My dream is to be able to live off of my own IPs and stories. I work in a job right now where I'm well paid, have a lot of creative control, full benefits and generally like everyone I work with. But there's always that itch in the back of my brain that's not happy about creating for someone else. I feel like I have a lot of stories and ideas in my head that need to get out, and I'd love to be able to just make these things a reality full time. I think that even if Pixar called me tomorrow and wanted me to animate for them, I'd be elated in the short term, but I'd still feel a bit empty...
I thought about creating animation in my off time, but as 1 person, the amount of work that goes into it vs. the amount of animation that comes out is very disproportional. I don't see making a living off of that. Comics/Storybooks are starting to look more attractive as the vehicle for these ideas, and with today's technology, is something I can do mostly solo.
I AM working on a few things after work, but I only have so much time in the day to write & draw before I have to crash out so I can wake up on time for work the next day. If I won the lottery tomorrow, I'd quit my current job and use the money as an advance to get some of these ideas off of the ground. I wouldn't care if I had to work 16 hours a day to do it, the satisfaction of seeing if these ideas could fly would be well worth it.
TLDR: My dream job is to work for myself, making a living off of my own intellectual properties.
Yeah, I've been thinking that doing something that actually made me happy and paid the bills would be great. I just haven't figured out how to make that happen yet. And in the meantime, I have bills that needs to be paid and a career that should help me find a job where I can pay them but probably won't make me incredibly happy. When I get this next job I'm totally treating it as something that keeps me fed while I figure out something better.
It may be a bit greedy, but I figure that if I'm gonna be spending a majority of my waking hours doing something, I should enjoy doing it. Work should be fulfilling. Is that too much to ask?
I think I'm a little broken because I worked with people (and under people) that I agreed with creatively almost all the time...and when I didn't agree with them, I still trusted them and felt comfortable carrying out whatever artistic task they asked of me (which often even resulted in me saying, "oh yeah, you were right!" afterwards).
My dream is to be able to live off of my own IPs and stories. I work in a job right now where I'm well paid, have a lot of creative control, full benefits and generally like everyone I work with. But there's always that itch in the back of my brain that's not happy about creating for someone else. I feel like I have a lot of stories and ideas in my head that need to get out, and I'd love to be able to just make these things a reality full time. I think that even if Pixar called me tomorrow and wanted me to animate for them, I'd be elated in the short term, but I'd still feel a bit empty...
I thought about creating animation in my off time, but as 1 person, the amount of work that goes into it vs. the amount of animation that comes out is very disproportional. I don't see making a living off of that. Comics/Storybooks are starting to look more attractive as the vehicle for these ideas, and with today's technology, is something I can do mostly solo.
I AM working on a few things after work, but I only have so much time in the day to write & draw before I have to crash out so I can wake up on time for work the next day. If I won the lottery tomorrow, I'd quit my current job and use the money as an advance to get some of these ideas off of the ground. I wouldn't care if I had to work 16 hours a day to do it, the satisfaction of seeing if these ideas could fly would be well worth it.
TLDR: My dream job is to work for myself, making a living off of my own intellectual properties.
Why wait? Start doing your own thing now. Don't tell me you don't have the time.
I think I'm a little broken because I worked with people (and under people) that I agreed with creatively almost all the time...and when I didn't agree with them, I still trusted them and felt comfortable carrying out whatever artistic task they asked of me (which often even resulted in me saying, "oh yeah, you were right!" afterwards).
I understand this can be....atypical.
Being able to work with people that you vibe with on a creative level is awesome! I work with people and we agree most of the time... and when we don't I completely understand that it's not my project and to not take it personal, etc. But like I said, there's just this itch in my brain... that wants to get out and tell it's own story.
My dream is to be able to live off of my own IPs and stories. I work in a job right now where I'm well paid, have a lot of creative control, full benefits and generally like everyone I work with. But there's always that itch in the back of my brain that's not happy about creating for someone else. I feel like I have a lot of stories and ideas in my head that need to get out, and I'd love to be able to just make these things a reality full time. I think that even if Pixar called me tomorrow and wanted me to animate for them, I'd be elated in the short term, but I'd still feel a bit empty...
I thought about creating animation in my off time, but as 1 person, the amount of work that goes into it vs. the amount of animation that comes out is very disproportional. I don't see making a living off of that. Comics/Storybooks are starting to look more attractive as the vehicle for these ideas, and with today's technology, is something I can do mostly solo.
I AM working on a few things after work, but I only have so much time in the day to write & draw before I have to crash out so I can wake up on time for work the next day. If I won the lottery tomorrow, I'd quit my current job and use the money as an advance to get some of these ideas off of the ground. I wouldn't care if I had to work 16 hours a day to do it, the satisfaction of seeing if these ideas could fly would be well worth it.
