions
    Road Wardens - remove a Hero

    Upgrade effects:
    Bloodletter (+1 VP for each figure killed in a region with a bloodletter)
    Infested Colony (place 2 corruption when a region is dominated)
    Mystical Disregard (can put a chaos card into a slot on top of another player's card once per round)
    Keeper (counts as 3 Noble tokens)
    Council of 13 (can put a third chaos card into a filled region once per round)

    Chaos effects:
    Norsca: Warpstorm (place a Warpstone if T kills at least one figure)
    Troll Country: Doomwheel (+3 VP if HR dominates)
    Bretonnia: [dodgerblue]Scribes (T's corruption sent to the Empire)
    Estalia: Hate (figures on card cannot be summoned away) and Bloodbath (place corruption for figures killed by K)
    Tilea: Creeping (place one corruption in each adjacent region if dominated) and Strength (+1 defense while outnumbering another player) and Skitterleap (HR can move figures to adjacent region if dominated)
    The Border Princes: Warpshock (+1 to domination for magic symbols and Warpstones)

    @magic geek is active

  • Magic GeekMagic Geek Registered User regular
    edited May 2012
    Warrior from The Border Princes to Bretonnia

    0/7

    Really embarrasing if I did two points of damage in the Border Princes, and gave the game to TZ.

    One point left for Nurgie....

    Magic Geek on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    @visiblehowl is active

  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    Warrior to Tilea and rest.

    Someone please tell me this game isn't going another round...

    vRyue2p.png
  • blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    It's over. Khorne needs a single hit anywhere to win. If by some miracle he misses everywhere, I win. Because I'm an idiot, heh.

  • blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    edited May 2012
    Small possibility the Rat takes it still, probably should've mentioned.

    Edit: Actually not really.

    blahmcblah on
  • blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Whiff with my pointless die in Norsca.

  • blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    I think this might be my most embarrassing punt since Game 52, but I'm not sure.

    GG all, congrats MG, thanks for hosting, Darian.

  • DarianDarian Yellow Wizard The PitRegistered User regular
    Round 4, Battle phase

    6qvgj4.png

    Old world effects:
    THOD - limited to one card in Event regions
    Road Wardens - remove a Hero

    Upgrade effects:
    Bloodletter (+1 VP for each figure killed in a region with a bloodletter)
    Infested Colony (place 2 corruption when a region is dominated)
    Mystical Disregard (can put a chaos card into a slot on top of another player's card once per round)
    Keeper (counts as 3 Noble tokens)
    Council of 13 (can put a third chaos card into a filled region once per round)

    Chaos effects:
    Norsca: Warpstorm (place a Warpstone if T kills at least one figure)
    Troll Country: Doomwheel (+3 VP if HR dominates)
    Bretonnia: [dodgerblue]Scribes (T's corruption sent to the Empire)
    Estalia: Hate (figures on card cannot be summoned away) and Bloodbath (place corruption for figures killed by K)
    Tilea: Creeping (place one corruption in each adjacent region if dominated) and Strength (+1 defense while outnumbering another player) and Skitterleap (HR can move figures to adjacent region if dominated)
    The Border Princes: Warpshock (+1 to domination for magic symbols and Warpstones)

    Norsca: 1 die whiff
    Kislev: 2 dice, 3 dice
    Bretonnia: 6 dice, 2 dice
    Estalia: 2 dice
    Tilea: 2 dice, 3 dice
    Border Princes: 2 dice v. peasant

    @magic geek is active; I'll give him the option of how much we draw this out, whether he wants to wait for opponents before moving on to the next region

  • Magic GeekMagic Geek Registered User regular
    Kislev: 2 dice
    Bretonnia: 6 dice
    Estalia: 2 dice
    Tilea: 2 dice

  • Magic GeekMagic Geek Registered User regular
    One hit in Kislev kills a Nurgling
    http://invisiblecastle.com/roller/view/3531304/

  • Magic GeekMagic Geek Registered User regular
    6 dice = 1 Hit in Bretonnia

    Kill the Nurgling

    http://invisiblecastle.com/roller/view/3531305/

  • Magic GeekMagic Geek Registered User regular
    2 hits in Estalia = Two dead Nurglings

    (and add two Corruption from the Bloodbath)

    http://invisiblecastle.com/roller/view/3531306/

  • Magic GeekMagic Geek Registered User regular
    In Tilea , One Hit kills a Nurgle Warrior

    http://invisiblecastle.com/roller/view/3531307/

  • Magic GeekMagic Geek Registered User regular
    edited May 2012
    5 hits in provinces with Bloodletters = 5 Points , And 4 DAC's
    (Still seems rather strong)

    Hey Darian, Have I EVER tried to drag things out?
    I think the only dice that matter (well, a bit) are the green dice in Tilea...
    Yeah, I think I've won it, but I haven't done the maths on the Rat.
    Last time I thought I had won with Khorne, Rat scored 43(ish) on the last turn alone...

