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Webcomic characters go to GDC....

mudronmudron Registered User regular
edited March 2007 in Artist's Corner
I recently started a fledgling webcomic a few weeks ago (starring the crew of a fictional game development studios), and now the characters are slumming their way through this year's GDC in San Francisco:

mw15.jpg

mw16.jpg

mw17.jpg

The comic is usually in color (and updates only twice a week), but seeing that I'm updating every day this week, the strip has defaulted to black and white ( not unlike Penny Arcade during E3 and whatnot).

Anyway, feedback/backstabbing/screaming bloody murder about how crappy the comic is would be appreaciated.

mudron on

Posts

  • DarkPrimusDarkPrimus Registered User regular
    edited March 2007
    That Miyamoto is horrible.

    DarkPrimus on
  • CokomonCokomon Our butts are worth fighting for! Registered User regular
    edited March 2007
    So, I take it you like Nintendo...

    Cokomon on
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  • DMACDMAC Come at me, bro! Moderator Mod Emeritus
    edited March 2007
    They're not very funny. Your art is solid but I'm not seing any humor in here, in spite of the copious amounts of text.

    "Cock-ass" is a funny word but it's not much of a punchline.

    DMAC on
  • icebergiceberg Registered User regular
    edited March 2007
    - Not funny
    - Too busy
    +Art is okay

    iceberg on
  • earthwormadamearthwormadam ancient crust Registered User regular
    edited March 2007
    Eh, I don't think that Miyamoto is that bad.

    Anyways, I think your earlier strips were better. They never felt like they were leading up to a punchine before, because they weren't that type of comic. Here, it is coming off a little forced. Still solid artwork though.

    I like the idea of meeting Miyamoto in the bathroom though. I would totally shake his hand even if he hadn't washed his hands.

    earthwormadam on
  • The_Glad_HatterThe_Glad_Hatter One Sly Fox Underneath a Groovy HatRegistered User regular
    edited March 2007
    Maybe it's because these were con-sketches, but they're pretty random and really need a funny clue or something. They're great drawings, but just nothing that really makes you laugh.
    And the bit were the gamesdesigner is talking was to busy, my eyes just kinda gave up on that panel.
    In that same strip, the speech-bubbles and font are actual black, while the line-art is greyish. (more contrast in PS?)

    The_Glad_Hatter on
  • mudronmudron Registered User regular
    edited March 2007
    Eh, I don't think that Miyamoto is that bad.

    Anyways, I think your earlier strips were better. They never felt like they were leading up to a punchine before, because they weren't that type of comic. Here, it is coming off a little forced. Still solid artwork though.

    I like the idea of meeting Miyamoto in the bathroom though. I would totally shake his hand even if he hadn't washed his hands.
    Yeah, I'm still playing around with what the point of this whole comic *is* and how to NOT make the readers' brains and eyeballs bleed - I think I've screwed myself in that this has really nevear meant to be a real "jokey/punchline" kind of comic, despite the fact that I've adopted a very Penney Arcade/PvP panel set-up that dupes the reader into expecting a pnchline at the end of every strip (and because of that, I find myself feeling obligated to start throwing punchlines in, which obviously ain't my strong suit).

    That said, the comic's format will likely migrate to a more "normal" comic book format eventually, eliminating the need for jokey punchlines altogether and let the laughs come from the characters and the situations they find themselves in rather than just telling jokes (it'll also give me more room to draw, making for less cluttered art, so...yeah).

    Anyway, thanks for the feedback, fellas.

    (That said, I've got one more strip that'll finally close out the GDC week, and I'll finally let this thread die a quiet death):

    mw18.jpg

    mudron on
  • dj snyderdj snyder Registered User regular
    edited March 2007
    Dude in the second comic looks like Vanilla Ice.

    I liked it, thought the panels ended up a little too busy at times, color would definitely help bring out the important bits.

    dj snyder on
  • ZeromusZeromus Registered User regular
    edited March 2007
    tl;dr

    Really, though. Like the art, but there's way too much text for far too little payoff.

    Zeromus on
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