TLDR: My dream job is to work for myself, making a living off of my own intellectual properties.
Why wait? Start doing your own thing now. Don't tell me you don't have the time.
I am I am!! But I'm disciplining myself to write the script first. You'll see! You'll all see MUAHAHAHAHAHA.... *lightning & thunder*
Don't wait too long. At some point, you just gotta put it out there.
Agree'd
It's hard to know when a script is done, you could drag it out for years making small changes.
Does anyone here know much about Toon Boom? I've got studio and I can upgrade to animate for $200.00 bucks today only. The thing is though I'm currently job less so I can't exactly spend money like I have a job...though call.
Somebody should pay me to just learn about everything, all the time.
I LOVE LEARNING SO MUCH
This.
I really want to learn metalworking. If I had the money I'd probably go back to school for engineering or electrical engineering and build awesome robots of destruction. Or just build really cool things. I love building and making things. And I'd probably do sculpture in my free time.
Don't wait too long. At some point, you just gotta put it out there.
Agree'd
It's hard to know when a script is done, you could drag it out for years making small changes.
Does anyone here know much about Toon Boom? I've got studio and I can upgrade to animate for $200.00 bucks today only. The thing is though I'm currently job less so I can't exactly spend money like I have a job...though call.
Oh I know it... I've got a detailed timetable that lists progression landmarks, and when I should be done with them. But since it is REALLY easy for me to just want to draw all the time, I really want to discipline myself to nail down the writing portion before I get into designing the world.
Yes, with a quick verbal "boom." You take a man's peko, you deny him his dab, all that is left is to rise up and tear down the walls of Jericho with a ".....not!" -TexiKen
It all depends on how the mods feel. But generally it is the last person on the 99th page these days.
We had a thing called The Golden Whore at one point where the first person on the last page of the thread was forced to use The Golden Whore account instead of their own one until the end of the next chat thread. This usually resulted in very high post counts from The Golden Whore account so that they could push the chat thread to the end and get their own accounts back. Fun times.
I'm fairly certain whoever got first post on the 50th page or whatever got to make the new one, and the last post on the previous page got the Golden Whore as a kind of hot potato thing, but that was all back when it meant something.
I'm fairly certain whoever got first post on the 50th page or whatever got to make the new one, and the last post on the previous page got the Golden Whore as a kind of hot potato thing, but that was all back when it meant something.
Again, I think it all depended on how the mods felt. But I think you're right for how things generally worked. The 100 page thread things makes it so long between chat threads that this old timer mod gets forgetful.
well, this was a nice chat thread, maybe melting_doll should name the next one too, sort of like a good luck charm.
Yes, with a quick verbal "boom." You take a man's peko, you deny him his dab, all that is left is to rise up and tear down the walls of Jericho with a ".....not!" -TexiKen
Blugh. Annoying when I try to stress the importance of being punctual to a dinner reservation, and my mother + stepfather are over an hour late because they knowingly left too late.
I HUNGER! For food! That I'd be ordering right now! And I had told them that afterwards I have to drive an hour, and now that's pushed back even later, too. At least I was able to push the reservation back.
Aaaand I just somehow managed to spray perfume in my eye.
HOLY FFFFFFFFFFFFFFFFFF EYE DESTRUCTION
How did you manage to do that? If you had to explain a forensic officer how happened, how would you describe it ?
Yes, with a quick verbal "boom." You take a man's peko, you deny him his dab, all that is left is to rise up and tear down the walls of Jericho with a ".....not!" -TexiKen
Im actually not that great of a dungeon master. I like the idea of it, and I will take forever on character/world/monster ideas.
And then completely forget to actually sit down and design combats. That stuff kind of bores me.
The systems interest me, the actual events don't interest me.
DUDE!!! you want AD&D! its absolutely flexible, I used to just "sketch" some basic enemies that sort of fit the level of the group and more or less the story, and then mostly improvise storytelling, after all, players do most of the work by making choices.
For example, I wouldnt plan ahead a full dungeon with traps, monster, preset treasures and stuff, because maybe the players/characters thought it was more interesting to get involved into the politic life of the city, instead of going to some remote dungeon to hunt for gold like troglodytes. If they however find a dungeon... well, they didnt mind some light inconsistencies, since it was the price of having absolute freedom to take the story in any direction.
Yes, with a quick verbal "boom." You take a man's peko, you deny him his dab, all that is left is to rise up and tear down the walls of Jericho with a ".....not!" -TexiKen
See I just want to make enough money to support a family and support my projects full-time, whatever they may be.
As professional designer living on a single income that supports myself, my wife and daugther I can tell you that this is a totally realistic goal. Setting up a budget that includes savings teaches you to live within your means, but still being able to afford 2 trips to Japan per year.