    I have done the maths on TZ, and well, I thought I would not be able to try to win this round because TZ needed to be killed so he didn't get to 59... Then a warrior appeared in Norsca. Instead of (Warp Portal or Convocation in BP) & a cultist from Badlands to The Empire to score 2nd.... What was your last card TZ?


    O Semi-Inflated Dark Lord I salute YOU!

    WoooooooT !

    Magic Geek on
  • TayrunTayrun Registered User regular
    Cool cool. Gg all, grats MG!

    I'm definitely sticking to the base game from now on, until I feel like I have a handle on it. Plus I'm not sold on the whole idea of an expansion that a chunk of the competent playerbase feel is broken.

  • blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Magic Geek wrote: »

    What was your last card TZ?

    I'm incredibly embarrassed to admit that it was Havoc #3. I thought you would try to stop one of my regions from ruining and I'd need to save it for next round. I never re-did my calculations after the Bloodbath in Estalia to realize that you didn't need to stop me since you could just score higher. I had all the time in the world to think and make the right play, and instead I made a rash, stupid decision. Like I said, I'm an idiot. :)

  • Magic GeekMagic Geek Registered User regular
    edited May 2012
    O Semi-Inflated Dark Lord I salute YOU!
    Tayrun wrote: »
    I'm definitely sticking to the base game from now on, until I feel like I have a handle on it. Plus I'm not sold on the whole idea of an expansion that a chunk of the competent playerbase feel is broken.

    Um. It isn't broken. Just One Upgrade is.
    All you have to do is put it back in the box and play with the original upgrade.
    The expansion is SO much more creative and interesting to play.
    The Horned Rat as a power is an AWESOME addition as a 5th player.

    In Magic terms, an expansion this Awesome and weird would definitely have a broken piece.
    In competitive play it would be removed, and the players would all be cool with that.
    This version with it only scoring 1, seems OK.


    Still to go...
    Kislev: 3 dice
    Bretonnia: 2 dice
    Tilea: 3 dice
    Border Princes: 2 dice v. peasant


    Tayrun wrote: »
    Cool cool. Gg all, grats MG!
    Cheers.
    Thanks for sticking with it, even though you obviously weren't having a great time.


    And, ... Thanks Darian.

    Magic Geek on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited May 2012
    Magic Geek wrote: »
    Hey Darian, Have I EVER tried to drag things out?
    I didn't say I was expecting you to.

    Yeah, I think I've won it, but I haven't done the maths on the Rat.
    Last time I thought I had won with Khorne, Rat scored 43(ish) on the last turn alone...
    He never picked up Under Empire, so that shouldn't happen here.

    Darian on
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    Tilea - 1 hit kills the bloodletter.

    vRyue2p.png
  • DarianDarian Yellow Wizard The PitRegistered User regular
    @Gorden858 and @Tayrun may roll at will to finish up this battle phase.

  • TayrunTayrun Registered User regular
    @Darian Travelling for the next few days, roll for me? Phoneposting is bad mmmkay.

  • Gorden858Gorden858 Registered User regular
    Tayrun wrote: »
    @Darian Travelling for the next few days, roll for me? Phoneposting is bad mmmkay.
    Darian wrote: »
    @Gorden858 and @Tayrun may roll at will to finish up this battle phase.

    3 dice in Kislev = > 2 hits kill EVERYTHING that remains ;-)

  • Gorden858Gorden858 Registered User regular
    My math says: 56 for the Geek, Blah 48, Me 45, visiblehowl 25, Tayrun 23

    So gz Magic to you, thanks for hosting Darian and GG to everybody else. Although I would have preferred to win of course, I'm quite content with my performance, keeping in mind that it was only my second go as the Rat. I think I learnt a lot during this game (As the Rat you really want the ruinations distributed over more than on round, because its hard to be everywhere at once and I probably should have kept my cards longer (Most of the time I play Tzeentch and play my cards as soon as possible).

