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[Chaos] Game 78: blahmcblah and darian tag team takes the game!
Posts
Yup, that's me on Steam.
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And rest.
Old World Effects
Greenskins Invade - While this Old World card remains in play, each player battling in a region containing an Event token may roll only one battle die, in total, per battle phase. If some of a player's battle dice have different capabilities than others, each player may choose which of his battle dice to roll.
Chaos Effects
Doomwheel X 2 in Norsca giving HR 3 X 2 VPs if he dominates.
Verminous Horder in Troll Country increasing the costs for other gods by 1.
Plague Touch in Kislev reducing the defense value of each enemy figure by 1, to a minimum of 1.
Blood Frenzy in the Empire allowing Khorne to roll two battle dice and apply any resulting hits before regular battle dice are rolled.
Battle Cry is heard in Tilea and no corruption tokens may be placed in this region during this round.
The Skull Throne in the Border Princes allowing Khorne to count the sum of a figures' attack power instead of quantity when counting up the domination value.
Changer of Ways in the Border Princes cancelling all other chaos card effects.
Upgrade Effects
Bloodsworns now have 1/1/1 stats.
Great Unclean One will immediately place two corruption tokens in a region when summoned.
Acolytes can move warpstones (from the region which they are summoned from) if summoned from the board.
Seductresses now have 1/0/2 stats.
HR treat all regions with skaven tokens as adjacent and can move units from ruined regions to one adjacent region.
Troll Country: 2 dice
Kislev: 8 dice, 3 dice, Acolyte is shielded
The Empire: 1 die vs Peasant.
Estalia: 1 die
Tilea: 1 die, 1 die Seductress have 2 defense, 1 die due to event token in play.
The Border Princes: 2 dice, Seductress have 2 defense
Kislev: 0 hits...once again...3 dice have failed me....Meh...not like i could affect anything with dice this round anyway...
http://orokos.com/roll/75058
Corrected. Probably caused by indiscriminate copy and pasting.
Troll Country: http://invisiblecastle.com/roller/view/3584748/
Slay the puny rat
Kislev: http://invisiblecastle.com/roller/view/3584751/
Annihilate the GUO, and roar in frustration at the invincible Acolyte.
Empire: http://invisiblecastle.com/roller/view/3584756/
The peasant survives.
Tilea: http://invisiblecastle.com/roller/view/3584758/
My Bloodthirster embarrasingly misses.
Border Princes: http://invisiblecastle.com/roller/view/3584762/
Slay two Acolytes.
Yup, that's me on Steam.
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Estalia - 1 die - 1 hit - wait...isn't Estalia ruined?
Tilea - 1 die - whiff
The Border Princes - 1 die - whiff
Kill a Acolyte.
Old World Effects
Greenskins Invade - While this Old World card remains in play, each player battling in a region containing an Event token may roll only one battle die, in total, per battle phase. If some of a player's battle dice have different capabilities than others, each player may choose which of his battle dice to roll.
Chaos Effects
Doomwheel X 2 in Norsca giving HR 3 X 2 VPs if he dominates.
Verminous Horder in Troll Country increasing the costs for other gods by 1.
Plague Touch in Kislev reducing the defense value of each enemy figure by 1, to a minimum of 1.
Blood Frenzy in the Empire allowing Khorne to roll two battle dice and apply any resulting hits before regular battle dice are rolled.
Battle Cry is heard in Tilea and no corruption tokens may be placed in this region during this round.
The Skull Throne in the Border Princes allowing Khorne to count the sum of a figures' attack power instead of quantity when counting up the domination value.
Changer of Ways in the Border Princes cancelling all other chaos card effects.
Upgrade Effects
Bloodsworns now have 1/1/1 stats.
Great Unclean One will immediately place two corruption tokens in a region when summoned.
Acolytes can move warpstones (from the region which they are summoned from) if summoned from the board.
Seductresses now have 1/0/2 stats.
HR treat all regions with skaven tokens as adjacent and can move units from ruined regions to one adjacent region.
Domination Step
Norsca: +2 VP DAC +3 VP +3 VP
Troll Country: +1 VP
Kislev: +3 VP
Tilea: +2 VP
The Border Princes: +2 VP
Corruption Step
Troll Country: +2
Kislev: +2,+1
Tilea: Battle Cry!
The Border Princes: +2 DAC,+3 DAC
Check for Ruination
Kislev 4th Ruined: +5 VP,+5 VP,+5 VP
Updated VP
17 + 9 = 26 VP
28 + 5 = 33 VP
29 + 5 = 34 VP
20 + 4 = 24 VP
32 + 8 = 40 VP
1. Remove Chaos Cards from the Board - No effects.
2. Hero Tokens are resolved -
Bretonnia: Clan Rat
3. Resolve Old World cards -
doldari to decide to place skaven token in either Troll Country or Border Princes.
4. Score Ruined Regions -
Kislev: +10 VP,+5 VP
5. Advance Threat Dials - Each each god ticks once except for Khorne which ticks twice.
17 - Score 4 VP
23 - Upgrade Card
18 - Score 3 VP
20 - Upgrade Card
19 - Upgrade Card
16 - Upgrade Card
Updated VP
Khorne: 26 + 14 = 40 VP
Nurgle: 33 + 8 = 41 VP
Tzeentch: 34 VP
Slaanesh: 24 VP
The Horned Rat: 40 VP
6. Check for Game end - The game does not end.
Things that need to happen:
Yup, that's me on Steam.
If you are interested in playing, discussing, or hosting Arkham Horror, click here!
Yup, that's me on Steam.
If you are interested in playing, discussing, or hosting Arkham Horror, click here!
Yup, that's me on Steam.
If you are interested in playing, discussing, or hosting Arkham Horror, click here!
I really hope Darian is all right.
Yup, that's me on Steam.
If you are interested in playing, discussing, or hosting Arkham Horror, click here!
I agree replacement.
Probably shouldn't be voting as I'm not in the game, think you need @texasheat instead of me. Obviously it has been so long you have forgotten the players in the game
Don't let Blah replace though, he doesnt need anymore wins