It's disappointing seeing it not reach the funding goal but at the same time, at least you find out that it's a product that people don't really want before you invest a ton of time and money into it. I would feel a lot worse if we had written the book, illustrated it, and paid to have it printed, only to find that nobody wanted it.
It's disappointing seeing it not reach the funding goal but at the same time, at least you find out that it's a product that people don't really want before you invest a ton of time and money into it. I would feel a lot worse if we had written the book, illustrated it, and paid to have it printed, only to find that nobody wanted it.
I wouldn't really take that message away from it, since you raised almost 5 grand for it. It sucks, but it might also be that Kickstarter isn't the right site for crowd-funding a quirky color book.
Anyway, it's too bad, but I hope it doesn't disappear.
Posts
I thought about creating animation in my off time, but as 1 person, the amount of work that goes into it vs. the amount of animation that comes out is very disproportional. I don't see making a living off of that. Comics/Storybooks are starting to look more attractive as the vehicle for these ideas, and with today's technology, is something I can do mostly solo.
I AM working on a few things after work, but I only have so much time in the day to write & draw before I have to crash out so I can wake up on time for work the next day. If I won the lottery tomorrow, I'd quit my current job and use the money as an advance to get some of these ideas off of the ground. I wouldn't care if I had to work 16 hours a day to do it, the satisfaction of seeing if these ideas could fly would be well worth it.
TLDR: My dream job is to work for myself, making a living off of my own intellectual properties.
I understand this can be....atypical.
Why wait? Start doing your own thing now. Don't tell me you don't have the time.
Being able to work with people that you vibe with on a creative level is awesome! I work with people and we agree most of the time... and when we don't I completely understand that it's not my project and to not take it personal, etc. But like I said, there's just this itch in my brain... that wants to get out and tell it's own story.
I am I am!! But I'm disciplining myself to write the script first. You'll see! You'll all see MUAHAHAHAHAHA.... *lightning & thunder*
edit: Leo painted a younger Mona Lisa!? http://www.abc.net.au/news/2012-09-28/mona-lisa/4284918
Agree'd
It's hard to know when a script is done, you could drag it out for years making small changes.
Does anyone here know much about Toon Boom? I've got studio and I can upgrade to animate for $200.00 bucks today only. The thing is though I'm currently job less so I can't exactly spend money like I have a job...though call.
This.
I really want to learn metalworking. If I had the money I'd probably go back to school for engineering or electrical engineering and build awesome robots of destruction. Or just build really cool things. I love building and making things. And I'd probably do sculpture in my free time.
My Portfolio Site
Oh I know it... I've got a detailed timetable that lists progression landmarks, and when I should be done with them. But since it is REALLY easy for me to just want to draw all the time, I really want to discipline myself to nail down the writing portion before I get into designing the world.
Well, when two chat threads love each other very much…
We had a thing called The Golden Whore at one point where the first person on the last page of the thread was forced to use The Golden Whore account instead of their own one until the end of the next chat thread. This usually resulted in very high post counts from The Golden Whore account so that they could push the chat thread to the end and get their own accounts back. Fun times.
Again, I think it all depended on how the mods felt. But I think you're right for how things generally worked. The 100 page thread things makes it so long between chat threads that this old timer mod gets forgetful.
My Portfolio Site
Yay post history.
And age like a fine wine.
My Portfolio Site
I HUNGER! For food! That I'd be ordering right now! And I had told them that afterwards I have to drive an hour, and now that's pushed back even later, too. At least I was able to push the reservation back.
siiiiigh
Also it's raaaaaaaining *whiiiiiiiine*
Too soon?
How did you manage to do that? If you had to explain a forensic officer how happened, how would you describe it ?
Im actually not that great of a dungeon master. I like the idea of it, and I will take forever on character/world/monster ideas.
And then completely forget to actually sit down and design combats. That stuff kind of bores me.
The systems interest me, the actual events don't interest me.
DUDE!!! you want AD&D! its absolutely flexible, I used to just "sketch" some basic enemies that sort of fit the level of the group and more or less the story, and then mostly improvise storytelling, after all, players do most of the work by making choices.
For example, I wouldnt plan ahead a full dungeon with traps, monster, preset treasures and stuff, because maybe the players/characters thought it was more interesting to get involved into the politic life of the city, instead of going to some remote dungeon to hunt for gold like troglodytes. If they however find a dungeon... well, they didnt mind some light inconsistencies, since it was the price of having absolute freedom to take the story in any direction.
As professional designer living on a single income that supports myself, my wife and daugther I can tell you that this is a totally realistic goal. Setting up a budget that includes savings teaches you to live within your means, but still being able to afford 2 trips to Japan per year.
I wouldn't really take that message away from it, since you raised almost 5 grand for it. It sucks, but it might also be that Kickstarter isn't the right site for crowd-funding a quirky color book.
Anyway, it's too bad, but I hope it doesn't disappear.