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[Chaos] CitOW Game 74 - In doldari's 4th Old World, who will be able to destroy it?

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Posts

  • 2 hit in The Border Princes.
    Kill 2 Acolytes.

  • Round 2-5. Corruption Phases

    game74state25.png

    - Old World Card Effects
    Call to Arm! - During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.

    - Upgrade Effects

    - Chaos Card Effects
    Bretonnia : Transmogrify (During the battle phase, roll one battle die for each Warpstone token and magic symbol in this region)
    The Border Princes : Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)

    Domination Step
    Norsca : +1VP
    The Empire : +6VP
    Bretonnia : +3VP
    Tilea : +2VP DAC
    The Border Princes : +1VP

    Corruption Step
    Norsca : +1
    Troll Country : None, Call to Arm!
    Kislev : +4 DAC
    The Empire : +3 DAC
    Bretonnia : None, Call to Arm!
    Estalia : None, Call to Arm!
    The Border Princes : +1

    Check for Ruination
    None.

    Updated VP
    7VP
    5 + 6 = 11VP
    2 + 5 = 7VP
    7VP
    0 + 2 = 2VP

  • doldaridoldari regular
    edited April 2012
    Round 2-6. End Phases

    game74state26.png

    1. Remove Chaos Cards from the Board.

    2. Hero Tokens are resolved.
    Kislev : Seductresse
    The Empire : Seductresse
    Bretonnia : Slaanesh choose one figure.

    3. Resolve Old World cards. - None

    4. Score Ruined Regions. - None

    5. Advance Threat Dials - Each god ticks once except Tzeentch.
    12 - Upgrade
    10 - Remove 1 Corruption
    11 - Upgrade
    5 - Summon 1 cultist

    Updated VP
    7VP
    11VP
    7VP
    7VP
    2VP

    6. Check for Game end - The game does not end.

    Things that need to happen:
    1. @Overhamsteren to kill one your figure in Bretonnia.
    2. @Rius to choose an upgrade.
    3. @BoardGamer to remove 1 Corruption.
    4. @Overhamsteren to choose an upgrade.
    5. @Cutfang to summon 1 cultist in the region to adjacent or exist your figure.

    doldari on
  • Crap. I thought the old world card only reduced corruption in the regions that the hero tokens were in...well crap. I wouldn't have put that stupid cultist in Troll Country...

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • Remove Khorne Corruption in Bretonnia.

  • Place a cultist in The Empire

    Dancing Bagel
  • Daemonette challenges the hero and Slaanesh Rise to Glory!

    make art until someone dies
  • RiusRius regular
    Bloodletters upgrade. (Are we playing with it as 2 VP per kill?)

  • Rius wrote: »
    Bloodletters upgrade. (Are we playing with it as 2 VP per kill?)

    Sure.

  • doldaridoldari regular
    edited April 2012
    Round 3-1. Old World Phases

    The Light of Day
    Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, in order of Threat level (highest first), each player places one Event token in any region that does not already have an Event token. - All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined.

    game74state28.png


    Things that need to happen:
    1. @Rius place one Event token that does not already have an Event token.
    2. @Overhamsteren place one Event token that does not already have an Event token.
    3. @BoardGamer place one Event token that does not already have an Event token.
    4. @LoserForHireX place one Event token that does not already have an Event token.
    5. @Cutfang place one Event token that does not already have an Event token.

    doldari on
  • RiusRius regular
    These Old World Cards are like a love letter to me, saying "you CAN get a dial victory, I just know you can!"

    Shame about last round; getting a double there would have given me the confidence to go with the Vengeance upgrade.

    Place an Event Token in Kislev; no contest, here.

  • Event Token to The Empire

    make art until someone dies
  • Event Token to Norsca

  • Event token to Bretonnia

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • doldaridoldari regular
    edited April 2012
    @Cutfang place one Event except Norsca, Kislev, The Empire, Bretonnia.

    doldari on
  • Token to The Border Princes

    Dancing Bagel
  • Round 3-2. Draw Phases

    game74state29.png

    Draw 2, 3 in hand, 17 left in deck, 4 discard
    Draw 2, 5 in hand, 17 left in deck, 2 discard
    Draw 4or 5, 5 in hand, 14 or 15 left in deck, 4 or 5 discard
    Draw 2, 6 in hand, 17 left in deck, 1 discard
    Draw 2, 5 in hand, 17 left in deck, 2 discard

    Things that need to happen:
    1. @LoserForHireX decide whether or not to discard chaos card.
    2. Start summon Phase.

