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[Chaos] CitOW Game 74 - In doldari's 4th Old World, who will be able to destroy it?

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Posts

  • OverhamsterenOverhamsteren Registered User regular
    Can you sacrifice models in Kislev?

    make art until someone dies
  • CutfangCutfang Registered User regular
    edited May 2012
    Should Slaanesh's greater daemon still be on the board? And maybe he'll want to reconsider his upgrade if it was killed by the Hero.

    edit: No time to decide, gotta fleee.

    Cutfang on
    Dancing Bagel
  • doldaridoldari Registered User regular
    edited May 2012
    Can you sacrifice models in Kislev?

    Sure.

    Cutfang wrote: »
    Should Slaanesh's greater daemon still be on the board? And maybe he'll want to reconsider his upgrade if it was killed by the Hero.

    edit: No time to decide, gotta fleee.

    Sorry~ Fixed.

    doldari on
  • CutfangCutfang Registered User regular
    I will discard this Warp Token Cache. We are in place and ripe to strike at their feeble hearts.

    For my plans to come into fruition I will offer a Clan Rat from Bretonnia and Tilea to Morrslieb.

    Dancing Bagel
  • DarianDarian Registered User regular
    doldari wrote: »
    Things that need to happen:
    1. @LoserForHireX decide whether or not to discard chaos card.
    2. @Cutfang decide whether or not to discard Warp Token Cache for +2PP.
    3. @Rius to decide whether or not to sacrifice.
    4. @BoardGamer to decide whether or not to sacrifice.
    5. @LoserForHireX to decide whether or not to sacrifice.
    6. @Overhamsterento decide whether or not to sacrifice.
    7. @Cutfang to decide whether or not to sacrifice.
    8. Start summon Phase.

    Not sure about the order, there. Why are you asking the Rat to decide whether or not to trigger his Cache before he comes up in turn order for the start of summoning stuff?

  • OverhamsterenOverhamsteren Registered User regular
    I will keep the Keeper upgrade and sacrifice 2 cultists in Kislev

    make art until someone dies
  • doldaridoldari Registered User regular
    Darian wrote: »
    doldari wrote: »
    Things that need to happen:
    1. @LoserForHireX decide whether or not to discard chaos card.
    2. @Cutfang decide whether or not to discard Warp Token Cache for +2PP.
    3. @Rius to decide whether or not to sacrifice.
    4. @BoardGamer to decide whether or not to sacrifice.
    5. @LoserForHireX to decide whether or not to sacrifice.
    6. @Overhamsterento decide whether or not to sacrifice.
    7. @Cutfang to decide whether or not to sacrifice.
    8. Start summon Phase.

    Not sure about the order, there. Why are you asking the Rat to decide whether or not to trigger his Cache before he comes up in turn order for the start of summoning stuff?

    Morrslieb Eclipsed's card text : At the beginning of each summoning phase,
    Warp Token Cache's card text : At the beginning of summoning phase,
    So, I decided .

    If same meaning, I am wrong. :winky:

  • BoardGamerBoardGamer Registered User regular
    No sacrifice.

  • doldaridoldari Registered User regular

    Things that need to happen:
    1. @Rius to decide whether or not to sacrifice.
    2. @LoserForHireX to decide whether or not to sacrifice.
    3. @Cutfang to decide whether or not to sacrifice.
    4. Start summon Phase.

  • CutfangCutfang Registered User regular
    Oh I said further up I was sacrificing a Clan Rat from Tilea and Bretonnia

    Dancing Bagel
  • LoserForHireXLoserForHireX Registered User regular
    Sacrifice two Acolytes in Kislev

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • doldaridoldari Registered User regular
    edited May 2012
    Round 5-3. Summon Phases

    game74state57.png

    - Old World Card Effects
    Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
    Morrslieb Eclipsed - Khorne and Nurgle cannot play Chaos cards.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter.
    Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.

    Infested Colony - When you dominate a region, place two corruption tokens in that region.
    Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.

    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
    Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
    Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.

    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
    Vermin Lord - You may summon a Vermin Lord from the board (rather than from your stockpile) for 1 power.

    - Chaos Card Effects
    The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)

    @";Rius" active.

    doldari on
  • BoardGamerBoardGamer Registered User regular
    edited May 2012
    Leper to The Border Princes.
    4/6PP

    BoardGamer on
  • LoserForHireXLoserForHireX Registered User regular
    Glean into Tilea

    6/6 PP

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • OverhamsterenOverhamsteren Registered User regular
    Keeper of Secrets to Troll Country: 2/6PP

    Accidentally played Shroud of Secrecy, hope it's ok I keep it for later in my discard pile.

    make art until someone dies
  • CutfangCutfang Registered User regular
    Play Grey Seer to The Empire

    7/8 PP remaining

    Dancing Bagel
  • doldaridoldari Registered User regular
    edited May 2012
    Round 5-3. Summon Phases

    game74state58.png

    - Old World Card Effects
    Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
    Morrslieb Eclipsed - Khorne and Nurgle cannot play Chaos cards.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter.
    Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.

    Infested Colony - When you dominate a region, place two corruption tokens in that region.
    Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.

    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
    Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
    Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.

    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
    Vermin Lord - You may summon a Vermin Lord from the board (rather than from your stockpile) for 1 power.

