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The Guiding Principles and New Rules
document is now in effect.
[Chaos] Game 78: blahmcblah and darian tag team takes the game!
Posts
http://handtracker.heroku.com/games/231/acts/13361
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1/6 PP
Raaaaar
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3/6 PP
3/6PP
Old World Effects
Chaos Effects
Warp Token Cache in Norsca giving HR 2 PP storage if he dominates.
Stench of Death in the Empire allowing Nurgle to place two corruption tokens here if he dominates.
Ritual Slaying in the Empire giving Khorne a chaos card for each kill.
Temporal Stasis in Bretonnia increasing the costs of summoning and playing chaos cards for everyone except Tzeentch by 2.
Blood Frenzy in Tilea giving Khorne two battle dice which is applied before regular battle dice are rolled
Upgrade Effects
none
@BobCesca is active. Your last move is invalid due to adjacency.
3/6PP
(sorry 'bout that)
Place new Skaven token.
1/6PP
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2/6 PP
2/6PP
0/6 PP
Bloodsworn to Kislev, 3/7 PP
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1/6 PP
Conveniently, it's also the method which gives you the least chance of a double-tick of your own, barring another Blood Frenzy.
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If you are interested in playing, discussing, or hosting Arkham Horror, click here!
1/6PP
Bloodsworn to The Empire, 2/7 PP
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Changer of Ways in Tilea
1/6 PP
0/6PP
and rest.
And rest.
Yup, that's me on Steam.
If you are interested in playing, discussing, or hosting Arkham Horror, click here!
Old World Effects
Chaos Effects
Warp Token Cache in Norsca giving HR 2 PP storage if he dominates.
Stench of Death in the Empire allowing Nurgle to place two corruption tokens here if he dominates.
Ritual Slaying in the Empire giving Khorne a chaos card for each kill.
Temporal Stasis in Bretonnia increasing the costs of summoning and playing chaos cards for everyone except Tzeentch by 2.
Blood Frenzy in Tilea giving Khorne two battle dice which is applied before regular battle dice are rolled.
Changer of Ways in Tilea cancelling all other chaos cards.
Upgrade Effects
none
Darian is active.
Old World Effects
Chaos Effects
Warp Token Cache in Norsca giving HR 2 PP storage if he dominates.
Stench of Death in the Empire allowing Nurgle to place two corruption tokens here if he dominates.
Ritual Slaying in the Empire giving Khorne a chaos card for each kill.
Temporal Stasis in Bretonnia increasing the costs of summoning and playing chaos cards for everyone except Tzeentch by 2.
Blood Frenzy in Tilea giving Khorne two battle dice which is applied before regular battle dice are rolled.
Changer of Ways in Tilea cancelling all other chaos cards.
The Border Princes: 2 dice
http://invisiblecastle.com/roller/view/3528025/
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I'll discard Persistence of Change to the Knights.
Ah, me Khorne figured out brother Tzeentch's plan! Me so smart.
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If you are interested in playing, discussing, or hosting Arkham Horror, click here!
Old World Effects
Chaos Effects
Warp Token Cache in Norsca giving HR 2 PP storage if he dominates.
Stench of Death in the Empire allowing Nurgle to place two corruption tokens here if he dominates.
Ritual Slaying in the Empire giving Khorne a chaos card for each kill.
Temporal Stasis in Bretonnia increasing the costs of summoning and playing chaos cards for everyone except Tzeentch by 2.
Blood Frenzy in Tilea giving Khorne two battle dice which is applied before regular battle dice are rolled.
Changer of Ways in Tilea cancelling all other chaos cards.
Upgrade Effects
none
Domination Step
Norsca: +2 VP DAC WTC
Kislev: +3 VP
Bretonnia: +3 VP
Tilea: +2 VP
The Badlands: +2 VP
Corruption Step
Kislev: +3
The Empire: +1
Bretonnia: +4 DAC
Estalia: +3 DAC
Tilea: +2
The Border Princes: +1
The Badlands: +2 DAC
Check for Ruination
None
Updated VP
0 + 3 = 3 VP
0 VP
0 + 3 = 3 VP
0 + 4 = 4 VP
0 + 2 = 2 VP
1. Remove Chaos Cards from the Board. - WTC is claimed.
2. Hero Tokens are resolved. -
The Empire: Bloodsworn
Bretonnia: Acolyte
3. Resolve Old World cards.
Darian to discard 1 Chaos Card.
4. Score Ruined Regions. - none.
5. Advance Threat Dials. - Each god ticks once.
6 - Score 4 VP.
5 - Score 3 VP.
7 - Place 1 Warpstone.
8 - Score 3 VP.
5 - Summon 1 Cultist.
Updated VP
Khorne: 3 + 4 = 7 VP
Nurgle: 0 + 3 = 3 VP
Tzeentch: 3 VP
Slaanesh: 4 + 3 = 7 VP
The Horned Rat: 2 VP
6. Check for Game end - Game does not end.
Things that need to happen:
Plunged into Chaos - Each player immediately scores 1 victory point for each Peasant token he has claimed. The player who has claimed the most Peasant tokens scores 3 additional victory points. - Discard this card instead of adding it to the Old World track.