    Anybody else more tips for me, so I can beat you next time? ;-)

  • DarianDarian Yellow Wizard The PitRegistered User regular
    Bretonnia: 2d6h4 1
    Bloodletter dies

    Border Princes: 2d6h4 0
    Peasant survives

  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited May 2012
    Round 4, Corruption phase

    Board after battle:
    16byf0g.png

    Old world effects:
    THOD - limited to one card in Event regions
    Road Wardens - remove a Hero

    Upgrade effects:
    Bloodletter (+1 VP for each figure killed in a region with a bloodletter)
    Infested Colony (place 2 corruption when a region is dominated)
    Mystical Disregard (can put a chaos card into a slot on top of another player's card once per round)
    Keeper (counts as 3 Noble tokens)
    Council of 13 (can put a third chaos card into a filled region once per round)

    Chaos effects:
    Norsca: Warpstorm (place a Warpstone if T kills at least one figure)
    Troll Country: Doomwheel (+3 VP if HR dominates)
    Bretonnia: [dodgerblue]Scribes (T's corruption sent to the Empire)
    Estalia: Hate (figures on card cannot be summoned away) and Bloodbath (place corruption for figures killed by K)
    Tilea: Creeping (place one corruption in each adjacent region if dominated) and Strength (+1 defense while outnumbering another player) and Skitterleap (HR can move figures to adjacent region if dominated)
    The Border Princes: Warpshock (+1 to domination for magic symbols and Warpstones)

    Domination step:
    Norsca: +1 VP
    Troll Country: +4 VP
    Estalia: +4 VP
    Tilea: tie for domination
    Border Princes: tie for domination
    Badlands: +2 VP

    Corruption step:
    Norsca: +3, DAC
    The Empire: +1, +3, DAC
    Estalia: +3
    Border Princes: +1
    Badlands: +1, +5, DAC, +2, DAC

    Check for ruination:
    Norsca is the second region ruined (+4 VP via Filth, +4 VP, +4 VP)
    The Empire is the third region ruined (+4 VP, +4 VP via Scribes, +4 VP +4 VP)
    Estalia is the fourth region ruined (+5 VP)
    The Badlands are the fourth region ruined (+5 VP, +5 VP, +5 VP +5 VP)

    Updated VP:
    32 + 14 = 46 VP
    11 + 8 = 19 VP
    20 + 16 = 36 VP
    3 + 9 = 12 VP
    25 + 17 = 42 VP

    Darian on
  • blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Gorden858 wrote: »
    My math says: 56 for the Geek, Blah 48, Me 45, visiblehowl 25, Tayrun 23

    So gz Magic to you, thanks for hosting Darian and GG to everybody else. Although I would have preferred to win of course, I'm quite content with my performance, keeping in mind that it was only my second go as the Rat. I think I learnt a lot during this game (As the Rat you really want the ruinations distributed over more than on round, because its hard to be everywhere at once and I probably should have kept my cards longer (Most of the time I play Tzeentch and play my cards as soon as possible).

    Anybody else more tips for me, so I can beat you next time? ;-)

    MG gets 59. I get 52, so I at least break 50, small comfort that it is, VH gets 28, and Tayrun finishes with 32.

    I think you played really well, including your cardplay (except maybe those last two in Tilea). You at least gave yourself a chance to win in the last round, which is more than I can say for myself. If multiple regions are ruining in the same turn, that's where The Under Empire comes in handy, although it only works out if the regions are physically adjacent or if Skaven tokens have been placed there at some point. We've seen really big turns for the rat as a result of multiple ruinations + Under Empire, so I wouldn't write that strategy off.

  • DarianDarian Yellow Wizard The PitRegistered User regular
    Round 4, End phase

    Board at the start of the end phase:

    qxqruh.png

    1. Remove Chaos Cards from the Board - Figures escape from Hatred

    2. Hero Tokens are resolved - The Heros of Kislev reclaim their corrupted lang and two rats are cut down in the Empire

    3. Resolve Old World cards - Tayrun to remove a Hero

    4. Score Ruined Regions - Norsca: +7 VP, +3 VP
    The Empire: +11 VP, +1 VP, +1 VP, +1 VP, +1 VP
    Estalia: +8 VP, +8 VP
    The Badlands: +8 VP, +4 VP

    5. Advance Threat Dials - Khorne has the most tokens; Tzeentch and Slaanesh each tick once
    17 - Score 4 VP
    23 - Upgrade

    20 - Upgrade
    16 - Place 2 Nobles

    Updated VP:
    Khorne: 46 + 13 = 59 VP
    Nurgle: 19 + 9 = 28 VP
    Tzeentch: 36 VP + 16 = 52 VP
    Slaanesh: 12 + 15 = 27 VP
    The Horned Rat: 42 + 4 = 46 VP


    6. Check for Game end - No one has won a DIAL victory. At least one player has 50 VP.

    MAGIC GEEK WINS VICTORY BY VP ACCUMULATION!


  • DarianDarian Yellow Wizard The PitRegistered User regular
    Final board, assuming I didn't mess anything up there.
    1cf8w.png

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