    - Chaos Card Effects
    The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    Tilea : Glean (This region is considered adjacent to all other regions)

    @";Rius" active.

    doldari on
  • BoardGamerBoardGamer Registered User regular
    Leper to The Border Princes.
    2/6PP

  • LoserForHireXLoserForHireX Registered User regular
    Bolt of Change to Tilea, changing the Rat Ogre into two Clan Rats

    6/6 PP

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • OverhamsterenOverhamsteren Registered User regular
    Debauchery in Troll Country,
    Debauchery - 3 - When you play this card, immediately gain one power point for each Noble token in this region. If there are no Noble tokens in this region, place one.

    http://handtracker.heroku.com/games/208/acts/13112


    So yeah I can't play that since I only have 2 PP right, even though it would give me 5 PP?

    Seductress to Norsca: 0/6 PP, and rest

    make art until someone dies
  • DarianDarian Registered User regular
    Yep; that can only be played while you still have 3 PP

  • CutfangCutfang Registered User regular
    Play Doomwheel to Bretonnia.

    6/8 PP remaining

    Dancing Bagel
  • RiusRius Registered User regular
  • BoardGamerBoardGamer Registered User regular
    Leper to The Border Princes.
    0/6PP

  • doldaridoldari Registered User regular
    edited May 2012
    Round 5-3. Summon Phases

    game74state59.png

    - Old World Card Effects
    Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
    Morrslieb Eclipsed - Khorne and Nurgle cannot play Chaos cards.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter.
    Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.

    Infested Colony - When you dominate a region, place two corruption tokens in that region.
    Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.

    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
    Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
    Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.

    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
    Vermin Lord - You may summon a Vermin Lord from the board (rather than from your stockpile) for 1 power.

    - Chaos Card Effects
    The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    Bretonnia : Doomwheel (If you dominate this region, score three victory points)
    Tilea : Glean (This region is considered adjacent to all other regions)

    Khorne and Nurgle and Slaanesh rest.
    @";LoserForHireX" active.

    doldari on
  • LoserForHireXLoserForHireX Registered User regular
    Horror to Tilea

    3/6 PP

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • CutfangCutfang Registered User regular
    Play Doomwheel to Bretonnia

    5/8 PP remaining

    Dancing Bagel
  • LoserForHireXLoserForHireX Registered User regular
    Bolt of Change in Tilea, covering the prior Bolt of Change. Target the Horror and turn it into two Acolytes.

    3/6 PP

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • RiusRius Registered User regular
    I really hate to be that guy, because I think it was a clever play, but as written Mystical Disregard can only be used on opponent's chaos cards.

  • CutfangCutfang Registered User regular
    So what shall I do...

    Dancing Bagel
  • LoserForHireXLoserForHireX Registered User regular
    @";doldari" Is my move illegal?

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • doldaridoldari Registered User regular
    edited May 2012
    @";doldari" Is my move illegal?

    Yes, you cannot play chaos card on top of your card.

    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.

    doldari on
  • LoserForHireXLoserForHireX Registered User regular
    well poop...

    Horror to the Empire

    0/6 PP

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • CutfangCutfang Registered User regular
    Vermin Lord to Estalia, 4/8 PP
    Clan Rat to Tilea, 2/8 PP
    Clan Rat to The Empire, 0/8 PP and done

    Dancing Bagel
  • doldaridoldari Registered User regular
    edited May 2012
    Cutfang wrote: »
    Vermin Lord to Estalia, 4/8 PP

    Vermin Lord needs to 2PP, because of Vermin Outbreak.


    Darian's personal Unofficial FAQ for the Horned Rat (Now with some official rulings):
    Does Vermin Outbreak apply a cost to free summons from upgraded figures? Does it change the cost of figures summoned or moved by spells?
    [My ruling - Free summons are affected; a cost of 0 is still a cost. Upgraded horrors would cost 1 PP in addition to the cost of the spell; the Bloodthirster could be summoned once at a cost of 1 PP.
    Chaos card effects are noted as being immune to Vermin Outbreak, so summons from Convocation or Grey Seer would not be affected.]

    doldari on
  • doldaridoldari Registered User regular
    edited May 2012
    Round 5-3. Summon Phases

    game74state60.png

    - Old World Card Effects
    Vermin Outbreak - The cost to summon each figure is increased by one. Chaos card effects are immune to this limitation. Each player may roll no more than two battle dice per battle, per region.
    Morrslieb Eclipsed - Khorne and Nurgle cannot play Chaos cards.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter.
    Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.

    Infested Colony - When you dominate a region, place two corruption tokens in that region.
    Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.

    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
    Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
    Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.

    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
    Vermin Lord - You may summon a Vermin Lord from the board (rather than from your stockpile) for 1 power.

    - Chaos Card Effects
    The Empire : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    Bretonnia : Doomwheel (If you dominate this region, score three victory points) and Doomwheel (If you dominate this region, score three victory points)
    Tilea : Glean (This region is considered adjacent to all other regions)

    All rest except Horned Rat
    @";Cutfang" active.

    doldari on
  • CutfangCutfang Registered User regular
    edited May 2012
    Erp! Thought I had 6 cause I stared at the board.

    Vermin Lord to Estalia, 3/8 PP
    Rat Ogre to Tilea, 0/8 PP

    Cutfang on
    Dancing Bagel
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