  • Not discarding

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • Play Ultimate Plague to The Empire.
    3/6PP

  • Acolyte to Norsica.

    5/6 PP

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • doldaridoldari regular
    edited April 2012
    Round 3-3. Summon Phases

    game74state30.png

    - Old World Card Effects
    Call to Arm! - During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
    The Light of Day - All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter.
    Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.

    - Chaos Card Effects
    The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)

    @Overhamsteren active.

    doldari on
  • OverhamsterenOverhamsteren regular
    edited April 2012
    Pleasure Shield to Kislev: 4/6PP
    Pleasure Shield - 2 - Double the defense values of your figures in this region.

    http://handtracker.heroku.com/games/208/acts/12632

    Overhamsteren on
    make art until someone dies
  • Clan rat to Kislev

    5/6 PP remaining

    Dancing Bagel
  • doldaridoldari regular
    edited April 2012
    Round 3-3. Summon Phases

    game74state31.png

    - Old World Card Effects
    Call to Arm! - During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
    The Light of Day - All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter.
    Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.

    - Chaos Card Effects
    Kislev : Pleasure Shield (Double the defense values of your figures in this region)
    The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)

    @Rius active.

    doldari on
  • RiusRius regular
    RAMPAGE IN KISLEV

    Kislev (4d6.hitsopen(4,6)=5) I DON'T EVEN KNOW WHAT TO MAKE OF THIS MADNESS. KILL TWO SEDUCTRESSES AND A CLAN RAT.

    KHORNE @ 4/7 PP.

  • Play Quicken Decay to The Empire.
    2/6PP

  • Round 3-3. Summon Phases

    game74state32.png

    - Old World Card Effects
    Call to Arm! - During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
    The Light of Day - All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter.
    Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.

    - Chaos Card Effects
    Kislev : Pleasure Shield (Double the defense values of your figures in this region)
    The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)

    @LoserForHireX active.

  • Havoc in the Border Princes

    3/6 PP

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • Seductress to Kislev: 3/6PP

    make art until someone dies
  • Rat Ogre to Bretonnia

    3/5 PP remaining

    Dancing Bagel
  • RiusRius regular
    Move a Cultist from Bretonnia to Estalia.

    Khorne @ 3/7 PP.

  • doldaridoldari regular
    edited April 2012
    Round 3-3. Summon Phases

    game74state33.png

    - Old World Card Effects
    Call to Arm! - During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
    The Light of Day - All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter.
    Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.

    - Chaos Card Effects
    Kislev : Pleasure Shield (Double the defense values of your figures in this region)
    The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
    The Border Princes : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)

    @BoardGamer active.

    doldari on
  • Play Virulent Outbreak to The Border Princes.
    2/6PP

  • LoserForHireXLoserForHireX regular
    edited April 2012
    Acolyte from Bretonnia to the Border Princes

    2/6 PP

    LoserForHireX on
    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • Keeper of Secrets to Kislev: 0/6PP, and rest

    make art until someone dies
  • Play Warp Token Cache to Bretonnia.

    1/6 PP remaining

    Dancing Bagel
  • RiusRius regular
    Summon a cultist to Estalia.

    Khorne @ 2/7 PP.

  • Plaguebearer to The Border Princes.
    1/6PP

  • doldaridoldari regular
    edited April 2012
    Round 3-3. Summon Phases

    game74state35.png

    - Old World Card Effects
    Call to Arm! - During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
    The Light of Day - All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter.
    Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.

    - Chaos Card Effects
    Kislev : Pleasure Shield (Double the defense values of your figures in this region)
    The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card) and Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
    Bretonnia : Warp Token Cache (If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points)
    The Border Princes : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)

    Slaanesh rest.
    @LoserForHireX active.

    doldari on
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